Download - Discussing OER reuse
Discussing OER reuse
Anna Comas-Quinn & Tita BeavenDepartment of Languages, The Open University
Eurocall CMC and Teacher Education WorkshopBologna, 29-30 March 2012
http://www.briansolis.com/2008/08/introducing-conversation-prism/
The Open Educational Resources Movement
• Inspired by the Open Source software movement
• 2001-2 MIT starts its OpenCourseWare initiative
• 2002 Term OER coined by UNESCO• 2006 OpenLearn - The Open University• and many others
“…the world’s knowledge is a public good…”Smith & Casserly, 2006
Definitions• Open Educational Resources (OER) are “materials used to support education that may be freely accessed, reused, modified and shared by anyone” (Downes, 2011).
• Open Educational Practices (OEP) “support the production, use and reuse of high quality OER through institutional policies, which promote innovative pedagogical models, and respect and empower learners as co-producers on their lifelong learning path.” (ICDE, 2011).
What are OER?• Digital Resources (big and little OER)
• Openly available for reuse and repurposing
• Creator indicates that they are for public use and reuse through a Creative Commons license or similar
• To get over the copyright problem• Enable the 4Rs:
Reuse – make exact copies
Revise – make adaptations
Redistribute – share copies
Remix – combinations / mashups
(see full information at http://creativecommons.org/licenses/)
When you want to reuse resources…
What is important in terms of– Quality– Technology– Motivation to reuse
A couple of ideas for each…
Sorting game from Chris Pegler, National Teaching Fellow, The Open Universityhttp://www.slideshare.net/orioleproject/chris-pegler-reusable-card-game
Card game instructions
• BLUE cards = Motivation (what makes you reuse or prevents you from)
• GREY cards = Technology (how it may affect (re)use)
• PINK cards = Quality (how it affects (re)use decisions)
And when you create for sharing…
…do you take these key things into account?
…how?