Download - STEAM in the Library Keynote
![Page 1: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/1.jpg)
STEAM in the Library MASL 2016Amy Koester
![Page 2: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/2.jpg)
A Bit About MeYouth & Family Program Supervisor at Skokie Public Library
Before that, a branch children’s librarian with St. Charles City-County Library District
STEAM trainings include articles, webinars, conference sessions, toolkit, & an online course
![Page 3: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/3.jpg)
Our Agenda1. STEAM & the Library: Setting the
Foundation
2. STEAM for Elementary Students
3. STEAM for Teen Students
4. Major Takeaways
5. Time for Questions
![Page 4: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/4.jpg)
STEAM & the Library
![Page 5: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/5.jpg)
What is STEAM?
![Page 6: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/6.jpg)
Adding the “A”STEM learning emphasis (late 80s, early 90s)
“The arts and sciences are avatars of human creativity.” ~Mae Jemison (early 2000s)
“The problem-solving, the fearlessness, and the critical thinking and making skills.” ~John Maeda (early 2010s)
![Page 7: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/7.jpg)
Adding the “A”STEM learning emphasis (late 80s, early 90s)
“The arts and sciences are avatars of human creativity.” ~Mae Jemison (early 2000s)
“The problem-solving, the fearlessness, and the critical thinking and making skills.” ~John Maeda (early 2010s)
![Page 8: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/8.jpg)
Adding the “A”STEM learning emphasis (late 80s, early 90s)
“The arts and sciences are avatars of human creativity.” ~Mae Jemison (early 2000s)
“The problem-solving, the fearlessness, and the critical thinking and making skills.” ~John Maeda (early 2010s)
![Page 9: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/9.jpg)
Arts ≠ Crafts
image from “Coloured Pencils” by openclipart user rewarriner, Creative Commons licensed
![Page 10: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/10.jpg)
Arts ≠ Crafts
images from “Coloured Pencils” by openclipart user rewarriner, and “No-sign X” (modified) by openclipart user skotan, both Creative Commons licensed
![Page 11: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/11.jpg)
Why STEAM in the Library?
![Page 12: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/12.jpg)
Why STEAM in the Library?
Literacy is multifaceted.
The library is a hub for connected learning.
“Let’s find out” mindset.
![Page 13: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/13.jpg)
Why STEAM in the Library?
Literacy is multifaceted.
The library is a hub for connected learning.
“Let’s find out” mindset.
![Page 14: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/14.jpg)
Why STEAM in the Library?
Literacy is multifaceted.
The library is a hub for connected learning.
“Let’s find out” mindset.
![Page 15: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/15.jpg)
Why STEAM in the Library?
Literacy is multifaceted.
The library is a hub for connected learning.
“Let’s find out” mindset.
![Page 16: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/16.jpg)
Why STEAM in the Library?
STEAM success isn’t about aptitude. It’s about:
Preparation
Access
Motivation
![Page 17: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/17.jpg)
Why STEAM in the Library?
STEAM success isn’t about aptitude. It’s about:
Preparation
Access
Motivation
![Page 18: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/18.jpg)
Why STEAM in the Library?
STEAM success isn’t about aptitude. It’s about:
Preparation
Access
Motivation
![Page 19: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/19.jpg)
Why STEAM in the Library?
STEAM success isn’t about aptitude. It’s about:
Preparation
Access
Motivation
![Page 20: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/20.jpg)
Why STEAM in the Library?
STEAM success isn’t about aptitude. It’s about:
Preparation
Access
Motivation
![Page 21: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/21.jpg)
Quick Thoughts About Where & How
A repurposed office space is great, but not necessary. All you really need is a table.
![Page 22: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/22.jpg)
Let me tell you a story.
![Page 23: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/23.jpg)
You don’t need to be an expert.
You need to be an advocate.
![Page 24: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/24.jpg)
You don’t need to be an expert.
You need to be an advocate.
![Page 25: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/25.jpg)
STEAM for Elementary Students
![Page 26: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/26.jpg)
Why?
‣ Deepen concept knowledge.
‣ Promote the collection.
‣ Facilitate interest.
‣ Engage “reluctant” readers.
![Page 27: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/27.jpg)
Where?
‣ Class activities
‣ “Station” activities
‣ Take-home activities
![Page 28: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/28.jpg)
Elementary Science
Deepen concept knowledge Demos & hands-on are key Test & observe Tie to resources
![Page 29: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/29.jpg)
Elementary Technology
Provide equipment with basic instruction Give space & parameters to create Encourage peer-learning Show off creations
![Page 30: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/30.jpg)
Elementary Engineering
Pose a challenge (that’s maybe a bit hard) Provide space, materials, & time Test & show off creations
![Page 31: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/31.jpg)
Elementary Arts
Infuse arts with STEM Include a brief concept introduction Leave room for creativity
![Page 32: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/32.jpg)
Elementary Math
Make math part of a project or activity Make it visual & interactive Scaffold across abilities
![Page 33: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/33.jpg)
BIG IDEA:Family STEAM events!
![Page 34: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/34.jpg)
BIG IDEA:Family STEAM kits!
![Page 35: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/35.jpg)
STEAM for Teen Students
![Page 36: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/36.jpg)
Why?
‣ Deepen concept knowledge.
‣ Promote the collection & resources.
‣ Encourage personal interest.
‣ Enable seeing themselves as scientists.
![Page 37: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/37.jpg)
Where?
‣ Class activities
‣ “Station” activities
‣ Afterschool activities & clubs
![Page 38: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/38.jpg)
Teen ScienceReinforce concept knowledge Hands-on with resources is optimal Test & observe Tie to resources Bring in guest experts
![Page 39: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/39.jpg)
Teen Technology
Provide equipment with basic instruction Emphasize opportunities to use technology for a goal Encourage peer-learning & community Show off creations Bring in guest experts
![Page 40: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/40.jpg)
Teen Engineering
Pose a challenge (that’s maybe a bit hard) Provide space, materials, & time Be open to providing real tools—safely Test & show off creations Bring in guest experts
![Page 41: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/41.jpg)
Teen ArtsInfuse arts with STEM Include a brief concept introduction Leave room for creativity Encourage discussion of creations after Bring in guest experts
![Page 42: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/42.jpg)
Teen MathMake math part of a larger project/challenge Visual and hands-on is vital Be ready to modify across abilities Bring in guest experts
![Page 43: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/43.jpg)
BIG IDEA:Tap into teens as mentors!
![Page 44: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/44.jpg)
Major Takeaways1. Provide preparation,
access, & motivation 2. Support a culture of
learning by trying 3. Emphasize out-of-
school STEAM
![Page 45: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/45.jpg)
Major Takeaways1. Provide preparation,
access, & motivation 2. Support a culture of
learning by trying 3. Emphasize out-of-
school STEAM
![Page 46: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/46.jpg)
Major Takeaways1. Provide preparation,
access, & motivation 2. Support a culture of
learning by trying 3. Emphasize out-of-
school STEAM
![Page 47: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/47.jpg)
Major Takeaways1. Provide preparation,
access, & motivation 2. Support a culture of
learning by trying 3. Emphasize out-of-
school STEAM
![Page 48: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/48.jpg)
Questions?
![Page 49: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/49.jpg)
Contact Info
Amy Koester
http://showmelibrarian.blogspot.com
@amyeileenk
![Page 50: STEAM in the Library Keynote](https://reader036.vdocuments.us/reader036/viewer/2022062503/589980c11a28abb97c8b5247/html5/thumbnails/50.jpg)
Further Reading‣ “Every Child Is Born A Scientist” from Marcelo Gleiser on NPR 13.7 Cosmos And Culture
‣ “From STEM to STEAM: Science and Art Go Hand-in-Hand” from Steven Ross Pomeroy on Scientific American
‣ “Full STEAM Ahead: Injecting Art and Creativity into STEM” from Amy Koester on School Library Journal
‣ “How Minecraft & Duct Tape Wallets Prepare Our Kids for Jobs That Don’t Exist Yet” from Zach Klein on EdSurge
‣ “Improving STEM Curriculum and Instruction: Engaging Students and Raising Standards” from Successful STEM Education Initiative, a National Research Council report funded by the National Science Foundation
‣ “Students Learn STEM Subjects Better When They’re Taught This Strange Detail in the Process” from Kathleen Wong on Mic.com
‣ “Why Kids Need to Tinker to Learn” from Katrina Schwartz, on Mind/Shift