![Page 1: Meet Me on Mars Lesson 7 Variables and Messages. Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now,](https://reader036.vdocuments.us/reader036/viewer/2022083004/56649dd35503460f94aca944/html5/thumbnails/1.jpg)
Meet Me on MarsLesson 7
Variables and Messages
![Page 2: Meet Me on Mars Lesson 7 Variables and Messages. Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now,](https://reader036.vdocuments.us/reader036/viewer/2022083004/56649dd35503460f94aca944/html5/thumbnails/2.jpg)
Events and Variables
1. Click the _________ button
2. When ________ clicked, set ______ to ____
3. Now, variable _____ contains _____
4. _____ and _____ check if ____ is set to ____
5. If it is, then ______
To continue the simulation:
To pause the simulation:
1. Click the _________ button
2. When ________ clicked, set ______ to ____
For _______
For _______
![Page 3: Meet Me on Mars Lesson 7 Variables and Messages. Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now,](https://reader036.vdocuments.us/reader036/viewer/2022083004/56649dd35503460f94aca944/html5/thumbnails/3.jpg)
Events and Messages1. Click the _________ sprite
2. When ______ clicked, ______ message ________
3. ________ listens to _________ broadcast message
3. ________ listens to _________ broadcast message
4. When ________ hears _________ message, it ________
4. When ________ hears _________ message, it ________
2. When ______ clicked, ______ message ________
1. Click the _________ sprite
If _________ clicked, then ________ sprite
If _________ clicked, then ________ sprite