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LARPing
cosplay
&
beyond
Presentation by Andrea, Max, Katherine an
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The History of LARP:
-War games
-Improvisational theater(commedia dell'arte)
-The Tudors (1575)
-Civil War re-enactments (1864)
-Dungeons and Dragons (1974)
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Fill out your character sheet
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Choose an adventure
http://www.youtube.com/watch?v=uzYDt_wq7kYhttp://www.youtube.com/watch?v=gksVtCzqGiUhttp://www.youtube.com/watch?v=oW0bi_XgMY0
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LARP in the media
https://hellofromthemagictavern.com/2015/10/12/32-offices-bosses/https://www.youtube.com/user/larpstheserieshttps://hellofromthemagictavern.com/2015/10/12/32-offices-bosses/
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Let it be known...
“Is LARP a
resistance to media, acelebration of it, or is
it an effect of how
we've become wed to
the simulacra, so that
now instead of seeing
ourselves represented
or mirrored there, we
use the mirror to
construct our self-
image?”
The denizens of Foon convene
discuss the matter at hand.
Some declared LARP and oth“incursions” of the live to be escape, a chance to ‘be’ somefor awhile. Some questioned
that the binary between simuand reality is an adequate wadescribe our many identities behaviors across different siand settings.
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Cosplay & identityCostume + Play
Sources: anime,
comic books,
video games,
Film, television
Intention: to
represent a
specific
character
Where: Conventions and virtual spaces
Yaya
Bric
Misa
WheArac
(speakwheels
http://www.youtube.com/watch?v=9McSCE-ezSMhttp://www.boredpanda.com/disabled-mad-max-wheelchair-cosplay-bloodbag-ben-carpenter/http://www.boredpanda.com/disabled-mad-max-wheelchair-cosplay-bloodbag-ben-carpenter/http://www.boredpanda.com/disabled-mad-max-wheelchair-cosplay-bloodbag-ben-carpenter/http://superheroesincolor.tumblr.com/post/132980101675/25-year-veteran-still-serving-needs-lifthttp://www.dailydot.com/entertainment/amanda-knightly-misa-on-wheels-cosplay/http://www.dailydot.com/entertainment/amanda-knightly-misa-on-wheels-cosplay/http://mic.com/articles/137034/meet-brichibi-cosplay-the-queer-plus-size-diva-taking-the-cosplay-scene-by-storm#.YvQxEKAcJhttp://www.yayahan.com/portfolio/costumeshttp://www.youtube.com/watch?v=9McSCE-ezSM
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Cosplivinand
of mCospthe pthat
in covidewithbodi
Portrayal by Khaleesi Cosplay
https://www.facebook.com/CosplayKhaleesi/?fref=tshttps://www.facebook.com/CosplayKhaleesi/?fref=tshttps://www.facebook.com/CosplayKhaleesi/?fref=tshttp://www.newyorkcomiccon.com/About/Harassment-Policy/http://www.newyorkcomiccon.com/About/Harassment-Policy/
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59% said sexualharassment is aproblem in the comicsindustry
25% had beenharassed in theindustry
13% reportedunwanted commentsof a sexual nature at
conventions
8% reported assaultat conventions
2014 survey (link)
i
https://bitchmedia.org/post/how-big-a-problem-is-harassment-at-comic-conventions-very-big-survey-sdcc-emerald-city-cosplay-consenthttp://www.newyorkcomiccon.com/About/Harassment-Policy/http://www.newyorkcomiccon.com/About/Harassment-Policy/
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A great civil war in the land of Foo
culminated in a Battle!
Through dexterity, wit and strength,the warriors of the Opposable Thumbfaction won digital* equality foranimals in the land.
*meaning the animals now have opposablethumbs (this may be considered what is known onEarth as a pun).
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LARP and Virtual Reality
“Live action play demands space, both conceptual and physical, to faci
creation of magic circles wherein gamers can experiment with identity,
scenarios that are challenging, thought provoking, and fun”
● Can be a costly activity
● Issues due to distance (30k worldwide)
● Time constraints
● Weather constraints
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You or anyone You want to be
“Another use of technology is to extend
and enhance our bodies. Examplesfrom the fantasy world could be thatelves have better hearing than humans,
and orcs can see in the dark. This canbe reached using embedded technologyhidden in costumes, masks etc.
Technology can also enable us to playentirely non-human beings; animals oraliens.”
http://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=CYBR6lCiQ6Uhttp://www.youtube.com/watch?v=nYMf_-twKmQ
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Community
“As games progress, online
interactions with storytellers andother players become integral
aspects of engaging with the
imaginary world”
“Technology in LARP also wor ks
to scatter the magic circle and
extend gameplay and co-creativeprosumption into contemplative
and communicative virtual
worlds.”
http://www.youtube.com/watch?v=bfZndNlRucghttp://www.youtube.com/watch?v=bfZndNlRucghttp://www.youtube.com/watch?v=bfZndNlRucghttp://www.youtube.com/watch?v=bfZndNlRucg
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“Virtual reality should be used not to show us what we already know, but ope
new forms of consciousness and thinking”
http://www.youtube.com/watch?v=uqQqn7RWffEhttp://www.youtube.com/watch?v=F8CgPGl0IwMhttp://www.youtube.com/watch?v=F8CgPGl0IwMhttp://www.youtube.com/watch?v=uqQqn7RWffEhttp://www.youtube.com/watch?v=2sj2iQyBTQs
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It was foreseen...
that in the future, interactionthrough virtual reality will beas commonplace for Mugglesas it has been for wizards toteleport using a wand or aportkey. We shall also be underthe thrall of a corporation.Read Beth Coleman while youstill can.
Our overlords are pictured onthe next slide.
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