Transcript
Page 1: The Usability of Usability

The Usability of UsabilityANDREW CHAKFEBRUARY 2014

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About Me• 19 years spanning

visual design, front end coding, information architecture, usability research, and digital strategy

• AVP, Digital Customer Experience at TD

• Klick Health, OnX, Immersant

• Connect with me on LinkedIn if you’re interested in a contract UX position

• I’m an avid runner and overshare about it on Twitter @andrewchak

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Why are we here?

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Why are we here?

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About today

I share

You share

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Pick a partner…

“Hi there… I’m…”

“What’s the best thing that has happened to you

recently?”

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Now pick a role…

ListenersGet a pen &

paperClose your

eyes

TappersKeep eyes

openRead

instructions

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The Mystery Song

“Twinkle, Twinkle Little Star”

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Instructions

ListenersWrite down song names until you are

correct

TappersWhen

prompted, start tapping the song

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So… how was that?

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The Problem

We know everything,they don’t

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What we do

Our job is to do the hard work to make something so easy that people don’t

even notice

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In other words…

It’s hard to be easy but most people don’t know that

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Great designs are deceptively easy

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Great designs are deceptively easy

• Weather• Stock Quotes• Time• Sport Scores• Sunrise & Sunset

• Calculator• Book Search• Earthquakes• Unit Conversion• Synonym Search

• Local Search• Movie Showtimes• Flight Tracking• Poison Control• Currency

Conversion

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When it comes to our work…

• It’s like we get challenged with the same questions over and over and over again…

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So…

What are the recurring issues you encounter about our

practiceover and over again?

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For me, there are 5…

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#1Defining solutions before problems

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Bertrand Russell

“The greatest challenge to

any thinker is stating the problem in a way

that will allow a solution.”

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Ever get requirements like this?

“We just need to add this button”

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Ever get requirements like this?

“We just need to improve the functionality”

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Ever get requirements like this?

“We just need to redesign it”

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“Delivers hot and cold water”

http://www.flickr.com/photos/mwichary/2508045324/

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“Delivers water at a desired temperature”

http://www.flickr.com/photos/vimages/2302862517/

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“Help to wash hands clean”

http://www.us.kohler.com/

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The most important question you can ask is…

“Why?”

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How to have great problems• Identify your users

unmet needs through customer journies – low points, break points

• Diary studies conducted over time

• Summative usability test of existing experience

• Base problems on direct observation or feedback

• Don’t take users feedback at face value – ask the “why?” behind their feedback too

• Define problems based on desired customer behaviours or responses

• The right problem statement = innovation

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So…

What are your examples of “poor” requirements and how did you deal

with it?

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#2Everyone’s a user so everyone’s a designer

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A rhetorical question

“Why is that when people watch a movie, they

don’t necessarily think they can be a director,

but when they use a web site, they think they can

be a designer?”

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Who we often design for

http://www.flickr.com/photos/markjsebastian/290368272/

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Our self-image isn’t often accurate

http://www.flickr.com/photos/oter/3104958433/

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The compromise: Design for everybody

http://www.flickr.com/photos/jamescridland/613445810/

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What do you get when you design for everybody?

32 flavours of vanilla

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The Paradox: Designing for a specific somebody is much better than a generic anybody

http://www.flickr.com/photos/24143601@N08/3205140655/

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Designing for a specific, more “difficult” user• The user that isn’t motivated

• The user that doesn’t know much

• The user that is a newbie

• Designing for someone specific & more “difficult”:• Makes design decisions easier – gives us the

courage to make tradeoffs

• Hones us in on creating a robust solution

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So…

Any examples of “extra” designers in

your work?

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#3Thinking that the little design details are simply “cosmetic”

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Sabre Reservation System

LGAFrom: DTWTo: Search

50%+ selected first result

92% selected in first screen

Source: http://en.wikipedia.org/wiki/Sabre_(computer_system)

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Sabre Reservation System

• In 1981, New York Air added a flight from La Guardia to Detroit which competed with AA

• 8 flights / day

• Guess where they put the New York Air flight search results?

LGAFrom: DTWTo: Search

Source: http://en.wikipedia.org/wiki/Sabre_(computer_system)

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How do you increase return completion rates?

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How do you increase return completion rates?

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Every little thing matters in context• Some things that worked well for certain

products didn’t work at all for others

• Sometimes it’s better to have more clicks – there is no such thing as a 3-click rule

• Be suspicious of “best practices”

• The only correct answer is “it depends”

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So…

What are some of your learnings on the

“little things” that have made a big

difference?

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#4Lack of time, money, or desire to do user research

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A common usability testing question

“Isn’t it the same thing as a focus

group?”

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Do you wash your hands every time you use a public bathroom?

96%88% 89%

66%

Claimed Observed Claimed Observed

Women Men

Source: Harris Interactive – Hand Washing Survey, 2007

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Analogies for explaining usability testing• The Hockey Team• Imagine assembling a

new team of hockey players

• Each player is like an element of the experience

• You would want to have them practice against other teams to see how they work together and identify strengths and weaknesses

• The Flight Simulator• Suppose you had a

student pilot

• Would you allow that student to fly a jumbo jet before at least trying it out in a simulator?

• Wouldn’t testing in a simulator be much more cheaper than making a mistake in the real thing?

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Remember what we did in the beginning?

“Twinkle, Twinkle Little Star”

We can’t “undo” our knowledge

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“Your first usability test”• The intent of this test is to find out where

the gaps are in the experience – it’s perfectly OK for us to find mistakes as that is what this test is for

• Your role is to listen and observe – please make note of what users struggle with and try to identify what the real issue is

• You’ll be given an opportunity to ask your questions at a prescribed time so please don’t yell at the participants if they don’t navigate through the experience with flying colours

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So…

What’s your tip for selling user research?

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#5The use of foul language

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There is one thing that is true across all UX practitioners

We’re anal about definitions of

artefacts

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We (and our stakeholders) are often confused about these terms• User Experience

• Information Architecture

• Wireframes

• Mockups

• Lorem Ipsum

• Usability Test / UAT / Focus Groups

• Business Requirements Document

• Use Cases

• Creative Brief / Experience Brief

• Vision / Demo / Prototype

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The #1 tip for clarity

Always show don’t just tell

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So…

What UX words are in your “foul” language?

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In closing…

Usability is like oxygen – you don’t

notice it until it’s missing


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