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The Art of the Retrospective
Chris SmithProject Manager, Red Gate
@cj_smithy
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Introductions
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Introductions
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What is a Retrospective Meeting?
“Special meeting that takes place at the end of a period of work – usually an iteration or software release.In a retrospective, a team steps back, examines the way they work, analyses and identifies ways they can improve” Esther Derby
ContinuousImpro
veme
nt
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Inspect and adapt
We will always know more
than we know here
RetrospectiveRetrospective
RetrospectiveRetrospective
Retrospective
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Sprint Retrospectives
RetrospectiveRetrospective
RetrospectiveRetrospective
Retrospective
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Retrospectives can be perfunctory
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Retrospectives can be ineffective
Habitual thinkingLack of focus
Lack of participationNo end product
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So… Retrospectives can be unpopular
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So… Retrospectives can be unpopular
My team are literally allergic to the word ‘Retrospective’
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So… Retrospectives can be unpopular
My team talk to each other and we fix things when they come up (you idiot)
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So… Retrospectives can be unpopular
My team/project is special because [reason], so we don’t do retrospectives
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So… Retrospectives can be unpopular
Let’s not botherOr worse
Let’s continue ticking the box
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Retrospectives can be awesome
Continuously improveRespond to change
Think creativelyHappier team
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I am not a hero
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How do you run an effective and engaging Sprint Retrospective?
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References
Agile Retrospectives: Making Good Teams Great (Derby and Larsen)
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers (Gray, Brown and Macanufo)
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How do you run an effective and engaging Sprint Retrospective?
• Prepare well• Deliberately facilitate• Keep to Retrospective Framework• Vary retrospective activities• Track actions
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Be prepared
Invest time• More in = more out• 2x meeting length
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Be prepared
Decide• Focus• Duration• Agenda• Plans A & B
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Be prepared
Gather• Materials• Snacks• Help• People
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Facilitate
Be deliberate…• Clear• Confident• Aware• Don’t contribute (too much)
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Retrospective framework
• Set the stage• Gather data• Generate insights• Decide what to do• Close the
retrospective
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Structuring a retrospective
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Activities (or “Games”)
• Share information• Encourage
participation• Encourage
collaboration • Encourage creative
thinking• Move things forward
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Set the stage
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Set the stage
Agree a ‘Goldilocks’ goal
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Set the stage
Agree a ‘Goldilocks’ goalAgree mind-set
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Set the stage
Agree a ‘Goldilocks’ goalAgree mind-set
Hear everyone’s voice
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Set the stage: Check-in
Everyone answers a question in one or two words:“How was the sprint for you?”“What is on your mind right now?”“What are your hopes for this retrospective?”
Example Activity
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In one or two words…
How has Agile Cambridge 2013 been for you?
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Set the stage: Other activities
• Focus On/Focus Off• Explorer, Shopper, Vacationer,
Prisoner
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Gather data
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Gather data
Generate shared memoryObservations not evaluations
Open up space to explore later
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Gather data: Team Poll
Measure Satisfaction with Teamwork, Quality, Engineering, ???
Example Activity
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Gather data: Pair Interviews
• Pose a question like “What were the high and low points of this sprint?”
• Pair-up, each person to interview the other• Not a conversation; encourage interviewees to
keep to the role• Report back
Example Activity
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Gather data: Other activities
• Timeline• Short Subjects– Mad/Sad/Glad– Stop/Start/Continue
• Learning Matrix• Like to Like card game
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Generate insights
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Generate insights
Explore, interpret, analyse the dataLook for patterns and themes
Think creatively
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Generate insights: Fishbone Diagram
Example Activity
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Generate insights: Fishbone Diagram
Example Activity
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Generate insights: Challenge Cards
Two Teams• Challenge Team brainstorms
potential problems
• Solution Team brainstorms features and strengths of the team
Example Activity
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Generate insights: Challenge Cards
To Play:• Challenge Team plays a card, solution team
picks a card that addresses the challenge• Winner decided and points awarded• If there is no solution, team designs a new
solution card together
Example Activity
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Generate insights: Challenge Cards
Example Activity
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• Each person has paper divided into ~4 sections• Idea added in 1st section • Paper passed to next person who builds on idea
Generate insights: BrainwritingExample
Activity
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Generate insights:Mission Impossible
• Take an existing challenge/goal and change a fundamental aspect that makes it seem impossible– “How do we remove all our technical debt… in a
day?”– “How do we add a feature… without writing code?”
• Brainstorm• Ask “Which of these ideas would be worth
actually trying?”
Example Activity
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Gather data & Generate insights: Mission Impossible
Example Activity
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Generate Insights: Other activities
• Five Whys• Force Field Analysis• Flip it• De Bono’s 6 Thinking Hats• Anti-problem• Speedboat• Pre-Mortem
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Decide what to do
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Decide what to do
Move toward conclusionsFocus on improvement
Identify 2-5 actions
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Decide what to do: Prioritize
Activities to prioritize:• Dot voting• £100 Test• Absolute order
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Decide what to do: Create actions
Actions are return on investment
Ask:• “Can ‘we’ achieve this?”• “What does success look like?”• “What’s the first step?”• “Who is going to own this?”
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Decide what to do: Create actions
Not sure exactly what to tackle?Arrange an experiment
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Decide what to do: Create actions
Team seems unsure or noncommittal?Measure with ‘Five-Fingered Consensus’
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Close the retrospective
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Close the retrospective
Find out how the meeting wentWhat worked?What didn’t?
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Close the retrospective: Feedback wall
Example Activity
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Structuring a retrospective
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Tracking actions
• Recorded• In your face• Reviewed• Celebrated• Disposable
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How do you run an effective and engaging Sprint Retrospective?
• Prepare well• Deliberately facilitate• Keep to Retrospective Framework• Vary retrospective activities• Track actions
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ReferencesAgile Retrospectives: Making Good Teams Great (Derby and Larsen)
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers (Gray, Brown and Macanufo)
Agile Retrospective Resource Wiki@cj_smithy