Download - TSR 9234 Dungeon Master's Design Kit
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Book 1Table of ContentsIntroductionAdventure SetupFeatured VillainAdventure OutlinePlots & MysteriesFeatured CreaturesAdventure MapAdventure Introduction
Adding DetailMelee EncountersRole-Playing EncountersWandering Monsters & Random EventsTraps & DilemnasEmpty RoomsHazardsEvents
Adventure WrapupChasesGrand FinaleTreasuresPlaying the Adventure
Sample AdventurePremiseFeatured Villain and CreaturesAdventure OutlineEncounters, Events and EpisodesOther FormsIntegrating This Adventure Into Your CampaignFurther Use of the WaterFolk
Book 2Featured VillainSample
Adventure OutlineSample
Plots & MysteriesSample
Featured CreatureSample
Adventure MapMaster Monster MatrixSample
Adventure IntroductionSample
Melee EncounterSample
Role-Playing EncounterSample
Wandering Encounters & Random EventsSample
Traps & DilemmasSample
Empty RoomsSample
EventsSample
ChasesSample
Grand Finale ISample
Grand Finale IISample
Treasures
Book 3Table of ContentsIntroductionAdventure Generation SheetThemesGoalsStory Hooks and MaguffinsSettingsAllies and NeutralsMaster VillainsMinor VillainsPlotsClimaxesMonster EncountersCharacter EncountersTraps and DeathtrapsSpecial ConditionsRed HerringsOmens and PropheciesMoral QuandariesChasesSecret WeaknessesCruel Tricks and ComplicationsPutting Adventures Together
2001-03-20T18:28:04-0600Kurt ReonisI am the author of this document