Edubloc Platform Whitepaper V1.0
Decentralized Education Platform
for 4th Industrial Revolution
2020. 6.
EDUBLOCPLATFORM, Inc
Copyrightⓒ2020 By Edubloc Platform Inc. All rights reserved.
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CONTENTS
EXECUTIVE SUMMARY ........................................................................................................................................ 6
1. Introduction .......................................................................................................................................................... 9
1.1. Growth of Edutech Market .................................................................................................................. 9
1.2. A NewEducational Ecosystem in Non-facing Era ...................................................................... 10
1.3. Problems of Present Education System ........................................................................................ 11
1.3.1. Factory-formed School and Standardized Education System ........................................... 11
1.3.2. Educational Information Gap and Education Inequality ..................................................... 11
1.3.3. The Fourth Industrial Revolution and New Jobs ................................................................... 12
1.4. Mission of Edubloc Platform ............................................................................................................ 13
2. Features of Edubloc Platform ..................................................................................................................... 15
2.1. Components of Edubloc Platform Ecosystem ............................................................................. 15
2.2. Advantages of Edubloc Platform .................................................................................................... 16
2.2.1. High Security .................................................................................................................................... 16
2.2.2. High Reliability ................................................................................................................................. 17
2.2.3. High level of Transparency ........................................................................................................ 17
2.2.4. High Interoperability ...................................................................................................................... 17
2.2.5. High Accessibility ........................................................................................................................... 19
2.2.6. Ideal Integrated Educational Information System Centered on Education Consumers ............ 19
2.3. My Data: Informaton Human Rights Guarantee of Learners ................................................. 20
2.4. Benefits of a Blockchain-based Learnig Motivation System .................................................. 21
2.4.1. Instant Rewards and Rewards for Various Participants ..................................................... 21
2.4.2. Rewards Even for Very Fine Activities ..................................................................................... 21
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2.4.3. Possibility of Measuring Compensation Effect and Verifying Usage History ............... 22
2.4.5. Measures to Prevent Abusing ...................................................................................................... 22
3. The Beautiful School Movement Network ................................................................................................ 24
3.1. The Beautiful School Movement ................................................................................................... 24
3.2. The Beautiful School Movement and Edublock Platform ....................................................... 24
4. Step by Step Service Platform ....................................................................................................................... 26
4.1. On-line Competition Patform(Rainbow Platform) ................................................................... 27
4.1.1. Meaning of Rainbow Platform ..................................................................................................... 27
4.1.2. Structure of Rainbow Platform ................................................................................................... 28
4.1.3. Benefits of Rainbow Platform ...................................................................................................... 28
4.1.4. Participants for Rainbow Platform ............................................................................................ 30
4.2. Micro Scholarship System .............................................................................................................. 31
4.3. Competency Matching System .................................................................................................... 33
4.3.1. Necessity of Competency Matching System ............................................................................ 33
4.3.2. Features of Competency Matching System .............................................................................. 34
4.4. Studying-career System and My Edu Data .............................................................................. 36
4.4.1. Studying-career ................................................................................................................................ 36
4.4.2. My Edu Data ...................................................................................................................................... 36
4.4.3. Current Status of My Data in Education ................................................................................... 37
4.4.4. Importance of Learning Information Human Rights ............................................................ 38
4.4.5. Necessity of Integrated Studying-career Platform ................................................................ 39
4.5.6. Goal of My Data Platform .............................................................................................................. 40
4.6. Intelligent Learning Experience Platform ................................................................................... 41
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4.6.1. Blockchain-based DAI(Device Aided Instruction) ............................................................... 41
4.6.2. Learning Motivation System in Intelligent Learning Experience System ...................... 41
5. Technical Details of Edubloc Platform ....................................................................................................... 42
5.1. Platform Structure ............................................................................................................................. 42
5.1.1. Blockchain Layer ............................................................................................................................. 43
5.1.2. Middle Layer ..................................................................................................................................... 44
5.1.3. Application Layer ............................................................................................................................ 44
5.2. Platform Components ...................................................................................................................... 46
5.2.1. Accounts ............................................................................................................................................ 47
5.2.2. Education Provider Credential System ................................................................................. 49
5.2.3. Storage ............................................................................................................................................... 50
5.2.4. Search System) ............................................................................................................................... 51
6. EDP : Token Model and Token Economy ................................................................................................. 53
6.1. Token Model and Payment System ................................................................................................ 53
6.1.1. Coin ...................................................................................................................................................... 53
6.1.2. Sharepoint .......................................................................................................................................... 54
6.2.Coin Economy Operation .................................................................................................................... 57
6.3.TOKEN DISTRIBUTION ..................................................................................................................... 58
6.4.SAFE DEPOSIT OF COIN ................................................................................................................. 59
6.5.USE OF FUND ....................................................................................................................................... 59
6.6.TOKEN SALE ......................................................................................................................................... 60
7. Road Map ............................................................................................................................................................. 61
8. Members of Edubloc Platform ...................................................................................................................... 62
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8.1. FOUNDERS & TEAM ........................................................................................................................ 62
8.2. ADVISORS ............................................................................................................................................. 64
DISCLAIMER .......................................................................................................................................................... 65
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EXECUTIVE SUMMARY
Currently, educational institutions in countries around the world provide students with
various goals and desires and different educational experiences by organizing knowledge into
a standardized curriculum and implementing it through a uniform educational system. In the
evaluation process, they lead to widespread educational alienation and dissatisfaction relying
on quantitative indicators by rank. In addition, as information networks develop, hierarchies
or groups favorable for sharing and utilization of information are created, and as the gap
between other groups in the degree of information closeness and utilization increases,
education inequality is intensifying. In order to bridge the gap between inequality and
educational information, a decentralized alternative education platform is needed rather
than the existing centralized education system.
With the progress of the 4th Industrial Revolution, the prospect that the structure of society
will change and much of the future jobs will disappear is dominant due to advances in
artificial intelligence and automation. However, beyond simple knowledge storage and
information processing, destructive innovation ability, communication ability, creative
ability, etc. are emphasized and new jobs will increase accordingly. With the recent spread of
new coronavirus infections, a variety of non-face-to-face communication methods have
become commonplace, and in the field of education, the expansion of online education and
the interest in edutech is increasing, and the demand for education in new fields is
increasing. With these new changes, the demand for an educational platform that helps tailor
learning and growth for future generations and helps them settle for jobs is expected to
increase.
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EduBlock Platform seeks to secure in-depth evaluation data by accumulating flawless and
reliable learning history information based on blockchain technology and to help make
customized learning design possible. Through blockchain technology, learners who are
information subjects can be guaranteed self-determination rights for learning information,
and learners' information rights can be guaranteed by using their lifelong learning growth
history as Maniedudata on the Edublock platform.
In order to bridge the serious educational gap, it is necessary to bridge the educational
information gap, which is the main mission of Edubloc platform. Through the platform,
learners can find their dreams and talents, set individual life goals, plan mid- to long-term
courses for appropriate learning, and continuously reduce the educational gap by
continuously receiving necessary educational information to reach the goals. Edubloc
Platform aims at a new educational platform that helps students learn and grow future
talents needed for the 4th Industrial Revolution, as well as accumulate reliable lifelong
learning history and bridge educational information gaps and inequality.
Edubloc platform is not just an online platform, but is connected to an offline network in the
education field. The Beautiful School Movement Headquarters, which is the parent of Edubloc
Platform, has been operating the Beautiful School Awards and Leadership Training Program
for the past 20 years, forming an extensive network in the education field. Edubloc Platform
shares a school network established by the Beautiful School Movement Headquarters, a
network of village learning and instructors, and a network of learning history management
experts. On the Rainbow platform, launched as the first service on Edubloc platform, the 4th
Industrial Revolution Future Competence Talent Selection Competition, Beautiful School
Awards, Learning Portfolio Competition, and Global Creators Competition will be held
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on/offline competition in various fields. We plan to increase the influx of high users and
maximize the usability of the platform by allowing multiple users to use the platform
continuously. Also, in the operation of the platform, the project will be jointly conducted
through collaboration with the branch office of the Beautiful School Movement Headquarters
and the network of educational fields. In addition to the Rainbow platform,
Edubloc Platform plans to develop related systems such as small scholarship donation
systems, competency matching, and intelligent learning experiences, and build an intelligent
decentralized education ecosystem for the fourth industrial revolution by providing a step-
by-step service.
Edubloc platform issues Edubloc Platform Coin (EDP) and Point (SharePoint) for use in
payment system and incentive system. EDP tokens can be traded on the platform and
cryptocurrency exchanges, and SharePoint can be purchased with cash, etc. or obtained as a
reward for contributing to the activation of the ecosystem, which is a point that can be used
only inside the platform.
SharePoint is paid as a reward for all activities on the platform to encourage continuous
activities, and points collected in this way can be exchanged for EDP tokens after a certain
period of reservation since the application for return and converted into EDP tokens to be
cashed in cryptocurrency exchanges.
Edubloc Platform Coins and Points can be used to pay the cost of exchanging data and
information that forms the basis of the platform's socio-economic ecosystem and the usage
fee of all services connected to the platform. They can also be used to encourage the
participation of education consumers and education providers who have not yet joined the
platform.
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Edubloc Platform aims to become a new educational platform in the global education market
as well as in the domestic market. With the growth of this platform, EDP tokens can be
recognized as a digital asset capable of value growth, which will provide incentives for
demand creation and long-term storage. In addition, along with the growth of the platform of
Edubloc platform, EDP Coin will settle down as a sustainable digital asset and a new
educational currency that can be used in everyday life.
1. INTRODUCTION
1.1. GROWTH OF EDUTECH MARKET
Education Technology, which combines traditional education services with information and
communication technologies (ICT) such as artificial intelligence (AI), virtual/augmented reality
(VR/AR), blockchain, robotics, and other learning experiences, is a technology whose growth
potential applied to future education services as a technology to provide various learning
experiences rather than existing experiences is highly valued.
The Edu-Tech market is expanding into a new market by converging the fourth industrial
revolution technologies such as artificial intelligence, virtual reality, and blockchain
technology, while the existing simple learning management system (LMS) market is showing
the limit of growth. Is in the stage of growth in earnest.
The global Edutech market size is expected to grow by more than 12% annually from $125
billion in 2018 (178 trillion won), and the market size is expected to reach $420 billion (400
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trillion won) in 2025. In Korea, the Edutech market is expected to grow 2.5 times from 4 trillion
won in 2018 to 10 trillion won in 2025.
< Education Technology market size >
HolonIQ, "Smart Estimates", NIPA
1.2. A NEW EDUCATIONAL ECOSYSTEM IN NON FACE TO FACE ERA
With the recent spread of the new coronavirus infection (KOVID-19), various ways of non-
face-to-face communication become commonplace, and the non-face-to-face era is
becoming a new normal. With the expansion of non-face-to-face online education, such as
remote regular classes in primary and secondary schools and colleges, interest in Edutech is
growing.
The future education ecosystem (eco-system), which enables creative learning using distance
education, is based on the establishment of a wireless Internet base in the school and the Bring
Your Own Device (BYOD), in which all learners own their own mobile devices. Based on this,
an intelligent learning experience system that educators and learners can use for teaching and
learning activities anytime, anywhere will be fully introduced. In the future education
Growth rate
USD Billions KRW trillion십억불(USD
Billions)KRW trillion %
Global Market 152 177.9 342 400.3 225
Local Market 4 10 250
2018 2025(Est.)
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ecosystem, an intelligent learning experience ecosystem to which technologies such as
blockchain, artificial intelligence, virtual reality, and augmented reality are applied will be built
and learner data generated here will be utilized in various fields.
1.3. PROBLEMS OF PRESENT EDUCATION SYSTEM
1.3.1. FACTORY-FORMED SCHOOL AND STANDARDIZED EDUCATION SYSTEM
Since the 18th century, educational institutions in various countries have standardized
knowledge and systematized it into a curriculum and implemented it through a uniform
educational system to provide students with various goals and desires and other educational
experiences. In the evaluation process, they lead to widespread educational alienation and
dissatisfaction relying on quantitative indicators by rank.
In order to solve these problems, we can help our children build relevant competencies by
preliminarily experiencing the problems that actually occur in the tasks they will have in the
future through the process of learning. We should also help them accumulate qualitative
assessments that can predict how appropriate they can perform in future tasks. This is the
true direction of education that our education should pursue and the direction of true
evaluation.
1.3.2. EDUCATIONAL INFORMATION GAP AND EDUCATION INEQUALITY
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Another problem with global education is serious educational inequality. The educational
information gap arises from the essential nature of the information network. As the
information network develops, hierarchies or groups that are beneficial for information
sharing and utilization will appear, and the gap with other groups in information closeness and
utilization will be greater. In order to grasp the in-depth meaning of learning data and bridge
the educational information gap, a decentralized alternative education platform is needed
rather than the existing centralized education system.
1.3.3. PROGRESS OF THE 4TH INDUSTRIAL REVOLUTION AND NEW JOBS
With the progress of the 4th Industrial Revolution, the prospect that the structure of society
will change due to advances in artificial intelligence and automation, and sooner or later, much
of the future jobs will disappear. However, throughout human history, technological
innovation continued to occur, but the total number of jobs did not decrease, and so did the
fourth industrial revolution. In terms of supply, job decline is inevitable, but it should be noted
that new jobs will be created due to increased desire to surpass it in terms of demand. In
particular, the human desire to achieve the desire of self-realization instead of the original
desire will erupt into the fourth industrial revolution. And personalized customized services
for this will be created by the development of a wide range of converged network intelligence
provided by artificial intelligence, blockchain, and the Internet of Things. This is why we can
predict that many new jobs will be created in the education sector.
Moreover, it should be noted that the 4th Industrial Revolution will be performed by networked
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AI, not the brain, for storing and processing knowledge. Naturally, there is growing skepticism
as to whether future education will secure future jobs through education that focuses on
knowledge storage and information processing. As a result, the destructive innovation ability,
communication ability, creative ability, etc. are emphasized, and thus the learning desire will
be strengthened and new jobs will be increased. Among them, the demand for an education
platform that will help the future generations to tailor and learn for future generations and
settle for jobs beyond the fourth industrial revolution is expected to grow.
1.4. MISSION
As an alternative to expanding private education and solving inefficient public education,
alternatives such as village education and civil education community are emerging. This has
been recognized as a way to reduce the educational gap and realize the ideal of holistic
education by satisfying various learning needs while learning and growing together across
schools and villages.
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In order to expand the current public education to village education, it is necessary to convert
the school's comprehensive life record, which was only recorded by teachers at school, into a
record of children/youth growth recorded by all educators in the school and village. The new
lifelong learning history record has strong security and reliability through a blockchain in the
edublock platform. In addition, the sovereignty of the My Data record produced through the
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platform is given to the individual learner who is the subject of the actual information to
prevent unauthorized use without the consent of each subject. The EduBlock platform seeks
to secure in-depth evaluation data by accumulating incomplete and reliable learning history
information and to help make customized learning design possible.
In order to bridge the serious educational gap, it is necessary to bridge the educational
information gap. The educational information gap arises from the intrinsic properties of the
information network. As the information network develops, hierarchies or groups that are
advantageous for information sharing and utilization appear, and it causes a gap between
other groups in information closeness and utilization. Resolving this educational information
gap is the main mission of the Edublock platform, and through the platform, learners find their
dreams and meals, set individual life goals, and plan long-term courses of appropriate learning
according to these goals. You can have an opportunity to reflect on and evaluate whether the
planned mid-to-long-term process is correctly planned at each stage. In addition, learners
can close the educational gap by continuously providing necessary educational information to
reach their goals.
Edublock Platform aims to become a new educational platform that helps students learn and
grow future talents needed for the 4th Industrial Revolution, as well as accumulating reliable
lifelong learning history and resolving educational information gaps and inequality. Edublock
Platform intends to build an intelligent decentralized education ecosystem for the 4th Industrial
Revolution through an integrated platform that provides related services such as small
scholarships and competitions, competency matching, and intelligent learning experiences
based on blockchain technology.
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2. FEATURE
2.1. ECOSYSTEM ELEMENT
The ecosystem of the Edubloc platform is composed of four groups: subjects, consumers,
suppliers, and operators of learning history information. In the platform, the subject of
learning information refers to customers such as students and parents, college students and
adults, and consumers include educational companies, book publishing, educational programs,
cyber content producers, local governments, countries and researchers. Suppliers include
educators (teachers, professors, instructors) and learning (school, academy) operators, and
the local governments and countries that represent them.
Various rewards are provided, such as rewards for providing information to learners who
understand and maintain the ecosystem, rewards for learning history management by
educators, rewards for reviewing learning and education programs, and providing prizes for
competitions and competitions. Profit models to provide such compensation include
sponsorships and sponsorships for competitions and competitions, advertising revenue,
learning history management consulting fees, learning content matching fees for each career,
system development and system usage fees, and in and out of schools and stores It will develop
and operate margins and payment fees for the purchase of its products as a business model.
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2.2. ADVANTAGE
2.2.1. HIGH SECURITY
All educational information, which is personal information, must be stored in encrypted form.
The current education information system administrator and the main agent of encryption are
education providers and education providers are generally composed of groups of several
people, so even if the education information is encrypted and stored, there may be several
people who can decrypt it. In fact, according to the results of one survey, the biggest cause of
the leakage of educational information was that it was caused by insider's intentional leakage
or mistake rather than hacking the system by outsiders.
The Edubloc platform grants access to education information to education consumers, not
education providers, to fundamentally block this possibility. Finally, it is designed so that only
the education consumer himself can decrypt his entire data, and he can freely set the access
right to education information and record it on the blockchain. Through this, the path through
which educational information can be leaked is minimized and there is no room for others to
participate. In addition, by preventing an education from leaking education information of
numerous education consumers at once through an institution, it is necessary to prevent the
frequent occurrence of large education information leakage accidents.
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2.2.2. HIGH RELIABILITY
Edublock platform stores educational information in a decentralized data store. In order to
prevent data loss, backup data is continuously generated and maintained, and the hash value
for the recorded data is recorded on the blockchain to verify the integrity of the data and to
use the backup data in case of forgery or alteration Recover data. Through this, even the
person who has the ownership and management authority of the data can not modify and
delete the data at will, thereby ensuring the integrity and reliability of the stored educational
information. The edublock platform also increases the reliability of data created by allowing
others to write training records only for those who have been certified through the education
provider certification system, and specifying the authors together in the records, then
verifying them through the blockchain. If the education provider wants to view the data of
others, it is possible only when the certification process has been completed, and the data
manager's approval is required for the access.
2.2.3. HIGH LEVEL OF TRANSPARENCY
The edublock platform records educational information and reading information by others on
the blockchain. In the current education provider-centered education information system, it
is difficult to know where and how individual education information is used, but when using
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the Edublock platform, it is more transparent to manage when, where, and for what purpose
the education information is used. Can be controlled. The access right to education records is
principally impossible to prevent malicious access by others by recording and managing the
education consumer on the blockchain through the Edublock platform.
2.2.4. HIGH INTEROPERABILITY
Edublock platform stands for open platform. Various application programs can be freely
connected based on educational data and information stored in the platform. Education
information can be easily used for data exchange and transaction through the Edublock
platform because it already has a unified standard or can be interchanged without difficulty.
The Edublock platform adopted a method to increase interoperability by taking a method that
supports various standards and enables mutual conversion. To this end, Edublock Platform
plans to provide APIs that conform to various standards as standard, and supports
development environments based on solutions or data formats used by educational institutions
or educators that support various standards. Edublock platform can have more
interoperability than current educational information system based on extensibility based on
various international standards.
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2.2.5. HIGH ACCESSIBILITY
Edublock Platform's education provider qualification system allows educators and educational
institutions to be certified as a role distinct from the general public.
The Edublock platform stores all educational information in a decentralized database so that
users can conveniently access it anytime, anywhere through an Internet connection. Currently,
in many cases, access from outside the educational institution is limited, and even when
providing services that are accessible from outside, it is limited to providing limited services.
The edublock platform lowers dependence on individual educational institutions and provides
high access to educational information to education consumers by providing an educational
information system that is independent of any educational institution.
2.2.6. IDEAL INTEGRATED EDUCATIONAL INFORMATION SYSTEM CENTERED
ON EDUCATION CONSUMERS
Edublock Platform paradoxically integrates data using a blockchain symbolized by
decentralization. The edublock platform integrates and stores and manages education records
created by educational institutions as well as education data generated by education
consumers who are education information consumers (User-Generated Educational Record,
UGER). Devices that generate various educational information outside the educational
institution as well as personally recorded contents can be easily stored on the platform. This
integrated and stored education information can be widely used from general learning history
to personalized mobile education history service.
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Information is centralized in the current learning history data, so it cannot be linked to various
learning sites and educators. However, with the permission of the learner through the edublock
platform, my data can be shared with learners and educators, and since the details of creation
and modification based on the blockchain technology are transparently disclosed, trust in this
information is naturally formed. In addition, if the platform's ecosystem system is used,
learners and educators can easily create an innovative educational ecosystem by allowing
learners to voluntarily record learning history information.
2.3. MY DATA: INFORMATON HUMAN RIGHTS GUARANTEE OF
LEARNERS
Administrative actions related to the creation, collection, storage, and transfer of individual
learners' personal information essentially belong to the learner's basic rights and require the
consent of the information subject (students and parents). Even if the legal basis for
administrative actions such as collecting, recording, analyzing and transferring information
without the consent of the information subject is legal, it cannot be denied that the information
subject is essentially a learner. Through blockchain technology, the learner who is the
information subject can guarantee the right to be notified of the information about the
collection of personal information and the right to self-determination of information, and the
collection of sensitive information can guarantee the basic right with the consent of the
information subject. It is a means. The edublock platform does not regard this as a personal
information management, but rather as a personal growth history, and removes the prejudice
that is taken for granted in school, and recognizes and guarantees that each person's growth
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history is a sovereignty guaranteed to them.
2.4. BENEFITS OF A BLOCKCHAIN-BASED LEARNIG MOTIVATION
SYSTEM
2.4.1. INSTANT REWARDS AND REWARDS FOR VARIOUS PARTICIPANTS
It is most effective in motivating systems to compensate as soon as an action occurs. If a
blockchain-based digital token is utilized, it can be used effectively as a device that encourages
learning activities or induces learning history management because it can instantly reward
rewards for every activity related to learning history management.
The digital token-based motivation system is not only for parents/students, but also for
participants in the educational ecosystem, such as instructors in village learning centers that
produce learning history, authenticators who certify the validity of history management
activities, and learning instructors who encourage history management activities. Rewards can
be provided to all of the various participants. Through this, it is possible to induce active
participation of the entire learning community and activate the learning ecosystem.
2.4.2. REWARDS EVEN FOR VERY FINE ACTIVITIES
Since the digital token-based motivation system can also compensate for a small amount, it
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can reward a wide variety of learning history management activities or assistive actions. For
example, commenting on and complimenting a comment posted by another student can also
be an activity that encourages management of learning history.
2.4.3. POSSIBILITY OF MEASURING COMPENSATION EFFECT AND VERIFYING
USAGE HISTORY
Blockchain-based digital tokens can be traced to the usage history because the transaction
details remain transparent. In addition, it is possible to check with data what type of
compensation is effective and which type of compensation is less cost-effective. Such data can
help improve and refine the compensation system.
2.4.5. MEASURES TO PREVENT ABUSING
In constructing a motivation system, it is very important to prevent abusing. Accordingly,
various methods such as limiting the total amount of compensation for activities, limiting the
amount of daily compensation, limiting the number of participation, and introducing an
effective number of participation system will be considered.
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3. THE BEAUTIFUL SCHOOL MOVEMENT NETWORK
3.1. THE BEAUTIFUL SCHOOL MOVEMENT
The Beautiful School Movement Headquarters was launched as a non-profit educational
private organization to communicate the crisis of school education to the public, to propose
and settle a beautiful school as an alternative, and to develop and disseminate various
alternative education programs and collaborate with local communities We are carrying out a
wide range of educational projects, including building and building a beautiful school model.
The Beautiful School Movement Headquarters is the base of the edublock platform and consists
of the Beautiful School Principal Council, the Beautiful School Training Center, and 12 beautiful
school movement branches nationwide, and has built an extensive network through the
innovation movement in the education field for the past 20 years.
Since its launch, the Beautiful School Movement Headquarters has discovered “Beautiful
Schools” every year and has been awarded the Beautiful School Awards (over 350 schools),
and has continuously operated training programs for over 7,000 leaders (principals).
3.2. THE BEAUTIFUL SCHOOL MOVEMENT AND EDUBLOCK
PLATFORM
Beautiful School Movement Headquarters has a track record of organizing a village education
network and developing and operating a related education content demand-supply matching
portal, Sedunet, while entrusting the Seoul Education and Welfare Comprehensive Support
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Center. It also has dozens of education-related content and methodologies developed by the
Beautiful School Movement Headquarters and the Korea Education Research Institute and
verified by field-based training, and through the learning history management program
manual and learning history expert course certification. It is producing learning history
management experts.
The Edublock platform is a new platform, including a school network built by the Beautiful
School Movement Headquarters, a network of village learning and instructors, and a network
of learning history management experts, and through online collaboration through
collaboration with 12 branches nationwide. We plan to maintain close cooperation.
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4. STEP BY STEP SERVICE PLATFORM
The edublock platform aims to create a new education ecosystem by building lifelong learning
and growth history data (my edu-data) for learners.
<Project Progress direction and Edubloc Platform>
Edubloc Platform is a detailed project for voluntary learning information collection and
efficient market entry, and develops and provides an online competition platform (Rainbow)
platform, competency matching system (learning platform), and intelligent learning experience
system step by step with a small scholarship system. Will operate. The system of the platform
will be integrated and operated in conjunction with each other, and the final technical service
goal that the Edubloc platform must reach through such technology development and service
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integration operation is the intelligent MyEdudata platform.
4.1. ON-LINE COMPETITION PATFORM (RAINBOW PLATFORM)
The Rainbow platform will be launching as a decentralized competition platform launched by
EduBloc as the first service.
On the competition platform, the 4th Industrial Revolution future competency talent selection
competition, learning portfolio competition, global creator competition, etc. will be held
on/offline competition in various fields to increase the influx of highly active users, and a large
number of users We plan to maximize the usability of the platform by continuously using the
platform.
4.1.1. MEANING OF RAINBOW PLATFORM
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4.1.2. STRUCTURE OF RAINBOW PLATFORM
4.1.3. BENEFITS OF RAINBOW PLATFORM
1) Transparency and reliability of the competition process
The competition and competition contests are not conducted inside the host
company, but a number of voluntary participation and democratic voting methods
can be used to increase the transparency and reliability of the competition process.
The selection of the top winners can be made by the votes of the judges, or the
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winners can be selected by the number of points obtained from multiple point
donors.
2) Online competition management regardless of external environment changes
Offline contests are sensitive to external environmental changes, but on the Rainbow
platform, the entire process of contests is conducted online, so it can be operated at
any time regardless of external environmental changes.
3) Automated system operation reduces progress costs
The offline competition takes a lot of cost to rent the venue, install equipment, and
operate the event, but the Rainbow Platform hosts a contest or competition at a very
low cost through online content reception, automated screening, and awards. can do.
4) Compensation for participants and transparent execution of funds
The rainbow platform provides incentive points to all participants, not only the winners, but
also the contestants and judges, and through this reward system, it is possible to induce
voluntary and active participation. In addition, the accumulated points and voting results can
be checked in real time. Prizes, scholarships, and grants are immediately executed by the
system, so transparency of fund execution can be improved.
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4.1.4. RAINBOW PLATRORM PARTICIPANT
1) Event Operator: It is divided into organizer and organizer, and the main
communication target of the Edublock platform is mainly the organizer. EduBloc does
not judge organizers who have progressed more than twice, but it is a rule to approve
the installation of the platform by preliminary screening for the first or second
tournament.
2) Event sponsor: Primarily refers to an organization, organization, or company that
performs compensation such as listing, prize, and support. In principle, it is a principle
to make a pre-smart contract with a sponsor or a subject, but a smart contract may
be signed by EduBloc's own fund.
3) Event sponsor: An organization or company that advertises or sponsors advertising.
Edublock has advertising rules for the app or web, and the sponsor coordinator should
apply it.
4) Competitors: Refers to candidates and winners. The competing party must
demonstrate the integrity of the information it has posted and must be permissible for
its disclosure and reputation. In addition, the prerequisites for sponsors and sponsors
should be observed, and any agreements should be followed.
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5) Judges: Judges are divided into public review and expert review, and public review is
divided into related field reviewers and general reviewers. Appraisers in related fields
should mention at least their learning and job relevance in related fields in their
introduction.
6) Visitors: General members are allowed to attend all competitions or competitions.
However, when expressing opinions or participating in the evaluation, the relevance of
the relevant competition or competition must be proved.
7) Platform Coordinator: As an Edubloc platform operator, he supports and monitors the
competition and reports the progress to the company. In the event of a violation of
order or violation of laws or regulations in the competition process within the system,
individual correction or suspension of the whole may be made.
4.2. MICRO SCHOLARSHIP SYSTEM
Small-term scholarship is a method that increases the convenience of the process of creating
and awarding scholarships through collective small-scale funding through simple payment
and crowdfunding. In this system, learners design their own learning plans, post their learning
projects online, and request scholarship support from sponsors and donors.
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<Micro Scholarship System business model>
By utilizing blockchain technology in the small scholarship system, you can transparently
manage scholarships, donations, and investments that are operated on the platform and
increase the safety of the overall system, and increase the reliability of users based on these
advantages.
Based on the Small Scholarship Platform, many users can share projects and learning
experiences with each other online and motivate them through instant rewards, and expect
activation of the service through voluntary participation of these users.
You can revitalize your self-directed learning culture by simply getting help from parents,
relatives, local governments and governments in carrying out the necessary learning
experiences in the process of realizing your life goals. In addition, it is possible to reduce the
blind spot of scholarships by the efforts of ordinary citizens by procuring various expenses for
learning experiences that students cannot acquire through free public education through
micro-donation.
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4.3. COMPETENCY MATCHING SYSTEM
It is planned to open in the second half of 2020 as a system for matching mentors, coaches,
and instructors at a short distance to strengthen learners' capabilities.
4.3.1. NECESSITY OF COMPETENCY MATCHING SYSTEM
A lot of education is already going on outside the school village. There are various educational
programs ranging from education programs individually administered by local governments
to environmental education, unification education, career education, personality education,
sex education, and learning methodology education, which are conducted by government
ministries according to the characteristics of each ministry. The problem is that such
education is being carried out in a fragmentary and fragmentary manner, and the
disadvantage is that only the children of parents who are eager to search for information or
children who have acquired information at an accidental opportunity can use it. Information
gaps are occurring in education because information is not organized properly. In addition,
these educations have the problem of not being properly incorporated into the children's
learning history due to the absence of records or loss of records, despite generating important
educational effects for children.
To solve this problem, 1) it is possible to gather information related to various educational
programs that are being conducted around villages and communities and find them in a single
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space to increase information accessibility, 2) to register and participate easily, and 3) to
participate in education. It makes it easy to leave the history of the program.
To achieve this goal, Edublock Platform will launch a competency matching platform to
increase information accessibility, increase education participation rates, and provide services
that can be easily linked to learning history management.
4.3.2. FEATURES OF COMPETENCY MATCHING SYSTEM
Through this platform, learners can find the closest learning centers to their homes by
personal or joint purchase by type, and they can apply for the courses as well as government-
supported learning programs. Afterwards, you can evaluate the satisfaction level of the course
and make it possible to view the results. Learners can easily access college entrance and
employment data, and can perform personality type tests and vocational interest tests to
design their learning history. It is also possible to organize communities such as learning clubs
for each career that can share related knowledge.
In addition, learner operators, educators, and instructors will use this platform as a window to
promote their learning program, receive convenience when registering for classes, and leave
the student's evaluation records. In the case of learning coordinators and school teachers,
students/parents can view various information approved by the public, and enable specific
and effective counseling through the information. Furthermore, it is possible to freely produce
and load content, and it can help build trust in village learning sites and schools through
linkage with schools.
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< Competency Matching System >
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4.4. STUDYING-CAREER SYSTEM AND MY-EDU-DATA
4.4.1. STUDYING-CAREER
The learning history refers to the records created in the course of learners' learning, and
exists in various forms, from graduation certificates or diplomas to commendations and
participation certificates. Learning history information refers to cumulative information about
learners' learning processes and their performance. Learners can make their own learning
plans or mid- to long-term learning designs by looking up their learning history information,
and learners can provide better curriculum through information analysis of learners.
4.4.2. MY EDU DATA
'MyData' is a series of processes in which an individual who is an information subject actively
manages and controls his/her information and actively utilizes it in personal life, including
credit management, asset management, and even health management. , 2018.). In other words,
it is a new concept of data management system that enables individuals to collect, store, and
manage personal data generated through their personal information and social and economic
activities in their entire life. Although the concept of My Data has been proposed relatively
recently, introduction discussions are actively being conducted in all areas of production such
as finance, medical and health, and personal activity records. Since the education area also
deals with a lot of personal information, the concept of my data is expected to be accepted as
soon as possible.
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4.4.3. CURRENT STATUS OF MY DATA IN EDUCATION
Currently, the Ministry of Education manages learner's learning history information through
the Educational Administration Information System (NEIS) and lifelong learning account
system, and the independent information human rights of learners are limited in recording,
modifying, and disposing of information. Web linking is also almost impossible to use.
Moreover, as learners' learning needs are diversified and actual learning activities are
diversified, it is difficult to record and manage their learning history with centralized
management. In particular, the record of personal activity experiences, such as discussions,
experiences, and presentations, should eventually be made by the individual learner, and
requires independent rights to modify, dispose, or transfer this information. When this is
accumulated, learners can make rational and systematic educational evaluation and future
design with the help of artificial intelligence assistants.
Learners will go through kindergarten, elementary and secondary schools, universities, and
adult-level curriculum, and they will grow through a wide range of out-of-school experiences
ranging from school education to homes, villages, academies, and businesses. It is put into the
workplace. However, in most countries, designing school education by national and local
governments and learning experience data are managed by each institution, so learning
history information is fragmented for each school level, and information about various
educational activities outside school is partially It is only created and saved. As a result, the
more the learning history information is fragmented, the more the process and evaluation of
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learning becomes not quantified, but rather quantified and convenient, which results in
deteriorating the quality of education.
< A person's lifelong learning ecosystem and participants >
4.4.4. IMPORTANCE OF LEARNING INFORMATION HUMAN RIGHTS
In the past, education in the early modernization needed to memorize and master the
knowledge of Western success, but now, in order to succeed in a complex, diverse and rapidly
changing situation, creative convergence skills are required. To this end, learners can find
their dreams and meals, set appropriate life goals, plan the mid- to long-term courses of
appropriate learning according to these goals, and manage their own learning history
information to reflect on whether these mid- and long-term plans are appropriate at each
stage. Is needed.
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To this end, learners must be able to request security and certification of their learning history
from each educational institution, such as a school, and record and manage the history or
experience that is not linked to the national system directly and data that is difficult to be
authenticated as an asset. You should be able to. Whether or not to disclose the learning
history data can be set only by the learner who is the owner of the data, and it must be possible
to set the whole, or only to a specific receiving institution.
4.4.5. NECESSITY OF INTEGRATED STUDYING-CAREER PLATFORM
Learner's learning history information is needed not only for school institutions such as
kindergarten, elementary school, junior high school, high school, university, etc., but also
after school, village school, academy, etc., and even for cyber learning that occurs on a
personal PC and mobile health information. Information is also needed.
Therefore, learners can receive more in-depth and sophisticated learning history information
by downloading the information from each institution and storing it in a personal crowd and
reading it from the system to analyze, process, and process the data.
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<My-Edu-Data Platform Construction model>
4.5 GOAL OF MY DATA PLATFORM
The goal of the MyEdudata platform is to build an integrated information system of learning
history over a lifetime, support personalized learning design, and build an educational
community that helps to improve life skills. The core content of the platform is to build an
ecosystem for the collection, management, and utilization of learning history management
data in the concept of my data. Through this platform, learners can independently generate
learning history information, integrate information through downloading information from
educational institutions, and provide appropriate incentives, consulting, and scholarships to
these activities.
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4.6. INTELLIGENT LEARNING EXPERIENCE PLATFORM (LEARNING
EXPERIENCE PLATFORM)
4.6.1. BLOCKCHAIN-BASED DAI(DEVICE AIDED INSTRUCTION)
When building a cloud-based collective intelligence learning system using blockchain
technology, it is possible to build a student-centered active and creative learning
environment. Class participation is possible using any personal device regardless of time
and place, and decentralized and objective evaluation can be conducted in real-time
throughout the class through a blockchain-based evaluation system. Such a personal
device learning support system will ultimately enable an intelligent learning experience
platform through personalized learning using artificial intelligence
4.6.2. LEARNING MOTIVATION SYSTEM IN INTELLIGENT LEARNING EXPERIENCE
SYSTEM
Currently, our schools are conducting various team project trainings to cultivate life
leadership and cooperative skills. By linking this to various types of scholarships, budgets, etc.,
students who participate in team project classes are provided with scholarships based on the
project performance, so students can plan projects themselves, draw collaboration with the
village, and announce the results. It is necessary to make efforts to develop competency in a
similar environment.
Select a teacher who wants to strengthen student initiative and collaboration by planning a
project-type class and linking it with a practical evaluation reward, and utilize it in a system
that can evaluate project performance and individual contribution based on blockchain
technology and start-up funds and evaluation reward You can build a digital token system that
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can be.
In particular, entrepreneurship education, art education, etc.-It is a class that can exchange
learning outcomes financially, or it can be used in a class to link learning welfare vouchers
and projects in welfare programs such as multicultural, single parents, and low income. All
activities that occur among mutual members of the team participating in the project (team
leaders, purchasing, research, meetings, role related to the project, registration of results,
mutual evaluation of results, etc.) are recorded on the blockchain and linked with the digital
incentive reward system It can be used for final team performance and relative evaluation
within the team.
5. TECHNICAL DETAILS OF EDUBLOC PLATFORM
5.1. PLATFORM STRUCTURE (PLATFORM STRUCTURE)
Edublock platform consists of three layers: Blokchain Layer, Middle Layer, and Application
Layer.
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5.1.1. BLOKCHAIN LAYER
The Blokchain layer is an educational data network of the Edublock platform and is a
distributed database that can secure data using the latest encryption technology. Since the
amount of data that can be stored in the blockchain is very limited, a separate storage is
required to efficiently store educational data, which is provided by the Blokchain layer. Since
education data generated and delivered in the Edublock Platform Application is usually
encrypted and delivered in the Edublock Platform Application layer through the Edublock
Platform SDK, anyone other than the education data owner who can decrypt the data can
access the contents of the actual data. I cannot read it. The Blokchain layer can be accessed
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through the Middle layer. In addition, it is equipped with a backup and recovery system for
data stored in the Blokchain layer so that data can be safely stored without loss.
5.1.2. MIDDLE LAYER
Middle layer provides all core functions for connecting Edublock platform application and
Blokchain and managing user information. Middle layer uses Blokchain as engine and provides
data input/output function through connection with Blokchain, edublock platform based on
the above information. Internally, it can be largely divided into a smart contract based on EVM
(Ethereum Virtual Machine), and a part that connects the application and the Blokchain. The
smart contract contains account information, including education information, and links to
education information in Blokchain. The Edublock platform aims to lower the operating cost
of the platform by minimizing the amount of data stored in the Blokchain including smart
contracts, thereby reducing the cost that can be incurred.
5.1.3. APPLICATION LAYER
This includes all application programs that manage and utilize educational information
through the Edublock platform, and includes all types of application programs that run in
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environments such as mobile, app, and web. These applications can access data in the platform
through the middle layer. We plan to provide SDKs to make app development easier and faster,
and through this, we can easily create applications that can be connected to the Edublock
platform. Even if you do not use the SDK, you can develop an application program that can be
connected to the edubloc platform if you follow the API and protocol to be released along with
the platform in the future.
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5.2. PLATFORM COMPONENTS
Edublock Platform is an EVM-based decentralized application (DApp). EVM is not perfect, but
it is currently being used most actively for the development of smart contracts. Therefore,
implementation based on EVM in terms of time, cost, versatility, and reliability is much more
efficient than constructing a blockchain network on its own and creating a platform based on
it. In addition, development based on EVM means that it can theoretically be executed on not
only Ethereum (ETH), but also various blockchain platforms that support EVM. Therefore,
according to the technical conditions of these various blockchain platforms, there is an
advantage of being able to flexibly select a platform capable of running the edublock platform.
Among these platform blockchains, Ethereum is the fastest scalable platform with the largest
market share among platforms supporting EVM. For this reason, Edublock platform uses
Ethereum as the main platform.
Edublock Platform plans to develop its own main platform that can exceed the processing speed
and performance limitations of the Ethereum platform to accommodate various needs of users
as the Edublock platform ecosystem grows in the future.
There are three types of information covered by the Edublock platform: EDP information,
personal information, and education information. It would be great if all the information could
be stored on the blockchain, but due to realistic constraints such as cost, storage capacity,
performance, etc., personal information, education information, etc., which have a relatively
large capacity, are external to the blockchain to minimize the information stored directly on
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the blockchain. It is stored in an encrypted form and only the hash value for it is recorded on
the blockchain. As the data storage, a decentralized storage constructed based on the Inter
Planetary File System (IPFS) is used.
5.2.1. ACCOUNT
Depending on the purpose, the accounts created on the Edubloc platform can be divided into
education consumer (education consumer, parent, adult, etc.) accounts, education provider
(educator, learner operator, etc.), and education information consumer (research center,
company, etc.) accounts. All of these accounts are technically created and operated in the
same way, but require different functions, privileges, and reliability depending on differences
in actual roles in the edubloc platform ecosystem.
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< Edubloc Platform Account >
In the case of education providers and education information consumers, separate
certification is required. This distinction is made to distinguish between information recorded
by education providers and information generated by education information consumer
accounts. In the case of education consumer accounts, access to others' accounts is
prohibited in principle. However, there may be cases where the account is managed on behalf
of education consumers, etc., which is difficult to directly use the Edublock platform, so access
to another person's account and management of the education information can be managed
only with the permission of the account holder. Make it possible. In some cases, it may be
difficult for education consumers to pass authentication information or lose the means of
verification.
In this case, the education consumer can designate a representative who can access a specific
situation in the account, and the education provider has the authority to access the education
consumer's information with the approval of the education consumer or the education
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consumer's agent. If you want to view other people's educational information, there are two
main categories. In the first case, the education provider requests access to education services,
and in the second, there may be cases in which education services are developed using
education information. The consumer of education information is the latter, of course, but in
this case also requires separate authentication and account holder approval to prove himself.
5.2.2. EDUCATION PROVIDER CREDENTIAL SYSTEM
Edublock Platform has an education provider authentication system to differentiate education
providers from education consumers. In order for the information existing on the edublock
platform to have a practical value, it must be proved that the creator of educational data is an
educator. In the case of educational institutions, it is necessary to confirm whether or not they
are certified. If it is proved that the written record is a record made by the education provider,
the record can naturally have a higher value.
The Edublock platform is a hybrid that combines the existing centralized method of directly
authenticating from a trusted organization and the decentralized method of authenticating
peer-to-peer (P2P) from an already authenticated person. In this way, the qualification system
is operated. In order to increase the credibility of the credential, the P2P method requires the
authenticator to hang a certain EduPoint (EP) in the form of a deposit when participating in the
authentication process, and rewards the participant who honestly authenticates accordingly.
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Fines.
The result of P2P certification is finally decided by the votes of the certification participants.
On the other hand, for certification cases requested by consumers who purchase data such as
employment agencies for a fee, it is also possible to pay a certain number of peer experts for
verification and to be certified.
5.2.3. STORAGE
Because the size of the learning history recorded in the form of electronic documents is very
small, it is difficult to exceed the category of several megabytes, but the size of images and
video information can reach tens or hundreds of megabytes, and sometimes it can be larger.
It is undesirable to store all this data on the blockchain.
Therefore, the Edublock platform encrypts data using a private key in a form that only the
user can decrypt, and then stores it in an o-blockchain storage and stores the hash value for
this data in the blockchain. Storage The storage protocol, as mentioned earlier, plans to build
and use its own data network based on IPFS.
The user can store his/her personal device (cell phone, computer, etc.) as the primary data
storage and additionally store training information in a non-blockchain storage corresponding
to the Edublock platform Core. In addition, various customized learning history information
services can be easily used based on the stored data.
The integrity of the stored data is verified through hash information stored in the blockchain.
Users may lose data managed through their personal devices for various reasons. The
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smartphone or computer on which data is stored may malfunction or disappear, or the data
may be deleted or some may be lost. In this case, Edublock Platform provides its own backup
system. Edublock platform provides education information storage for free to all users. Even
if an average user stores all his or her history records, it is difficult to exceed the size of the
free education information store.
If the size of the user's history record exceeds the free storage, the Edublock platform provides
additional capacity at a very low cost. For all these repositories, the Edublock platform
complies with international education information management standards.
5.2.4. SEARCH SYSTEM
Data search function is provided through the middle layer of the edublock platform. This is
one of the core functions provided by the Edublock platform, and you can use this search
function when you want to obtain educational information of others that meet certain
conditions. To this end, the Edublock platform operates its own search system.
All users have the right to deny their information being disclosed or searched. Therefore, this
search system is basically only for users who are allowed to search. The user can set search
conditions including whether to allow the search and items to be searched.
When the user allows the search, the edublock platform search system stores index
information about the user's data. A consumer of education information can search for a user
who has the desired data through a search system, and can trade data in the form of P2P
through a smart contract with the data owner.
Education consumers who don't want their data to be retrieved directly from the Edublock
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platform search system, but are still willing to sell or donate the data if they meet the criteria,
can participate in data transactions in a slightly different way.
If you want to get other people's data, you can notify the EduBlock platform network by
specifying the conditions of the data you are looking for and the compensation requirements
for providing the data through the EduBlock platform real-time search system. Individual
users can participate in data transactions through the push alarm function after determining
whether their data meets this condition on their personal devices. All of these functions are
done in the background so that they can be performed without active user participation.
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6. EDP : TOKEN MODEL AND TOKEN ECONOMY
6.1. TOKEN MODEL AND PAYMENT SYSTEM
The payment system and incentive system that will operate within the Edublock platform are
composed of two types: EDP (Edublock Platform Coin, EDuPaltform Token) and SharePoint
(SharePoint, Sharing Point). EDP token is an Ethereum mainnet ERC-20 cryptocurrency, which
includes functions to manage smart contracts, anonymity, account control, etc., and can be
traded on platforms and cryptocurrency exchanges. SharePoint is a point that can be acquired
through credit card, cash, EDP, etc. or as a reward for contributing to the activation of the
ecosystem, and can be used only within the platform.
6.1.1. COIN
Edublock Platform Coin can be used to pay the cost of exchanging data and information that
forms the basis of the platform's socio-economic ecosystem and the usage fee of all services
connected to the platform. It can also be used to encourage the participation of education
consumers and education providers who have not yet joined the platform.
Platform participants can advertise to other users through the platform, which can be paid by
EDP. The platform fee is basically free, but a separate fee is paid for EDP going through data
transactions and the amount raised through cloud funding, which is collected in Edu token
pool.
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EDP tokens are issued only in limited quantities, and can be traded on cryptocurrency
exchanges as well as platforms. EDP is interchangeable with SharePoint, and the exchange rate
is calculated from the average price of EDP tokens worldwide exchanges.
When purchasing SharePoint using EDP rather than cash or credit card, incentives are
provided, and the expansion of these incentives continues to generate demand for EDP.
Through this, it can be recognized that the EDP token is a digital asset that can grow in value
as the platform expands. In addition, expectations for an increase in the value of tokens will
create demand for EDP and induce long-term storage.
Edublock Platform's online and offline affiliates for tokens and points are increased, and
businesses that utilize them in all areas of educational services are promoted to provide the
value of the coins to be traded and enable them to be used in everyday life. I can expect.
6.1.2. SHAREPOINT
SharePoint is a cash equivalent point to be used within the edublock platform, and there is no
limit on the number of issued. It has a fixed value of 10 points = 1 won (10SHP = 1KRW).
SharePoint is a point that can be purchased with cash, credit card, etc. or as a reward for
activities on the platform, and can only be used inside the platform.
SharePoint is a payment method with a fixed value for payment within the platform, and direct
transactions are not possible on cryptocurrency exchanges. A small amount of SharePoint is
paid for all activities within the platform to encourage continuous activity. Points collected in
this way can be converted into EDP tokens after a period of reservation after conversion
request, and can be cashed in the cryptocurrency exchange, and SharePoint acquired
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temporarily under certain conditions may be destroyed if not used for a certain period of time.
SharePoint cannot be taken out of the platform, but can be transferred to other users within
the platform. The reason why the Edublock platform operates a point system separately from
EDP is the minimum objective indicator that can be used to judge the reliability of
counterparties in trading sensitive personal information, such as educational information,
with others, including educational institutions and companies. To equip the system.
SharePoint can be used as an indicator of how much it has contributed to the platform
ecosystem, but SharePoint does not represent the educational achievement or skill level of
education providers. In terms of education consumers, SharePoint can be used as a reference
indicator in selecting an education provider, but it should not be used as an absolute indicator.
SharePoint basically increases in proportion to the contribution to the platform. In the case of
education providers, SharePoint is paid as a reward for contributing to the creation of
educational information. In the case of education consumers, the integration and management
of the education information written in this way using the Edublock platform is a contribution
to the platform, so you will receive SharePoint as a reward for this. The degree of compensation
is determined by the type of educational information and the amount of points held by the
author at the time of writing. Overall, the payment scale of SharePoint for the contribution of
participants in the platform increases proportionally up to a certain scale to activate the
ecosystem, but after the ecosystem is stabilized, it is controlled through a log function within
a certain range.
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<Point Management>
6.2. COIN ECONOMY OPERATION
¡Token economy in Edublock Platform ecosystem operates as follows.
1. EDP issued by EduBloc platform is used as a medium between all economic activities and
users in EduBloc mobile/web-based apps, but due to the nature of cryptocurrency, minor
children and adolescents who cannot use coins are converted to SharePoint within each
platform. Can be used.
2. EDP coins that are converted and consumed in economic activities (cloud funding, purchase
of education-related content/items, learning consulting, advertisements, etc.) in the Edublock
58
platform are transferred to Reserve.
3. Sharepoint does not limit the amount of issuance. SharePoint can be converted back to EDP.
At this time, the EDP stored in the Reserve is delivered to the user, and the SharePoint
converted to EDP is incinerated and cannot be re-distributed.
4. EDP can be exchanged on listed domestic and foreign exchanges, and the value exchanged
with SharePoint within the Edublock platform is flexible according to the changing market price.
The initial listing price of the exchange is expected to be 1EDP=10KRW, and the exchange rate
between tokens and points is 1EDP=100 share points.
6.3. TOKEN DISTRIBUTION
1. The total supply of tokens is 1,000,000,000 EDP (10 billion).
2. 30% of the issued volume is allocated to investors, out of 30%, 10,000,000~100,000,000 EDP
is distributed to general investors as pre-sale and listed on domestic and foreign exchanges,
and the remaining investors are allocated to institutional investors and funds at home and
abroad.
3. 10% of the issued volume is allocated to strategic alliance partners, partner organizations,
branch offices, etc., and 15% is allocated to founders and teams, technology and law, and
accounting advisors.
4. The detailed allocation of tokens is decided by the consultation of the related parties such
as the entrepreneurship team, advisors, partners, etc. The contents of the contract for token
payment and the list of token holders managed by the company must match.
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5. To protect investor value, tokens from the remaining distribution and company shares can
be incinerated. The incineration of tokens will be done by Edubloc Platform Inc. In accordance
with the resolution of the board of directors, the contents of the incineration policy must be
disclosed before the incineration date.
< TOKEN DISTRIBUTION TABLE >
Sortation EDP(pcs) ratio(%)
Founders & Team 100,000,000 10.0
Advisers 50,000,000 5.0
Partners 100,000,000 10.0
Private &Public Sale 300,000,000 30.0
User Acquisition/Marketing 300,000,000 30.0
Reserve Fund 150,000,000 15.0
Total 1,000,000,000 100.0
6.4. SAFE DEPOSIT OF COIN
Target: FOUNDERS, TEAM & ADVISORS tokens
Founders, teams, and advisors are assigned lockups for a total of 5 years, 20% is released after
1 year, and 20% is released each year.
6.5. USE OF FUND
20% of the amount raised in relation to the token is D-app and mainnet development cost, 25%
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is marketing and reward for attracting members, 20% is platform infrastructure, 10% is for
team expansion and operation, and 5% is for legal issues Consulting, advisor fees, etc., 20%
will be operated as a reserve cost to secure liquidity.(The usage ratio of each item can be
changed by the resolution of the board of directors of Edubloc Plaform Inc.)
< USE OF FUND >
6.6. TOKEN SALE
In the case of EDP tokens, we do not conduct ICOs in Korea, and after selling only through
angel investment, private sale, and pre-sale, they are listed on the exchange immediately and
take a strategy to maximize the exchangeability of initial participants. However, it is possible
to conduct the token sale in countries where possible, and in this case, the timing of the coin's
sale will be decided later in consultation with a local partner.
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7. ROADMAP
62
8. MEMBERS OF EDUBLOC PLATFORM
8.1. FOUNDERS & TEAM
장영권 Director
성균관대, 정치외교학과 박사
전) 한국평화미래연구소 대표, 국가미래전략원 대표
세계평화봉사단 아카데미 학장, 한국국제정치학회 이사
이인규 CEO
서울대 사회교육학, 교육학 박사
에듀블록플랫폼㈜ 설립 대표이사,
아름다운학교운동본부 상임대표(2007~현재)
(사)한국교육연구소 소장(2010~현재)
전) 교육개혁시민연대 정책실장,
서울미술고등학교 교감
민주평통자문회의 상임위원, 교육혁신위원회 정책기획위원,
경기대학교 대우교수
관악구 교육자문관, 혁신교육지구사업발족
서울시 교육복지종합지원센터 센터장(2015~2017)
조영무 Director
경영학 박사
와룡정경연구원장
전) 전남대교수
김일중 Director
부산대학 글로벌공공정책학 박사과정
부산아름다운학교운동본부 상임대표
(사)글로벌청소년교육문화 대표(고용노동부 사회적 기업)
성균관학원 원장, 와이씨연세학원 원장
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김필용 Director
호남대, 행정학 박사
한국스마트방송 대표
김선희 Director
국제교류 경영학 석사
미래일터 연구소 대표
권순현 연구위원
교육학 박사
역량교육디자인연구소 소장
전) 고등학교 수학교사
고성자 연구위원
국민대, 교육심리학 박사
전) EDUCERE 자기계발교육연구소 소장, 국민대 겸임교수, 한림대 연구교수
국민대, 철학박사
전 EDUCERE 자기계발교육연구소 소장, 한림대 교수
터 연구소 대표
이종태 연구위원
교육학 박사
(사)한국교육연구소 대표, 한국청소년정책연구원 원장
건신대학원 대학교 석좌교수
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8.2. ADVISORS
윤덕홍 자문위원
도쿄대, 사회학 박사
전) 교육인적자원부장관, 부총리
김형주 자문위원
한국외국어대, 국제관계연구학 박사
블록체인산업진흥협회 이사장
전) 제 17 대 열린우리당 국회의원
김성규 자문위원
전자통신공학, K 특허 법률사무소 변리사
이정옥 감사
전기공학, 에듀블록플랫폼 감사, 전) LG 전자 연구원
김종민 자문위원
Computational Neuroscience (M.S.) 전공, CPG (Central Pattern
Generator) 기반 AI 연구.
MS AZURE 기반의 블럭체인 비즈니스 사업화, 베트남 인도네시아 은행의
블럭체인 시스템 도입 추진, 중국 대학망 네트워크 (CERNET)의 네트워크
교육사업 추진, 문제은행 기반의 온라인 에듀게임 (기능성게임) 개발.
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DISCLAIMER
1. legal statement
This white paper was created for the purpose of providing information on the current general
status of the EDP blockchain project, and the information of the project can be changed after
the creation date.
This white paper does not recommend the purchase of EDP tokens or investment in projects,
and the white paper cannot be used as the basis for legal agreements related to the sale and
purchase of EDP tokens.
EDP tokens were not issued as securities, bonds, or collective investment products as
prescribed in domestic and foreign securities laws. Therefore, this white paper does not
constitute an investment manual for financial investment products such as securities
prescribed by each country. In addition, EDP tokens do not guarantee participation in revenue
generated in connection with the Edublock Platform project.
This white paper has not been reviewed or approved by domestic and foreign supervisory
authorities.
2 White Paper Notes
(a) The content of this white paper contains forward-looking information about the future of
the project, and the forward-looking information contains a number of potential risks and
uncertainties.
(b) It includes all unpredictable factors such as fluctuations in the overall global market and
economic conditions, the emergence of competitive platforms, fluctuations in token prices,
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errors and hacks in the Ethereum protocol and platform system, and loss of cryptographic
keys.
(c) The content of this white paper does not include audit opinions on EDP tokens, Edublock
Platform, Inc. and related parties for legal, accounting, and tax purposes.
3. Immunity points
(a) The cost and responsibility for the distribution and retention of this white paper lies with
the parties, and is not responsible for EduBlock Platform Co., Ltd.'s shareholders or employees,
related persons or related companies.
(b) Edublock Platform Co., Ltd. and related parties are not responsible for any guarantees,
such as accuracy, completeness, or direct or indirect damages to the services provided by EDP
tokens and platforms.
(c) Please note that the scope of liability exemption is not limited to the examples above, and is
not liable for compensation, compensation, or other liability for damages arising from the use
of this white paper.