Download - Designing UI/UX for Mobile-Connected Devices
Mobile-Connected Device User Experience
1
Background
Wearables and Beyond
Internet [Personal Network] of Things
Experience
Features
Behaviors
Behavior-Driven
Behavioral Life Cycle
Pairing Wearing Synching Charging
Pairing
Account CreationPairing
!
Need to know which device is yours…
Think hard… Do you need complex discovery and pairing
Pairing
Wearing
Wearing
Constantly Connected On Demand
Device UXInteraction (Input)
• Accelerometer (taps)
• Vibration
• Beeps/Tones
• Physical Buttons
• Small Display
• Touch Screens (not typical yet)
Wearing
App UXWearing
Synching
Am I Synched???Synching
Am I Synching???Synching
Charging
BatteryCharging
(Source: nerdery.com)
iBeacon Teaser
• Where am I? What am I near?
• Push an alert
• Bring a pass to the lock screen
• Transparently log information
@StateOfMobileDC
!
Microlocation Breakout Session
Next Thurs 4/24 6:45pm
23
@jlafollette!!@Citrrus !