Smart Learning Solutions
Bitville 2014
Juha Pulliainen & Jouko Ranta
Different situations? Different solutions.training solution example
Our core functions
Infrastructure
learning & development consultancy learning solution design concept design technology selections
learning solution manuscripting effective storytelling animation design graphics design video & audio expertise media technology expertise
cloud-based hosting solutions learning management systems tailoring software development learning campaign tool Social learning platform
Content
Concept & Consultancy
Some of our customers
1 UnderstandMeeting you to explore your needs is where we start all our projects.
2 DefineTogether we create a pedagogically sound concept for your tailored Smart Learning Solution.
This is where the magic happens! Our team of instructional designers, content experts, writers, graphic designers and developers work away to bring the concept to life.
3 Create
We can then ensure everything is ready and working well; let us know if we need to make some final tweaks.
4 Review
Then we will send you your new Smart Learning Solution, ready for implementation.
5 Deliver
Each project ends with ensuring your satisfaction and receiving feedback that we can use to improve and develop going forward.
6 Follow-up
eLearning
eLearning: general Learning aided by information and
communication technologies Uses multimedia, user experience design
and high availability to add value for the learning Is used to complement traditional learning, not to replace it Implies cost savings
Directly (material, travel and space savings, reproducibility)
Indirectly (distribution speed, up-to-date information)
eLearning typesOnline learning Standalone or grouped eLearning-courses Delivered through internet or company intranet Usually distributed using an LMS:n (Learning Management System)
Mobile learning (mLearning) Mobile phones and other personal devices accessible anywhere Content and presentation are limited by the target device resources
Virtual Classroom Classroom training/learning converted to online distribution I.e. online-seminars, real-time training sessions (webcasts etc) Might include tutoring, exercises, tests
Future of online learning
Our two focus areasCommunity based learning
Campaign based implementation
Community based learning
Liberate knowledge Share learners knowledge (polls…)
Allow distributed ownership Allow learners to participate to the
content creaiton
Reward for participation Highlight best performance (top lists…)
Make contribution easy and fun Bring the content to learners
Share interest Community shares best practices
(comments…)
Focus on people Create content based on learners
needs and posiblities
Discover expertise Highlight experts and share their
knowledge
Reveal innovation Create feedback channel HighExploit user motivation light most motivated users
Campaign based implementation
Time
Learning
Building awareness
Allowingconsideration
Action
Engagement
Required intensity
Intensity
TimePre-workPre-infoInformationPre-testInvitationLaunch
ClassroomConference WebinarWorkshopCampaignOnline courses
Using in daily workAssessing in real worldSharing experiencesEmbedded to daily work
Sharing best practicesSharing interestInnovating improvements
Company details
Bitville: Details
20PERSONS
1996est.
500+elearning projectscompleted
content experts, writers, graphic designers, media experts and programmers
Office in Innopoli Technology center, Espoo
on mobile.
Application development
since2007
Strongfocus
Long-lasting cooperation Student projects Work placement &
summer jobs
Thesis works Recruitment Lectures and labs Experimental projects
Bitville & Metropolia
Work at Bitville
Video time
Daily work
project work, concept design, sprint planning
daily scrums
talks with customers
Coding / writing / animating / making graphics
Talent we need Project manager
Design: pedagogal designer, concept desinger, graphical designer
Copywriting: scriptwriter, technical writer, both in English and Finnish
Development: multimedia developer, web developer, software developer
Picture & video: director, cameraman, video editor/colorist, photographer
Audio: voice actor, audio recorder, audio editor
Expertise: content expert, technology expert, language consultant
What we do eLearning
Planning / Pedagogical Design Storyboarding Multimedia Production /
Integration Flash, Photoshop
Technical expertise and consultation Technical Writing Information Coordination Language Consulting
What we do Multimedia Production
Animation Production (Flash, JavaScript, video)
AV Production (Premiere, After Effects, Sound Forge)
Websites Videos / Webcasts / Online Presentations
Internet Applications Ruby on Rails applications ASP.NET MVC applications HTML5, JavaScript User Interface Design Consulting
Tools we use
Resource Guru
Flash as a tool
Flash: Overview
What it might mean? Environment or technology Authoring tool(s) Player
Graphical environment for animation and application design/development
Support for vector graphics Support for embedded media (audio & video) Extensive scripting/programming framework ”Compiled” from source authoring files
Flash: Usage Mainly used for web content
Online video Ads & animations Rich user interfaces & web applications
Possible to use for offline applications Published as executable containing the player Adobe AIR MDM Zinc or other third-party projector tools
Other uses Prototyping, showcasing, rapid application
development Creating utilities for specific purposes
Flash: Possibilities Authoring & workflow
Lot of things can be done in a single application
No need for deep knowledge when starting the authoring
Integration with other Adobe’s tools Usage & viewing
Less browser and OS specific differences Widely available Controlled look & feel Possibilities to enhance user experience
Flash: Challenges Not an open standard Performance issues Aggressive usage in ads Availability not perfect
Might need a separate player installation Not available for some OS’s
Mobile usage is limited by technology and business decisions
Flash: Alternatives HTML5 JavaScript (AJAX) Microsoft SilverLight Java Video (non-interactive)
Questions?
Introduce yourself to new tools & workflows
Find your area of interest
First, learn only the major points
Learning how to work with projects and teams
Keep things agile
Listen the customer!
Tips
Contact usCEOAntti Keurulainen
+358 40 580 0802
www.bitville.com
Smart Learning Solutions
Jouko Ranta
Key Account Manager
+ 358 40 579 8098
Edward Ford
Key Account Manager
+ 358 44 702 1406
@BitvilleOy
Innopoli 1We are here!
Anna Heiliö
Key Account Manager
+ 358 40 527 5916
Thank you!