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Social Implications of the Matrix
Andrew LindstromChris Casola
Howie Robichaud
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Introduction
• Released in March 1999• Directed by Larry & Andy Wachowski• What is the Matrix?• Plot Summary
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Characters and Decisions• Neo
– Main Character “The One”, decision: save Morpheus while risking his own life
• Morpheus– Captain “Neb”, decision: free people from Matrix even though he could be
separating them from their happiness• Trinity
– Second in Command, decision: let Morpheus be captured or free Neo• Cypher
– Member of “Neb”, decision: betray the crew to get back into the Matrix• Agent Smith
– Main villain, decisions predetermined by the rules of the program
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Technology Used in the Film
• Existing Technology– Personal Computers (1990’s)– Cell phones
• Fictional Technology– The Matrix– Robotic bug, etc.
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Intent of the Film
• Larry & Andy silent about their intent– Avoid “dogma”
• Hired psychologists for commentary
• Made to spur questions– What is real?– Technology
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Reality
• Artificial Intelligence– Depiction– Prediction
• Compare to:– 2001: A Space Odyssey– Eagle Eye
• Virtual Reality– Everquest, Second Life– True virtual reality
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Privacy
• Within the Matrix– No real privacy– An illusion, the sentient program knows all
• Outside the Matrix– No real society: no privacy laws– No issues evident in the Film
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Security
• The Matrix as a computer system– Sentient program = firewall and antivirus software– Sentinels = physical security– Hacking into the Matrix
• Is hacking into the Matrix ethical?
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Cybercrime
• Killing in the Matrix• Cybertrespassing and Cybervandalism– Cause damage to a computer system– Disrupt normal operations
• Enslavement – a cyberexacerbated crime• Neo Destroying Agent Smith– Cracking
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Andrew Lindstrom, Howie Robichaud, Chris Casola
The Digital Divide
• Free from the Matrix and enslaved by it– Those who are free know it’s a virtual reality– Those still inside believe it’s the real world– Those inside the Matrix are unaware of the
capability some have to bend reality– Trinity running from the Agent
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Social Aspects
• Community– In Matrix– Outside Matrix
• Virtual Reality– Misrepresentation– Bias
• Sentient Programs
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Conclusion
• The movie analyzes emerging technology of the time like AI and Virtual Reality
• The Matrix can be a warning to how realistic we should make our Virtual Reality
• Ethics involved in the Matrix
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Andrew Lindstrom, Howie Robichaud, Chris Casola
Citations
1. http://www.wallfizz.com/film-tv/matrix/412-the-matrix-WallFizz.jpg
2. http://www.beyondhollywood.com/stillsx/2007/09/wachowski-brothers-before-lana.jpg
3. http://i.zdnet.com/blogs/shrek-in-the-matrix.jpg4. http://www.uphaa.com/blog/index.php/mind-deja-vu/5. http://www.traders-talk.com/mb2/index.php?
s=3ac15843a9e8cb45cede4a0f56ddb454&showtopic=125954&st=0&p=553477&#entry553477
6. Other references can be found on our website: socialimps-thematrix.wikispaces.com