"
DROP BACK~PASSING GAME
WITHGUNTER BREWER
OKLAHOMA STATE~ WR/PASS GAME COORDINATOR
4'5
RT WIDE (Wing) ·-4·92
RT ---4-68
5
LT ---4-68--H SIT
hot
RT -4-93--H WHIP
H IS HOT
hot -(3)
(2)
J
CHICAGO
RTWIDE 92 CHtCAGO-Y FLAG
RT WIDE 92 CHICAGO··Z SLUGGO
16
YING ROSE 50 .cHICAGO
12
•take it
(1)
(2)
CHICAGO Contd
LOUIE ON - 92 F"CHICAGO (H CHICAGO IN 11 3x1 NUB
14
5
16
RT NEAR HUM WIDE - 92 CHICAGO -...,
16
RT ON HUM WIDE - 68 CHICAGO F FLAT""""'q .-
16
LOUIE ON HUM QUT· 68 CHICAGO Y Fl:.AT
16
(3) 12
5
(3)
RT WIDE LOWER - 68 CHICAGO SMASH
5
STICK
RT WIDE K-64 Y -STICK
alert
RT WIDE LOWER -K-68 Y STICK-WINDY
alert
go-outside re:
alert
LION RT HUM WIDER K-64 F Y STICK-
RT WIDE LOWER K-68 Y STICK-F TORN
alert
alert
u
SPOT
RIP WIDE 68 SpaT
-e
LIZ 68 SPOT -
- e
SNAG SPOT -----CRASH SPOT -----CHICAGO SPOT
20--RICKY HIGH 68 Z SNAG X SPOT 20--21--11 BUNCH..RT HIGH (WING) 68 CHICAGO Z SPOT
16
12
-.
(3)
- H--RUN SNEAK
LION RT 68 1:RASH Z SPOT
•
ZING RT NEAR 6!! CRASH Z SPOT
5
SNAG
RICKY--92 Z SNAG
hot
LOUIE FAR 144 SCAT Z SNAG
LION RT -92 Z SNAG (162/3 SCAT Z SNAG)
5
alert
SMASH
ROGER FAR 14.:i SMASH
quick 5
RT WIDE --166 (66) SMASH
LT 144 SMASH
r
GUNTER BREWEROKLAHOMA STATE
'''--../
WR/PASS GAME COORDINATOR
PURPLE RT--68 NEW YORK
10 I AIII
II
\ I )4/5 - 2/3/
'" /hot "-- .
u, I 00.00 (j) '® 7 (Z5 ® ---3-- .. ---3--- 3--- --- --- ---
o
alert (1)
SEATTLE
hot
alert
LOUIE OFF--93 SEAITLEMOFO
(1)
. htalertMOFC
(1)
alert aim at far upright
RT WIDE--92 SEATILE
20 RICKY OUT 92_SEA TTLE LOUIE HUM WIDE-,93 SEATTLE
Max
F or H SEATTLE--DELAY (52/3 Prot.)
(11) RIP WIDE 53.F SEATTLE Y DEL.A¥
WORK BENDER H TO Y DELAY vs C-2WORK F & H vs MOFC TO OUTSIDE
(20) RICKY HIGH..53 H SEATTLE F DELAY
WORK BENDER Y TO F DELAY vs C-2WORK H & Y vs MOFC TO OUTSIDE
DENVER
RT WIDE--92 DENVER
alert
8/12~
(1)5
5/7
/RT WIDE LOW --68 DENVER
8/12~
(1)
5/7
-14IE=j2)
-14IE=j2)
RICKY - 50 DEIII.VER
14If=(2)
HORNET
S's--COMEBACKS
RT WIDE-262 COMEBACKS H -SNE4K
5
LlZ--(3-5-9)--51
/
CREASE
RIP WIDE 50 (92) CREASE
RT 845 CREASE
alert
16
(1)
16 AI
boottype adionbehind center
RICKY-50 CREASE
LOUIE OFF 93 CREASE
16
6
alert
alert
16
(1)
SCISSORS
j
RIP WIDE -50 SCISSORS RICKY-50 SCISSORS (CAN GO 162/3)
OMAHA
RT WIDE (Wing) 9~ H OMAHA Y SNEAK
/
CLEVELAND
RT WIDE--92 CLEVELAND (Can go 262£3 ) RT WIDE--92 CLfVELAND--H -SEAM.(Can go 262/3)
14
(4)
4/5
• •(2)
RIP WIDE--50 CLEVaAND--H -SEAM
14
(4)
orne open late
•
RT WIDE--92 CLEYELAND--H BOX (CaI'I go 262/3)
14
CLEVELAND Cont'dRT WIDE--92 CLEVELAND--Z SMAS~Can go 262/3)
14
RT WIDE--92 CLEVELAND--Z STING lCan go 262/3)
Lcome open late...
com4/5
• •5
(2)
RT --93 CLEVELA"ND--H READ
LOUIE OFF--93 H CLEVELAND
- 14
14
come opeh late -
hot
RT WIDE --92 Cl:.EVELAND--H DIG
6
5
II
LION RT --50 CLEVELAND--Z STING
CAT & LION BUNCHES
LION OR CAT- 62 CHEVY CAT RT 62 HOUSTON H SNEAK
(1)
A
II 10
\\
x
5/6 4/5 (1)
alert
A
I
I 12i(1) ~
x
5/6
(1)
00
10/12
(2)
5
alert
LION OR CAT- 50 WACO
(1)
10/12
(3)
(1)
LION OR CAT-50 STING
(1)
(2)
10/12
(3)
(2)
(1)
(2)
~O.OO I\::G}·19 )-00~
5
LION OR CAT-50 WACO SWAP
(2)
2/3
4/5
10C)
)
5
CAT (LION) RT 50/1--WACO SCISSORS
z
)
(1)
10/12
(3)
5
(
(1) alert (2) (1)
CAT & LION BUNCHES
CAT (LION) RT 92 Z SNAG
5/6
,7+(3)" 00
5
CAT (LION) RT 92 Z SNAG THRU
alert
CAT RT 92 H SAIL
5/6
CAT- 92 SEATTLE
hot
alert
Z--pick-6 yds over ball
3rd 2ndhot
alert
x
MOFC
(1 )
MOFOMOFC
(1) alert
)
CAT RT--62 Z CHINA
alert
5
alert
CAT RT --92 H OMAHA
alert
18/20
x
2/3
)
CAT & LION PLAY ACTION
LION RT (CAT) 162 BOSTON
alert
16
10/12
x
LION (CAT) --CTR 45 HOAX RT
10/12
o
z
alert
(1)~
2/3
LION RT (CAT) 162 WACO-----(STING)
alert
10/12
(3)
5
LION (CAT) LT --ALLEY 9 NAKED RT
10/12
z
fake flip -alley
~
\
alert
o
alert
2/3~
(1)
CAT & LION EMPTY
LION (CAT) RT (Fly) (Hum) LOWER (Out)- 53 WACO
ooeoohot
oCAT RT HIGHEST (FLY HIGHEST)-68 HOUSTON H SNEAK
LION (CAT) RT (Fly) (Hum) LOWER (Out)- 53 STING
ohot
o
CAT RT HIGHEST (FLY HIGHEST)--68 CHEVY
,
)
A alertI 110..
I alertI I 12
10/12'\ I
(1) ~
c I 10
(3)6
5/6 J 1II ~
6
(2)~
(2)
1
hot hot
0 00eOOd0 Ib0ooeoo~take it
1st 0-take it 03
2ndlockedpivot
3rd2nd
lockedtake it
take it
CAT RT LOWER (FLY LOWER) --68 TORNADO--LlGHTNING
2/3
6
o
6 6
BUNCH ROGER & LOUIE OFF & EMPTY (ROGER & LOUIE OFF HIGHEST (FLY)
92/3 WACO (STING) X SNEAK
92/3 X-BOX
EMPTY--X BOX- Y CROSS
"--.../ I r - - ~IIIIII
CD
92/3 X SAILEMPTY--X SAIL- Y CROSS
•I
92/3 DINO H JUKE
EMPTY--DINO DOUBLE JUKE
66/7 Z SNAG
EMPTY--Z SNAG- Y WHIP
(
r--~I
I
I
I ...c:-,A
~, cE ~~ooCD
BUNCH LOUIE OFF 93--WHEELING
alert alert
alert
/
(1)
r---~I
~
II
5/6
I ~o
~
I
I~I
I
CD
00. 00 (;,,---1 look
~
-I ~
5
PLAY: 50/51 Pro (150/151)
DESCRIPTION:
2 back, 7 man dropback protection called to theY in the formation. Combination Man/Zonescheme with QB "ID" of O-Line LB (middle) andthe Backs have next LBs inside-out respectivelyto Sky.
FSY: RouteC.P. ·52/53 pro. Same rules as 50/51 proinvolving the TE from Rip/Liz alignment.
BSY:
~
Route
~
Route
.E
Block 1st OLB to Sky toward or away fromcall relative to backfield set.No blitz - route.rv
.!::!
Block 1st OLB to Sky toward or away fromcall relative to backfield set.No blitz· route.
Q§
COACHING POINTS:
CP QB sets behind center 5 or 7 stepsCP Poss. K tag;short QB drop for quick gameCP Poss. Chip or Scan with BacksCP vs 30 by gameplanCP Alert for Heels or Squeeze CallCP 100 adds ball fake to BackCP 52/53 PRO - 6 man pro based on 50/51
rules; 2/3 side back free / HOT
O-LiNE TECH:7 man dropback pocket protection. QB id'sthe Base LB for the Center guard combinationand Big or Key call opposite.CP Base side is 3 man Zone side
Big/Key side is 2 man Man sideCP Must determine 3 or 4 DL for Big or Key
call ,CP The LB "ID" by the QB is the middle, but
not always the MikeCP QB is "gun"=SILENT CADENCE; center
call the/cadence, then snaps
FST:Base RtlLt Call, set DE, Zone side of the'Protection.Big Call, set DE, man side of Protection.CP Base Call vs 30 triangle, "watch the Mike"CP Man sets, zone games both Base and BigCP Key Call set DE to LB with near guard
FSG:Base RtlLt call, set with center to ID LB.Big Call, set first DL to your side starting withA gap defender.CP Base Call vs. 30 triangle "watch the mike"CP Man sets, zone games both Base and Big
\ CP Key Call set DE to LB with near tackle
C:
Set Base RtlLt with "appropriate" guard, DTto QB's ID LB (Center makes this Call)CP Set with uncovered guard when possibleCP Uncovered set with guard toward ID LBCP Set with Covered guard when ID LB is a
B gap run thru threat
BSG:
See FSG, same assignments based upon calls
BST:
See FST, same assignments based upon calls
50/51 (150/151)
- 'OVER
UNDERIDID '5'I-i
~.rw
M LVY~ML..::J
/ L.:~ ///
ETTE E T { E ]' S'
(~ 6i:J <i ~ )~ U Clb c{ L:J
BASE LEFT ~
LBIG
BIG8--.J' BASE RIGHT
OVER G
(POSSIBLE DOUBLE BIG)UNDER GIDr-l
ID
'Sli-l
L~JM L~J~/L:J ~/ I
/ E-- T f E J1SlET TE
(rY~<i~)
~~
(~~ ~f) cf
BASE LEFT L8--.J
BIG
BIG~JBASE RIGHT"'--./
LOADOVER WEAKID
M\
E \T T E
~ 01] ci ~ '\- ~
BASE LEFT 8-r BIG
OVER DIAMOND
'WiL.!~ID
E M T T E
~~iJ<i~
ID
30
ID
M//
E T T E IS'
( ~ d'iJ c) ~ L~
BASE LEFT ~J BIG
ID
1"1 ~
LYV.J I ~ /~~I£'b ~~Sj
BASELEFT ~
BIG KEY
~ BASE RIGHT
PLAY: 92/93 Protection
DESCRIPTION:
One back, six man dropback pocket protectioncalled to the Y. Combination Man/Zone schemewith QB "ID" of the O-line LB (middle). Theback has the next Lb away from the call andHot off next Lb to the call in relation to the "ID"(middle) LB.
FSY:
Route (could be hot by pattern)
BSY: Free release
Route
Route (could be hot by pattern)
EPick-up back--Block 1st LB outside-in to skyaway from call side
One Back is free release (could be hot by pattern
COACHING POINTS:CP Back flows away from protection call side;LB to SkyCP QB sets 5 to 7 steps behind centerCP vs. 30 by gameplanCP Possible OL dbl read to call side of pro
O-LiNE TECH:Six man dropback pocket protection. QB ID'sO-line's Base LB and Big/Key opposite.CP Base side is zone sideCP Big side is man sideCP Must determine 3 or 4 DL for Big/Key CallCP QB gun=Silent Cadence; center callcadence, then snapsCP Possible OL dbl read with sift or sort callsby gameplan
FST:Base RtlLt Call, set DE; Zone side of proBig Call, set DE; Man side of proCP Base call vs 30 triangle,"watch the Mike"CP Man set, Zone games both Base and BigCP Key Call set DE to LB with near guardCP Possible Sift or Pop calls by gameplan
FSG:Base RtlLt call, set w/ center to ID LBBig call, set first DL to your side, A gap outCP Base call vs 30 triangle, "watch the Mike"CP Man sets, zone games both Base and BigCP Key call set DE to LB with near tackleCP Possible Molly or Pop call by gameplan
C: Set Base RtlLt with appropriate guard, DT toQB's ID LB (center makes the call)CP Set with uncovered guard when possibleCP Uncovered, set with guard toward ID LBCP Set with covered guard when ID LB is a Bgap threatCP Possible FSG Molly by gameplan
BSG:See FSG; same assignments based upon callsCP No possible Molly call
BST: ISee FST; same assignments based upon callsCP No possible Sift or Pop call
92 I 93
OVER
92UNDERBACKID92
BACK
ID
rWM IW/--,
/ M I~~L~
\
/ // I HOT\ / / I\
/E \ TI T
E T \ / T / E I IS'
(,9iJci~\ (/ I L.:~
~ O\~ ~BASE LEFT ~ BIG
\ '- _____ -1
BIG
b BASE RIGHT
OVER G BACK ID HOT 92W M ~
~\!J '>../: t~~~~;y~ BASE RIGHTBIGBIG BASE RIGHT
UNDER G BACK ID,,:oJ 7-:\~ / M \
I / I \I / I ~
~E T I / / TIE I
[j) ij(~ ~:IL -1
.J-.
~
92
OVER WEAK- ID HOT
/ ---M' r51
// \ \ ~~ ;)$
/ \ \
( E \T) T E
:~ oIJ :<1C(jL -1
BASE LEFT ~
92
BASE RIGHT
BASE RIGHT
BACK
IWL~
OVER DIAMOND
BASE LEFT ~
BIG
HOT
~
BIG
92
92
$
LOAD
BIG
30
KEY
**MIKE B-GAP THREA T!
BACK ID
'Wi M~~'\ HOT
~oiJ-i~:;.~ o
ID 92
t HOT. :\] \[]J
[jffi:rn-o ~J.L -'_J
~
92 I 93
BASE RIGHT
BACK
IWL~
BASE RIGHT(team right)
OVER
BIG
ID
M/
/E T T/ E
[j) cf'M~~
92 UNDER
BIG
BACK 92iMl
L.: :J - - \- - l,- ID I
E TI T E S,
tY ():c{C0-Ut \)L J
~
ffI,E T T/ E
~ c) ~CJC(}
~
ID
~,,. E T T, E
/(y 1> ~t)C{J
~
OVER G
BIG
BACK
'Wi~!.J
ID 92
BASE RIGHT
UNDER G
BIG
92
BASE RIGHT
'-
OVER WEAK BACK ID92LOADBACKID92
IMIs iV\flML!!.J .&$
L..::.JII
~ cllJ-cic&;)
ETITE
~~IJii' Q)~
L BIG
.~
BIG
BASE .RIGHT0BASE RIGHT
30
BACK.•..
92
I GAMEl
IBIPLAN
~~
BASE LEFT BIG
PLAY: 62/63 Protection (162/163 pro--262/3 pro)
DESCRIPTION:Six man, One back dropback pocket protectionusing HALF-SLIDE (Wall) scheme from the firstuncovered OL protection side, NOT includingthe PST. Back Double read; responsible forMike to Sam/Will inside out and the OL worksto the farthest LB backside (Will/Sam).QB wililD the O-line's LB with the point.
COACHING POINTS:
CP Slide type protection using dropback, mansets by OLCP Never "Full-Slide" with protection side OTuncovered; Half-Slide (Wall)
CP 262/3 aggressive play action-sameassign.
FSY:
BSY:
~
Route - possible hot.
Route (S.A.)
Route
O-LiNE TECH:Six man, dropback pocket protection usingHalf-slide (Wall) scheme. Slide begins withfirst uncovered OL, PSG back. PST NEVERfull slides when uncovered. (Set Big to DE)CP Alert TEAM LEFT when ID LB walks upoutside when Base call can not pick upCP Base RtlL T with Big call opposite. Baseto the Will (except 3 DL 30 fronts)
262/3.More aggressive-same assign.
FST:
Base or Big call to you set DE.CP Base call to you with 30 triangle, "watchthe mike"CP Man set and zone games
E 62/3 Double read call side--Mike to OLB to sky
162/3--block #2 LB outside in
262/3--Roll 44/5 Fake -Double read to call sidesame as above
.!:! Double read call side--Mike to Sam to skyIf not aligned to call side, free release
.Out of Backfield --free
162/3--Play Fake--Block #1 LB outside in toSky
Alert HOT--Takes 2 of 3 to call side
FSG:
Big Call to you, set first DL to your side A gapout.Base Call to you, work center to BLSB.CP When uncovered, the Slide (wall) beginswith you.
C: Base RtlLt with FSG to ID LB when FSG- uncovered. (vs 30, base to first BSLB) If
-FSG is covered, work Base RtlLt with BSGto ID LB. Uncovered, work with BSG withBase RtlLt.CP 30 defense by game planCP Alert ID LB-up, Team left to ID LB .
BSG:
Big call, work first DL your side. Base RtlLtcall to you, work center to ID LB.CP Alert Team RtlLt vs ID LB upCP Man sets, Zone games
BST:
Big call, work second DL to your side. Basecall to you set DE.CP vs 30 by game planCP Alert ID LB up outside, Team RtlLt is yourcall to Wall to the ID LB
62 I 63
BASE LEFT BIG
,IIMIL-.J
" lovERID
W,,E 'T T E
(~O~<i~1
c/
62 UNDER
BIG
62ID
W\\\
E T \T E
(~V era (~J01BASE RIGHT
OVER GID
W\\
E T T E
( ~ ()~ <i ~ \
BASE LEFT ~ BIG
'/>--/ ---
OVER WEAKID
M 15-', ~:...J,
E 'T T E
(~ diJ <i (~)
BASE LEFT ~ BIG.
62
62
UNDER GID _
W IMI\ L~\
E T\ T E
(~~VC!JBASE LEFT ~ BIG
LOADID ~ ;-,W LM-.J\
\\
E \T T E
,( ~ 01] ci ~ 1IBASE LEFT O· BIG
62
62
BASE RT
OVER DIAMOND,-lLVjJ
ID
E M T T E
(~f)i:Jci~1J
62 30 WALL LEFT
ID
BW \, \
\ E \N E
'rYr9 ITfb ~ '\
clBIG I KEY
62
OVER
62 I 63
63 I UNDER 63ID
M/
/E T T/ E
(~ifliCi'~BIG ~O BASE RIGHT
BIG
ID
E T T E S
(~~ci~t~ TEAM RIGHT
ID
M/
/E T T/ E
( ~cj~~~ BASE RIGHT
//
E T T/ E
(~() ~f)~_
~ BASE RIGHT
ID
M- I
E T· IT E
~(~ ~1f'C{~BIG ~ BASE RIGHT
OVER G
BIG
OVER WEAKID
S/
//E T/ T E
(~diJcj~BASE LEFT \0 BIG
63
63
$
UNDER G
BIG
LOAD
30
E
ID
M
ID
E
63
63
63
BASE LEFT BIG
162 /163 (21-12-20) 262/263 (1 Back Double read)
'-- /
OVER
BASE LEFT
OVER G
BASE LEFT
UNDER
BIG
UNDER G
BIG
162
162
BASE RIGHT
BASE LEFT
(team left)BASE LEFT
162OVER WEAK alert! 162ID r::l F r::i H
I - - ------- '- L.!'J1~ L5-.J I $I W '-\ '---I" E TIT E
"\ ~ o1JJci am
'-------~ BIG
LOADID
W\
\ \i HE \ T T E \~SJ~ ~oIJciC)ct
~BIG
OVER DIAMOND
'WIF ISIH~~ L.:~
ID E t~~~JifaJ
~ BIG
WALL LEFTID
B
W \\ \\E \N EW rno ci
8)( BASE RIGHTBASE LEFT
162
$
30
BIG (key)
162
PLAY: 66/67 Protection
DESCRIPTION:
Full slide, backside gap/area protection awayfrom Y.
FSY: Gap step and protect C gap aggressively.
BSY:--~ Route
~ Route
E Route or block 1st defender outside TE'sblock.
!:!. Route or block 1st defender outside TE'sblock.Two backs - block 1st defender outside F'sblock.
COACHING POINTS:
CP Can be tagged with K for anaggressive/cut proCP Back(s) block frontside edgeCP FST uncovered, TE blocks DE
O-LiNE TECH:
Backside gap/area protection away from Y.DBl and squeeze down defenders to gap ofresponsibility.CP Rip/Liz direction callCP 66 Liz 67 Rip
FST:
Frontside B gap
FSG:
Frontside A gap
C:
Backside A gap
SSG:
Backside B gap
BST:
Backside C gap to Sky area
OVER
66 I 67
66 I UNDER 66
OVER Gi-l 66L~J
UNDER G 66
OVER WEAK 66 I LOAD 66
OVER DIAMOND
w 'Sl" u"
30
w ~ ~\ \ \
\ E\ \ N \ E i: ~~10 rn~~~~L~
66
PLAY: 166/167 (scat) Protection
DESCRIPTION:
Full slide, backside gap/area protection awayfrom the TEN. 100 puts QB and Back on ballfake and the O-line sets aggressive to sell therun.
FSY: Frontside C gap.
~ Route
~ Route
~ Route
E Route (HOT)
.t!. Hard fake and block 1st defender outsideTackle's block.
QB Quick poke fake to H - 5 step tempo. Hot offOlB.
COACHING POINTS:
CP 100 tag for ball fake and aggressive proCP Backs block frontside edgeCP FST uncovered. TE base the DE
O-LiNE TECH:Backside gap/area protection away from TEN.DBl and squeeze down defenders to gap ofresponsibility.CP 100 is aggressive, run setsCP Rip/Liz directional callCP 166 Liz 167 Rip
FST:
Frontside B gap
FSG:Frontside A gap
C:
Backside A gap
BSG:
Backside B gap
BST:
Backside C gap to sky area
OVER.
W M 5\ \\ \\
(E \T \T E-v4) o~iJcJo CD
~L~
OVER G
5
166/167
166 I UNDER
W M" \" \
E T ""T \E.5( --< --<z4() () [] 0
LIZ
166 I UNDER G
166
166
TEAM LEFT
OVER WEAK
OVER DIAMOND
w.. 5
LIZ
166 I LOAD
W M\ \
\ \\E \ ~ \T E .5
~~dlJ<i
LIZ
166 I 30
$
166
166
PLAY: 68/69 Protection
DESCRIPTION:
5 man, no back Pro using half-slide (wall) scheme.QB ID's the OL's LB.OL follow 62/63 rules for calls.
COACHING POINTS:
CP - QB can change the Pro to fit the front.CP - Call pro to 3 receiver side.CP - 62/3 rules and Hot off of 213 side LB(s).
FSY: Route O-LiNE TECH:
5 man dropback pro using half-slide scheme& pocket sets (see 62/63 pro)CP - Squeeze, Pop, sift to take hit off of QB on
Hot blitz.CP - Alert Team RtlLt off Base RtlLtBSY:CP - QB ID's OL's LB wI point
~
Route
FST:
Base or Big call, set DE.CP - Alert sift I squeeze I popCP - 30 triangle on base, watch mike~Route
FSG:
Big call to you, set first DL to your side, A gap out.Base call to you, set wI Center to ID LB.CP - Alert squeeze, popE
Route
C:Set Base Rt or Lt to ID LB with near guard.Big call opposite.CP - alert Team RtlLt wI Base RtlLtCP - 30 triangle - watch the mike
.!:i
Route
BSG:Big call to you, set first DL to your side A-gap out.Base call to you, set wI Center to ID LB.CP - Alert Team RtlLt wI Base call
Q§
BST:Base or Big call set DE to you.CP - Alert Team RtlLt wI Base call
68/69 Protection
lOVER ID
HOT68UNDER ID
68
/
w,- ;lMLM-1 \
II
\I I
E \T TIEE T IT E
~diJci~ I (j)b [fb i'BASE LT ®
BIG (sift) BIG®BASE RT
OVER G
68UNDER G
HOT68ID ID1M'W
M W
E \T h E
\L!I.!.J
\
I
,
E T\ T: E .
Y <y~~rtt~JHOT~ ~ b~\
BASE LT ®
SQUEEZE BASE LT ®BIG (sift)
OVER WEAK
68LOAD 68ID
IDHOT
M 5~W 1M]
, ~ ~E \, T T E f
Y cfiJ ci~/BASE LT - "TEAM LT" ®
BASE LT®BIG (sift)QS
OVER DIAMOND HOT
6830HOT
68- ID
'WB1M'
~~W\~~
ID
\\
E
MT TE \ E \ N E
(fi)iJ<itl~O M-o cV
/
BASE LT ®
BIGKEY LT@)BASE RT
68/69 ProtectionTake the "Hit" off the QB
HOT
J HOTE T~ f T E
( () ci~ .;...~ SQUEEZE-IMMEDIATEl2SJ \J \J ~ A GAP THREAT~
ID
BASE LT @IDW
HOT
BIG (sift)
SQUEEZE
SIFT - BIC gap threat
68
68
BASE LT @ BIG
ID HOTW M
\ \
\ \ HOT
E \T \T E
~ dIJ ~~/Lf/ POP
BASE LT @ BIG
68
POP - POSSIBLE A GAPTHREAT