Download - Tools for Mobile UX Design
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@shoobe01#ConveyUX
Tools for Mobile UX DesignEmpathy, ecosystems, and scale
@shoobe01#ConveyUX
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@shoobe01#ConveyUX
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@shoobe01#ConveyUX
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@shoobe01#ConveyUX
Understand user context.
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@shoobe01#ConveyUX
To design mobile:
• Don’t draw• Ecosystems first• Experience mobile daily• Work at scale• Annotate, describe, understand• Evaluate, and validate
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@shoobe01#ConveyUX
First: don’t draw.
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@shoobe01#ConveyUX
Define, then design.
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@shoobe01#ConveyUX
Ecosystems first.
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@shoobe01#ConveyUX
Is there an ecosystem developer in the house?
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@shoobe01#ConveyUX
Experience mobile daily.
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Thing
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@shoobe01#ConveyUX
Work at scale.
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@shoobe01#ConveyUX
Describe to understand.
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@shoobe01#ConveyUX
Sharpie® == opportunity.
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@shoobe01#ConveyUX
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@shoobe01#ConveyUX
Evaluate.
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@shoobe01#ConveyUX
Quickest evaluation:
• Does the IA make sense?• What about errors?• What happy path?• Are you lying?
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@shoobe01#ConveyUX
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@shoobe01#ConveyUX
Whatever works.
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@shoobe01#ConveyUX
Contact me for consulting, design, to
follow up on this deck, or just to talk:
Steven Hoober
+1 816 210 045
@shoobe01
shoobe01 on:
www.4ourth.com