Download - Lista Do Pops
Name PSX IDTV Type
Manual (Y/N)
Notes
007 RacingSLUS-01300
NTSC-U
No
007 Tommorow never diesSLUS-00975
NTSC-U
Yes
3XtremeSCUS-94231
NTSC-U
Nopopsloader @ 3.71:boots and plays fine - by killergp123
40 WinksSLUS-00874
NTSC-U
NoWorks fine on 3.71 and 3.90 Pops tested by Raymondgt08
[edit]
A
Name PSX IDTV Type
Manual (Y/N)
Notes
A-TrainSLUS-00003
NTSC-U
No 3.90 by 2PS.
AbalaburnSLPS-01280
NTSC-J NoWorks perfectly on 3.90m33-3 tested by Raymondgt08
Ace Combat 2SLUS-00404
NTSC-U
Yes
5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.
Ace Combat 3: Electrosphere
SLUS-00972
NTSC-U
YesJEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.
Aces of the airSLUS-01470
NTSC-U
No 3.80 by 2PS.
Addie no OkurimonoSCPS-10126
NTSC-J No 4.01 by 2PS.
Adventure of Little Ralph, The
SLPS-01853
NTSC-J No 3.90 by 2PS.
Adventures of Lomax, TheSCUS-94906
NTSC-U
No3.90: Music issues if the image is not good - try PAL version. By 2PS
Agent ArmstrongSLPS-01073
NTSC-J No
AirGraveSLPS-00559
NTSC-J No 3.80 by 2PS - Sound issues
Air CombatSLUS-00001
NTSC-U
No5.00m33-6 game works perfectly sheriff.
Air HockeySLUS-01467
NTSC-U
No 5.00 M33-4 - works fine.
Akuji The HeartlessSLUS-00715
NTSC-U
No
Akumajō Dracula X: Gekka no Yasōkyoku
SLPM-86023
NTSC-J No Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at
the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 – DebugJunky
Alfred ChickenSCES-03817
PAL-E NoWorking great on 3.90 with Zoom Mode, some sound glitches in menu
Alien TrilogySLES-00101
PAL-E No Graphical Glitches
Alien TrilogySLUS-00007
NTSC-U
Yes 3.90 - Plays fine. -cephirobr
Alone in the Dark - One Eyed Jack's Revenge
SLUS-00239
NTSC-U
No
Tested by MAN-biker
Hey MAN-biker, please share your
results... Tested on 5.00, gameplay
seems real choppy... -DebugJunky
Alone in the Dark: The New Nightmare
SLUS-01201
NTSC-U
No
Works perfectly fine. Tested on 3.90 M33 -Cheska
3.80: Crashed after character is chosen
at a blank screen if left too long.
Solution: After chosen character, the
screen will go black, immediately press
the X button and the game will run
normally. By 2PS
4.01M33-2: (tested on a PSP 'Fat')
Played the first 15 minutes, everything
works fine. By, Caustic Paradox.
5.50 GEN-D3: Seems to work fine if you
have your 'Disc-Load Speed' set to
'Normal'. On 'Fast', it'll crash sometime
during the first in-game conversation. -
TabsMH
Alone in the Dark: The New Nightmare
SLES-02805
PAL-ITA
NoWorks flawlessly on cf 5.00M33-3 by Druids1974
AlundraSLUS-00553
NTSC-U
Yes
On 3.71 works perfect fine by dopi
Works fine on 5.0 M33-3; dumps
occasionally and potential to freeze
(Tanthalus).
works perfectly using original from flash
pops on 5.00 m33-6 as well as gen d-2
and gen d-3 (whitetiger2695)
Alundra 2 SLUS- NTSC- Yes Works perfectly on my 5.00M33-3 by
01017 UDruids1974Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695
AmerzoneSLES-02347
PAL NoWorks flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido
Ape EscapeSCUS-94423
NTSC-U
NoThis game Not working on all pops because required Dual Shock controller - marek2fgc
ApocalypseSLUS-00373
NTSC-U
NoWorks perfectly on 3.90 testec by Raymondgt08
ApocalypseSLES-00460
PAL-E No
Aqua GTSLES-03390
PAL-E No
Arc the LadSLUS-01224
NTSC-U
No
Update from SaintPizzy: Runs perfect on 3.71 and above.
Update from Druids1974: Works
flawlessly on 5.00m33-3. By XsilentX:
Runs flawlessly on 5.00 M33-4
Arc the Lad 2SLUS-01252
NTSC-U
No
Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
By XsilentX: Works fine in 5.00 M33-6.
Update from Druids1974: New update
- works flawlessly under 5.00m33-3
firmware.
Arc the Lad 3SLUS-01253
NTSC-U
No
Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
Update from Druids1974: New update
- works flawlessly under 5.00m33-3
firmware. Update from XsilentX: Works
under 5.00 M33-6. Update from
Orin6909: Works until the end of the
first disc on 5.00m33-6. Freezes at
hovercraft cutscene, dropped down to
3.72, but wouldn't let me switch discs at
the prompt. Tried loading on disc 2 and
same problem occured asking me to
switch back to disc 1.
Area 51SLUS-00164
NTSC-U
NoWorks only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine -D3dGrlsDnyD4yN0
Arkanoid R 2000SLPM-86262
NTSC-J No
Armored CoreSLUS-01323
NTSC-U
Yes
Armored Core (SCEA release)
SCUS-94182
NTSC-U
No 5.00-4 Works fine.
Armored Core Master of Arena
SLUS-01030
NTSC-U
No
Armored Core Project Phantasma
SLUS-00670
NTSC-U
No 3.71 works. ~mechagodzilla
Armorines: Project S.W.A.R.M.
SLUS-01022
NTSC-U
Yes
Army Men 3DSLUS-00491
NTSC-U
Yes No flaws. 3.71 m33-4 ~Beaniehat~
Army Men: Sarge's Heroes
?NTSC-U
NoSlight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~
Assault RigsSCUS-94405
NTSC-U
NoSlight sound pops at main menu and no music ~Savior X~
ATV: Quad Power Racing ?NTSC-U
No No flaws. 5.00 m33-4 ~Larry D.~
Azure DreamsSLUS-00614
NTSC-U
Yes
5.00 M33-4, Works Perfectly! -arNieL-
Mine also works perfetly but the screen
has a a black border at the top, if
anyone ould help I'd appreciate it.
EBOOT was made with Simple
Popstation GUI v3.00 - DebugJunky
5.00 M33-6 Works fine using 4.01 pops - Azure Fang
[edit]
B
Name PSX IDTV Type
Manual (Y/N)
Notes
Baroque (Unknown)NTSC-J
NoWorks perfectly on 5.00 m33-6 so far (not yet finished).
Batman Beyond: The return of the Joker
SLUS-01207
NTSC-Ub
No 3.80 - by 2PS.
Batman Forever: The Arcade Game
SLUS-00387
NTSC-Ub
No 3.90: Tested by 2PS.
Battle Arena NitoshindenSLPS-00485
NTSC-Jb
No 3.80 by 2PS.
Battle Arena ToshindenSCUS-94200
NTSC-Ub
No
Battle Arena Toshinden 4SLES-02493
PAL-E NoWorks perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito)
Battle Tanx: Global Assault
SLUS-01044
NTSC-U
No 3.80 by 2PS.
BeatmaniaSLPM-86126
NTSC-J
No
Beast Wars TransformersSLUS-00508
NTSC-U
No5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sic-suicide
Beavis & Butthead (Virtual Aho Shoukougun)
SLPS-01219
NTSC-J
No 3.11 only - by 2PS.
BedlamSLES-00334
PAL-E No 3.30 only.
BioHazardSLPS-00222
NTSC-J
No
BioHazard DemoSLPM-80027
NTSC-J
No
BioHazard Director's CutSLPS-00998
NTSC-J
Yes
BioHazard 2SLPS-01222
NTSC-J
No
BioHazard 2 [Beta 2]SLPS-00222
NTSC-J
No
SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says freeze!). Tested on 3.40-3.52-3.71-3.80 pops.
SLPS-01222: Freezes once entered
police station, same way it does with
american version if game id isnt
changed. Tested on 3.52-3.80 pops.
NOTE: Debug menu when pressing select works to change location, including police station.
BioHazard 2 DemoSLPS-00999
NTSC-J
NoFirmware 3.40 OE-A required, and SLPS-01222 MUST be set as the Game ID.
BioHazard Gun SurvivorSLPS-02553
NTSC-J
No
Bishoujo Senshi Sailor Moon Super S - Shin Shuyaku Soudatsusen
SLPS-00262
NTSC-J
NoTestinsomegames: 5.00 the music will not work. 4.01 works perfectly fine.
Black DawnSLUS-00321
NTSC-U
NoTested on 3.52 M33-4 by GamerbyDesign
BladeSLES-03213
PAL Yes Unknown
Blast ChamberSLUS-00219
NTSC-U
No
3.80 by 2PS.
3.71 works perfectly. 3.80 does not load levels. –soupy
Blaster Master: Blasting Again
SLUS-01031
NTSC-U
No
3.02: Seems to be working great.
3.71 M33-4: Crashes in on-foot
dungeons. Tested by Joseph Collins.
Blazing DragonsSLUS-00100
NTSC-U
NoTested on 3.71 M33-2 by Dusteater1983. It works perfect!
BlastoSCUS-94412
NTSC-U
NoSeems to run perfectly, with no problems.
Block BusterSLES-04067
PAL-E No 3.80 by 2PS.
BlockidsSLUS-01496
NTSC-U
No 3.80 by 2PS.
Bloody BrideSLPS-00526
NTSC-J
No
Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.
Please elaborate which pops you tried,
GUI you used to create the EBOOT etc
- Debug Junky
5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 – DebugJunky
Blood Omen: Legacy of Kain
SLUS-00027
NTSC-U
Yes
Savegame function does not work correctly; savegames are seen as corrupt when read.Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboreeWorks fine on 5.00 M33-3
Bloody RoarSCUS-94199
NTSC-U
No
According to "John":"Works flawlessly and stretches perfectly in 3.9"
Also works perfectly on 5.00 M33-3 with
5.01 patches. Hangs for a minute after
PS logo, and when you beat arcade
mode, it freezes, but the gameplay is
terrific Also no BG music. Stretch looks
like widescreen. By Roxas6662
5.00 works perfectly - DebugJunky
Bloody Roar 2SCUS-94424
NTSC-U
No
According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.
5.00 works perfectly - DebugJunky
Bomberman Fantasy Race
SLUS-00823
NTSC-U
No 3.80 by 2PS
Bomberman Party EditionSLUS-01189
NTSC-U
No 3.90 by SleepyMan
Bomberman WarsSLPS-01347
NTSC-J
No 3.90 by SleepyMan
Bombing Islands, TheSLUS-01292
NTSC-U
No 3.90 by 2PS.
Brain Dead 13SLUS-00083
NTSC-U
No 3.90 by 2PS
Brave Fencer Musashi SLUS-00726
NTSC-U
Yes If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.
When you do use one of these gameIDs
you'll sometimes notice a little slowdown
or some stuttering in voices, but at least
the game works. 3.52 and below: Use
GameID SLPS-01156, SLPS-01724, or
SLPS-01222.
3.71 and 3.72: GameID SLPS-01156
and SLPS-01724 will work.
3.90: Only GameID SLPS-01156 will
work. Also the slowdown and stuttering
in voices is slightly better. EBOOT
needs to be made with CDDA
Popstation 1.24 (don't forget, you'll need
keys.bin). Many GUIs make bad
eboots...
3.90 Works perfect for me with SLPS-
01156, eboot made with Simple
Popstation GUI 3.00 and 01156 ID was
patched onto the eboot after -
DebugJunky
4.01: If you use GameID SLPS-01490
then gameplay and voices are MUCH
better. However if you try to watch the
opening cinematic after starting a new
game it will freeze at a black screen
after it zooms in on the castle. So press
Start as soon as you can to skip it.
5.00: GameID SLPS-01490 and SLPS-
01156 doesn't work, game gets stuck on
black screen and doesn't even show the
PS logo. If you use the default SLUS-
00726 GameID the game will boot, but it
will freeze after zooming in on the castle
and after the "Chapter 1" screen.
5.00m33-6: Works perfectly (no
slowdown, stutter, or freezes that I have
seen so far up through chapter 2),
looks, and sounds the best on 3.03
when using GameID SLPS-01156. -
Sincerely, X. UPDATE:Only seems to
work if the EBOOT is created with
Popstation GUI 300 BETA.
Made mine with SLPS-01156 with
PSX2PSP 1.3 and it works flawlessly so
far (completed chapter 1) -Vyse
BreakoutSLUS-01170
NTSC-U
No
Breath of Fire 3/IIISLUS-00422
NTSC-U
Yes
4.01: Working fine so far.Works perfectly on 5.00 M33-6
4.01 5.50 GEN-D3: Working Flawlessly, but encountered a black screen when switching overworld map to central Wyndia. Re-converted game using all compressions, encountered same glitch. Converted game with no compression, and now no problems.
Breath Of Fire 4/IV SLUS-01324
NTSC-U
Yes 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).
3.42 & 3.51: Same as above, but the
sound is perfect.
3.52 - 3.72: Unplayable! After the
Capcom logo you will get a blank white
screen. The opening FMV can be heard
playing, but the white screen remains
and the game doesn't respond to button
input. After the FMV you'll be stuck on
the main menu until you quit.
4.01: Works again, but no noticable
improvements over 3.42 & 3.51. NOTE:
Upon first trying this pops the game
started fine, but I had a black screen
when I loaded my save file to the world
map. I restarted and tried a new game
instead, which worked fine. Ever since
then my save file has worked. The black
screen may have been a one-off glitch.
Tested by Milkymoocowmoo using
NTSC-U version, 4.01 M33-2
NTSC-U version (working on PC
emulators) hangs at the Playstation
logo. Using popsloader plugin, it fully
works on 3.30 and 3.40 firmware. Edit:
Retrying with a new EBOOT - made
from the same image using the same
program with the same settings -
successfully worked. Saving/loading
also worked. People on forums also
mention both; sometimes it works and
sometimes not. But when it works, it
keeps on working.~Haisook (NTSC-U
version, tested on 4.01 M33-2)
5.00 M33-6:Works perfectly. No
problems seen so far with this version
(half-way through Chapter 3.)
I can also confirm 5.00 works great -
DebugJunky
5.50 GEN-B2: runs perfectly. Game
image was made using CloneCD from
NTSC version; EBOOT created with
Icetea. Tested on pops 4.01. -Kuraudo-
Brigandine: The Legend of Forsena
SLUS-00687
NTSC-U
No works perfect. tested with 3.80 & 4.01
Broken Sword: The SLUS- NTSC- Yes 3.90: Tested on PAL version (SCES-
Shadow Of Templars 00484 U
00346) - by 2PS.
By XsilentX: Works fine in 5.00 M33-6.
andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 5-10 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...
Broken Sword II: The Smoking Mirror
SCES-00798
PAL-E No
Bubble Bobble 2SLUS-00838
PAL No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR
Bugs Bunny: Lost in TimeSLES-00458
NTSC-U
No
Tested on POPs 3.01 to 5.00 M33-6, none working.3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed.
Bugs Bunny & Taz - Time Busters
SLES-02896
PAL-E No 5.00 M33-3 Works fine.
Builder's BlockSLUS-01086
NTSC-U
No 3.80 by 2PS.
Bushido BladeSCUS-94180
NTSC-U
No 3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
Bushido Blade 2SLUS-00663
NTSC-U
Yes
3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
3.90: Freezes just before intro movie. ~NXMT
Bust-A-Move'99SLUS-00725
NTSC-U
No 3.90 by 2PS.
Bust-A-Move 2: Arcade Edition
SCUS-94243
NTSC-U
No Works fine on 5.00 M33-3
Bust-A-Move 3dxSLES-00991
PAL NoWorks fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX
Bust A Move / Groove SCUS-94263
NTSC-U
Yes 3.90: Experiencing a little delay when playing Hamm's stage.
5.00 m33-6:: on 4.01POPS no problem
no delays. by JRM
Bust A Move / Groove 2 - Dance Tengoku Mix
SLPM-86219
NTSC-J
No
3.90: Tested on US version 'SLUS-01159' - by 2PS.
Tested with Popsloader 3.71.
4.01: A bit laggy. But R2/Dodge can be
remapped to the L button. Yay. =].
5.00 M33: Music cuts off during
gameplay
Buster Bros. CollectionSLUS-00208
NTSC-U
No 3.90 by SleepyMan
[edit]
C
Name PSX IDTV Type
Manual (Y/N)
Notes
C - The Contra AdventureSLUS-00499
NTSC-U
NoWorks on 5.00 m33-3 (may work on others).
C3 - Car Constructor's Championship (aka Max Power Racing)
SLES-01363
PAL-E No 3.90M33 Runs fine. Assassin2k
C-12 Final ResistanceSCUS-94666
PAL-E No
Cabela's Ultimate Deer Hunt: Open Season
SLUS-01400
NTSC-U
No 3.80 by 2PS.
Capcom Generations - CD2: Chronicles Of Arthur
SLES-11881
PAL-E No 3.80 by 2PS.
Capcom vs SNK Millennium Fight 2000 Pro
SLUS-01476
NTSC-U
No
3.90 by 2PS.
Tested on 3.71 M33-2
Tested on 4.01 M33-2 by Trasgo7
Capcom vs SNK Millennium Fight 2000 Pro
SLPM-87053
NTSC-J
No
Captain CommandoSLPS-01567
NTSC-U
No
3.71 pops: runs and plays well but no music and some enemies have distorted sprites -theydidntnameme5.00 m33-6: does not load -theydidntnameme
Captain Tsubasa - Aratanaru Densetsu Joshou (New Legend)
NTSC-JSLPM-87060
NoSeems works fine on 5.00 m33-3, and 4.01 popsloader.
Carmageddon [M4] SLES-01960
PAL-E No Needs POPS 3.10; didn't work under POPS 3.71. Sound glitches during gameplay, no BGM. (3.10 by PerfectCircle)
- appears to be working fine: 5.00 m33-
6
5.50 GEN-D3: works perfect with 3.10 popsloader
Castlevania ChroniclesSLUS-01384
NTSC-U
Yes
Black screen with audio after death (in 2nd stage after extended play time)
***UPDATE***
3.40 OE-A: The game freezes right
after you choose a game mode on the
main menu.
3.52 M33-4: Same result as the
previous version. 3.71 M33-4: Fixes the
bug on the main game menu. Beyond
that, the game runs perfectly.
5.00 M33-3: Works great. EDIT: Sound
lags all the time. So far, 3.71M33-4 is
the best solution.
5.00 works perfectly, tested for about 20 minutes and experienced 0 problems – DebugJunky
Castlevania: Symphony of the Night
SLUS-00067
NTSC-U
Yes5.00 M33-3: Ran perfectly.5.00 M33-4: Perfect
Cat in the Hat, TheSLUS-01579
NTSC-U
No 5.00 M33-6: Works Perfectly.
CentipedeSLUS-00807
NTSC-U
NoTested on Gen-D, works perfectly fine. Fast-load supported. Use the newest popsloader.
Chaos BreakSLES-03107
PAL-E No 3.80 by 2PS.
Chase the ExpressSCES-02812
PAL-E No3.71m33-4 Works, but freezes in the intro movie, if you just skip them then the game should play fine – khajiit
Chessmaster 3DSLUS-00052
NTSC-U
Yes
Chicken RunSLUS-01304
NTSC-U
NoWorks Perfectly on 3.90m33-3 tested by Raymondgt08
Chiisana Kyojin Microman
SLPS-01926
NTSC-J
No3.52: Works - by 2PS3.80/.90: Hangs at loading bar - by 2PS
Chocobo's Dungeon 2SLUS-00814
NTSC-U
No
4.01: Playable. ~NXMT
5.00 M33-6: Works. -dtconcus
Chocobo RacingSLPS-01951
NTSC-J
Yes
Chocobo RacingSLUS-00844
NTSC-U
Yes Tested in Popsloader 3.71, works fine.
Choro QSLPS-00242
NTSC-J
No
Chou Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko
SLPS-00183
NTSC-J
No 4.01 by 2PS
Chrono Cross SLUS-01041
NTSC-U
Yes This game does not let you save before changing discs, so you are going to have to either use a patch made by Psychospacefish, CWcheat, or create a multidisc EBOOT with popstation_md (only works on 3.71-4 m33 or higher)
3.40: Use GameID SLPS-01222. It will
appear a little laggy, but it's less likely
to freeze. Update: Use GameID
SCUS-94640, it's much better.
3.51: Use GameID SCUS-94640.
3.52: The game will freeze when
accessing the character status.
3.71: Update by GamerbyDesign:
Tested on 3.71 M33 with SLUS-01041
& SLPS-01222 it does not freeze when
accessing character status, however it
does freeze in the first boss battle
against Mama Komodo. If you use
GameID SCUS-94640 it wont freeze
after Mama Komodo, but going to
character status it will freeze.
3.72: Use popsloader to run 3.72 pops.
With GameID SCUS-94640 it wont
freeze on character status or the first
boss Mama Komodo! It REALLY
matters what converter you use to
make the eboot. Read Here for more
information on what converter to use.
3.90: Intro movie does not load on the
first disc. Use 3.80 popsloader to run
3.72 pops.
3.90: tested on my 3.90 psp and
worked perfectly. i am using original
the actual game id and i have both
discs in one eboot. By LordJovanius
-Tested it too. LordJovanius' info is
correct. -Xzbit
4.01: Status screen freezing both with
original and 94640. Loading 3.72
instead fixes it.
-Froze at the end of the KingMoaman
Battle using 3.72pops.Use 3.03 Pops
to get past it.by LancerMoogle
5.00: Using GameID SCUS-94640 it
doesn't freeze on Status screen and it
doesn't freeze after beating Mama
Komodo. 5.00 m33-3 might be just as
good as 3.72 for this game. EBOOT
was made with PSX2PSP v1.4.2
5.00m33-3: Use UltraISO 8.6.2.2011 to
create the 2disc .ISO then use RS-GUI
PopStationMD v.3.00 to create the
single eboot.pbp (with psx2psp 1.4 the
game freeze on Mama Komodo) and
remember to use GameID: SCUS-
94640. Start now the game, it will stop
after PSX logo: time to press Home
and select to change Disc, select disc 2
and start the game again. This time the
game will really start till the screen with
New Game and Continue. Choose the
one you need and you will be asked to
insert disc 1. So time to make the
second disc change again, so press
Home and select Disc 1 and everything
will work flawlessly - by Druids1974
5.00m33-4: Using GameID SCUS-
94640 Load with 3.40 pops as a single
disc eboot and as soon as you gain
control of your character check for the
Status Menu freeze. If you've got no
freeze then the game will run perfectly.
Tested with eboot made from
POPstation GUI 3.00 Beta By
RagnaBlade47 Update by Reilsel:
works perfect even without pops 3.40
eboot made with POPstation GUI 3.00
Beta By Zinga Burga. Does not freeze
after defeating mama comodo and
going into status screen.
5.00m33-4: Use popsloader for 3.71
m33. it goes fine on status and mama
komodo. I picked 3.40 pops on the
pops menu.
5.00 m33-6: Crashes after PS logo,
with or without pops. Workaround: If
using a single disc eboot, change disc
to the second cd, and it will run fine
until the New Game/Continue screen.
Chose either option and it will ask for
the first cd. Change to the first cd and it
should run fine from that point
onwards. -cephirobr
5.00 m33-6: double boot loads fine
under 3.72 pops. -greyfox_typezero
5.00 m33-6: Use SCUS 94640 as the
game ID / Set popsloader to 3.80
works perfectly (Lorenz Cruz)
5.00 m33-6: 3.72 pops freezes on
char. status screen. Use 3.8 pops to
get by. (APTX-4869)
5.50 GEN-D3: 3.80 pops using
psx2psp kept original main ID but
changed game id on both discs to
SCUS-94640 created a single disc
eboot successfully able to see status
screen and no freezes on bosses
works perfectly same on 5.00 M33-6
firmware.(whitetiger2695)
5.50 GEN-D3: Run on 3.80 Pops using
Game ID: SCUS-94640. I made a
multi-disc eboot with RS-GUI
PopStationMD by Red Squirrel. No
Mamma Komodo freeze, and no
character status screen freeze. Runs
almost completely perfect. Only lags a
bit when going into to battles. -
Roxas6662
5.50 GEN-D3: Run on 3.80 Pops using
Game ID: SCUS-94640. Worked
Perfectly on PSP Phat Prometheus Ver
4, POPS 3.80 and Game ID-94640,
destroying Time Devourer know hehe
Lynx2303
Chrono Trigger (Part of Final Fantasy Chronicles)
SLUS-01363
NTSC-U
Yes
Bad sound, key items menu not working. (Appears to be fixed in 3.03 OE-A) - Works fine with 4.01 It runs flawless from start to finish and will never crash perfect as if it was made for the psp on 4.01m33-tested by Deadlyangel91792
5.00m33-3 Works flawlessly - Game
fully played and finished - by
Druids1974 5.00 m33-6 loads
flawless w/o pops -greyfox_typezero
<b>5.50 gen-d works flawlessly w/0
pops
Circuit BreakersSLUS-00697
NTSC-U
No- 3.90 by 2PS.- works flawlessly on 5.00 m33-6
City Of Lost ChildrenSCUS-94150
NTSC-U
No 3.90 by 2PS.
Civilization II SLUS00792NTSC-U
No
<b>Bad Mr Frosty Played this for hours and hours and hours using 4.01. No probs.Worked fine on 5.00 m33-6 - YDNTK9.
Civilization II SLES01794 PAL-E NoDon't work on 5.00m33-3 - by Druids1974
Clock TowerSLUS-00539
NTSC-U
No
3.90 by 2PS5.00 M33-6 Worked almost flawlessly, played game 100% all ending work. You may occasionally slow down in places with very high 2-d textures such as elevators, but other than that 100% playable. Deyadissa 14 July 2010 21:04 (MST)
Clock Tower: The First Fear
SLPS-00917
NTSC-J
No
Tested On PopsLoader 3.71 By NightmareTX. Have Some Not-So-Frequent Sound Issues. Tiny Slow-Downs Due To High 2-D Graphics. Playable At 99.5% Anyway You Get The Idea.
Clock Tower II: The Struggle Within
SLUS-00695
NTSC-U
No
3.80 by 2PS3.71: New game caused the PSP to shut off completely during loading. Upgraded to 3.80 and it worked fine. –Creepy
Colin McRae RallySCUS-94474
NTSC-U
Nouse 3.40/3.51 pops; you can change aspect ratio to 16:9 in menu (and in pops to FullScreen)
Colin McRae Rally 2.0SLUS-01222
NTSC-U
No
Use the same pops as Colin Mcrae Rally, or it will freeze when you start the race. Tested on 4.01M33-2 by Rronqe
Colony WarsSLUS-00543
NTSC-U
No
Colony Wars 2: Vengeance
SLUS-00722
NTSC-U
Yes Playing first mission just fine on 3.90
Colony Wars 3: Red SunSLUS-00866
NTSC-U
No
Loads up to the main menu but freezes when loading a mission. Tested on 3.52 M33-4 & 3.71 M33 by GamerbyDesign.
Update: Game currently works fine with current SLUS. *No* freezing.
4.01 - Graphical glitch in fast load
mode, use normal. Otherwise works
OK! Updated from Vildar: 3.80 Pops
version. Slow load up on the begining
And freezing after compleation of a
mission. 3.40 Pops Version. Again slow
load up, but works fine.
Command and ConquerSLUS-00379
NTSC-U
Yes5.00 works perfectly for me on both discs, multi-disc EBOOT made with PSX2PSP 1.4.2 – DebugJunky
Command and Conquer: Red Alert
SLUS-00431
NTSC-U
Yes
Command and Conquer: Red Alert Retaliation (Allies Disc)
SLUS-00665
NTSC-U
No
5.00 M33-6, 5.50 GEN-A, 5.50 GEN-B2: Works perfectly under POPS 3.51. Still playable using other POPS, but you can't save or load your progress (game freezes). – LiquidSnakE
Command and Conquer: Red Alert Retaliation (Soviets Disc)
SLUS-00667
NTSC-U
No
5.00 M33-6, 5.50 GEN-A, 5.50 GEN-B2: Works perfectly under POPS 3.51. Still playable using other POPS, but you can't save or load your progress (game freezes) and there are minor sound glitches. – LiquidSnakE
ContenderSCUS-94294
NTSC-U
No 3.80 by 2PS
Contender 2SLUS-01305
NTSC-U
No 3.80 by 2PS
Contra - Legacy of WarSLUS-00288
NTSC-U
NoWorks on 5.00 m33-3 (may work on others).
Cool Boarders 1 (A.K.A. Extreme Snowboarding)
SCUS-94356
NTSC-U
NoTested on 3.71 M33 by GamerbyDesign
Cool Boarders 2SCUS-94358
NTSC-U
No
Cool Boarders 3SCUS-94251
NTSC-U
NoTested on 3.71 M33 by GamerbyDesign
Cool Boarders 4SCUS-94559
NTSC-U
Yes
NO Tested on 3.52 M33 by GamerbyDesign
Works perfect on 5.00M33 made with
SimplePOPStationGui3.00
Cool Boarders 5 (A.K.A. 2001)
SCUS-94597
NTSC-U
NoTested on 3.71 M33 by GamerbyDesign
Courier CrisisSLUS-00442
NTSC-U
No 5.00-4 good.
Cowboy BebopSLPS-01126
NTSC-J
No
Crash BandicootSCUS-94900
NTSC-U
Yes
Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX5.00 works perfectly for me, tested through first stage – DebugJunky
Crash Bandicoot 2SCUS-94154
NTSC-U
Yes
Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothX
Works fine on 4.01 also.
Update from mimic_maverick: I've
tried crash bandicoot 2, on psp slim
- cfw 5.00-3 with the 5.00 popstation: -
with pops from flash(5.00) >> does not
even start -with pops 4.01 >> does not
even start -with pops 3.90 >> does not
even start -with pops 3.80 >> does not
even start -with pops 3.71 >> works -
with pops 3.40 >> works -with pops
3.03 >> works
```Update from dacomputernerd: I just
tried Crash Bandicoot 2, on psp phat -
cfw 5.00-3 == The game only loaded
on 3.30 popstation for me.
On my 5.00 m33-6 it loads and plays
perfectly well using pops from flash
(5.00), half an hour of testing it plays
fine! - DebugJunky
Crash Bandicoot 3: Warped
SCUS-94244
NTSC-U
Yes Works perfectly 3.03, 3.40, 3.71, 3.80 & 3.90. Tested by SephirothXTested using 5.50 GEN-D3 firmware with Pops4.01 and it has worked flawlessly so far (played the first level). Tested by Organized Chaos.
5.00m33-3: Works perfectly so far.5.00 works perfectly for me, tested through first stage - DebugJunky
5.50 MHU: Work perfect also work when I remove the Spyro the Dragon Demo (I just delete Dragon folder using Ultra
ISO got the size down to ~107mb compress)-Shazam
Crash BashSCUS-94570
NTSC-U
YesWorks 3.03, 3.40, 3.71, 3.80 & 3.90. Slight occasional slowdowns. Tested by SephirothX
Crash Team RacingSCUS-94426
NTSC-U
No
Stuttering mouth animations during the opening sequence; has no affect on gameplay.
Has severe glitches and not playable
on 3.90 M33 - tested by +DONO
Works 100% fine(including mouth
animation) on 3.90m33-3 with
exception of Dracula save icon glitch. -
tested by murderinthethirst
To the above poster, the Alucard save
icon glitch is a result of using icon0.png
images bigger than 80x80 pixels on a
pops higher than 3.71 as past 3.71
sony decided on all PS1 games on
PSP having 80x80 as standard, so use
80x80 icons (check popsdb.com) and
you should have no savedata image
change. Also, this game works
perfectly for me on 500 - DebugJunky
3.90pops-no problems from what I can
tell.-chickut123
Crash Team RacingSCES-02105
PAL-E No
Attempted rip from original 'Platinum' PSX disc (SCES-02105), froze on loading a race for all pops. Menus worked fine and hub world, but at faster than usual speeds (varied depending on version). Downloaded a patched copy which has a built in PAL/NTSC switcher on the original ISO. Works perfectly on 5.00 M33-6 (except usual PAL borders).
StormPooper
Critical BlowSLPS-01044
NTSC-J
No 3.80 by 2PS
Croc: Legend of Gobbo SLUS-00530
NTSC-U
No Works fine, but occassional graphical gliches, and slowdown. Tested on 3.02 POPS. This is solved completely on 3.40 POP's. Tested by SephirothX
5.00 m33-6: freezes after the
introduction screen (before the intro),
works great with POPS 3.30/3.40 -
finished the game (100%) without even
a single crash. - CrS_pl
5.50 m33 3.0 POP's Works great. A
minor slowdown in cutscenes.
Failure to load with 3.30 and 3.40 on
5.03 GEN-C. Appears to be working
perfectly on 3.71, no slowdown
apparent, tested by Starving Hobo.
Croc: 2SLUS-00634
NTSC-U
No
Works well. Slowdowns Tested on 3.03. By SephirothX
5.00 m33-6: freezes on the cutscenes
before the boss fights (the game WILL
be saved though) - again use POPS
3.30/3.40 to make it work. - CrS_pl
Crossroad CrisisSLUS-01342
NTSC-U
No 3.80 by 2PS
Crusaders of Might and Magic
SLUS-00799
NTSC-U
Yes
Cyberbots: Fullmetal Madness
SLPS-01011
NTSC-J
No5.00m33-6 works perfectly, finished several times – UltrasevenX
CybersledSLUS-00008
NTSC-U
No
[edit]
D
Name PSX IDTV Type
Manual (Y/N)
Notes
DSLUS-00128
NTSC-U
No
3.90: Doesn't boot - by 2PS..Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M33-6 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.
Dance Dance Revolution 5th Mix
SLPM-86897
NTSC-J
No
Dance Dance Revolution Disney Mix
SLUS-01281
NTSC-U
No
Dance Dance Revolution Konamix
SLUS-01446
NTSC-U
No
Dancing Stage - Euromix UnknownNTSC-J
NoUpdate from Mr. Mallon: works fine (double arrows are difficult)
Dancing Stage - Featuring Dreams Come True
SLPM-86505
NTSC-J
No Graphical glitches
Dancing Stage:Party UnknownNTSC-J
NoUpdate from Mr. Mallon: working up to trying to get to level 2 then fails
Danger GirlSLUS-00881
NTSC-U
No 3.80 by 2PS
Darkstalkers 3SLES-01719
PAL No5.00M33-3: Runs perfectly. Tested by Tickolas.
Darkstone-Evil Reigns SLUS01182NTSC-U
No 3.90 no problems by LordJovanius
Dark Hunter: Shita Youma No Mori
SLPS-00789
NTSC-J
No 3.80 by 2PS
Dave Mirra Bmx Maximum Remix
SLUS01347NTSC-U
Noworks great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3
Davis Cup Tennis, Complete
SLES-00096
PAL-E No 3.80 by 2PS
Dead or AliveSLUS-00606
NTSC-U
Yes Runs smooth, no problems
Deathtrap DungeonSLUS-00566
NTSC-U
Yes 4.01: No issues
Death WingSLPS-00489
NTSC-J
No 3.80 by 2PS
Deception III - Dark Delusion
SLUS-01067
NTSC-U
No
Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign.Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.
Deep Freeze (SuperLite 1500 series)
SLPM-86497
NTSC-J
No 3.80 by 2PS.
Demolition RacerSLUS-00969
NTSC-U
No 4.01: Works fine
Destruction DerbySCUS-94302
NTSC-U
No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR
Destruction Derby 2SCUS-94350
NTSC-U
No Works on 3.01 or 3.02 POPS
Destruction Derby 3 (A.K.A. RAW)
SCES-02060
PAL-E NoMajor lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.
Devil DiceSLUS-00672
NTSC-U
No5.00 m33-6: appears to work fine -theydidntnamemetd>
Dezaemon PlusSLPS-00335
NTSC-J
No 4.01 by 2PS
Diablo SLUS-00619
NTSC-U
Yes Sometimes freezes on 3.52. Use 3.40 for perfect gameplay.
Freezes after Blizzard logo during intro
if disc-load speed is set to fast. Runs
fine on 3.72 with disc speed on normal.
Town portals don't work i've found.
5.00m33-6 works fine runs great
5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662
Die Hard TrilogySLUS-00119
NTSC-U
No
works on 3.71 m33 custom firmwareWorks on 5.03GEN-A(Full) With no music.
Die Hard Trilogy 2SLUS-01015
NTSC-U
No
Digimon - Digital Card Battle
SLUS-01328
NTSC-U
No 3.90 by SleepyMan
Digimon Rumble ArenaSLUS-01404
NTSC-U
No 3.90 by SleepyMan
Digimon WorldSLUS-01032
NTSC-U
No3.52 pops Works with cfw 5.50gen d3 original from flash
Digimon World 2SLUS-01193
NTSC-U
No 3.9
Digimon World 2003SLES-03936
PAL-E No
3.80.Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy.
Another functional ID is SLPS01222.
Tested on 5.50 GEN-D2 by
Largeroliker. On 6.35 Custom Beta fix2
the game runs well with original ID, but
it freezes when you go away. Open the
map and close it to fix the bug.
Fake japeneses ID won't work anymore. Test by largeroliker.
Digimon World 3 SLUS-01328
NTSC-U
No 3.71: Make sure you use GameID SLPS01724
5.00 M33-6: Use GameID SLPS01724
and 3.71 pops.
There will be some minor slowdowns
during load fades, but otherwise works
perfectly fine - Azure Fang
Inside the circuit boards, there are
chances that the game will hang when
you proceed to the next segment of the
board. So in order to fix this, move
around and engage in a digimon battle
before proceeding. Also, SAVE
FREQUENTLY - Y2Jacky
Dino CrisisSLUS-00922
NTSC-U
Yes
Voices do not work under 3.52 M33.Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33.Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2.Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices.
Update by Mavincenzi: (PSP-Slim
5.00 M33-6) To avoid the shotgun
freezing bug, just change your eboot
GAMEID to SLPS-02180 (Japanese
Version), you will lose your gamesave,
but the game works perfectly.
Dino CrisisSLPS-02180
NTSC-J
No
Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices.
Dino CrisisSLES-02207
PAL No</b>5.03 GEN-C</b> Works on 4.01 POPS – Syth
Dino Crisis 2SLUS-01279
NTSC-U
Yes
Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie.Tested by FunkDAT25Z
DiscworldSCUS-94600
NTSC-U
NoGame runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00.
DiscworldSCES-00012
PAL No runs fine on 3.90 - by 2PS
Discworld IISLES-00793
PAL-E No 3.90 by 2PS.
Discworld Noir SLES-0154 PAL-E No 3.52 only - by 2PS.
Disney's Donald Duck - Goin' Quackers
SLUS-01242
NTSC-U
No
Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5
Disney's HerculesSCES-00891
PAL-E No
Disney's TarzanSCES-01516
PAL-E No 3.11 only - by 2PS.
Disney World Quest - Magical Racing Tour
SLUS-01106
NTSC-U
NoGame works fine. Tested on 3.90-5.00 M33-6.
DisruptorSLUS-00224
NTSC-U
No 3.80 by 2PS
DoDonPachiSLPS-00548
NTSC-J
NoTested and works on 3.40 POPS, 0 compression tested by BootsMegamix
DonPachiSLPS-01364
NTSC-J
NoWorks on 3.40 POPS tested by BootsMegamix
DoomSLUS-00077
NTSC-U
No
Freezes at first loading screen on ANY firmware (3.00-3.73).
update* 3.80 pops works! same as
PAL, intro is fuzzy; no speed issue.
~Beaniehat~Runs flawlessly on 5.00 M33-6, except for the fact that the music in the main menu and intermission screens is missing; it's there on 4.01 and this version seems to work just as fine so far
DoomSLUS-00132
PAL-E No
Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~
Double DragonSLPS-00191
NTSC-J
No 3.90 by 2PS.
Dr SlumpSLPS-01934
NTSC-J
No
Dracula: The Resurrection
SLUS-01440
NTSC-U
No
Dracula 2: The Last Sanctuary
SLUS-01440
NTSC-U
No 3.80 by 2PS.
Dragon Ball GT Final Bout
SLUS-00493
NTSC-U
No Perfect with 3.51 and 3.71 POPS
Dragon Ball Z LegendsSLPS-00355
NTSC-J
No
3.52: Sometimes freezes. Use 3.40 for perfect gameplay.
3.72: Doesn't seem to freeze like it did
before.
Dragon Quest IV SLPM- NTSC- No Mr. Creehan reports: Seems to work
86916 J
pretty good in Pops 4.01 and 5.00 M33-6
3.72: Doesn't seem to freeze like it did
before.
Dragon Valor SLUS-01092
NTSC-U
No 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes.
3.10-3.72: For some reason the Purple
Plant drops an invisible item. If you
attempt to collect it the game will freeze.
You cannot continue without collecting
it, so use popsloader and run the game
on 3.03.
4.01: Same problem, freezes after
trying to collect the invisible item from
the Purple Plant.
5.00 m33-6 PSP slim - POPS 3.00 -
3.03 did not work for me, but there is
another way:
Using CW cheat, you can import a .mcr
save to load from the game, put
the .mcr in the seplugins/cwcheat/mcr
folder, then run the cwcheat in game by
holding select, choose manage memory
cards, and load memory card 1 from
memory stick with the slus of the game
once that is done press O twice to exit
the cwcheat and then load the game
from the title screen.
Chapter 1 - Tutorial Level crash
Workaround http://www.mediafire.com/?
2z5zc09pxiw - Dragon Valor- .mcr save
after the purple plant is killed so you
can progress.
(4.01 still contains the "random item"
crashes, but fortunately the items that
get corrupted are more likely to be VAL
coins, the tomes pickup fine. Be on the
lookout for static/ discolored items, or
invisible ones throughout the game,
pickup will cause the game to crash.)
Update 4/28/09*
Chapter 5 - Demon Fortress crash
Workaround -Crash found at Demon
Fortress gate (Door will not open until
item is picked up) in this case the item
was discolored and pickup caused the
crash. -Crash found in Chapter 5 at the
Demon Fortress (fighting crystal
warriors). Fortunately, these segments
were minimal and no crucial part of the
storyline is missed.
The .mcr will allow you to proceed past
this one level with the crash.
http://www.mediafire.com/?jgjt0wxssmd
Follow the directions in the text file.
by:StriderH2/MEGAXSTU
5.50GEN-B2: Created a multidisk
EBOOT on PSX2PSP v1.4.2. Changed
Disk 1 and Main Game ID to
SLPS02190 and game works on pops
4.01, finished game twice without any
crashing on any level (Purple Plant
drops fire tome and game doesn't
crash). by: Tuga98
5.50GEN-C: *Sigh*, I had high hopes of
the newer firmware solving the issues..
Repeated the above, and it failed.
(Purple Plant drops invisible object and
game still crashes). by:robert
Dragon Warrior 7/VIISLUS-01206
NTSC-U
Yes
Locks up at Deathpal boss
UPDATE: Stopped locking up on
Deathpal boss using 3.10 OE-A and up.
Locks up on 3.80. Use 3.40 via
popsloader
4.01:works perfect-ƒR()§†H@X
5.00: Text windows do not display. --
SargeSmash UPDATE 5.00m33-3:
Make multi-disk EBOOT (ImpalerPSX),
use POPS 3.71.
DriverSLUS-00842
NTSC-U
Yes
Slow down issues.Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions.
Update by GamerbyDesign: Tested on
3.52 M33-4 game works perfectly
except that you can't restart missions
because it freezes. From
TheFilipinoChannel: The restart
problem is gone when played from
'original from flash' in 5.00 M33-4.
Although the slow down issue still
remains. Played on PSP fat in version
5.00 M33-4. Dec/17/2008.
'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper
Driver 2SLUS-01161
NTSC-U
Yes
PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker
The link above is dead, ive reuploaded
the file - OPALAO Link fixed -
Largeroliker
Driver 2 SLES-02997
PAL-E No PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker
You can use this GameShark instead
patching: _S SLES_12997 _G Driver 2
CD2 ESP _C1 CD2 bypass fix _L
300108C2 00000031 _L 300108C3
00000032 _L 300108C4 00000039 _L
300108C5 0000002E _L 300108C6
00000039 _L 300108C7 00000037
GameShark trick by largeroliker
Driver 2SLES-02994
PAL-FR
No
Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT)
Apply this Fix for by-pass this
problem :
- Fix Disc 2 > (Fix NoSwap for CD2)
enable the game menu on disc 2
- Fix Disc 1 > (Use for Multidisc eboot
only) add besides the "fix disc 2" for
create a Multidisc EBOOT with Auto-
Swap Disc
Fix for Driver 2 PAL-FR by Lyan53 : >>
Link << - >> Mirror <<
With this Fix , the game is 100%
playable
Enjoy ... ~ ¤ Tested by Lyan53 ¤ ~
Duke Nukem - Land of the Babes
SLUS-01002
NTSC-U
No
Game not working (3.52 M33-4)- Tested by J30H30Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x
Duke Nukem - Time to Kill
SLES-01515
PAL-E Yes
Duke Nukem - Time to Kill
SLUS-00583
NTSC-U
YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.
Duke Nukem - Total Meltdown
SLUS-00355
NTSC-U
No
5.00 m33-6, 3.90, 3.71: works, but has some slight framerate problems (speeds up on some occasions), regardless of ingame graphical settings; eboot created with simple popstation gui 3.00 and tested with compression levels 0 and 9
[edit]
E
Name PSX IDTV Type
Manual (Y/N)
Notes
Earthworm Jim 2SLES-00343
PAL-E No5.00M33-3: No music, otherwise it runs fine. Tested by Tickolas. 4.01: Music works, runs fine.
Echo NightSLES-00820
PAL-E No 3.90 by 2PS.
Eggs Of SteelSLUS-00751
NTSC-U
NoScreen appears black on all firmware from 3.00 to 3.90. By 2PS.
EhrgeizSLUS-00809
NTSC-U
Yes
3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load.
4.01: Runs great, doesn't take forever to
load.
EinhanderSCUS-94243
NTSC-U
Yes
Played through first two bosses, worked 100%. 3.52, 3.90-3. -Meursault
Works fine on 5.00 M33-3
6.20 TN-D on PSP-3000 4g - Works flawlessly from beginning to end. Used PSX2PSP 1.4.2 to convert.
Emperor's New Groove, The
SCUS-94571
NTSC-U
No
Equestrian ShowcaseSLUS-01462
NTSC-U
Yes
Eretzvaju / Evil ZoneSLPS-01790
NTSC-J No
Eternal EyesSLUS-01034
NTSC-U
Yes
Evil Dead Hail to The KingSLUS-01072
NTSC-U
Noworks flawlessly in 3.71 pops 4.01 M33-2 PHAT
Excalibur 2555 A.D.SLUS-00541
NTSC-U
Yes
ExhumedSLES-00097
PAL-E No 3.80 by 2PS
Extreme 500SLES-02220
PAL-E No3.90: Doesn't boot - by 2PS.3.11: Crashed when attempting to quit in-game - by 2PS.
[edit]
F
Name PSX IDTV Type
Manual (Y/N)
Notes
Fade to BlackSLUS-00236
NTSC-U
Yes Best on 3.72 with Fast Load Speed
Fatal Fury Wild AmbitionSLUS-01001
NTSC-U
No
Fear Effect SLUS-00920
NTSC-U
Yes Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make
sure save is correct game code for the disc). Assassin2k
Fear EffectSLES-02166
PAL No
5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
Fear Effect 2: Retro HelixSLUS-01266
NTSC-U
No
Fear Effect 2: Retro HelixSLES-03386
PAL No
5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
Felony 11-79SLUS-00533
NTSC-U
No3.80 by 2PSWorks perfectly. Tested on 3.71-M33-2.
FIFA '99SLUS-00782
US-NTSC
No
5.50 GEN-D3
Problems with music. Game freezes after
goal or corner kick etc. PSX2PSP 1.4.2. -
Lukay
FIFA '05SLUS-01585
NTSC-U
NOTested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs.
Fighters' ImpactSLPS-00822
NTSC-J NO 3.80 by 2PS
Fighting ForceSLUS-00433
NTSC-U
No3.80/3.90/4.01/5.00 M33-6: Playable, but some music and sound fx are missing. - LiquidSnakE
Final DoomSLUS-00331
NTSC-U
Yes
Runs flawlessly on 5.00 M33-6, except for the fact that the music in the main menu and intermission screens is missing; it's there on 4.01 and this version seems to work just as fine so far; linked manual is down
Final Fantasy IV/4SLUS-01360
NTSC-U
Yes
A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone
Final Fantasy V/5 SLUS-00879
NTSC-U
Yes Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this same problem. From my observations, it occurs only on the world map, and when
the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen.
From Mr. Creehan: The final fantasy
V[From Final Fantasy Anthology] bug
seems to be neither caused by the pops
nor the conversion form. The same bug
is present in the PS2: [1] .
Final Fantasy VI/6SLUS-00900
NTSC-U
Yes
If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game.5.00 m33-6:There's no corrupt save file problem.
Final Fantasy VII/7 SCUS-94163
NTSC-U
Yes Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.
3.03: Certain enemy moves can cause
the the whole screen to turn green or red
while still hearing battle sounds and
music, the game time will literally slow
down to where one attack can take ten
minutes to complete. If you do manage to
make it to the field screen, save then
reset to restore the glitched graphics.
Known moves to cause this so far: Hell
Bubbles, Sleepel, Ultrasound, and Limit
Break: Seal Evil (basically any attack that
can cause sleep or silence).
3.11: No battle swirl, but sleep and
silence attacks don't cause game to
glitch.
3.40: Battle swirl works fine, but sleep
and silence attacks DO cause the game
to glitch.
Game glitches in battle after Yuffie steals
your materia.
3.52: Battle swirl works fine, also sleep
and silence attacks no longer cause
glitches.
3.71: The Music tempo is slightly too
quick but other than that it works great
didn't crash or glitch at all. -anthall1991
Right after you beat Demon Gate, you
wake up in Gonagaga, Go down to the
south of Gonagaga, BUT there will be no
Tiny Bronco there.
The game freezes at certain points in
Cosmo Canyon. Switch to a different
version of Pops to get past this issue.
Jar in which Yuffie hides in during the
Wutai sidequest doesn't shake. Switch to
a different version of Pops to get past
this issue.
The game froze when trying to enter the
3rd area of the Ancient forest. Everything
else worked fine.
3.80: Unplayable. The battle swirl causes
the game to glitch. Use the new
popsloader to run the game under a
version that works.
3.90: Same problem 3.80 has. Use the
popsloader designed for 3.80 m33 and
boot up in 3.71 pops.
3.90M33-3: Use the popsloader
designed for 3.80 m33 to boot up in 3.71
pops. -anthall1991
4.01: Some attacks sound odd but other
than that it runs flawlessly. -anthall1991
The first Rocket cinema upon meeting
Cid and/or the Gold Saucer date scene
may freeze the game. Other FMVs might
freeze as well. I'm getting the freezes
consistently, anthall1991 is not, and we
are both running 4.01 M33-2. If you get
this freeze, switch down to 3.71 to get
past the cinema. -Tzepish
4.01 M33-2: Some scenes cause
pixelation like unreadable text and wrong
colors.-blindreaper
5.00: Starting a New Game causes the
game to hang endlessly. -Tzepish
5.00 M33-3 Have started a new game it
no longer hangs at the opening FMV and
I'm playing through it. No errors at all so
far will update this if I come across
anything. -Mick1155
5.00 M33-3 Whether your New Game
and FMVs crash/hang seems to depend
on which programs were used to create
your EBOOT. For best results, use
ImgBurn to extract the disc images (in
BIN/CUE format), and PSX2PSP to
convert them to a multidisc EBOOT. -
Tzepish
5.00 M33-3 I extracted the CDs using
CloneCD and popstation_md version
1.24 to create a multi-disc eboot and it
has been running perfectly. I am
currently 3 hours in to Disc 1. I will edit
this as I get further in to the game. -
NoahBody
5.00 M33-3 UPDATE After many hours
of perfect gameplay, it finally froze in
Rocket Town while the FMV was playing.
Also hangs on 4.01 & 3.90. FMV plays
fine on 3.71, 3.72 & 3.80. I will remake
the eboot with PSX2PSP as suggested
above and see if it will then work. NOTE:
I ripped the images from original black,
unscratched discs. -NoahBody
5.00 M33-3 UPDATE 1 I remade the
multi-disc eboot with PSX2PSP v1.4.2
and the FMV in Rocket Town played fine!
I also started a new game and played up
to the first battle and all was well. I guess
there are different bugs in the the
different eboot makers! Will update again
later in the game. -NoahBody
5.00 M33-4 Cd extracted using Latest
version of image burn... Multidisk eboot
created using PSX2PSP v1.4.2... Main
Game ID using the original... each cd
game id i use the original from the
cd(PSX2PSP v1.4.2 automatically load it
when u choose eboot) I Finish the game
already... 100% playable... No Lockup... -
phantomrenegade-
5.00 M33-4 Extracted from a scratchy
NTSC-U disc with latest imgburn, and
created a multidisc eboot(3 discs) with
PSX2PSP 1.4.2. Seems like the game
sometimes get totally messed up when
exiting battle if the disc speed is set on
fast. (the whole screen gets
white/red/blue, but you can still play.)
Works perfect if set on normal through.
And minor slowdown when exiting battle,
but nothing that a average player would
notice. Finished the game without
problems. - Pojkflickan
5.00 M33-6 works flawlessly, no lags or
freezes. enjoy!- jquad_666
5.50 GEN-B 3.80 POPS causes draw
error / locks in battles. 3.90+ POPS
cannot run FMV. 3.71/3.72 POPS works
great except for minor sound glitches...
Otherwise 3.71/3.72 POPS is perfect
through whole game. -Mikey-
5.00 works 100% perfect on my 5.00
m33-6 slim, I also patched each disc with
Gemini's Spirit Bug Fix (available here)
so that the SPR stat actually does
something now and the EBOOT works
perfect. EBOOT made with PSX2PSP
1.4.2 - DebugJunky
5.50 GEN-D works fine on disc 1, i'm
already at disc 2 and still no freezing,hold
or lag. I used original pops from the 5.50
GEN-D. can someone post how to use
the Gemini's Spirit Bug Fix -
VEnDeTtA_bOy
UPDATE: I'm now at disc 3 and still no
error except for 1 when you get the
Imperial Guard item, when i equip it to
someone on my team, suddenly a green
or something like when you use the
CHICHEN. opening the file on photo like
that happened to me.
Final Fantasy VII/7SLUS-00700
NTSC-J
5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST)
Final Fantasy VII/7 (Platinum)
SCES-00867
PAL-Ita NoWorks flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 - by Druids1974
Final Fantasy VII/7SCES-00869
PAL-E No
In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.
Final Fantasy VIII/8 SLUS-00892
NTSC-U
Yes Set camera movement to 0% in the game's configuration.
Try using an alternate GameID (SCUS-
94640, SLPS-02180, SLPS-01222, or
SLPS-01156). There's also this tool to
switch between two popular IDs.
Things that may cause the game to
freeze (especially on the default
GameID):
Zell's Duel Burning Rave
Some of Quistis' limits.
Scanning and casting magic in battle.
Drawing for an extended period of time.
Many special attacks monsters and
bosses can do.
Fighting Elvoret in the Comm Tower.
Fighting Granaldo in Training Area (3.71
M33-4)
Wendigos in the Dollet forest can cause
the game to randomly freeze.
When fighting Griever if he draws from
you, the game may freeze.
*** WARNING!: SMALL SPOILER ***
During the battle on the train, with the
captured 'President' Deling, Using SCAN
is likely to cause a crash, along with a
few other spells and actions(mixed, just
luck I guess). This is using ORIGINAL
ID(SLUS-00892).
I managed to get through the battle and
to the next save point by just using
IFRIT(Squall), SHIVA(Selphie), and
Blizzard(Zell) - There were a few slight
glitchy bits where I thought it was going
to freeze, but it worked ok first try without
using SCAN. If you want to just use the
original Game ID, then be weary of
certain magic and moves.
[Pops From Flash On CFW 5.00_M33-
6] - Anarchy4_20
For specific information on making this
game more compatible, go to the Final
Fantasy VIII page.
4.01: Default GameID on default settings
works great. It drops a frame or two
when entering a battle, but that's about it.
4.01: Still problems with Scan magic :
( freezing before or just after scan on
90%. Upd: Works fine when popsloader
is disabled.
If you encounter the Lunar Cry Crash
when Squall is unable to move after the
previous FMV, you will need to use
popsloader 3.71 and then mash buttons
at the end of the FMV in order for the
game to hopefully trigger the next scene.
(This will only be necessary if you are
using a Multiboot, as Single boot users
can use lower versions on popsloader.) -
Aekom
4.01:Working with no problems
encountered using game id SLPS02180,
and in single-disc eboot, even
popsloader is enabled in 4.01M33-2 (set
in original from flash) - krystabegnalie
3.90 Use PSX2PSP v.1.4.2. Create
Eboot with at least 2 (I did all 4) Discs.
Use SLPS_02180 for every Disc. Using
this method I NEVER had any freezing
and only (in 40+ hrs of play) 3 - 5
slowdowns. Used ISO Producer 1.1
(from autopopstation 4). 75UR15
4.01M33:For some people it may freeze
on the first disc during the dance when
rinoa looks at squall after bumping into
another couple this problem is caused by
a bad torrent download if it happens to
you i reccomend downloading it from an
alternate location
4.01M33:disc 2 is a bit laggy in battle
useing game id slps02180 disc 1 runs
flawlessly except for some fmvs will
update when i get to disc 3 -
deadlyangel91792
4.01:Freeze the last battle against
ultimecia (CD4)using game id
SLPS02180 - Alucard
5.00-3 Game does not load either disk -
Jimbo
5.00 m33-3 I used psx2psp to convert
the game. Im already on disk 3. It didnt
froze on Diablos fight or any boss fight so
far. Not freezing when using scan. Using
default game ID and original from flash
pops - breakfastboi
im trying to do the Angelo Search trick
but it doesnt seem to work on 5.00 m33-
3. But so far, using the orig game ID
works for me, im juts finishing the
sidequests before going to disc 4 -
breakfastboi
5.00 m33-6 FF8 is working fine except
the part where the lunar cry fmv is,
Squall will not move. tried pops 3.80 and
it worked fine and went back to 5.00-
pipax21
3.80 M33 Used CloneCD to rip and
popstation_md version 1.24 with the
games own GameID. I've been playing
over an hour with no problems at all. Will
update as I get further into the game. -
NoahBody
5.00 M33-6 Most of the game works fine.
Using certain spells such as Full Life,
and Bio, freeze the game. All FMV's
work. Made EBOOT with Popstation GUI
3.00. Tested by Roxas6662.
5.50 GEN-B Followed instruction found
under "Another Note" in FF VIII page.
Compiled multi disc eboot using RS-GUI
and used GameID SLPS-02180 to
remove the problems of cast/draw
locking. YOU MUST USE 3.80/3.72/3.71
POPS to get though the FMVs in the
game. You can use 3.71/3.72/3.80
through entire game but there is major
slowdown in some battles and when
junctioning GFs and Magic along with
sound problems in battles. Use 3.90
POPS to run game at full speed and just
switch to 3.80/3.72/3.71 when you need
to get though an FMV. - Mikey -
5.50 gen-d need 3.71 popsloader to
get past opening and used 3.90
afterwards seems to play flawlessly
even with ifrit battle,drawing,casting,
limit breaks, fmvs etc will update
when i get further in the game. -shiro
<>5.50 gen-d Multidisk eboot. Game
freeze after Lunar Tear FMV while you'r
inside the space station [CD3]. I tryed
ALL pops and none of it seems to work.
Any ideas? - Xandro
5.50 GEN-D3: Created multidisc eboot
using SLPS-02180 and RS-GUI
PopStationMD v3.00. Use 3.90 POPS to
play the game, but use 3.71 POPS to get
past FMVs that don't work on 3.90
POPS. For those who have trouble with
the Lunar Tear FMV, run on 3.71 POPS
and set the "Disc-Load Speed" to FAST.
- Tacoguy
Using 3.71 pops on my 5.50
Prometheus PSP with disc speed load
set to normal, my 4 disc eboot worked
fine except for Laguna dream 5. Do not
save using cheats and turn off your
system at the start of this section, it will
glitch and you will no longer have a way
to proceed. -Rurik
Final Fantasy VIII/8SLES-02080
PAL-E Yes
PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)
Edit: to patch the PAL version of FFVIII
(and FFVII for that matter) search for an
app called PatchIt (DCEmu has some of
the files necessary) and Zapper /
Zapper2000 (not sure on this one though
it may just fix the screen position
between PAL and NTSC). - Keikura
Final Fantasy IX/9 SLUS-01251
NTSC-U
Yes 3.71:Minor frame dropping during scenes with many characters, nothing to affect playability.Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.
3.80 M33-5:Plays perfectly except for
minor graphic problems in 2 FMV's
(When queen Brahne summons
Bahamut (Disc 2?), and Zidane in the lifa
tree (Disc 4)). Eboots created with
Alcohol 120% and popstation GUI V 3
beta by ZiNgA BuRgA
3.90:Opening FMV played for me,
however there was no sound. I copied
the game with Alcohol 52%, then made
the eboot with PSX2PSP v1.3.
3.90 m33-3 Slim: The second FMV that
plays after Pinnacle Rock (With Zidane
and Dagger running through the field
towards Lindblum) is like the opening
FMV, as it has no sound. - G_S
Confirmation: 3.90 M33-3 Plays the
intro FMV with no sound irrespective of
programs used to copy/convert to eboot.
Additionally the FMV at the start of the
festival can bug out and make a loud
buzzing sound. Other than that works
perfect. -Vanit
4.01 M33-2: Opening FMV played from
the first disk (and probably single disk
eboots) has no sound, however you can
get the sound to play by switching to one
of the later disks and selecting New
Game. It'll ask you to put in the first disc.
After switching disks it'll start the FMV
with all of the sound. This probably won't
help any for the later FMV, though. -
Ganoran
5.00 M33-3 With a multi-disc Eboot when
you start a new game, the screen goes
black and locks up. With a single disc
Eboot, the opening movie has no sound
but the game plays fine so far.
4.01 With a multi-disc Eboot when you
start a new game, the screen goes black
and locks up. With a single disc Eboot,
the opening movie has no sound but the
game plays fine so far.
5.00 M33-4 Well, i ripped from my NTSC-
U black discs in perfect condition with
latest imageburn, and the game played
fine as a single-disc eboot. Just like the
orginal, the intro played fine. With sound.
And all other FMVs too. Worked perfect.
Converted with PSX2PSP v1.4.2.
//Pojkflickan
4.01 M33-2:used poploader 3.72 and
have sound on the intro!--Chaosbladeuk
14 January 2009 12:29 (MST)
5.00 M33-4 As a single disc eboot load in
3.80 pops and game runs perfectly so
far. I'm in Gizamaluke's Grotto with no
problems with the gameplay. There is
barely noticeable lag in music during the
entering a battle sequence and putting
your PSP into suspend mode while the
game is running and turning it back on
freezes your PSP. Eboot made with
POPstation GUI 3.00 Beta By
RagnaBlade47
5.00 M33-4:Using single disc eboots in
the default Popsloader (from flash so
5.00), it's very much playable. The
opening sequence had no sound but
everything else was fine. There are some
minor sound and lag issues during
opening/closing menus but its barely
noticeable. Also, the scene when
Alexandria is attacked by Bahamut, the
sound got stuck but the video played
fine. I found battle lags more in forest
areas for some reason especially magic
casting. Other than that, I've had no
other problems and I'm on Disc 4 but I'll
update if it changes. //Lufie101
Update:At the end of Disc 4, the game
froze right after walking in space. I was in
a battle with the crystallized of the
elemental bosses and cast Quake and it
froze. I switched the Popsloader to 4.01
and it worked fine to the end of the game
(FMVs and all).
5.00 M33-6 Using popstation to load 3.80
emulation, settings Normal, Normal, +2,
Fast, everything seems to be all right on
all discs, movies play with sound. If you
have problems in game, swap out Fast
for Normal.
5.00 M33-6 Played through all 4 discs on
multidisk eboot made with First Multi-
Disc Popstation GUI by akadewboy.
Works 100% (including through all side
quests), without a single crash. Used
Fast for disc load speed. -Tikaszar
5.00 M33-6 Using a multidisk EBOOT, if
you reset the game and load a disc other
than disc 1, and try to start a new game,
it will ask you to change discs. After you
change discs to disc 1 the opening FMV
will have sound. -SlimJimGuyMan
Using 3.90 pops on my 5.00 m33-6 PSP
with disc load speed set to fast, my
EBOOT worked fine and had sound on
the intro FMV, I used PSX2PSP 1.4.2 to
convert mint .img disc images, used
compression level 4, I have no idea why
me EBOOT works fine and has sound on
the intro and others' don't... -
DebugJunky
GEN 5.50-D3 Using Debug Junkies
method of making the multidisc EBOOT
seems to work flawlessly. Using
PSX2PSP make sure your compression
level is set to 4 and hit convert. When
starting the game use popsloader 3.90
and have your disc load speed set to
FAST. Just finished the game with no
mentioned lack of sound or other glitches
noted above. -Sithious
Final Fantasy IX/9 SLES-02965
PAL-E Yes PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the emulator skipping regional checks and
forcing the game to run at 60 HZ while it was retooled to run at 50.
(3.80 M33'5 by PerfectCircle)
Update from Vildar: Final Fantasy 9
PAL: Works fine in the 5.00 M33-2
firmware with the iso patch. You can find
the patch here: Final Fantasy IX Patch,
and you will have to patch it With this
ISO patcher tool.
Final Fantasy IX/9SLES-02967
PAL-G No
patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan
Final Fantasy OriginsSLUS-01541
NTSC-U
YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.
Final Fantasy TacticsSCUS-94221
NTSC-U
Yes
Works perfectly on 5.00 M33-3. Tested by Chrisguy.
3.30 created by autopopstation 4, original
game id, iso producer 1.1 for disc rip. no
slowdown/freeze/problems of any kind.
Tested all the way through main story
and some side quests. 75UR15
Final RoundSLUS-00064
NTSC-U
No 3.90 by 2PS
Firo & KlawdSLES-00094
PAL-E No 3.52 only - by 2PS
Fisherman's BaitSLUS-00802
NTSC-U
No 5.00 M33-4 - works
FluidSCES-00985
PAL-E No 3.80 by 2PS
Flying SquadronSLES-04156
PAL-E No 3.80/3.52 - Sound issues - by 2PS
Formula One 2001SCES-03404
PAL No
Tried demo [SCED-03788] in 6.35 Custom Beta 17 fix2 and it's pretty buggy and unplayable. You cannot drive. Tested by largeroliker
ForsakenSLUS-00458
NTSC-U
NoTested only briefly, but seems to work perfectly on 5.00 M33-6
Fox HuntSLUS-00101
NTSC-U
No 3.80 by 2PS
FOX NHL Championship 2000
SLUS-00925
NTSC-U
No Hangs
FroggerSLUS-00506
NTSC-U
YesUsing CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009
Frogger 2: Swampy's Revenge
SLUS-01172
NTSC-U
No use 3.40/3.51 pops (best sound)
Front Mission 3 SLUS-01011
NTSC-U
Yes From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the
HP of the Wanzer legs is 0 (player or
enemy). It happens with a chance of 98%
during the battle-animations ... :(
So it would be wise to make a battle save
with every turn and to avoid direct
attacks to an opponent with Leg HP = 0.
Missle attacks and attacks with
Flamethrowers will work much better.
Aside of that, there are no other
problems (i played the game 25 hours up
to now).
From Reifnir: Possibly resolved leg
audio issue by setting EBOOT
compression to none. (Setup: PSX2PSP
1.2, Slim 3.71 M33-2, not using
popsloader) Played several hours into
the game and have only crashed once.
Everything looks pretty good.
From Ryouru: No bugs verified when
playing from flash on 5.00 m33-3. Game
crashs and my PSP shuts down when,
after the Ba Kui Dam battle, you choose
the Xinzhu path, rather than the Yingko
path(15~20 hours of gameplay). Even
with compression level at none the issue
remains.
From TheFilipinoChannel: After the
Yingko path battle, the game stops
loading (unlike what Ryouru mentioned,
the PSP remains OK) when you reach
the Rural Village in Taiwan. The Xinzhu
path is still broken. Played on 'original
from flash' in firmware 5.00 M33-4 on
PSP fat. Even the lower POPS (versions
which i couldn't remember) do the same
thing. Dec/17/2008
From Druids1974: Don't start at all on
5.00m33-3
From GamerbyDesign: I've been
playing on the Fat PSP with firmware
5.00 M33-6 for about 11 hours now. The
game boots fine and I have not
experienced the 0 HP Leg bug. However
I did find an issue in the mission choice
after the Ba Kui Dam. If you choose
Xinzhu the PSP will show the loading
screen but then stay black.
From Jeety:No leg issues, no problems
on both Yingko and Xinzhu paths, All
Working perfectly so far(5.00M33-6
original from flash, PSP Slim). I must be
pretty lucky.
From realitor: Playing on a PSP-3000
with 5.03 GEN-C loaded, using original
from flash. Game runs flawlessly. No 0
hp leg bug. Eboot created using
PSX2PSP 1.2 (uncompressed).
Front Mission 3SLES-02423
PAL-E No
Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura
Front Mission AlternativeSLPS-00953
NTSC-J No3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla
Future Cop L.A.P.D.SLUS-00739
NTSC-U
No
Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell
[edit]
G
Name PSX IDTV Type
Manual (Y/N)
Notes
G-Darius SLES-01314 PAL-E No 3.90 by 2PS.
G-Darius SLUS-00690NTSC-U
No
G-Police SLUS-00544NTSC-U
No 4.01: Working perfectly
Gaiaseed: Project Seed Trap
SLPS-00624NTSC-J
No 3.80 by 2PS
Galaxian^3 SCES-00269 PAL-E No 3.80 by 2PS
Galaxy Fight SLES-00197 PAL-E No 4.01 by 2PS
Galerians SLUS-00986NTSC-U
Yes
Galerians SLES-02328 PAL Yes
5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2by Druids1974
Gallop Racer SLUS-00942NTSC-U
YesPSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2by Haruhi91
Gamera 2000 SLPS-00833NTSC-J
No3.80 by 2PS5.00m33-6 works perfectly, finished several times - UltrasevenX
Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08)
SLPS-03444NTSC-J
No 3.80 by 2PS
Gaunlet Legends SLUS-00624NTSC-U
No5.00 M33-6 Perfectly working tested by Roxas6662 =]
Gear Fighter Dendoh SLPS-03189NTSC-J
No 3.51 only - by 2PS
Gekido - Urban Fighters SLUS-00970NTSC-U
No
3.11 only - by 2PS
5.00 M33-6: Plays with no music,
loading screen only has loading bar.
Everything else seems
OK.StormPooper
4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper
Gekioh Shooting King(Shinryu)
SLUS-01498NTSC-U
No 3.80 by 2PS
Gekitotsu Toma L'Arc - L'Arc-En-Ciel vs. Tomarunner
SCPS-10134NTSC-J
No
Geom Cube SLUS-00024NTSC-U
No 3.90 by 2PS.
Gex 3 - Deep Cover Gecko
SLUS-00806 NTSC-U
Yes popsloader @ 3.71:boots and plays fine - by killergp123
4.01:works flawless.freezes on 3.71
pops,regardless of what the person
above me says -Frosth@x
3.71 pops:major sound glitches on
some levels,when some levels are left
it takes a very long time to load:tested
by REfan190
Plays fine on 5.00 M33-6, but the
aforementioned sound glitches are
present (Egypt level)
Gex SLUS-00042NTSC-U
No
popsloader @ 3.71:boots and plays fine - by killergp123Popsloader @ 5.00 M33-6 works along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops
Gex - Enter The Gecko SLUS-00598NTSC-U
No
popsloader @ 3.71:boots and plays fine - by killergp123 Occassional sound glitches and sound cut out on one liners. Gameplay perfect and smooth with no crashes played to 100% completion. 5.03 GEN-C, tested by Starving Hobo.
Ghost in the Shell SCPS-10043NTSC-J
NoHangs when firing gunUpdate: May work when using the SLPS-01222 game ID
Ghost in the Shell SLUS-00552NTSC-U
No Use the SLPS-01222 ID.
Ghost in the Shell SCES-01050 PAL-E No5.00 M33-6: Runs fine. ChapmeisterFlash
Goo! Goo! Soundy SLPM-86250NTSC-J
No 4.01 by 2PS
Gran Turismo SCUS-94194NTSC-U
Yes
Tested on 3.71 M33-2
Tested running 5.00m33-6, no changes needed in id number works 100%
Gran Turismo SCESp00984 PAL-E No
Tested on Firmware 3.40 OE-A< Saiashi_Ryu: Tested on 5.00 M33-6: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"/td>
Gran Turismo 2 SCUS-94455 NTSC-U
Yes Tested on 3.71 M33-2On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes.Tested on 4.01 M33-2 work flawlessly now :-D
Jeety:freezes when you exit a
race(simulation mode), even the demo
race in the main menu. Running 5.00
m33-6 original from flash.
(UPDATE)Problem solved after
switching to 3.71 pops.
Gran Turismo 2 SCES-12380 PAL-E YesTested on 3.90 M33-3, Seems to work fine.
Grand Theft Auto SLUS-00106NTSC-U
Yes
Unknown - was there actually a PAL release made?No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference)
Grand Theft Auto SLES-00032 PAL Yes Unknown.
Grand Theft Auto 2 SLUS-00789NTSC-U
Yes
No Errors on 3.71 M33-3. Tested by MonkeyJamboreeWorks great on 5.00 M33-65.50 GEN-B2: Works perfectly. - LiquidSnakE
Grand Theft Auto: London
SLUS-00846NTSC-U
YesNo Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Grandia SCUS-94457NTSC-U
Yes
4.01: Works great
4.01 & 5.0 M33-3 The game itself
works on both but locks up on a black
screen at the beginning if you let it go
past the "Skywalker Sound" screen
(multi-disc eboot) BUT works perfect
on 3.71.
5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni
Granstream Saga, The SLUS-00597NTSC-U
No
5.00: Locks up when you go to teleport at the basement at the beginning of the game. - XsilentX5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work).
Groove Adventure Rave: Plue no Daibouken
SLPM-87121NTSC-J
No3.90: Works perfectly 4.01: Works perfectly
Groove Adventure Rave: Yuukyuu No Kizuna
SLPM-87011NTSC-J
NoPSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91
Guardian's Crusade SLUS-00811 NTSC-U
No Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides
the above issues, it runs perfect!!!
Guilty Gear SLUS-00772NTSC-U
No
Guitar Freaks 2 SLPM-86446NTSC-U
No 4.01: works flawless ƒR()§†H@X
Gundam Battle Assault SLUS-01226NTSC-U
No
Gundam Battle Assault 2 SLUS-01418NTSC-U
NoWorks on 3.40 while running 5.00m33-3. Locks up on other pops at random spots.
Gunship SLUS-00313NTSC-U
No3.52 works with barely noticeable sound glitches 4.01 M33-2
[edit]
H
Name PSX IDTV Type
Manual (Y/N)
Notes
Hard BoiledSLES-00033
PAL-E No 3.80 by 2PS
Hard EdgeSLES-01539
PAL-E NoWorks flawlessly on 5.00M33-3 by Druids1974
Harmful ParkSLPS-04998
NTSC-J NoRuns perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese.
Harry Potter and the Sorcerers Stone
SLUS-01415
NTSC-U
NoStarted playing, no apparent issues on 5.50 GEN-D2
Harvest Moon: Back To Nature
SLUS-01115
NTSC-U
Yes
3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters.5.00m33-3: Works perfectly so far.
HBO BoxingSLUS-1027
NTSC-U
No 3.90 by 2PS
Heart of DarknessSLUS-00696
NTSC-U
No
Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska
3.72 M33-4 Works perfect. I finished it
without any problem. I have both discs in
one eboot (I made it with Impaler PSX
(Game ID for both disk: SLUS-00696) -
JND
5.00 freezes with a graphical mess on
the start/load screen. 4.01 works
perfectly fine though. EBOOT made with
PSX2PSP 1.4.2 - DebugJunky
4.01 M33 Works fine so far.
Heart of Darkness SLES-00461
PAL-E No Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS
with it. (3.71 M33'3 by PerfectCircle)5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game crashes and the PSP reboots so I couldn't finish the game....
Hell Night: Dark MessiahSLES-01562
PAL-E No 3.80 by 2PS.
Herc's AdventuresSLUS-00298
NTSC-U
No 3.71, 3.80 by 2PS.
Hermie HopperheadSCPS-10012
NTSC-J No 3.80 by 2PS.
Hogs of WarSLES-01041
PAL-E Yes
Screen position is not valide. 3.80 by 2PS.5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity.
Hogs of WarSLUS-01195
NTSC-U
Yes5.00 M33-6 Works flawlessly by YDNTK9.
Hokuto no Ken - Seikimatsu Kyûseishu Densetsu
SLPS-02993
NTSC-J No
tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save5.00 M33-6: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home. StormPooper.
Hoshigami Running Blue Earth
SLUS-01375
NTSC-U
NoTested on 3.71 M33-2 by GamerbyDesign - Works perfectly on 5.00M33-3 by Druids1974
Hot Shots Golf 2SCUS-94476
NTSC-U
Yes 3.80 by 2PS
Hot Wheels: Turbo RacingSCUS-00946?
NTSC-U
No
Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX
Hyakujuu Sentai Gaoranger
SLPS-03353
NTSC-J No 3.51 only - by 2PS.
Hydro ThunderSLUS-00847
NTSC-U
No
No sound on older pops.
3.90 M33-3:Works Perfectly, No Errors!
Tested by linksword01
[edit]
I
Name PSX IDTV Type
Manual (Y/N)
Notes
Ichigeki: Hagane No HitoSLPS-02199
NTSC-J No 3.80 by 2PS
Image Fight & X-Multiply (Arcade Gears)
SLPS-01267
NTSC-J No 3.80 by 2PS
Incredible CrisisSLUS-01225
NTSC-U
No
3.80 by 2PS.
3.90: PAL/US title hangs at the start of
the first mission, try other FW (3.80) - by
2PS.
Sometimes choppy but not enough to
affect gameplay
4.01: Working flawlessly, no noticable slowdowns.
Incredible Hulk - The Pantheon Saga, The
SLUS-00150
NTSC-U
Yes
Intelligent QubeSCUS-94181
NTSC-U
Yes
3.80 by 2PS.
5.00m33-3 Works flawlessly - by
Druids1974
Intellivision ClassicsSLUS-00906
NTSC-U
Yes
International Karate+SLES-04040
PAL-E No 3.90 by 2PS.
International Track & FieldSLES-00333
PAL-E No 3.90 by 2PS.
Invasion From Beyond - B-Movie
SLUS-00709
NTSC-U
No
Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign
Irem Arcade ClassicsSLPS-00341
NTSC-J No3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS
Ironman & X-O Manowar in Heavy Metal
SLUS-00235
NTSC-U
No
5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234
Irritating StickSLUS-00775
NTSC-U
No 3.80 by 2PS
IS: Internal SectionSLPS-01868
NTSC-J No 3.90 by 2PS
ISS Pro Evolution SoccerSLES-02095
PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
ISS Pro Evolution Soccer 2SLES-03321
PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
Italian Job, TheSLES-03489
PAL-E No
3.90: Title hangs at the loading screen - by 2PS5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker
Italian Job, TheSLUS-01457
NTSC-U
No Tested on 3.71-5.00 all worked fine. MJC
IznogoudSLES-00480
PAL-E No 3.11 only - by 2PS
[edit]
J
Name PSX IDTV Type
Manual (Y/N)
Notes
Jackie Chan's Stunt Master
SLUS-00684
NTSC-U
NoGame hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6
Jackie Chan's Stunt Master
SCES-01444
PAL-E No
Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6.
Jade Cocoon: Story of the Tamamayu
SCUS-00854
NTSC-U
No
Game starts and runs, but a fatal crash in the second forest stops all progress in the game.
UPDATE Try 3.52 pops to get past
forest. If it doesnt let u save like the old
bug,
then try 3.80 pops
also Try the new 4.01 pops maybe that will work to get past 2nd forest.
I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID - didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky
Jade Cocoon: La Légende de Tamamayu
SLES-02202
PAL-FR No 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops
Or in 3.71 pops, the game freeze in the
second forest ("Dragonfly Forest" or
"Forêt de la libellule" in french) . To get
past 2nd forest or others freezes , use
3.30 pops . This game can be fully
played on PSP. (Maybe that will work on
others PAL/NTSC versions , Good
Luck !) ;) ~ ¤ Tested by Lyan53 ¤ ~
Jersey DevilSCUS-94907
NTSC-U
No 3.90 by SleepyMan
Jet MotoSCUS-94309
NTSC-U
NoTested on 3.52 M33-4 by GamerbyDesign
Jet Moto 2SCUS-94167
NTSC-U
No 4.01:works flawless ƒR()§†H@X
Jet Moto 3SCUS-94555
NTSC-U
NoTested on 3.71 M33-2 by GamerbyDesign
Jigsaw MadnessSLUS-01509
NTSC-U
No 3.80 by 2PS.
Johnny BazookatoneSLUS-00194
NTSC-U
No 3.80 by 2PS.
Jojo's Bizarre AdventureSLUS-01060
NTSC-U
Yes
JuggernautSLUS-00894
NTSC-U
No 3.80 by 2PS
Jumping FlashSCUS-94103
NTSC-U
NoWorks well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX
Jumping Flash 2SCUS-94108
NTSC-U
NoWorks well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX
Jupiter StrikeSLUS-00177
NTSC-U
No 3.80 by 2PS.
[edit]
K
Name PSX IDTV Type
Manual (Y/N)
Notes
Kagero - Deception IISLUS-00677
NTSC-U
NoTested on 3.71 M33-2 by GamerbyDesign
Kaikan PhraseSLPM-86438
NTSC-J No 4.01 by 2PS
Kartia - The Word of FateSLUS-00631
NTSC-U
NoTested on 3.71 M33-4 by GamerbyDesign
KickboxingSLUS-01412
NTSC-U
No 3.90 by 2PS
Killing ZoneSLUS-00369
NTSC-U
No 3.80 by 2PS
King of Fighters'98: Dream SLPM- NTSC-J No 3.80 by 2PS
Match Never Ends, The 86201
King's FieldSLUS-00158
NTSC-U
No
Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4)
(Update by OMOIKANE)The same speed
issues occurs even on the PSX
hardware. Runs perfect. 3.90 M33-3.
Tried it myself and you're right, seems to be a badly programmed game...
King's Field 2SLUS-00255
NTSC-U
NoIntro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4)
Kingsley's AdventureSCES-01659
PAL-E No 3.90 by 2PS.
Kiss PinballSLUS-01366
NTSC-U
No4.01: Works and loads fine - by 2PS3.80: Slow loading times - by 2PS
Klaymen Klaymen (The Neverhood)
SLPS-01365
NTSC-J NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Klonoa Door To Phantomile
SCUS-00585
NTSC-U
No
1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points.
3.90 m33-3: Game runs great. When you
finish Vision 2-1 and try to load the next
level the game hangs. Just save at the
end of vision 2-1 and when it freezes,
quit game then restart it and load your
save. Should load Vision 2-2 fine. Did for
me. I've almost completed the game so
I'll update when I do.
3.71-runs almost flawless.freezes
sometimes once or twice after a save.just
reset game,and run the save and you
may continue.will try other pops to see if
maybe the ones not mentioned work
flawless or not - frosth@x
5.00 m33-3 Works flawless for me so far,
I'm halfway through the game. - Xyle
5.50-MHU-Runs flawlessly without pops.
Konami Arcade ClassicsSLUS-00945
NTSC-U
No 3.90 by 2PS.
Koudelka SLUS-01051
NTSC-U
4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-
disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash
UPDATE: I got past the previous
contributor's freeze by using 3.40
UPDATE 13/02/2009 - Bad Mr Frosty
This is a bit of a pain to get working. As
mentioned above, the game tends to
freeze after playing ingame engine
generated cutscenes (prerendered CGI
cutscenes do not cause the game to
freeze) Here is what I did:
1. Create single disc eboots AND a multi
disk eboot.
2. Start the game from the single disc
eboot for disc one using POPS 3.52 (I
could not even get the game to boot
using 3.40 mentioned above)
3. Play until the end of disc 1. There is a
save point just before the disc switch,
save here.
4. Quit the game and start up the multi
disk eboot using POPS 3.72
5. Load up your save (the multi eboot
and the single eboot for disc 1 have the
same ID`s so the saves are shared) and
continue playing, switching disks to disc
2 when promted.
5. I was able to play the game from the
multi disc eboot using firmware 3.72 for
the entire second disk without it freezing.
6. When you reach disc 3, save the
game and quit (Otherwise the game will
freeze right after the cutscene where
Koudelka finds Edward and James
behind the big metal door)
7. Boot up the single disc eboot for disc 3
in POPS 5.00. Go to the memory card
management section from the HOME
menu and import your save from the
multi disk eboot.
8. Quit and reload disk 3 in POPS 3.52
and play until the end of the 3rd disc
9. Quit and reload the multidisk eboot in
POPS 5.00, import the save from disc 3.
Play until after the disc switch, save and
quit
10. Boot up the single disc eboot for disc
4 in POPS 5.00. Go to the memory card
management section from the HOME
menu and import your save from the
multi disk eboot.
11. Quit and reload disk 4 in POPS 3.52
and play until the end of the game
UPDATE ~ 18/7/2009 - Verdeni Give it
the GameID SCUS94640 (Syphon Filter
3) The Whole game plays without
freezing, multidisk eboot AND single.
Tested on 3.52 pops.
Update: Tested on both 5.00 M33-6 and
5.50 GEN-D2... IMPOSSIBLE to play a
multiple-disc eboot without freezes and
glitches, regardless of pops. I don't know
what the above guy is smoking but 3.52
doesn't support multiple-disc games. The
only pops that can run this game without
issues is 3.30. Play a single-disc eboot
and if you like it buy the game, or find out
how to switch discs on PSP.
Krazy IvanSLES-00128
PAL-E No
Kula WorldSCUS-94303
NTSC-U
No
Kula WorldSCES-01000
PAL-E No
3.80: Graphical issues during the demo - by 2PS.
3.80: Would play fine, but would glitch
and die every time I tried to load a game.
Switched to 3.71 POPS and it worked. -
Creepy
Tested on Firmware 3.40 OE-A by
dvdchas. Note: Background music is CD-
Audio, so was absent during my tests.
UPDATE: Tested in 3.71 pops,
converted using Popstation_toc_tinnus.
Working with background music.
3.90-m33 Runs flawlessly! -anthall1991
4.01-m33 Runs flawlessly! -anthall1991
5.00-m33 Runs flawlessly! - Druids1974
5.03 CFE works perfectly with flash pops
- marek2fgc
KyuinSLPS-00214
NTSC-J No 4.01 by 2PS
[edit]
L
Name PSX IDTV Type
Manual (Y/N)
Notes
Last Report, TheSLUS-00889
NTSC-U
No 3.80 by 2PS.
Legacy of Kain: Soul Reaver
SLUS-00708
NTSC-U
Yes
Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects.Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game.Works fine on 5.00 M33-3, no lockups.
Legacy of Kain: Soul Reaver
SLES-01301
PAL-E NoAfter Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEN-D3 : Perfect !.
LegendSLES-00730
PAL-E No
4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily.
Legend of Dragoon SCUS-94491
NTSC-U
Yes Minor sound deterioration during battles; resolved by saving and restarting on 3.71
m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.
While playing on 3.71 you'll get a
blackscreen after Lenus fight. Update to
3.80 and it will run fine. Also use
popsloader to emulate other firmwares,
so you can change back, because there
will be more blackscreens and you'll
need to change firmware back to 3.71.
(At least, that worked for me).
Works perfectly on my 3.90 m33-2!!
People have found that if you don't turn
into a Dragoon during the Lenus fight
then it wont freeze. (yes she's hard, but
you don't want to risk it freezing, so don't
change into your Dragoons.)
-Above poster is definately correct but
also on single-disc eboot you can go to
3.03 pops to get through that fight then
save and switch pops back after -
DebugJunky
works on 3.52 pops krayziefox
tested on 5.00 m33-3 CFW... Work 99%
perfect... only lagging in battle scene
when to many enemy join the battle,like
the last fight with melbu frahma on disk
4... and the ending FMV has been
skipped automatically... eboot created
using SIMPLE popstation GUI 2... i try
later with the PSX2PSP v1.4.2 and
inform how the progress Later -
phantomrenegade -
New Update 5.00m33-4 with latest
pops... multidisk eboot created myself
using Latest version of ImgBurn and
PSX2PSP v1.4.2.. Game 100%
playable... eboot run nice and smooth...
no lagging and all... Ending run
perfectly... -phantomrenegade-
Tested on 5.00 M33-6 . . . works
flawlessly with all 4 disks in one eboot
made by PSX2PSP 1.4.2 ^_^ -
Saiashi_Ryu
5.50 GEN-D3 Works perfect. All 4 discs
in one eboot made with RS PopStation
MD by Red Squirrel. No lag or freezes. -
Roxas6662
Legend of DragoonSCES-03045
PAL (G) No
5.00M33-4: Sometimes after using Dragoon-Magic the fight will not continue. Using other Firmwares does not fix the problem...
Legend of KartiaSLES-01710
PAL-E No
Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit
Legend of LegaiaSCUS-94254
NTSC-U
Yes
Graphics glitches, Using items freeze the game for most people.UPDATE: seems to work fine on 5.00 M33-3, i didnt change the GameID. Tested by LowsNameBrand• Change GameID to SCPS10059 Game doesn't appear to start when made with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why
Legend of Mana SLUS-01013
NTSC-U
Yes • Graphics glitches when using some artifacts
• Minor sound glitches(sound is almost
perfect with 3.52 M33+).
• Some Artifacts lock game when placed.
Golden Seed locks game on 3.4 OE and
3.52 M33. Golden Seed does not lock
game on 3.71 M33
• Using heavy attacks with the bow and
the flail causes severe artifacting, all
other weapons work fine (3.40 OE)
All issues are cleared up in POPs 3.72
NO sound glitches no artifact glitches
everything 100% on 3.72 POPs [Solace]
5.00m33-3Game freezes when you talk
to Gaia (the big mountain) so some
quests are unfinished IE lil cactus
adventure or anything that requires you
to talk to him, this is an issue on ALL
pops
5.00m33-6 Seems to work perfectly, no
problem talking to Gaeus. The above
issue may be due to a disc image format
problem, not pops (had a similar issue
where that was the case with Tomb
Raider 1). I extracted the disc to bin/cue
format using IsoBuster.
PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron
Little Big Adventure (AKA: Relentless: Twinsen's Adventure)
SLES-00698
PAL-M6 No First of all - this game was only released in Europe and Japan, so most likely you'll be using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine - finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. - CrS_pl
PSP Slim 2000 with 5.50 GEN-D3 PAL
version working with POPs 4.01 with no
sign of graphical glitches after a good
hour's worth of play. Use 'Controller
settings' version 5 (Press the PS home
button) to re-map the buttons and assign
Twinsen's 'moods' to the square, circle, X
and triangle, right trigger as the action
button and left trigger as 'X' to make life
easier when playing - PFC Hudson
LoadedSLUS-00076
NTSC-U
YesWorks great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~
Lode Runner - The Legend Returns
SLPS-00182
NTSC-J NoTested by MAN-biker 3.80 (SLUS-00557) by 2PS.
Lone SoldierSLES-00131
PAL-E No 3.90 by 2PS.
Lost World: Jurassic ParkSLUS-00515
NTSC-U
NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
LSD: The Dream EmulatorSLPS-01556
NTSC-J NoRunning perfectly with 3.71. Tested on 5.03 GEN-C by Starving Hobo
Lunar Silver Star Story Complete
SLUS-00628
NTSC-U
No
Use CWcheat to switch discs.
if using 5.00 m33-6 with pops 3.72, no
need to use CWcheat
3.90: works fine on this firmware with
single eboot. by LordJovanius
3.90: multidisc, completed the game,
works perfect. by dish
4.01: works fine on this firmware with
multidisc eboot. by Jonregulo
5.00m33-6: Multidisk, I had some trouble
with the second disk, but I used 3.72
pops and it worked and the game also
looked better. Sincerely, -X.
5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load - fluke84
Lunar 2:Eternal Blue SLUS-01071
NTSC-U
No3.71 & 3.72:Game Hangs on the end of
FMV where u exit the Blue Sphere Tower
just on the first disc
3.71: Multidisk. With 3.90 game hangs on
"Blue Sphere Tower Exit Movie" (black
screen), after change to 3.71 works fine -
it did hang two or three times ("home"-
menu was still working). Completed the
game (epilogue included). by dish
3.80 M33-5: Game no longer hangs on
any FMV sequence; I have had no
freezes in the game at all. There was no
need to use CWCheat to bypass any
glitches or problems besides changing
discs which is inevitable. Some people
say you need to run the game in Normal
screen size but I was able to run it in Full
Screen the entire game. My specs are
CFW 3.80 M33-5 with Popsloader 3.71,
(This EBOOT is a Multidisc EBOOT!),
im not sure if the game works on ANY
other version because i've only checked
it on 3.80 M33-5. - Gekkôstate//
3.90: This one doesn't even load the
FMV, so for those wanting to play the
game don't use popstation_md. Just
make single disc EBOOTs and play the
game on an earlier popsloader
3.90: Ok i am testign this one out now
and you can make a single eboot of
multidisc for this game and so far it works
perfectly, escept you can't change the
screen setup. it hung on me in the blue
spire garden on full screen, i changed it
to original and it works great so far. by
LordJovanius
4.01 M33-2: I had the same hang on the
"Blue Sphere Tower Exit Movie" with
3.80 M33-3 and PSX2PSP 1.3 and a
multi-disk EBOOT. If I used the same
thing but with a single disk EBOOT I was
able to get past that point. However,
upgrading to 4.01 M33-2 and PSX2PSP
1.4.2 and recompiled the multi-disk
EBOOT, and that works now too, without
any special popsloader. (by Squirrelly)
5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974
[edit]
M
Name PSX IDTV Type
Manual (Y/N)
Notes
Machine HunterSLES-00831
PAL No
5.00M33-3: First time I tried it, froze at Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas.
Macross: Do you remember love?
SLPS-02005
NTSC-J
No
5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf3.72 Pops Works fine, one minor pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested by Prangalf
Magic CarpetSLUS-00029
NTSC-U
No
Magic CarpetSLES-00211
PAL-E No5.00 M33-6: Runs fine. ChapmeisterFlash
Magic the Gathering: Battlemage
SLUS-00247
NTSC-U
Yes
Magical Drop IIISLPM-86051
NTSC-J
No3.03 only - Graphical issues in other firmwares. by 2PS.
Magical Drop III (Special Edition)
SLES-02964
PAL No 3.80: Runs fine! by 2PS.
Magical Hoppers (Pandemonium)
SLPS-00737
NTSC-J
Notestinsomegames: Works perfect in 5.00M33-3.
Magical Tetris ChallengeSCES-02175
PAL-G No 3.90: Tested by 2PS.
ManpukuSLPS-03381
NTSC-J
No
Marble MasterSLUS-01471
NTSC-U
No 3.90 by 2PS.
Marvel Super HeroesSLUS-00257
NTSC-J
Yes 4.01:By CrZyKD
Marvel Super Heroes VS Street Fighter
SLUS-00793
NTSC-J
Yes
Marvel Vs. CapcomSLUS-01059
NTSC-U
Yes 3.90 by 2PS.
Mass DestructionSLUS-00462
NTSC-U
NoTested on 3.71 M33-4 by GamerbyDesign
Master's Fighter, TheSLPS-00722
NTSC-J
No 4.01 by 2PS
MDKSLUS-00426
NTSC-U
No 3.90 by 2PS.
Mechwarrior 2SLUS-00401
NTSC-U
YesWorks on 3.80 M33 via Popsloader. Not working on 5.00 m33-6
Medal of HonorSLUS-00974
NTSC-U
Yes 5.00 M33-6: Playable. - LiquidSnakE
Medal of Honor: Underground
SLUS-01270
NTSC-U
No
MedievilSCES-00311
PAL-E No
MedievilSCUS-94227
NTSC-U
NoNo Errors any more!Works fine on 5.50 M33-3
Medievil 2/IISCUS-94564
NTSC-U
YesNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Medievil 2/IISCES-02544
PAL-E NOWorks flawlessly on 5.00M33-3 by Druids1974
Megaman 8SLUS-00453
NTSC-U
NoWorks Perfect on 3.90 M33-3. Tested by VanitWorks in 5.00 M33-3
Megaman Battle & ChaseSLES-00766
PAL-E No No problems I can find as of 3.90 M33
Megaman Legends 1SLUS-00603
NTSC-U
Yes
Working on 3.90
Tested on psp phat, firmware 5.00
M33-4 by - Manko - Once you get to
south ruins gate (cardon) and try to get
out of the ruins after you go in, you
might get a black screen of death --
saying "exeption RI" and lots of more
white text rubbish. What I did was load
3.40 pops and got by that point with no
problem. Id try playing the whole game
just on 3.40 - seems to run better =)
P.S: save frequently!
5.00 works great (tested not
completed) - DebugJunky
5.50 GEN-D3 graphical errors on all POPS and original flash memory.
Megaman Legends 2 SLUS-01140
NTSC-U
Yes Tested on 3.71 M33-4 by GamerbyDesign.
I´m using a PSP-Slim with 3.90 M33
and it freezes on the Flutter if you go
down the second ladder and try to go
up again, the game even turn off my
console, I tried the saulcomcor´s
EBOOT and making my own with
IceTea 1.3 even used Popsloader 3.80
(Full) with the FW on 3.71, but nothing,
you can´t go up the ladder and you
need to do so a little further in the
game by VoltKaizer.
Experienced ladder glitch using
5.00m33-6, 3.71, and 4.01 via
Popsloader. Eboot made with
PSX2PSP v1.4.2. -Blocken
PSP Slim 5.00 m33-3 eboot created
using PSX2PSP v1.4.2. everything
seems 2 be fine and well tested... -
phantomrenegade-
5.00 works great (tested not
completed) - DebugJunky
5.00 Ladder crash glitch seems to
happen to ALL ladders, including the
Flutter ladder to leave Pokte Village
(first key island) -Dragunhart
3.52 Fixes pokte ladder crash,
recommended pops version to bypass
glitch. -Dragunhart
All verions 3.40-5.00 tested Crash at
second flutter ladder. (Any version 3.30
and below cannot load saved data
3.30+, and game freezes when you use
the second flutter ladder to go up) -
Dragunhart
Ladder glitch fixed in CFW 6.20 PRO-
B4 finally.
Megaman Legends 2 SLES- PAL-E No Voiceovers during cutscenes are not in
03556
synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B
Ladder glitch is around even in the PAL
version. Tested on 5.00m33-6, eboot
made with PSX2PSP v1.4.2. - Blocken
Megaman X3SLES-00503
PAL-E No
Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36
Megaman X4SLUS-00561
NTSC-U
Yes
If for some reason game freezes during WARNING for Boss, Use SLPS-01222
Note: Now works perfectly under 3.9!
Also works in 4.01 M33-2 (Trasgo7)
Works in 5.00 M33-3
Megaman X5SLUS-01334
NTSC-U
YesWorks fine on 3.90 M33Works in 5.00 M33-3
Megaman X6SLUS-01395
NTSC-U
NoWorks perfectly in 3.9 (tested in 3.90M33 by Trasgo7)Works in 5.00 M33-3
Meta-Ph-List Gamma X 2097
SLPS-00680
NTSC-J
No 3.80 by 2PS.
Metal Gear Solid SLUS-00594
NTSC-U
Yes If you are having problems with stuttering voices in 'codec' conversations, then use GameID SLPM-86114.
You can use popstation_md to combine
both discs into one eboot. (only works
on 3.71-4 m33 and above)
If you don't want to make a Multi-disc
eboot, then you can switch discs using
CWcheat codes, read
psychospacefish's post.
Hint: During the Psycho Mantis fight go
to your Home menu and change
controller ports (only works on 3.30 and
above).
3.72 POPS: Freezes during the Hind D
boss fight. Multidisc EBOOT using
SLPM-86114. ~NXMT
3.72 (Pops) Used a multidisc eboot
(made by PSX2PSP 1.4.2) and SLPM-
86114 as Game-ID - and I just finished
the game on normal difficulty. To make
sure the game won't crash or freeze
during certain conversations or
cutscenes I watched them all - they
played flawlessly. No lock-ups during
Hind-D battle. There's just one minor
glitch I noticed: in rare cases the sound
of the game gets interrupted by a short
"beep". Nothing that's affecting
gameplay though. - LiquidSnakE
3.80 Seems to work fine but haven't
gone all the way through the game!
3.80 (Pops) Finished the game.
Playble, but has some graphic glitches
during several cutscenes (after the
Psycho Mantis boss fight and during
the ending sequence - I finished with
the good ending). 3.72 still works
better. Used a multidisc eboot made by
PSX2PSP 1.4.2 and SLPM-86114 as
Game-ID. - LiquidSnakE
4.01: Freezes after boot screen.
~NXMT
4.01: the entire game is beatable using
cheskas version. i used 5.00m33-6 with
4.01 pops and got through it ALL from
start to finish
5.00 M33-3 Freezes after boots screen.
Interesting thing: If you boot disc 2
(multiboot disc) and it you use the
HOME menu to switch discs, it freezes
after the "Now Checking..." message
comes up, everything works fine by
booting disc 2 until you have to swap
discs.... strange!
5.00 M33-3 Game works perfectly so
far. Unlike the post above, the game
does not freeze on the boot. Used
PSX2PSP 1.4.2 to make a single disc
eboot. -EternalLight
5.00 M33-4 I had the freeze problem
listed above, and I switched to 3.72
using popsloader and it worked
perfectly.
5.00 M33-4 Using POPS 3.72 with
Disc-Load Speed set to Fast and
switching the in-game audio to
monaural in Option > Sound fixed 99%
of the codec stuttering. Multi-disc eboot
made with PSX2PSP 1.4.2. Main
Game-ID and Game-ID for Disc 1 -
SLPM-86114, SLPM-86115 - Disc 2. -
BKvaluemenu
5.00 M33-6 Game (multidisc eboot
made by PSX2PSP 1.4.2) boots up and
works perfectly without using POPS so
far, unfortunately codec coinversations
stutter heavily. REAL heavily, that is. I
didn't hear one flawless conversation in
about an hour of playing. Didn't change
the Game-ID to SLPM-86114 tough. -
LiquidSnakE
5.00 M33-6 Used the same multidisc
eboot and SLPM-86114 as Game-ID -
playable, but has the same stuttering
issue. - LiquidSnakE
5.00 M33-6 (POPS 3.90) Fixes the
stutter issue in all breifing videos,
codec also seams perfectly stable, no
glitches so far, Multiboot with
SLMP86114, made with psx2psp
converter, may update after more
gameplay if any issue appears -
KK1N5@N3
SLPM86115 works for fixing the audio
glitches as well, I used this instead as I
used the SLPM86114 ID on Metal Gear
Solid: Integral to fix the audio glitches,
using different IDs for these two means
their savedata won't be saved to the
same folder and won't merge when you
view them on your mem stick on PSP. -
DebugJunky
5.50 GEN-D3 Everything works great
on my psp's custom firmware - Karelvp
Metal Gear Solid SLES01734 PAL-E Yes
5.50 GEN-D3 seems to work, if like me you used original game ID (SLES-01370 for disc 1, SLES-11370 for disc 2) it will have the same codec audio glitches and minor graphic stutters during cutscenes the NTSC version had, then try using SLES01734 (spanish ID i think) and it seems to have sorted the audio out so far. I used it as the main game ID with or without compression doesnt matter. Tested with multi-disc EBOOTs made with PSX2PSPv1.4.2 (Have not gone through full game) - WickedWiz
Metal Gear Solid VR Missions
SLPM-86247
NTSC-U
No
5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky
Metal Gear Solid Integral SCPS-45412 / SLPM-86247-9
NTSC-J
No 3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md -
DebugJunky
Metal Gear Solid VR Missions
SLPM-86247
NTSC-U
No
5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky
Metal Slug XSLUS-01212
NTSC-U
No
Mickey's Wild AdventureSCES-00163
PAL-E No5.00 M33-3 Works great. Update: 5.00 have no BG audio, best select 3.71 or 3.72
Micro Machines v3SLUS-00559
NTSC-U
No
Mini Moni Dice de PyonSLPM-87015
NTSC-J
No
Mini Moni Shakka to Tamborin Da Pyon!
SLPM-87079
NTSC-J
No
Miracle Jumpers (Pandemonium 2)
SLPS-01224
NTSC-J
Notestinsomegames: Works perfect in 5.00M33-3.
Misadventures of Tron Bonne, The
SLUS-00896
NTSC-U
No
Crashes after Tiesel gets kidnapped just before you start the actual game.
3.72: Best played on this firmware
3.80-4.01: Use the 3.80 Popsloader to
load 3.72 Tested by shortboy
3.90 Working, but may freeze when
acquiring certain items on Digging
missions.
3.80-5.03: Works but there are
problems with the sound when there is
a conversation, like missing words. The
rest plays fine until the battle with
Glyde; 3.72 doesn't have the sound
problems.
Mobil 1 Rally Championship
SLUS-01103
NTSC-U
No 3.80 by 2PS.
Mobile Light Force (aka Gunbird)
SLUS-01525
NTSC-U
No 3.90 by 2PS.
Monkey MagicSLUS-00930
NTSC-U
No 3.80 by 2PS.
MonopolySLUS-00507
NTSC-U
No No music
Monster Rancher SLUS-00568
NTSC-U
No Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that
will help you get what you want. Go to the Monster Rancher page for more info. Works great on 3.71
Monster Rancher 2SLUS-00917
NTSC-U
No
If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.
Otherwise you are going to need to use
CWcheat codes. Go to the Monster
Rancher 2 page for more info.
Tested on 3.71 M33-4 by GamerbyDesign
Monster Rancher Battle Card Episode II
SLUS-01178
NTSC-U
No Works perfectly on 5.00 M33-4
MonsterseedSLUS-00743
NTSC-U
No Works fine on 5.00 M33-4
Moorhuhn 2SLES-03278
PAL-G No 3.80 by 2PS
Mort The ChickenSLUS-01021
NTSC-U
No 3.90 by 2PS
Mortal Kombat IISLPS-00444
NTSC-J
No
Mortal Kombat 3SCUS-94201
NTSC-U
No
Mortal Kombat 4SLUS-00605
NTSC-U
Yestested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit
Mortal Kombat TrilogySLUS-00330
NTSC-U
Yes
No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes.
Update by GamerbyDesign: It has
music and sound. Runs perfectly.
Tested on 3.71 M33-4
Update by jjennings089: Runs on
3.72. 4.01 does not run well; game
sticks after loading stage.
Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too.Tested by GrimeHavoc on 6/24/2009.
Mortal Kombat Mythologies - Sub Zero
SLUS-00476
NTSC-U
No
3.80 (SLES-01020): Press START/X button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS.Tested on 3.71 M33-4 by GamerbyDesign
Moto Racer SLUS- NTSC- No
00498 U
Moto Racer 2SLUS-00738
NTSC-U
NoTested on 3.71 M33-4 by GamerbyDesign
Moto Racer World TourSCES-03037
PAL-E No
Motor MashSLES-00310
PAL-E No 3.80 by 2PS.
Motor Toon Grand PrixSCUS-94355
NTSC-U
No4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2
Mr. DrillerSLUS-01111
NTSC-U
YesTested on both 3.90 and 4.01 and worked flawlessly -pitchblack3
Ms. Pac-Man - Maze Madness
SLUS-01018
NTSC-U
No Tested by MAN-biker
MTV's Celebrity Deathmatch
SLUS-01453
NTSC-U
No 3.90 by 2PS.
Mummy, TheSLUS-01187
NTSC-U
No 3.90 by 2PS.
Muppet RaceManiaSCES-02008
PAL-E NoTested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found.
Muscle Ranking Kinniku Banzuke: Vol.2 Aratanarugenkai Enochousen!
SLPM-86457
NTSC-J
No 3.80 by 2PS.
Muscle Ranking Kinniku Banzuke : Road to Sasuke
SLPM-86490
NTSC-J
No 3.80 by 2PS.
MystSCUS-94602
NTSC-U
NoLoaded on 3.80 and lower, did not load on 3.90 or higher. MJC
[edit]
N
Name PSX IDTV Type
Manual (Y/N)
Notes
N2O Nitrous OxideSLUS-00637
NTSC-U
No 3.90 by 2PS.
N-Gen RacingSLUS-01155
NTSC-U
No5.00 M33-5 Turns off PSP after PSX bios.
Namco Museum EncoreSLPS-01050
NTSC-J No 3.80 by 2PS
Namco Museum Vol. 1SLUS-00215
NTSC-U
No 5.00 M33-3 Works great!
Namco Museum Vol. 2SLUS-00216
NTSC-U
No 5.00 M33-3 Works great!
Namco Museum Vol. 3SLUS-00398
NTSC-U
No 5.00 M33-3 Works great!
Namco Museum Vol. 4SLUS-00416
NTSC-U
No 5.00 M33-3 Works great!
Namco Museum Vol. 5SLUS-00417
NTSC-U
No 5.00 M33-3 Works great!
Nanotek WarriorSLUS-00325
NTSC-U
No 3.90 by 2PS.
Naruto: Shinobi no Sato no SLPS- NTSC-J No 3.90 by 2PS.
Jintori Kassen 03553
NASCAR RumbleSLUS-01068
NTSC-U
No
This game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first.
NBA Jam T.ESLUS-00002
NTSC-U
No4.01 POPS: Works great including CDDA (by temper999)
Necronomicon: The Dawning of Darkness
SLES-13493
PAL-E No 3.80 by 2PS
Nectaris Military MadnessSLUS-00764
NTSC-U
Yes No issues - runs fine
Need For SpeedSLUS-00204
NTSC-U
Yes Works great on 3.90 by smithy1185
Need For Speed 2SLUS-00276
NTSC-U
NoWorks OK with 3.71 pops (at this moment)
Need For Speed 3: Hot Pursuit
SLUS-00620
NTSC-U
No4.01 Everything fine except music by acidrain
Need For Speed 4 - High Stakes
SLUS-00826
YesRuns fantastic, no problems UPDATE on 3.80Works on 5.00 m33-6 - YDNTK9
Need For Speed - Porsche Unleashed
SLUS-01104
NTSC-U
No Runs great on 5.00 by acidrain
Nekketsu OyakoSLPS-00006
NTSC-J No 3.80 by 2PS.
Next Tetris (Deluxe), TheSLPS-02507
NTSC-J No 3.90 by 2PS.
NFL Blitz 2000SLUS-00861
NTSC-U
No Works epic on 4.01 - Project
NFL Gameday 2005SCUS-94695
NTSC-U
No Sound stops when starting game
NHL 2000SLUS-00965
NTSC-U
No
Nightmare CreaturesSLUS-00582
NTSC-U
YesWorks on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics.
Nightmare Creatures 2SLUS-00582
NTSC-U
[No]Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay
Ninja: Shadow of DarknessSLUS-00435
NTSC-U
Yes
Tested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker
No Fear Downhill Mountain Biking
psp turns off after ps1 intro screen
No one can stop Mr. Domino!
SLUS-00804
NTSC-U
3.90 by 2PS.
Nuclear StrikeSLUS-00518
NTSC-U
3.90 by 2PS.
[edit]
O
Name PSX IDTV Type
Manual (Y/N)
Notes
Oddworld Abe's Exoddus SLUS- NTSC- Yes Tested on 3.71 M33-3 by
00710 U
MonkeyJamboree.If you have some issues with sound use 3.40/3.51 pops.
Works perfectly on 5.00 M33-3 with 5.01
patches. Videos work perfectly, stretch is
perfect, and no hangtimes or anything,
runs great. Tested by Roxas6662.
5.00 works perfect for me, multi-disc
EBOOT made with PSX2PSP 1.4.2 -
DebugJunky
Oddworld Abe's OddyseeSLUS-00190
NTSC-U
Yes
3.10 Works perfectly for use with 2 player
ad-hoc mode under IRShell. Tested by
Finstern
3.52 M33 Sound hangs on the title
screen, clears up during the "Now
Loading" screen.
3.71 M33-3 Tested with no errors by
MonkeyJamboree
5.00 M33-3 Works perfectly with 5.01
patches. Everthing is perfect. Tested by
Roxas6662.
5.00 M33-6 Works Fine.
5.00 M33-6 Works perfectly for me,
about half an hour of testing -
DebugJunky
Ogre BattleSLUS-00467
PAL-E Yes
Limited screen problem - no report on the NTSC versions
5.00 M33-4 Works perfectly. By XsilentX
Omega BoostSCUS-94449
NTSC-U
NoTested on 3.71 M33-3 by MonkeyJamboree
OneSLUS-00469
NTSC-U
No
3.90: Hangs at boot - by 2PS.popsloader @ 3.71:boots and plays fine - by killergp1235.00 M33-3 Works great!
One Piece Grand Battle 2SLPS-03408
NTSC-J No 3.80 by 2PS.
One Piece MansionSLUS-01406
NTSC-U
No 3.90 by 2PS.
OverbloodSLUS-00464
NTSC-U
Yes4.01 Pops works perfectly! No lag, no crashes. Played it all the way through.
Overboard SLES-00865
PAL-E No 5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps
screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff
[edit]
P
Name PSX IDTV Type
Manual (Y/N)
Notes
Pac-Man World: 20th Anniversary
SCES-00934
PAL-ENTSC optional from in game menu
NoWorks on 3.90m33.Tested by GeoninjaHangs on load with 5.00M33-3.
Pandemonium!SLUS-00232
NTSC-U
No
Works perfect on 3.90m33.Tested by KnutskyUPDATE: Works perfect in 5.00M33-3.5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody
Pandemonium 2SLUS-00578
NTSC-U
No
Works perfect on 3.90m33. Tested by Knutsky
Works perfect on 3.71 pops:Tested by
REfan190
UPDATE: Works perfect in 5.00M33-3.
Panzer BanditSLPS-00899
NTSC-J NoWorks on 3.52 through 4.01 by Edric777
Panzer FrontSLES-03339
PAL-E No 3.80 by 2PS.
ParanoiaScapeSLPS-01375
NTSC-J No 3.80 by 2PS
Parappa The RapperSCUS-94183
NTSC-U
No Freezes on 4.01
Parasite Eve SLUS00662 NTSC-U
Yes 3.52 M33 and below Use psychospacefish's patch to combine both discs into one.
Note: If your ISO has been patched, it
will only run on 3.52 or lower.
Anything above freezes after PS logo.
StormPooper
3.71 M33-4 Runs perfectly as a multi-
disc eboot.*
3.72 M33 From beginning to the end
work perfectly. by chloe560
4.01 M33-2 Runs perfectly.*
5.00 M33-3 Used UltraISO to create 2
iso's or 2 bin's then merged into one
eboot (either psx2psp 1.4 or RS-GUI
PopStationMD v3.00 will be ok) but it
needs Popsloader 5.00 installed in
your mem stick and needs to be run
under 4.01 pop - by Druids1974
5.00 M33 1-6 Works fine. Hangs on
startup, enter the Controller Settings
menu by pressing "Home" then exit,
and the game will load normally, runs
perfectly to completion with a multidisc
eboot. Any other hangs are fixed the
same way.
5.00 m33-6 If it continues to lag after
exiting the controller settings, try
switching the disc-load speed to fast
in the other settings menu from the
home button menu. <3 Banana_kun
(*)Aya does not dispose of keys until
she reaches the hospital. Not game-
breaking, but takes up some item slots
in your inventory.
(**) The keys can be placed in storage
in the basement of the police
department. <3 Banana_kun
5.00 M33-6 Works fine as single eboot
with no GameID change or patch.
Make eboot using PSX2PSP v1.4.2
with no compression, use 4.01 pops
and set disc load speed to fast. Will
seem to hang at black screen after PS
logo when loading from Disc 1, but will
load just fine if left alone for about one
minute. Disc change and save
recognition work fine - Azure Fang
5.50 GEN-D2 Multidisk EBOOT,no
popsloader, just stick it in x:\PSP\
Game\Parasite Eve(or your preferred
folder name) and go on your merry
way. Will freeze after the Playstation
logo appears, easily fixed by setting
disk load speed to fast (Credit all goes
to Azure Fang above for quelling my
anger at a black screen all night XD).
It runs smoothly all the way through
but when you beat the game, it's over,
because after the credits, it's black
screen town all the way. Sorry Crystler
Tower!!! - Zyphr the Gray
Parasite Eve 2 SLUS-01042
NTSC-U
Yes SLPS-00025 must be used (on both discs) to get this to boot at all.
Room 5 and the Loft may be unlocked
for a short while before you should be
able to enter them (before obtaining
the Master Key). Entering Room 5
without the Master Key leads to some
kind of rendering test room with no
textures (may be worth a look, but
don't save after entering). Entering
either room will cause Room 6 to be
locked later on, which makes it
impossible to continue the game if the
huge ANMC in Dryfield smashes the
walkway.
To proceed to Disc 2, save game
immediately after defeating Number 9
in Dryfield, save game in Douglas's
trailer or Motel Room 6 and reload
using Disc 2. Reloading in Motel
Lobby freezes at loading screen.
3.10 Pops Works perfectly as single
disc eboot. No FMV glitches.
3.11 Pops Works perfectly as single
disc eboot. No FMV glitches.
3.30 Pops Opening the map with the
select button sometimes causes
corrupt graphics requiring a reset to
fix.
3.40 Pops Playable, but the FMV's
are glitchy.
3.52 M33-4 Freezes at the publisher
screen.
3.71 M33-2 Freezes at the publisher
screen.
4.01: Use GameID SLPS02480
4.01 M33 I used the games own
GameID and it seems to work fine so
far (2 hours).
5.00 M33-3 Doesn't work.
5.00 M33-6: Works just fine on single
disc eboot. Currently on disc 2 so I
have to test a multi-disc eboot with
psx2psp using game ID SLPS-02480
and pops 4.01. Have fun!! :P
5.00 M33-6 Will not boot using pops
from flash but works fine with pops
4.01, fast disc-load, as multi-disc
eboot as mentioned above. Small
graphical error with Kyle floating in the
air during dialogue after SDI system
fires on the bunker, but I think that
was on disc as well. -Azure Fang
PSP-3K with 5.03 GEN-A via
ChickHEN SLPS-00025 would only
work as a single disc eboot with pops
3.10/3.11. No FMV glitches, but I was
caught out by the Motel Room 6 glitch
mentioned above (even though I didn't
enter room 5 or the loft prior to that).
Froze once when using Combustion
and occasionally wouldn't recognise
memory card as well.
Experimented for a while and found
that SLPS-02480 worked as a multi-
disc eboot on pops 4.01 IF
compression (converted with
PSX2PSP 1.4) was low. At level 9,
froze at Square EA screen (level 1 still
compressed to 23% anyway, the
same as level 9). If disc speed is on
high, this can cause the publisher
screen freeze (and possibly hang
when loading rooms as well). Played
through first disc so far and swapped
to disc 2 without any problems. Will
update when (if) game is completed.
With regards to the Motel Room 6
glitch, I recommend saving in the
MIST garage before you leave for
Dryfield. Upon arrival, go up to Motel
Room 6. If it lets you enter, your
game's borked as you won't get the
cut-scene with Douglas in the garage
and won't receive the key to the room.
After the fight with the huge ANMC
you'll be trapped upstairs. Reload from
the MIST garage and try again. -
Gojiratron
Note for home rips: Some US copies
of disc 2 (SLUS-01055) use
intentional bad sector copy protection
which will abort some tools like
Alcohol 120% with an
unexpected/unrecoverable read error.
If you run into this issue use CloneCD
to create the .img for conversion.
Completed raw playthrough, full +
Pierce scenario, no problems. Will
update if anything arises during
future/secondary mode playthroughs -
Azure Fang
Parasite Eve 2SLES-02558
PAL-E No
ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection.
3.40 POPS: Playable. Use SLPS-
00025 to avoid publisher screen
freeze. Movies are watchable but has
slight distortion. Certain cutscenes lag
and not in sync with the audio on max
compression. Saving may fail on rare
occasions but all you need to do is
retry. ~NXMT
3.90: Freezes at publisher screen.
~NXMT
4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL].
Patriotic PinballSLUS-01539
NTSC-U
No4.01: Runs fine - by 2PS3.80: Slow loading times - by 2PS
Penny RacersSCES-00391
PAL-E No
PepsimanSLPS-01762
NTSC-J No
3.90 by 2PS.From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008
PersonaSLUS-00339
NTSC-U
Yes
Freezes on the first loading screen with 4.01 and 5.01m33-3.Works fine on 5.01m33-6.3.71 seems to be working fine.
Persona 2:Eternal Punishment
SLUS-01158
NTSC-U
No I used 4.01 POPS with GameID SLPS-02825, which comes from the japanese version of the game. You must create the EBOOT using PSX2PSP, otherwise the game won't even start with the 4.01 POPS. There is no lag, even when there's a lot of text onscreen. Also, by using this ID, you won't have to share the memory cards with Innocent Sin saves. The rare random crashes in battle persist even with this ID, but you can HEAVILY decrease the freeze frequency by setting the Disc Speed to fast. I also used no compression when making my eboot, I don't know if that helps too. I had over a dozen freezes in my first 20 hours while using a compressed ISO and the normal Disc Speed, especially during boss battles. After setting the Disc Speed to fast and removing the ISO compression, I had only 3 crashes in over 20 hours of gameplay, and none during a boss fight. I beat the final boss without problems. Hope it helps! -by Sephiroth1311
5.00m33-3 with GameID SLPS-02100
Creat ISO with UltraISO and
eboot.pbp with RS-GUI Popstation
MD 3.00. Then run game with
Popsloader 5.00 and with 3.71pop
and everything will be OK.<br Use
4.01 with GameID SLPS-02100 and
you shouldn't have many problems.
Rarely the game may freeze, so be
sure to save often.
5.00m33-3 with GameID SLPS-02100
Creat ISO with UltraISO and
eboot.pbp with RS-GUI Popstation
MD 3.00. Then run game with
Popsloader 5.00 and with 3.71pop
and everything will be OK.
4.01 pops works great for both the
game and bonus disc using ID
SLPS02100 for both. I also made a
multi-disc eboot containing v1.0a fan
patched Persona 2: Innocent Sin,
Persona: Eternal Punishment and
Persona 2: Eternal Punishment bonus
disc using SLPS02100 as the main ID
and as each discs ID - the game ran
great for all 3 discs on 4.01 pops on
my 5.00m33-6 phat. Eboot was made
with PSX2PSP v1.4.2 - DebugJunky
Persona 2:Innocent SinSLPS-02100
NTSC-J No
An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky
Tested on 4.01 m33-2 maybe
slowdown a bit for some time, but still
work. no bug, no freeze so far.
Game completed in 40 hours with one
and only crash in battle. I used the
"Original from firmware" option while
using Prometheus 5.50 v-4.
PSX2PSP was used when converting
the translated ISO. -Sephiroth1311
PGA Tour'98SLUS-00517
NTSC-U
No 3.80 by 2PS
PhilosomaSCES-00059
PAL-E No 3.90 by 2PS.
Pikinya! EXSLPS-01345
NTSC-J No 3.80 by 2PS
PinobeeSLUS-01494
NTSC-U
No 3.80 by 2PS
Pipe Dreams 3DSLUS-01409
NTSC-U
No 3.80 by 2PS
PitballSLUS-00146
NTSC-U
No 3.80 by 2PS
Pitfall 3D: Beyond the Jungle
SLUS-00254
NTSC-U
No Works fine on 5.00 M33-3
PO'edSLUS-00097
NTSC-U
No 3.80 by 2PS
Pocket Fighter SLUS-00653
NTSC-U
Yes Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while
playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know.UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all still freeze randomly.UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario. Runs perfectly on 5.00m33-6 put Disc speed to fast-Ariesboy88
Pocket FighterSLES-01378
PAL No
5.00-M33-3: Runs much like the US version did before5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.
Point BlankSCES-00886
PAL-E No
Point Blank 3SLUS-01354
NTSC-U
No
Polaris SnowcrossSLUS-01033
NTSC-U
No 5.00 M33-6 Tested by Roxas6662
Policenauts
SLPS-00215 - SLPS-00216
NTSC-J No
5.00m33-6: Works perfectly (English patched).Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky5.03 GEN-C: Same as 5.00 :D
Populous: The BeginningSLUS-00277
NTSC-U
No Tested on 3.40 OE-A, works great.
Populous: The BeginningSLES-01760
[E] X
5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20
Porsche ChallengeSCUS-94187
NTSC-U
No
Power Move Pro Wrestling
SLUS-00408
NTSC-U
NoUse pops 3.51 or less if you have sound problems. 5.00-4 - no music.
Power Rangers Zeo - Full Tilt Battle Pinball
SLUS-00256
NTSC-U
Notestingsomegames: So far, works perfect on 5.00
Power Serve Tennis 3DSLUS-00105
NTSC-U
No 3.80 by 2PS.
Power ShovelSLUS-01343
NTSC-U
No 3.80 by 2PS
Poy PoySLUS-00486
NTSC-U
No
Poy Poy 2SLUS-00486
NTSC-J No
Primal RageSLUS-00126
NTSC-U
No
Game works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey.
Prismland StorySLES-03284
PAL-E No 3.80 by 2PS.
Pro Pinball - The WebSLUS-00371
NTSC-U
No3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Pro Pinball - Timeshock!SLUS-00639
NTSC-U
No3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Professional Underground League of Pain
SCUS-94551
NTSC-U
NoMain Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto
Project OverkillSLUS-00045
NTSC-U
No
Psychic DetectiveSLUS-00165
NTSC-U
No
Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS
Pukunpa: Joshikouki no Houkago
SLPS-00409
NTSC-J No 3.80 by 2PS.
Puyo Puyo: Tsuu Ketteiban
SLPS-00530
NTSC-J No 4.01 by 2PS
Puzzle Arena ToshindenSLPS-00879
NTSC-J No 3.90 by 2PS
Puzzle Star SweepSLUS-01307
NTSC-U
No 3.80 by 2PS
[edit]
Q
Name PSX IDTV Type
Manual (Y/N)
Notes
Qix NeoSLUS-01561
NTSC-U
No 3.80 by 2PS.
Quake 2SLUS-00757
NTSC-U
No
Graphics and sound are GOOD! After re-mapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.
[edit]
R
Name PSX IDTV Type
Manual (Y/N)
Notes
Racing LagoonSLPS-02038
NTSC-J
No 3.72 Pops - works perfectly - EasySan
Raiden DXSCPS-45019
NTSC-J
No 3.90: SLPS-00728 by 2PS
Raiden Project (Anniversary Edition)
SCUS-94402
NTSC-U
No3.90: Also works on PAL (SLES-00051) - by 2PS.
Rainbow Six: Lone WolfSLUS-01473
NTSC-U
No
Rakugaki ShowtimeSLPM-86272
NTSC-J
No
3.80 by 2PS.4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook.
Rally CrossSCUS-94308
NTSC-U
NoTested on 3.52 M33-4 by GamerbyDesign
Rally De EuropeSLPS-02679
NTSC-J
No
Rampage Through TimeSLUS-01065
NTSC-U
No3.90: Runs fine - 2PS3.80: Freezes once in-game/demo - 2PS
Ranma 1/2 RenaissanceSLPS-00522
NTSC-J
No
Rapid Reload SCES-0004 PAL-E No 3.90 by 2PS
Ray TracersSLUS-00534
NTSC-U
No
RayCrisis: Series Termination
SLUS-01217
NTSC-U
Yes 3.90 by 2PS
RaymanSLUS-00005
NTSC-U
Yesworking fine on 4.01m33-2 w/ pops original flash -Xzbit
RaymanSLES-00049
PAL-E No
Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide.
Rayman 2 SLUS01235NTSC-U
No
Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.
RaystormSLUS-00482
NTSC-U
No3.90: J (SLPS-00678) by 2PS.5.00 works perfectly, tested it for about half an hour - DebugJunky
RC HelicopterSLUS-01376
NTSC-U
No 3.90 by 2PS
RC RevengeSLUS-01168
NTSC-U
No
Ready 2 Rumble BoxingSLUS-00857
NTSC-U
No
Ready 2 Rumble Boxing: Round 2
SLUS-01147
NTSC-U
No 3.90 by 2PS
Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind
SLPM-86085
NTSC-J
No 3.80 by 2PS
Red Asphalt (Rock 'n Roll Racing II)
SLUS-00282
NTSC-U
No
3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro
3.80: Unable to get pass
options/selection screen - by 2PS.
5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro
Resident EvilSLUS-00170
NTSC-U
No
Works well 3.71. Some sound glitches. Tested by SephirothX
5.00 M33-3 Works fine so far (3 hours)
Resident EvilSLES-00200
PAL-E No
5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash
Resident Evil: Director's Cut
SLUS-00551
NTSC-U
Yes
Works perfectly 3.40. Tested by SephirothX.
3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
5.00 M33-6: Playable. - LiquidSnakE
5.00 M33-6 using default game id plus
4.01 pops game plays flawlessly from
beginning to end with no issues.
sheriff
Resident Evil: Director's Cut
SLES-00969
PAL-E Yes5.50 GEN-D3 Pops 3.80: Works perfectly! Tested by ShikaeshiRaito
Resident Evil 2 SLUS-00421
NTSC-U
Yes 3.40/3.52: SLPS-01222 MUST be set as the Game ID.
3.71: Disc 1 reported to work if you use
the GameID SLPS-01510, however
disc 2 freezes at police station.
3.80: Both disk 1 and 2 work perfectly
using SLPS-01222 again. Tested by
Cheska. During the train boss battle
with Birkin on Claire Scenario B the
game will freeze if you stay too close to
the train door-solution: go to the
opposite side of the train and fight him
there, once the battle is over there is
no danger of freezing(Note: this is on a
two eboot none multi disc version it
may be different on multi disc.) Tested
by REfan190
3.90: Both disk 1 and 2 freeze at
Violence Warning screen on SLPS-
01222. Leon/Claire A Scenarios (Disk
1) works perfectly using SLPS-01510,
but B Scenarios freeze at random
points when going up stairs or ladders
in the police station.
5.50GEND-2 pops 4.01 using
psx2psp to create single eboot
changed game id and main game ID
to SLPS-01222 and works without a
flaw woot!! cw cheat works with it as
well in the cheatpops db file change
game id to whatever cwcheat shows
for the game. -->> upgraded to
5.50GENd-3 and still working
flawlessly Whitetiger2695
5.00 M33-6/5.50 GEN-B2: Before
getting crazy trying to make this game
to work correctly (like me! :P), just look
my observation about it at the 'Resident
Evil 2: Dual Shock Edition NTSC-U'
bellow. I'm sure it will be very usefull! ;)
- joe1310
CFW Enabler 3.51: joe1310's way
works!
Resident Evil 2SLES-00972
PAL-E Yes
The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3.
Resident Evil 2: Dual Shock Edition
SLUS-00748
NTSC-U
No 3.52: Works perfectly - Use SLPS-01222 - by 2PS
3.72: Freezes at violence warning
screen (used multidisc eboot and
SLPS-01222). - LiquidSnakE
3.80/.90: Crashes at violence warning
screen even when using SLPS-01222 -
use other fw (3.52) - by 2PS
3.80: Freezes at violence warning
screen (used multidisc eboot and
SLPS-01222). - LiquidSnakE
3.80: My multidisc eboot (with
SLPS01222 as the main ID and both
discs IDs) gets past the violence
warning screen on both discs and
works awesome, I made mine with
popstation_md and disc images of the
dual shock edition - DebugJunky
3.90: Freezes after PlayStation logo
(used multidisc eboot and SLPS-
01222). - LiquidSnakE
4.01: Freezes after PlayStation logo
(used multidisc eboot and SLPS-
01222). - LiquidSnakE
4.01M33-2: (tested on PSP 'Fat')
Freezes after entering the Police
Station. Use Game ID: SLPS-01222
and Popsloader to emulate 3.25 and
everything will work fine. By, Caustic
Paradox
5.00 M33-6: Works Fine (used
multidisc eboot that I created myself
using PSX2PSP v1.4.2 and SLPS-
01222 and pops 3.9). - xFrostx
5.00 M33-6/5.50 GEN-B2: Works very
fine, exactly as xFrostx said, BUT there
is a VERY IMPORTANT MISSING
DETAIL that it cost me a lot of time!
Here it is: To prevent the game to
freeze at violence warning screen,
when creating the EBOOT.PBP file DO
NOT FORGET to change each one of
the disks IDs TOGETHER WITH the
Main Game ID! To make it easier, just
follow this: before clicking the 'Convert'
button at the 'whatever-program-you-
are-using' interface, make sure you
have changed the Main Game ID to
SLPS-01222, the Disk #1 (Leon) ID to
SLPS-01222 and finally, the Disk #2
(Claire) ID to SLPS-01223. My advice:
use PSX2PSP v1.4.2 to do this, as far I
know, no other program allows you to
adjust the IDs like this one. If you
bypass this step or change only the
Main Game ID, the game will freeze at
the violence warning screen for sure!
I'm using firmware 5.00 M33-6, with
POPsloader 3.90 and the game is
running flawless now! By the way, this
same information is also valid to the
RE2 without Dual Shock support. Enjoy
the game! ;) - Updated Info: I've
updated my PSP to 5.50 GEN-B2 and
still works very fine. Don't worry, be
happy! :D - joe1310
Works great on 5.50 Gen-D3, running
pops 3.90 as said above, got past the
police station aswel, i named the leon
disc and tagged it with main game id
01222, and the same for the game id
changing it to 01222, not too sure
about clares disc havent got that far, if
im reading the details above right you
have to name the main game id 01222
and the game id 01223 for her disc, ive
made the eboot but waiting to finish
disc 1 then ill report back if disc 2 sticks
or freezes anywhere, also alot of
people were having problems gettin the
cwcheat to work with dual shock
version, i too had problems, it took me
2 full days to figure it out the game
saved in the database already isnt
working with nstc versions of this game
so you think change the game id to
SLPS_01222 will help, it doesnt,what i
done was downloaded the latest
cwcheat database from their site and
edited it with cwcheat editor deleting all
resident evil 2 entrys and create my
own new entry with the same details
that came up when the cheats didnt
work,its a little complicated talking
about it here, if any of you want the
new database, email me, if anyone
needs help on it then contact me by my
email,
ENJOY!!! h34dc4s3 (UPDATE) Clare
disc works also and have gotten cheats
to work aswel, i only added a few
cheats for clares disc, its not that hard
to add the cheats using the cheat
databae editor,as ive said above if you
need the cheat database just email me.
ENJOY!!!
5.50 GEN-D:</b> still freezes at police
station when using SLPS-01222 and
3.90 pops - VEnDeTtA bOy
5.03 MHU (CFWEn 3.51): Game
freezes at warning screen with
popsloader 3.72 using SLPS-01222.
Any other popsloader will either freeze
the PSP or cause the game to not start.
- rtyu12
5.50 GEN-D, pops 3.70 & 3.90. Game
doesn't load at all. I tryed what joe1310
says above(about changing the ID for
both disk) and also tryed with a
miltidisk eboot, but nothing seems to
work. Bring us a little light here anyone.
Xandro.
5.00 m33-6:slim psp game play's
perfectly through both leon and claires
discs using pops 3.40 plus game id
SLPS-01222 also setting disc speed to
fast. (the only problem was a bit of
slowdown when using the machine gun
with claire playing the arranged
game).sheriff.
Resident Evil 3: Nemesis SLUS-00923
Yes 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could - in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)- Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which
could come in handy. Keep a copy and you won't have to worry about that problem next time.
Important! Use SLPS-01222
(BioHazard 2 Game ID) to avoid Clock
Tower game freeze. To avoid game
freeze after getting the firehose,
instead of going directly to the alley, go
back to the parking lot to deposit the
hose in the chest. Now go directly to
the alley (without the fire hose) and
then there you withdraw the hose
skipping the door where the game
freezes.
4.01m33-2: freezes when open chest
use SLPS-01222 (BioHazard 2 Game
ID) - by gameoke. 3.90 Works fine so
far (1 hour)
4.01m33-2 with Popsloader 3.40 works
fine, but freezes after Clock Tower - by
ZosKiaCvltvs1992
on 5.00m33-6 using 3.52 pops with
game id SLPS-01222, i experienced
random freezes while playing the
"NEXT GAME" - by johnyboy727
Works flawless!Game-id SLPS-
01222, firmware 5.00 M33-3, and pops
3.40. Got a complete game and well
though a second - Arkuni // Important
note: It works, just finished the game
(POPS 3.40 on Firmware 5.50 GEN-
B2), BUT it works only if Game-ID AND
Save-ID is SLPS-01222! If you use
PSX2PSP 1.4 to alter the Save-ID so
you can have RE 2 and 3 (both need
the Biohazard 2-ID to work) together on
the same Memory Stick without one
screwing up the other's Saves, RE 3
will be broken in the process and lock
up at the church! - LiquidSnakE
5.00 M33-6: Black screen after intro.
Happens if you use SLPS-02300
(japanese Game-ID of Biohazard 3:
Last Escape) as well. Tried out some
POPS, 3.40 worked good, but freezes
after the hospital when you're entering
the church with Carlos. - LiquidSnakE
5.00 M33-6: use id SLUS-00923 and
Zinga's Simple Popstation GUI 3
beta,Once you encounter black screen
after intro, press "Home" button then
press again to return to game, Main
menu screen will appear - jmtstan
5.00 M33-6 GAME-ID: SLUS-00923
[POPS 3.90] ... NO BLACK SCREEN
ON BOOT!!. GAME STARTS
PERFECTLY. EBOOT Compiled Using
PSX2PSP v1.4.2 - Freezes up at the
beginning text, after video sequences
when she is saying "this is my last
chance...blah blah". If you want to get
this to work, use the technique
described at the top of this row. -
Anarchy4_20
3.40 pops on a 5.00 m33-6 psp is
working great so far (half an hour of
testing only) using SLPS 01223 - I
used 01223 (the Claire disc ID) instead
of 01222 so that my save files would
come up seperate to those of resi 2 (I
used the SLPS 01222 ID on resi 2) and
so that the the savedata wouldn't use
the default gameID name, which
happens when multiple games share
the same ID - DebugJunky
PSP3000 with 5.03 GEN-B via
ChickHEN It seems to work with the
Biohazard 2 SLPS-01222 ID and
POPS 3.90, works fine so far(1-2hours
aprox).-Chukymaster
Resident Evil 3: NemesisSLES-02529
PAL-E Yes
Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX
Resident Evil: SurvivorSLUS-01087
NTSC-U
NoWorks perfectly 3.40, 3.71 & 3.90. Tested by SephirothX5.00 M33-3 Seems to work fine.
Resident Evil: SurvivorSLES-02732
PAL-E No3.90: Apart from minor screen clipping at the bottom, game is fully playable. ~NXMT
Re-VoltSLES-01973
PAL-E No
Return FireSLUS-00184
NTSC-U
No 3.80 by 2PS
Rhapsody: A Musical Adventure
SLUS-01073
NTSC-U
NoWorks fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader.
Ridge Racer (Greatest Hits)
SLUS-00540
NTSC-U
No Tested on 3.71 M33-2
Ridge RacerSCES-00001
PAL-E No Screen clipping at bottom
Ridge Racer 2 (A.K.A. Revolution)
SLUS-00214
NTSC-U
No Tested on 3.71 M33-2
Ridge Racer 3 (A.K.A. Rage Racer)
SLUS-00403
NTSC-U
No Tested on 3.71 M33-2
Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4)
SLUS-00797
NTSC-U
No
Tested on 3.71 M33-2
4.01: Playable. - LiquidSnakE
5.00 M33-6: Playable. - LiquidSnakE
Ridge Racer High Definition Edition (RR Type 4 Bonus Disc)
SLUS-90049
NTSC-U
NoTested on 3.71 M33-2; hangs at the Namco logo
Rival Schools: United by Fate (Arcade Disc)
SLUS-00681
NTSC-U
Yes 5.00 M33-6 Works great, Made with PSX2PSP 1.4.2
5.00 hangs at the PS logo for disc 1
(arcade) but works fine for disc 2
(evolution disc), 3.71 works perfectly
for both discs. Used immaculate disc
images and converted with PSX2PSP
1.4.2 - DebugJunky
Rival Schools: United by Fate (Evolution Disc)
SLUS-00771
NTSC-U
Yes5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2
Riven: The Sequel to MYST
SLUS-00535
NTSC-U
No
note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game.
4.01 M33-2 Working, but it may crash
in a VERY few select points if you try
skipping a cutscene. There's a LOT of
video in this. The cutscenes are also
very short so there's USUALLY no
problem in letting them play, but if the
game freezes, try not skipping that
cutscene next time.
5.00 M33-4 Working here, too
Road RashSLUS-00035
NTSC-U
No3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662
Road Rash 3DSLUS-00524
NTSC-U
Yes
3.52 POPS: Certain songs will freeze the game. ~NXMT
3.71 pops: got past loading screen and
played a race. so far so good. -
theydidntnameme 3.72 POPS: Locks
up at the initial loading screen (The
progress bar will loop endlessly).
~NXMT
4.01: Locks up at the initial loading
screen (The progress bar will loop
endlessly). ~NXMT
5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper.
Road Rash JailbreakSLUS-01053
NTSC-U
No 5.00 m33-6 Works -Piratesmack
Robo-PitSLUS-00316
NTSC-U
No5.00 m33-6: runs fine -theydidntnameme
Robo-Pit 2SLUS-01563
NTSC-U
No5.00 m33-6: runs fine -theydidntnameme
Rock'em Sock'em Robots Arena
SLUS-01124
NTSC-U
No 3.80 by 2PS
Rockman X3 SLPS- NTSC- No Work fine with popsloader to pops 3.52
00283 J and use Fast Disc speed
Rockman X4SLPS-00902
NTSC-J
No 3.90 by SleepyMan
Rockman X5SLPM-86666
NTSC-J
No
Roll Away/Kula WorldSLUS-00724
NTSC-U
NoWorks fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy
RollcageSLUS-00800
NTSC-U
No3.90: PAL (SLES-00539) by 2PS.3.90 pops SLUS-00800 works with music. by Killy
Rollcage - Stage IISLUS-00867
NTSC-U
NoDoes not boot at all. (3.90 M33)5.00 M33-4 and every pops: infinite loop on PS logo. by Killy
Romance of the Three Kingdoms IV: Wall of Fire
SLUS-00195
NTSC-U
No 3.90: Playable. ~NXMT
Romance of the Three Kingdoms VI: Awakening of the Dragon
SLUS-00918
NTSC-U
No
3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's have no sound. Everything else works fine. ~NXMT4.01 : FMV's have sound. everything works perfect. - By Haruhi91PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91
RoxSLES-04069
PAL-E No 3.80 by 2PS.
RPG MakerSLUS-00640
NTSC-U
No3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662
R-TypesSLUS-00753
NTSC-U
NoWorks on 3.10OE-A'No Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type DeltaSLUS-00877
NTSC-U
NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type DeltaSLPS-01688
NTSC-J
No 5.00 M33-3 Works fine.
Running WildSCUS-94272
NTSC-U
No
[edit]
S
Name PSX IDTV Type
Manual (Y/N)
Notes
Saga FrontierSCUS-94230
NTSC-U
Yes
May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.
5.00m33-3 Works flawlessly - by
Druids1974
Saga Frontier 2 SLUS-00933
NTSC-U
No Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2.My first Duel loaded just fine on 4.01 M33-2
5.00m33-3 Works flawlessly - by
Druids1974
Saiyuki: Journey WestSLUS-01381
NTSC-U
No
3.71 pops works fine -Xzbit
5.00m33-3 Works flawlessly - by
Druids1974
Samurai Deeper KyoSLPS-03506
NTSC-J
No 3.80 by 2PS
Samurai Shodown: Warriors Rage
SLPM-86345
NTSC-J
NoAlso known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba
Samurai Shodown: Warriors Rage
SLUS-01039
NTSC-U
No 3.80 by 2PS
Scooby Doo and Cyber Chase
SLUS-01396
NTSC-U
NoTested and working perfectly on 5.50 GEN D3 with original pops from flash. Tested by Necrofenser
SD Gundam G Generation F
SLPS-02900
NTSC-J
No 3.90 by SleepyMan
SentientSCUS-94110
NTSC-U
No
Sentinel ReturnsSLUS-00604
NTSC-U
No 3.80 by 2PS
Sexy ParodiusSLPM-86009
NTSC-J
No
Shadow MadnessSLUS-00468
NTSC-U
No
5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.
Single disc eboots suffer the same
problems as multi on pops higher than
3.11, function fine with pops 3.11 and
under, but anything under 3.11 causes
some sound problems.
Issue with single disc eboots is that this
game requires constant disc changes
rather than a permanent swap after
progressing far enough in the game
and doesn't allow save at disc change
screens. Unless a fix for multi-disc can
be found, PSP play of this game is not
feasible - Azure Fang
Shadow ManSLUS-00895
NTSC-U
Yes Working, but slow (like on PSX)
ShaolinSLES-01658
PAL-E Yes3.80 Runs ok but crashes when coming out of options menu - by 2PS
Sheep Dog and WolfSLES-02895
PAL-E No
Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas.
Shipwreckers! SLUS00558NTSC-U
No 3.71: flawless -theydidntnameme
Shura No MonSLPS-01202
NTSC-J
No 4.01 by 2PS
Silhouette MirageSLUS-00728
NTSC-U
No 3.90 by 2PS.
Silent BomberSLUS-00902
NTSC-U
No
3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS
Silent HillSLUS-00707
NTSC-U
Yes
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Works fine on 3.90 M33-3. ~NXMT
Works Flawless on 5.00 M33-
4.Completed game. Tested by Corpse.
Perfect on 5.00 M33-6 Tested by
Roxas6662
Confirmed to be perfect on 5.00 M33-6,
although there will be some occasional
minor slowdown unless the disc speed
is set to "Fast."
5.50 MHU Work fine. -Shazam
5.50 GEN-D3 Occasional lag spikes,
unless disc speed set to fast. Also
freezes quite often. -Chase
Silent HillSLES-01514
PAL-E YesTested on Firmware 3.40 OE-A by dvdchas
SilverloadSLUS-00050
NTSC-U
No 3.80 by 2PS
Sim City 2000SLUS-00113
NTSC-U
No
5.00m33-6 it is playable, but it lags a little - D3dGrlsDntS4yN0Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign
Simpsons WrestlingSLUS-01227
NTSC-U
Yes
Skeleton Warriors SLUS-00209
NTSC-U
No 3.80 by 2PSNo Errors on 3.71 M33-3. Tested by
MonkeyJamboree
SkullmonkeysSLES-01090
PAL-E No5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas.
SkullmonkeysSLUS-00601
NTSC-U
No
4.01/5.00: Same issue applies as with 3.71 M33-3.3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree
Slap Happy Rhythm Busters
SLPS-02789
NTSC-J
No 3.90 by 2PS.
Slayers RoyalSLPS-01363
NTSC-J
No5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas
Slayers WonderfulSLPS-01599
NTSC-J
No5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas
Sled StormSLPS-00955
NTSC-U
No
3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game.
Smash Court 3SLPS-03001
NTSC-J
No 3.90 by 2PS.
Smurfs, TheSLES-01749
PAL-E No5.00 M33-6: Runs great. - by bosshunter
Sniper, The (Simple 1500 Series Vol.056)
SLPM-86762
NTSC-J
No 4.01 by 2PS
Snobow Kids PlusSLPS-01823
NTSC-J
No
5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on on-screen. - LiquidSnakE
Spec Ops - Ranger EliteSLUS-01299
NTSC-U
Yes Unknown
Speedball 2100SLUS-01218
NTSC-U
No
Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions.
Sonic Wings SpecialSLPS-00307
NTSC-J
No 3.80 by 2PS
Soukyuu Gurentai - Oubushutsugeki AKA Terra Diver
SLPS-01172
NTSC-J
No
3.10: works perfect3.71: black screen with sound after character selection3.90: black screen with sound after character selection
Soul Blade SLUS-00240
NTSC-U
Yes Not at fullspeed, Crashes at 2nd stage
(3.51 update: Now runs at fullspeed,
2nd-stage bug fixed. Edge Master
mode freezes at 'Mission 1' screen.
SLPS-01222 increases compatibility,
but re-introduces slowdown.)
UPDATE: Running at full speed, no
crashes in 3.71 pops. Converted using
Icetea using id SLUS00240
Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. - Menagerie
Soul BladeSCES-00577
PAL-E No
Screen Offset due to PAL, but not severe, Fullspeed
(3.51 update: Screen centering fixed,
Edge Master mode freezes at 'Mission
1' screen. SLPS-01222 introduces the
same compatibility and slowdown
issues as the NTSC version.)
5.00 M33-6: Runs fine. ChapmeisterFlash
Soul EdgeSLPS-00555
NTSC-J
Yes
Fullspeed(Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.
Soul Of The SamuraiSLUS-00822
NTSC-U
No
3.90: No problems, dojo-crash bypassed! - by 2PS3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS
South ParkSLES-02158
PAL-E No
South Park RallySLUS-00984
NTSC-U
No4.01: works flawlessly.No music in 5.00 M33-6, use 4.01 instead
Soviet StrikeSLUS-00061
NTSC-U
No3.90 by 2PS.Tested on 3.52 M33 by GamerbyDesign
Speed FreaksSCES-01763
PAL-E No
Speed RacerSLUS-00613
NTSC-U
No 3.90 by 2PS.
Spider - The Video GameSLUS-00230
NTSC-U
No 3.80 by 2PS
Spider-ManSLUS-00875
NTSC-U
Yes
Spiderman 2 - Enter Electro
SLUS-01378
NTSC-U
NoSound and video seem fine, tested in 3.71 M33-3 by Don Roberto
Spin JamSLUS-01250
NTSC-U
No 3.80 by 2PS.
Spongebob Squarepants Supersponge
SLUS-01352
NTSC-U
No3.71 & above: constantly lags; 3.03 works flawlessly
Spyro The DragonSCUS-94228
NTSC-U
Yes
cutscene sound out of sync, screen offset slightlyUPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree
Spyro 2: Gateway to Glimmer
SCES-02104
PAL-M5
YesSeems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start.
Spyro 2: Ripto's RageSCUS-94425
NTSC-U
Yes
The voiceovers sometimes drop out5.00 M33-6: Works fine with no popsloader (original from flash). No problems with voice overs dropping out (so far). Iso extracted with magiciso and converted to eboot using psx2psp v.1.4.2 -By AzraelDagda414
Spyro 3: Year of the Dragon
SCUS-94467
NTSC-U
Yes
Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX. Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release.5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions.
StahlfederSLPS-00162
NTSC-J
No 3.90 by 2PS
Star GladiatorSLPS-00539
NTSC-J
No 3.80 (SLUS-00372) by 2PS
Star Ocean: The Second Story
SCUS-94421
NTSC-U
Yes Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!5.50 GEN D-3 using psx2psp for single
eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws.
Star SweepSLPS-01040
NTSC-J
No 3.80 by 2PS
Star Wars: Dark ForcesSLUS-00297
NTSC-U
No
Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.
Star Wars - DemolitionSLUS-01183
NTSC-U
No5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho
Star Wars Episodio 1: La Amenaza Fantasma
SLES-02038
PAL-ESP
No
Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen.
Fixing the ISO (riping zanzibar.000 with
a empty file) and with original ID shows
loading screen but freezes with a black
screen when it ends. Fixing it and
changing the ID to SLPS01222 shows
very graphical issues and a hang when
finished loading. All tests with Pops
3.52 on 5.00 M33-6 - by largeroliker
Star Wars Episode 1: The Phantom Menace
SLUS-00884
NTSC-U
NoDoes not work on 5.00M33. Freezes right after Playstation logo screen. Tested by Watsonator117
Star Wars: Masters of Teras Kasi
SCUS-00562
NTSC-U
No
Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho.
Star Wars - Rebel Assault II
SLUS-00381
NTSC-U
No5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho
Starblade AlphaSLUS-00057
NTSC-U
No
3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.
StarfighterSLUS-00241
NTSC-U
No 3.80 by 2PS
Starfighter SanveinSLUS-01302
NTSC-U
No 3.80 by 2PS
Street Fighter Alpha - Warriors' Dreams
SLUS-00197
NTSC-U
Notestinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything seems to work perfect.
Street Fighter Alpha 3 SLUS- NTSC- Yes 3.52 by krayziefox
00821 U
Street Fighter Collection Disc 1 (Super SFII & Super SFII Turbo)
SLUS-00423
NTSC-U
No
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed.
Street Fighter Collection Disc 2 (Street Fighter Alpha 2 Gold)
SLUS-00584
NTSC-U
No
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo)
SLUS-00746
NTSC-U
No
testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter EX Plus Alpha
SLUS-00548
NTSC-U
No3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music.
Street Fighter EX 2 PlusSLUS-01105
NTSC-U
Notestinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm.
Street Fighter - The Movie
SLUS-00041
NTSC-U
No3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect.
Street RacerSLUS-00099
NTSC-U
No 3.90 by 2PS.
Street Sk8erSLUS-00818
NTSC-U
Nopopsloader @ 3.71:boots and plays fine - by killergp123
Strider 1SLPS-02620
NTSC-J
No
4.01 M33-3 Works great even with fast disc speed set.5.00 M33-3 Doesn't work. Black screen even before PS logo.
Strider 2SLPS-02621
NTSC-J
No
popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph 5.00 M33-3 Works fine.
Strider 2SLUS-01163
NTSC-U
No
popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 - StriderH25.00 M33-6
Strike PointSLUS-00139
NTSC-U
No 3.80 by 2PS.
Striker Pro 2000SLUS-01078
NTSC-U
No 3.80 by 2PS.
Strikers 1945SLUS-01337
NTSC-U
No
Strikers 1945 IISLES-03510
PAL-E No 3.80 by 2PS.
Submarine CommanderSLES-02728
PAL-E No
Plays flawlessly on 5.00 M33-6
5.00m33-6, original from flash - works fine so far. - JEETY
Suiko Enbu: Outlaws of the lost dynasty
SLPS-00137
NTSC-J
No
3.72: Runs fine, no problems - by 2PS
3.80: Glitchy/corrupted graphics in-
game - by 2PS
3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly
SuikodenSLUS-00292
NTSC-U
Yes
3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie
Suikoden 2SLUS-00958
NTSC-U
Yes
Freezes on Mist monster in 3.40 and below.
WORKS 100% on new 3.51 M33
Firmware - see Installing PSP 3.51
M33 Firmware.
3.90 Works perfectly - tested by kryst
abegnalie
5.00 M33-6 Works perfectly - Azure
Fang
Super Bubble PopSLUS-01528
NTSC-U
No 3.80 by 2PS
Super Puzzle Fighter II Turbo
SLES-00605
PAL-E No
Super Puzzle Fighter II Turbo
SLUS-00418
NTSC-U
NoCFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy
Super Robot Wars Alpha Gaiden
SLPS-03147
NTSC-J
Nocfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load.
Super Robot Wars Alpha (part. Eng. trans.)
SLPS-02636?
NTSC-J
No
cfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.
Super Robot Wars FSLPS-01727
NTSC-J
No
Super Shot SoccerSLUS-01464
NTSC-U
No 3.90 by 2PS.
Syndicate Wars SLUS- NTSC- Yes Works fine on 3.90 M33 tested by
00262 U Knutsky
Syphon FilterSCUS-94240
NTSC-U
Yes3.90: Playable. ~NXMT3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695
Syphon Filter 2SCUS-94451
NTSC-U
No
Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.*
3.90: Tested using a personal rip and
the game is fully playable. Bin/Cue
converted using Popstation GUI 3.0
with the default ID. ~NXMT
3.90: Works only with the 2 cds version
(Fully playable, without crashes), the
multidisk version doesnt work. -
OPALAO
3.71 & 3.72: Works fine with the
multidisk version at the beggining ,
random freezes at the flamethrower
part and it freezes at the train mission -
OPALAO
Syphon Filter 3SCUS-94640
NTSC-U
No 3.90: Playable. ~NXMT
[edit]
T
Name PSX IDTV Type
Manual (Y/N)
Notes
T'ai Fu: Wrath of the tiger SLUS-00787
NTSC-U
No 5.00m33-6 -
Acquired the original psx game, used
Ultra ISO to make .Bin and .Cue, loaded
the Cue into Popstation Gui 3 to convert
into eboot (to have audio tracks in-
game). Ran the game with 4.01 pops.
Runs well, no crashes seen beyond level
1.
Update 4-17-09*
Loading game: Two instability crashes.
One involves not switching the memory
card before choosing a save, the other
involves save 1.
Before choosing Save 2, you must first
press the Circle button to switch from
memory card 1 to 2, and then back to 1.
There are 3 save sections per memory
card. Save 1 causes the game to crash
on load. (DO NOT USE) Save 2 allows
the game to load (USE) - by
MEGAXSTU/StriderH2
T'ai Fu: Wrath of the tigerSLES-01460
PAL No
5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974
Tactics Ogre: Let Us Cling Together
SLUS-00560
NTSC-U
NoWorks great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.
Tail ConcertoSLUS-00660
NTSC-U
No
Tail of the SunSCUS-94607
NTSC-U
NoWorks perfectly on 3.71 M33 3.90 by 2PS.
Tales of Destiny SLUS-00626
NTSC-U
Yes3.03 OE-C: When using spells with
animations(spells that make every unit
on the screen stop their movement until
the attack finishes), the game may
freeze. Spells that don't have animation
may freeze but with extremely low
chance(only encountered once out of
20+ hours).
3.52:works flawless - krayziefox
3.71: When I was playing on 3.71
sometimes after a battle it would get
stuck at a black screen, this was really
rare though. Other than that the game
works great just be sure to save often.
3.72: Using popsloader to run 3.72 it
seemed to freeze less than other
versions, but I haven't tested it
thoroughly, I only used it the last half of
the game.
5.00m33-3:works flawlessly - by
Druids1974
5.00 M33-6 Works perfectly - Azure Fang
Tales of Destiny IISLUS-01355
NTSC-U
No3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X
Tales of PhantasiaSLPS-01770
NTSC-J No
Get the English translation patch for this game here. The English translation patched and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 - DebugJunky3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs). 6.35 PRO-B: Finally works PERFECTLY with NO FREEZES with 6.35's POPS as long as you leave the disc speed on NORMAL. - DemonicStrife
Tall Infinity (The tower of wisdom)
SLUS-01547
NTSC-U
No 3.90 by 2PS
TAMA - Adventurous Ball in Giddy Labyrinth
SLPS-00003
NTSC-J No 4.01 by 2PS
Team BuddiesSLUS-00869
NTSC-U
NoFreezes on loading screen on 3.71 m33 - 2 & 4
TechnoMage: Return of Eternity
SLES-03241
PAL-E No
Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6.
Tecmo StackersSLUS-00560
NTSC-U
No 3.90 by 2PS
Tecmo's Deception: Invitation To Darkness
SLUS-00340
NTSC-U
No
Tecmo World GolfSLUS-00299
NTSC-U
No 3.80 by 2PS
TekkenSLUS-00006
NTSC-U
Yes
Tekken 2 SLUS- NTSC- Yes 5.00 M33-6: Playable. - LiquidSnakE
00213 U
Tekken 3SLUS-00402
NTSC-U
Yes
3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit3.71 pops- works smoothly except for the credits.-Xzbit
Tekken 3 Golden Lion Edition
SLUS-00402
NTSC-J No 3.80 by 2PS
Tempest X3SLUS-00283
NTSC-U
No 3.90 by 2PS.
TenchuSLSP-01272
NTSC-J No 5.50-Prome 4 works perfectly!
Tenchu Stealth AssassinsSLUS-00706
NTSC-U
Yes 5.00 M33-6: Playable. - LiquidSnakE
Tenchu 2SLUS-00939
NTSC-U
Yes
Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)
Test Drive 5SLUS-00610
NTSC-U
No
Test Drive OffroadSLUS-00396
NTSC-U
No
Tetris PlusSLUS-00338
NTSC-U
No 3.52 only - by 2PS.
Tetris, The (SuperLite 1500 series)
SLPM-86581
NTSC-J No 3.90 by 2PS
Tetris XSLPS-00321
NTSC-J No 3.80 by 2PS
Theme HospitalSLUS-00275
NTSC-U
NoRuns great on 3.71. And 3.80Works on 5.00 M33-6 - YDNTK9
Theme ParkSLES-02688
PAL-E No 3.90 by 2PS.
Thousand Arms SLUS-00845
NTSC-U
No Hangs during opening sequence on 3.52 M33.One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunkyFroze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -FormattEncountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a
save point nearby and could be solved by switching pops versions. -Formatt
Thrasher Skate and Destroy
SLUS-00935
NTSC-U
No
Thrasher Skate and Destroy
SLES-02340
PAL-E No
Threads of FateSLUS-01019
NTSC-U
No3.40OE: completed the game for both characters. Tested by dish.Haven't had any problems on 3.71.
Three Stooges, TheSLUS-01486
NTSC-U
No 3.80 by 2PS.
Thrill KillSLUS-00752
NTSC-U
No
Freezes on exit load 3.80 M33 (Tested by J30H30)
Tested on 3.52 M33 by GamerbyDesign
Works fine on 5.00 M33-6 by DiRtY-
StEvE Works perfectly on 3.00
pops:Tested by REfan190
Works on 5.00 M33-6 By Roxas6662
Thunder Force V: Perfect System
SLUS-00727
NTSC-U
No 3.90 by 2PS.
Time Bokan Series: Bokan to Ippatsu! Doronbo
SLPS-00609
NTSC-J No 3.80 by 2PS.
Time Bokan: YattamanSLES-03651
PAL-I No 3.80 by 2PS.
Time CrisisSLUS-00405
NTSC-U
No No Music 3.71 M33-4 ~Beaniehat~
Time Crisis - Project TitanSLUS-00405
NTSC-U
No
Time Gal & Ninja Hayate
SLPS-00383
SLPS-
00384
NTSC-J No 3.80/5.00m33-6 by 2PS
Tiny TankSCUS-94427
NTSC-U
No 3.80 by 2PS.
Tiny Toons Adventures: The Great Beanstalk
SLUS-00638
NTSC-U
No 5.00 M33-3 Works fine.
Tom & Jerry In: House Trap
SLUS-00638
NTSC-U
No
3.90 by 2PS.PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91
Tom Clancy's Rainbow Six - Lone Wolf
SLUS-01473
NTSC-U
No 5.00M33-4 - works fine.
Tomb Raider SLUS-00152
NTSC-U
Yes Level doesn't load (3.52 M33-4/3.03)- J30H305.00 M33-3 Seems to work fine.5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to invertory or pausing the game.5.00 M33-6 Works fine on pops 4.01 -
YDNTK9 - 2011-04-11
Tomb RaiderSLES-00024
PAL-E YesTested on Firmware 3.40 OE-A by dvdchas
Tomb Raider IISLUS-00437
NTSC-U
Yes
It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign
Tested on slim psp 3.90 m33 3.03
pops. Works perfectly(as far as I can tell)
doesn't freeze at training level. Used
alcohol 52% to rip .ccd,.sub,.img from
disc then PSX2PSP v.1.2 to make the
eboot. by Mornaug
5.00 M33-3 Seems to work fine. Ripped
with CloneCD. Ebooted with popstation
v1.24. - NoahBody
Tomb Raider IISLES-00718
PAL-E No
Works with the new CDDA enabled version of Popstation - we'll post a link once we have one!
Doesn't work with Firmware 3.40 OE-A
by dvdchas
5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash
Tomb Raider IIISLUS-00691
NTSC-U
No
5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody5.00 M33-6 Works fine. - YDNTK9
Tomb Raider IV (A.K.A. The Last Revelation)
SLUS-00885
NTSC-U
YesWorks with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00
Tomb Raider V (A.K.A. Chronicles)
SLUS-01311
NTSC-U
Yes5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42.
Tomba!SCUS-94236
NTSC-U
Yes
Works on 3.52 through 4.01 by Edric777
Nearly completed on 3.71 and works
flawlessly - DebugJunky
5.00 m33-6: - works like a charm -
completed the game without even a
single crash. - CrS_pl
Tomba! 2SCUS-94454
NTSC-U
No5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky
Tony Hawk Pro SkaterSLUS-00860
NTSC-U
Yes Works great on 3.90 by smithy1185
Tony Hawk Pro Skater 2 SLUS- NTSC- Yes works on 3.72. failed at main screen on
01066 U
3.90
UPDATE: 5.00M33-3 Works perfectly
fine. Played it on my TV. UPDATE: 5.00
M33-3 Gameplay works perfectly fine.
Video openning crash in the ending, but
the game continues. (mavincenzi)
5.50 GEN-D3 Works 100% perfect. Used
Simple Popstation GUI 3 Beta to make
the EBOOT. Kept Original game ID. No
pops needed. -Roxas6662
Tony Hawk Pro Skater 3SLUS-01419
NTSC-U
No
Tony Hawk Pro Skater 4SLUS-00967
NTSC-U
No works fine using 5.00 m33-6
Total Drivin'SLES-00307
PAL-E No3.11 only - other firmwares will crash. by 2PS
Total Eclipse TurboSLUS-00021
NTSC-U
No 3.90 by 2PS
Trap GunnerSLPS-01076
NTSC-J No3.90: US version doesn't work either try Trap Runner - By 2PS.
Trap Gunner-US versionSLUS-00679
NTSC-U
No3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka
Trap Runner (PAL version of Trap Gunner)
SLES-01628
PAL-E No 3.90: Runs great! by 2PS.
Treasures of the DeepSLUS-00430
NTSC-U
No 3.90 by 2PS
Triple Play '99SLUS-00618
NTSC-U
No
TRL: The Rail LoadersSLPS-02626
NTSC-J No 3.80 by 2PS.
True PinballSLES-00052
PAL-E No5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash
TurnaboutSLUS-01499
NTSC-U
No 3.80 by 2PS
Tunnel B1SLUS-00188
NTSC-U
No
5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed.
Twisted MetalSCUS-94304
NTSC-U
No Works fine. ~Beaniehat~
Twisted Metal 2SCUS-94306
NTSC-U
Yes
Twisted Metal 3SCUS-94249
NTSC-U
NoOdd audio glitch when approached by enemy vehicle
Twisted Metal 4 SCUS- NTSC- No <b>5.00 M33-4: Works perfectly, but will
94560 Urequire CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~
[edit]
U
Name PSX IDTV Type
Manual (Y/N)
Notes
Ultimate Fighting Championship (UFC)
SLES-02903
PAL-E No 3.90 by 2PS.
Um Jammer LammySCUS-94448
NTSC-U
No
3.90 Sound issues - by 2PS.
Sound is messed up
5.00 M33-6: NTSC-J version works perfectly. StormPooper.
Umihara Kawase Shun: Second Edition
SLPS-02549
NTSC-J No 3.80 by 2PS
Unholy WarSLUS-00676
NTSC-U
Yes
3.03: Freezes on Pause screen after starting a new game.
3.10-3.72: Works fine
[edit]
V
Name PSX IDTV Type
Manual (Y/N)
Notes
V-Rally '97SLES-00250
PAL-E No
V-Rally 2 Championship Edition
SLES-01907
PAL-E No5.00m33-6 game runs great using 4.01 pops sheriff
V-TennisSLES-00285
PAL No 3.80 by 2PS
Vagrant Story SLUS01040NTSC-U
Yes
4.01: Playable but with some slowdown at cut scenes with heavy 3D3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi)5.50: Tested played a bit and it works good so far.
Valkyrie Profile SLUS-01156
NTSC-U
Yes 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?>
3.71m33 Everything loads fine. A bit
stutter in sound but it is very very
minor. Might try 3.72 also to see how it
goes - by Agentghost 3.71m33 You
cannot check the equipment of a of a
character without the game locking up.
Same with 3.72 and 5.00 - Schlittk
5.00m33-3 Stop loading (black screen)
during the Intro when Lenneth, after
reminding marriage, starts walking
towards Odin palace- by Druids1974
3.80, 3.90, 4.01 and 5.00 freeze at the
game intro (after the line "How
nostalgic"), however 3.71 gets past
this, but it freezes when you go to the
status screen, 3.80, 3.90 and 4.01 will
let you access the status menu - so in
summation: Load and play through
the intro using 3.71 then when you
get to the first dungen save and
reboot in 3.80, 3.90 or 4.01. EBOOT
made with PSX2PSP 1.4.2, tested on
my 5.00 m33-6 slim - DebugJunky
Vampire Hunter DSLUS-01138
NTSC-U
NoTested, working perfectly on 5.00m33-6 - DebugJunky
Vanark - Astro TrooperSLUS-01035
NTSC-U
No3.90: No probs - by 2PS3.80: Hangs at boot - by 2PS
Vandal HeartsSLUS-00447
NTSC-U
No
4.01: Worked perfectly - Hitcher
Worked perfectly in 5.00 M33-4 -
XsilentX
Vandal Hearts IISLUS-00940
NTSC-U
No
4.01: Working perfectly so far. Will update when completed - Hitcher.Works perfectly on 5.00 M33-6PSP 3k 5.03 GEN C : works flawlesslyby Haruhi91
Vanguard BanditsSLUS-01071
NTSC-U
NoFlawless with 3.03 OEA3.90: works flawlessly on my 3.90 firmware by LordJovanius
Vib Ribbon SCES-02873
PAL-E No 3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS
3.90: Crashes after the initial menus
are bypassed (graphical crash). By
2PS
4.01 m33-2 Works perfectly. Tracks
play. Now for the next challenge of
getting custom tracks to play.
Victory Boxing Challenger
SLES-02727
PAL-E No 3.90 by 2PS
ViewpointSLES-00123
PAL-E No
3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS
Vigilante 8SLUS-00510
NTSC-U
No
Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems
Update from dopi:On POP's 3.40 -
sound works only sfx no music. Every
level works no freezes, completed
"quest mode" with no prob.
Vigilante 8: Second Offense
SLUS-00868
NTSC-U
No
Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.
Virtual Hiyru No KenSLPS-00338
NTSC-J
No 3.90 by 2PS
Virtual Pro-WrestlingSLPS-00449
NTSC-J
No 3.80 by 2PS
VIRUS: It is awareSLES-01317
PAL-E No 3.90 by 2PS
VolfossSLPS-03140
NTSC-J
Noworks perfekt with 3.90m33-2.Tested by Knutsky
VR Powerboat RacingSLUS-00625
NTSC-U
No
Vs.SLUS-00513
NTSC-U
No 3.90 by 2PS.
[edit]
W
Name PSX IDTV Type
Manual (Y/N)
Notes
WantedSLES-04158
PAL-E No 3.80 by 2PS.
War GamesSLUS-00599
NTSC-U
No3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load)
War Gods SLUS00328NTSC-U
No5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0
Warcraft II: The Dark Saga
SLUS-00480
NTSC-U
Yes3.72 M33 Works fine
3.80 M33 Works fine
3.90 M33 Not Working. Freezes on
Loading screen.B
4.01 M33 Not Working. Freezes on
Loading screen.
5.00 M33-3 Not Working. Freezes on
Loading screen.
5.00 M33-6 Works fine
Warhammer: Shadows of the Horned Rat
SLUS-00117
PAL-E No
WarhawkSCUS-94305
NTSC-U
NoPlays fine on 3.72. Minor strangeness during some FMV's. By RandomManA.
Warzone2100 SLUS00819NTSC-U
NoRuns Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail.
WCW Backstage AssaultSLUS-01274
NTSC-U
NoWorks fine on 5.50 (5.50 GEN-a, from flash)
WCW vs. NWO: ThunderSLUS-00779
NTSC-U
Yes WCW Mayham Works perfect on pop 3.71
Weakest Link, TheSLUS-01413
NTSC-U
No 3.80 by 2PS.
Welcome House 2: Keaton and his uncle
SLPS-00633
NTSC-J
No 4.01 by 2PS.
Wild ArmsSCUS-94608
NTSC-U
Yes
testinsomegames: Everything seems to work fine in 5.00M33-3.PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91
Wild ArmsSCES-00321
PAL-E Yes5.00 M33-4: Runs just fine. Tested by Tickolas
Wild Arms 2SCUS-94484
NTSC-U
No
Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho
Wild 9 SLUS-00425
NTSC-U
No3.90 by 2PS
Music works just fine on 3.71 M33-3 if
using a GOOD disc image. most out
there seem to be without the audio
track info in the .cue file. Tested by
MonkeyJamboree
5.00 M33-3 Works BUT I checked
several versions and if you let the
game sit without starting a new game
the screen will go black and you will
hear music but the game will be locked
up.
WipeOutSCUS-94301
NTSC-U
No
Tested on 3.52 M33-4 by GamerbyDesign
5.00 M33-4 no music. by Killy
3.90 pops Works fine with music. by Killy
WipeOutSCES-00010
PAL-E NoTested on 3.80m33-55.00 M33-6: Game runs OK. No music. ChapmeisterFlash
WipeOut 2097SLES-00327
PAL-E No
Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas
UPDATE: Working fine in 3.80 M33-5.
5.00 M33-6: Hangs after intro. ChapmeisterFlash
WipeOut XLSCUS-94351
NTSC-U
Yes
Tested on 3.52 M33 by GamerbyDesign
5.00 M33-4 no music. by Killy
3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)SLUS-00865
NTSC-U
No5.00 M33-4 no music. by Killy3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)SCES-01909
PAL-E No
Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-55.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash
Wip3Out (WipeOut 3)(special edition)
SCES-02845
PAL-E No 3.71 pops: Works fine, music plays.
3.80 pops: Works fine, music plays.
4.01 m33-2: Works fine, music doesn't play.
5.00 M33-6 [Pops 3.80]
EBOOT.PBP compiled using
PSX2PSP v1.4.2
Everything works perfect.
Sound is playing fine
Extensive testing(5+ hours)
A Hacker's Favourite is Reborn!!
- Anarchy4_20
5.00 M33-6: Works fine, music doesn't play.
World's Scariest Police Chases
SLES-03425
PAL No5.00m33-3: works flawlessly - by Druids1974
WormsSLUS-00336
NTSC-U
NoAll Versions - Boots up but never finishes loading.
Worms ArmageddonSLUS-00888
NTSC-U
x
5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2.>> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20
Worms PinballSLES-00483
PAL No
3.01-4.01 (Several issues):
1. After the PS logo is shown, the
game hangs
2. Once in-game, there is corrupt
graphics of the ball (ball trails)
- by 2PS
WTC World Touring Championship
SLPS-02852
NTSC-J
No
Wu-Tang Shaolin StyleSLUS-00929
NTSC-U
No
WWF AttitudeSLUS-00831
NTSC-U
No
WWF Smackdown SLUS-0927NTSC-U
Yes
WWF Smackdown 2: Know Your Role
SLUS-01234
NTSC-U
No
3.71: Playable. ~NXMT
4.01 M33-2: Entrances or loading
screens do not load, otherwise the
game plays fine. 5.01 M33-3: Loading
screens still don't work, but entrances
seem to work perfectly fine, and the
rest of the game runs pretty smooth.
WWF Smackdown 2: SLES- PAL-E No
Know Your Role 03251
WWF WarzoneSLUS-00495
NTSC-U
Yes
WWF Wrestlemania: The Arcade Game
SLUS-00013
NTSC-U
No
testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.
[edit]
X
Name PSX IDTV Type
Manual (Y/N)
Notes
X-Com: Terror from the Deep
SLES-00077
PAL-E Yes
X-Com UFO DefenceSLUS-00141
NTSC-U
No
Bad Mr Frosty Played this for hours and
hours and hours using 4.01. No probs.
Also works fine in 5.00 but no CD Music.
X-FilesSLUS-00915
NTSC-U
No
X-Men Vs Street FighterSLUS-00627
NTSC-U
Notestinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky
X2: No ReliefSLES-00455
PAL-E No 3.80 by 2PS
X2: No ReliefSLPS-00766
NTSC-J No 3.80 by 2PS
Xenogears SLUS-00664
NTSC-U
Yes First form Deus has an attack that locks game. (beat him quickly)
3.52 m33: May freeze during the "Old
Movie Countdown" scene. Use 3.40 if
this happens.
There's no need to beat Deus quickly,
you only must wait his attack wich drops
his energy and yours at 50%, but do not
fear, that attack do not kill anybody, then
wait until his energy (and maybe yours)
is below of 1000 HPs then use System
ID with Fei and attack with X button, that
attack should kill Deus, is important that
you don't attack Deus before, if you do,
then Deus will counterattack with the
attack that freeze the game. By
JuanMan.
3.71 M33: Seems to work without
problems, except a small sound hitch
upon leaving the Save menu. May be in
the original game?
On 5.00 m33-6 using POPS 3.71 it
seems to work perfect for me, I had no
sound glitch like the above poster.
BIN/CUE made with Toast 8 and EBOOT
made with Prometeus on Mac -
DebugJunky
On 5.50gen-d3 using POPS 3.72, same
as above.
3.90 M33: Freezes after the "shatter"
effect during the first battle of the intro,
with a sound loop. Use 3.71 if you
require multi-disc PBP support.
4.01 M33: Freezes after the "shatter"
effect during the first battle of the intro,
with a sound loop. Use 3.71 if you
require multi-disc PBP support.
4.01 M33: No problems observed with
freezing as seen by author above after
roughly three hours of gameplay (up to
falling into the caverns beneath the
desert). Game was ripped using
CloneCD from original discs, and
converted to a multi-disc EBOOT via
PSX2PSP 1.4.2, with maximum
compression enabled. --SargeSmash
5.00m33-3: Everything seems to be
working.
5.00m33-6: Freezes after the "shatter"
effect during the first battle of the intro,
with a sound loop. --TRaGiC
5.00m33-6: Play using 3.71 got pass the
"shatter" effect and continue to play for
one hour no problems. --Chii Winglese
5.00m33-6: Using 3.71 pops worked fine
other than 1st form Deus. I tried waiting
for his 1/2 HP attack (he needs to use it 3
times before you can beat him with
System ID) but he seems to randomly
cycle through 3 attacks even if you don't
attack him. 1 of those attacks locks up
the game every time, not just on the
PSP, but on PS2's and PC emulators as
well. I had to use my PS3 to copy the
save file to a Memory Card and use my
PS1 to beat him, then copy the save file
back to my PSP after. --Phane
5.50 GEN-D2 3.71 Popsloader defeats the menace of the 1st battle shatter freeze(just like everyone else). Nothing else tested as of yet. - Zyphr the Gray (Bringing the information on GEN to the masses)
Xevious 3D/G+SLUS-00461
NTSC-U
No 3.80 by 2PS.
[edit]
Y
Name PSX IDTV Type
Manual (Y/N)
Notes
You Dont Know JackSLES-03499
PAL-G No 4.01 Pops - works perfectly - EasySan
YoYo's Puzzle ParkSLES-01784
PAL No 3.80 by 2PS
Yu-Gi-Oh! Forbidden Memories
SLUS-01411
NTSC-U
NoWorks perfectly on 3.51 pops tested by Raymondgt08
[edit]
Z
Name PSX IDTV Type
Manual (Y/N)
Notes
Zanac X ZanacSLPS-03354
NTSC-J No 3.90 by 2PS.
Zero Divide 2SCES-01094
PAL-E No 3.90 by 2PS.
ZoopSLUS-00078
NTSC-U
No 3.72/90 by 2PS.