Outlines
Basic information Authors, experiences, realization Goal of course
Course organization Course material Realization Attendants will be able to: …
Authors – Teaching experience
Courses at Faculty of Electronic Engineering (Nis)
Courses: Algorithms and programming, OO programming, Programming languages theory, Web programming, OO design, etc.
E-Learning experiences In collaboration with Microsoft Courses for teachers
VB.NET (368) Web design (477) Computer networks security (282) Digital films in education (568) Computer networks maintenance(1009) Social software in education (1026)
Some of them are certified by ZUOV (Serbian National Regulatory Committee For Education)
Current situation Procedural programming paradigm Pascal, C, Basic In some schools VB The most of teachers:
Are not familiar with OO paradigm Are not familiar with OO programming languages Are not familiar with event driven programming Are not familiar with Windows programming Are not familiar with visual programming Are not familiar with complex IDE Are not familiar with debugging
Goal of course To give introduction and knowledge in:
Object oriented paradigm Windows programming Event – driven programming Work in IDE Debugging
Implementation language C#.NET – reasons (sintacs like C or C++, C are used in a number of schools, easier than C++, modern)
Course organization
eLearnning – 8 lessons with home works (LMS distribution. Tempus project Moodle instance)
8 hours lectures 8 hours labs Final exam
Course material Electronic version
LMS (Moodle) Produced using eXe – eLearning editor SCORM standard
Visual C# Express installation kit 2005 and 2008
Printed version Handbook
Lesson 1: Content Introduction to programming paradigms and
programming languages OO paradigm
class & object Inheritance Class definition in C# Object creation Class member access Constructors, destructors
IDE MS VisualStudio 2005 Rapid application development environment Creation of console applications in C#.NET
Lesson 2: Content
Introduction to C#.NET Variables Data types Operators Functions Sequence, if, loops, goto, break,
continue
Lesson 3: Content Arrays & Multidimensional arrays Access modifiers Protected members Exception and error handling Namespace Derived class Abstract class Static class members
Lesson 4: Content Development of Windows application in
C#.NET New project creation Modal and non-modal forms Closing of form
Windows Controls Command button Label TextBox CheckBox Radio Button List Box
Lesson 5: Content Work with menus Creation of menus Programming of menus
Shortcuts Icons
Standard dialogs and work with files Step-by-step system for using standard
dialogs Showing of textual file content
Lesson 6: Content Development of graphical applications
Graphical primitives Line Rectangle Ellipse Arc, ...
Work with time System time DateTime Timer Tick event
Lesson 8: Content
Debugging Debugging in MS VS 2005 Break points Step by step running Variables inspection
Labs:
6 labs First 5 labs – elements for the last
one where Tic-tac-toe game application is realized.
Tic-Tac-Toe game application
Windows application Programm for game management All previous knowledge given
through lessons is incorporated into application (controls, arrays, classes, events, time, graphics, etc.)
Concluding remarks Attendants will be able to:
Understand OO paradigm Use C#.NET Work in MS VisualStudio 2005 Produce console application in C#.NET Realize Windows application in C#.NET Understand: controls, forms, events, event-driven
programming, GUI development, … Develop application with graphics elements Use MS Debugger
Lectures more interesting for scholars Motivation for the best scholars Higher level of knowledge in programming