Download - HRM Training & Development with New Trends
SHITANSH NIGAM
JL14PGDM051
“Training is expensive. Without training it is more expensive.”
-Jawaharlal Nehru
“Learning and leadership are indispensible to each other. ”
-J.F Kennedy
TRAINING
The act of increasing the skills of an employee for doing a
particular job, and thus it’s a process of learning a sequence of
programmed behaviour to do that particular job.
DEVELOPMENT
It refers broadly to the nature and direction of change induced
in employees, through the process of training and educative
process.
Increase In Efficiency
Versatility In Operations
Employee Stability
Improves Quality
Benefits the Individual Benefits the Organisation
Benefits The Personnel & Human Relations, Intra
Group, Internal Group Relations
Short Term focus
Task oriented
Group based
Focuses on “Today” needs
Compliance area strength
Long Term focus
Skills oriented
Individual Based
Leads for “Tomorrow” results
Opportunities to develop
strategic approach
TRAINING METHODS
ON-JOB TRAINING
DEMONSTRATION
JOB INSTRUCTION
TRAINING
VESTIBULE TRAINING
APPRENTICESHIPCOACHING /
UNDERSTUDY
JOB ROTATION
SIMULATION
SENSTIVITY TRAINING
To learn by doing itself – Basic Theme
Learns the method involved and gets perfection over a specific
task.
On experience, job performance will be high and become more
efficient.
Describes and displays
More effective – mechanical operations
Combined with lectures and group discussions
Learn and develop skills in the similar situations.
Lecture method and practical exercise (workshops)
More freedom for experimentation.
‘Training through step-by-step’
Sequential arrangement of all steps.
What, how & when to be done
Providing job information-Positioning the trainees-try out work
performance-encouraging to ask questions.
Oldest and the most commonly used method
More time spent on productive job
Programme of assignments according to pre-determined
schedule
Employees – Paid
One job to another
Broader view on system frame of reference
Cooperative approach to different functions
Confusion and affects performance
COACHING
Direct personal instructions and guidance
Continuous evaluation and correction
Quick feedback
UNDERSTUDY
Assist and will be supervised.
To develop family members/ sponsored candidates
Duplication of organisational situations in a learning
environment
A single brief session
Adapt to the situation and perceptions of various roles
Trainees participation is full
Will be provided with feedbacks and self evaluation by
themselves
eg. CHANAKYA BUSINES SIMULATION GAME
Sensitivity training is about making people understand about
themselves and others reasonably, which is done by
developing in them social sensitivity and behavioral
flexibility. It involves following steps-
Unfreezing the Old Values
Development of New Values
Freezing New Values
NEW TRENDS
EDU-TAINMENT/ ENTER-
TRAINMENT
CBT (Going Mobile)
CD-ROM, DVD
INTERACTIVE VIDEOS
LEARNING PORTALS
DISTANCE LEARNING
WALKABOUTACTION
LEARNINGVIRTUAL REALITY
BLENDED LEARNING
Educational entertainment is content designed to educate and
to entertain. It includes content that is primarily educational but has
incidental entertainment value, and content that is mostly
entertaining but contains educational value. They may be used to
teach academic lessons or help individuals learn social skills.
Brands that trust
him:
IBM
Cipla
Maruti Suzuki
Reliance Comm.
Future Generali
Nokia
Fortis
HDFC Ergo
Etc Etc….Mr. Akash Gautam
The training that occurs solely on the computer with individuals
interacting with a computer program to learn a given concept or
training course.
Used in : Videocon Enterprises
ADVANTAGES DISADVANTAGES
Self-paced
Provides variable training goals
Interactive
Proficiency is ensured
Simulation is possible
Drill and practice possible
Higher levels of learning can be
addressed
Limitation in integration
Logistics problems
Can be expensive
Students lack motivation
Unable to adapt to the use
of computers
More time to develop
CD-ROM, DVD,LASER
DISC
INTERACTIVE VIDEOS
•A personal computer enables
integrated animation, video
clips, and graphics .
•Can be interactive using joy-
stick or touch-screen monitor
•Used in: Pilgrim Nuclear
Power Plant, Plymouth,
Massachusetts
•Instruction is provided one-
to-one
•Can interact with the
program
•Used for technical and inter-
personal skills
•Used in : APPLE
INTERNET E-LEARNING
LEARNING
PORTALS
•Various newsgroups
•Discussion groups
•Various blogs
•E –books
•World wide web :
browser and a search
engine
Instruction and
delivery of training
online
Includes
Web-based
training
Learning portals
Distance learning
Virtual reality
•Websites or online
learning centers
•E-commerce
transactions
•Provides access to
training courses,
services, and online
learning
communities
•Used in : Ford
Motor Company
Physical separation between the
learners and the instructors
Two-way communications
Use of audio and data links
Using prepackaged learning
resources or courseware
Requires peer support and
instructor help
Used By: IBM, Kodak
Process Involved:
Virtual classrooms
Audio link btw
instructor and trainee
Computer software
applications
Instant polling
technology
Whiteboard marking
toolsTwo types:
Teleconferencing
Individualized,
personal CBT
ADVANTAGES
Cost Reduction
Access to experts
Save travel costs and times
DISADVANTAGES
Lack of interaction
Technology issues
Unprepared trainers
WALKABOUT BASIC
CHALLENGES
SKILLS USED
•Introduced by the Asian
Institute of Management,
Manila
•Trainee is left on his
own to complete his
training
•Minimum trainer
intervention
•Adventure
•Creativity
•Practical skills
•Logical enquiry
• Opportunity seeking
• Goal setting
• Strategy formulation
• Planning
• Implementing
• Controlling
ACTION LEARNING ADVANTAGES
Learning is better experientially and
mostly by doing.
Gives teams or work groups an
actual problem, has them work on
solving it and committing to as
action plan, and then holds them
accountable for carrying out the plan
Six sigma training programs use this
method
Used by : NOVARITIS, G.E
Lies in its practicality.
Promotes communication.
Develops resilience and
determination.
A way of transforming the culture
and providing continuous learning
Involves real-time problems
Provides three-dimensional learning experience
Allows simulations to be more realistic
Technology is used to stimulate the senses of the trainee
Use of audio interfaces, gloves that provide sense of
touch etc.
Used in : Motorola
Combines online learning, face to face instruction, and
other methods
ADVANTAGES
Increased learner control
More interaction
Brings learning into real life through discussions
More effective
TRAINING IN
WS-ATKINS
COACHING
JOB INSTRUCTION
CBT
ON-JOB TRAINING
WALKABOUT
ACTION LEARNING
AMA Enterprise identifies the following trends that will have an impact on
the industry in 2015:
Companies will spend a huge amount in training and development
Edu-tainment / Enter-trainment will grow
Learning will continue to go mobile
MOOCS marketplace will take off
Technology will continue to revolutionize this market
Companies will depend more on outsourcing for training and development
Globalization will shape more leadership programs
Companies will turn to training to build employee loyalty