![Page 1: Sideline 4 vs Man D SUNS QUICK HITTER 1 = Point Guard 2 = Shooting Guard 3 = Small Forward 4 = Power Forward 5 = Centre 13245 Play is design to Give [3]](https://reader036.vdocuments.us/reader036/viewer/2022082917/551447955503462d4e8b4c73/html5/thumbnails/1.jpg)
Sideline 4 vs Man D“SUNS” QUICK HITTER
1 = Point Guard2 = Shooting Guard3 = Small Forward4 = Power Forward5 = Centre
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3
2
4 5
Play is design to Give [3] our strongest DRIVER a clear path to the hoop with a 3-Pt Shot option from our best shooter [2].
[5] Sets Pick for [2] who goes Back Door and Flares to the Corner… At the same time …
[4] Fakes to set a Pick for [1], but Instead Runs out to get Ball from [3] as [1] Sets a Pick for [3].
[3] should have a clear run to the Hoop and a Pass to [2] If there’s any help.
![Page 2: Sideline 4 vs Man D SUNS QUICK HITTER 1 = Point Guard 2 = Shooting Guard 3 = Small Forward 4 = Power Forward 5 = Centre 13245 Play is design to Give [3]](https://reader036.vdocuments.us/reader036/viewer/2022082917/551447955503462d4e8b4c73/html5/thumbnails/2.jpg)
Sideline 4 vs Man D“SUNS” QUICK HITTER
1 = Point Guard2 = Shooting Guard3 = Small Forward4 = Power Forward5 = Centre
1
3
2
4
5
Play is design to Give [3] our strongest DRIVER a clear path to the hoop with a 3-Pt Shot option from our best shooter [2].
[5] Sets Pick for [2] who goes Back Door and Flares to the Corner… At the same time …
[4] Fakes to set a Pick for [1], but Instead Runs out to get Ball from [3] as [1] Sets a Pick for [3].
![Page 3: Sideline 4 vs Man D SUNS QUICK HITTER 1 = Point Guard 2 = Shooting Guard 3 = Small Forward 4 = Power Forward 5 = Centre 13245 Play is design to Give [3]](https://reader036.vdocuments.us/reader036/viewer/2022082917/551447955503462d4e8b4c73/html5/thumbnails/3.jpg)
Sideline 4 vs Man D“SUNS” QUICK HITTER
1 = Point Guard2 = Shooting Guard3 = Small Forward4 = Power Forward5 = Centre
1
3
2
4
5
Play is design to Give [3] our strongest DRIVER a clear path to the hoop with a 3-Pt Shot option from our best shooter [2].
[3] should have a clear run to the Hoop and a Pass to [2] If there’s any help.