Download - Sci-Fi TV dreams teach
Dreams TeachWorld Building in SFTV
New Life and New Civilizations
• Creating worlds rooted in our own• Cities and villages, tiered or socialist class
systems, generatioinal organization, hierarchies amongst individuals etc
• Interactions/problems/cause and effect chains tend to be familiar to us no matter how unfamiliar they may be to the characters in the show• Peace, War, Treaties, Alliances ---- Marriage, Divorce, Family Units ---
conflict with one self --- etc
(Im)Possible Worlds
Characters experience the world they inhabit as the only relatable truth, even if SFTV viewers know
it to be different
When these character’s world is more like ours OR reflects a world the character knows to be false
world-building reverses, providing growth to the characters inner
conflicts
Non Sequitor – ST Voyager
Dreams, Delusions, and Alternate Universes
• "Possible" worlds are created in contradiction to the central imagined world of the SFTV series in question
• Now two worlds are existing simultaneously allowing for parallel storytelling –
• DYADIC WORLDS - 2 for 1
• Offers chance to "strip" heroes of advantages and re-test their heroics and narrative potential
Once Upon a Time in Wonderland
• Storyworlds created in Science Fiction television have their own time lines, realities, places, characters, rules, and limitations build on our realities BUT SET APART from our realities
• These settings tend to be only applicable to that storyworld offer, but become intrinsic part to the narrative
• The Storyworld provides for longer ongoing narrative story lines and character arcs, especially as the worlds experienced AFFECT characters and storylines
• Alternate Reality Episodes tend to be episodic playing alongside season or series arcs
• There has to be a return to the rules of the storyworlds created at each episode's end, feeding longer arcs
• Both narrative arcs present: FLEXI-NARRATIVE
Alethic Dyadic Model
• What ifs: setting aside: natural laws, rules, limitations/freedoms, history, and inventories of existents in the series' storyworlds
• Creating a disorientation for the character trapped between the two or isolated in one: target is to determine the actual reality
• The 'non-real' plain created as obstacle often becomes limiting to the characters ability
Supernatural
Where am I?• Spaces: confined clinical,
oppressing• Characters: authoritative,
father figures, doctors/teachers/lawyers
• Challenges: locating problem, sanity, normality, permission to rest and give up the fight as temptation
• Temptation to surrenderStar Trek: Voyager
This is Just a Dream … Or is IT?
• Option to nestled several dream sequences/awakenings (manipulated characters)
• Hints and oddities pointing audience into the right direction early on but often late reveal
• Audience can be left wondering about the validity of the assumption that viewers have witnessed a dream or dreamlike event
• Dream sequence functions as an alternate reset button
• If Dream and Reality of storyworld collide it becomes a crashing dream – cause and effects chains set in motion between the two plains
A Question of Reality
Viewers and characters alike are challenged to question
understanding of realities, rules and limitations.