Transcript
Page 1: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Mike KuniavskyBayCHI

February 12, 2008

Sketching Smart Things

Page 2: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

QuickTime™ and aTIFF (LZW) decompressor

are needed to see this picture.

Page 3: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Source: Intel

Page 4: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

1989: $90033MHz, 20MIPS

2007: $0.5320MHz, 20MIPS

Page 5: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Source: Flickr, jurvetson

Page 6: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Source: Flickr, Kate_A

Page 7: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

‘Applianceness’ [is] the set of properties that guide the design process towards simple, helpful devices that exploit the potential of embedded information technology in everyday things.

- Bill Sharpe, Information Appliances: an introduction, 2001

Page 8: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Source: Flickr, dailydog

Page 9: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Source: Flickr, urbanshoregirl

Page 10: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 11: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Scale Label Examples1 cm covert RFID, nail polish, cochlear implant10 cm mobile phone handset, portable media player, wallet1 m personal chair, car, ATM, payphone, laptop10 m environmental wall, door, chandelier100 m architectural church clock, billboard, bus1000 m urban street intersection, landmark, crowd

Page 12: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 13: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

(Jim Dine, Untitled from Ten Winter Tools, 1973)

Page 14: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 15: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 16: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

QuickTime™ and aTIFF (LZW) decompressor

are needed to see this picture.

Page 17: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 18: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 19: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 20: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 21: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 22: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 23: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 24: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

QuickTime™ and aTIFF (LZW) decompressor

are needed to see this picture.

Page 25: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
Page 26: Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

Mike [email protected]


Top Related