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Creative Commons licensing for game content
creators
Jessica CoatesProject Manager
Creative Commons Clinic
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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AUSTRALIA
part of the Creative Commons international initiativeCRICOS No. 00213J
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AUSTRALIA
part of the Creative Commons international initiativeCRICOS No. 00213J
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Code v content
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
Open Art Museum by el_aguacil under CC Attribution v2.0 http://www.flickr.com/photos/12388825@N06/1444349332/
…music, script, lyrics, art, sound recording, film…
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Why license content?
• Practical – need to be able to distribute etc whole product, not just code
• Collaboration and innovation – user generated content, machinima etc.
• Clarity – remove any uncertainty as to rights
• Principle – sharing is good (for your players and your pocket)
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Enter Creative Commons
Aims to make content more freely available by providing free licences that creators can use to give permission in advance
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Licences
4 licence elements:
Attribution – attribute the author
Noncommercial – no commercial use
No Derivative Works – no remixing
ShareAlike – remix only if you let others remix
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Attribution-ShareAlike
Attribution-NonCommercial-ShareAlike
Attribution-NonCommercial-NoDerivatives
Licences
Attribution
Attribution-NonCommercial
Attribution-NoDerivatives
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
creators mix and match these elements to make a licence:
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Finding CC material
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Before using CC material
• Check that you’re following the licence (ask for extra permission if needed)
• Do you need any extra rights?
• DRM?
• Make sure your use isn’t ‘derogatory’
• Use common sense
• Don’t forget to attribute
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Why open license?
• Increases reach and reputation
• Facilitates collaboration
• Gives new value to stagnant material
• Community engagement
• Reduced admin
• Legal clarity
• Increases sum of human knowledge, encourages innovation
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Using CC licences
• As well as licence generator – also ccPublisher, plug-ins, individual, site generators
• Place button/text in credits, on individual works, websites
• Don’t forget to say what you’re licensing
• Don’t forget metadata
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Before using CC licences
• Do you have the rights to license the material?
• Do you need extra rights yourself?
• Non-revocable, worldwide?
• Are you choosing the right licence?
• Don’t use CC for code – GPL
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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CC and open source?
• Some grey area – but code licences generally don’t work for content
• Ease of compliance?
• CC licences endorsed by FSF and Debian (some)
• Compatible with GFDL?
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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GFDL BY-SA
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
GNU
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Case studies
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
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Thanks
http://www.creativecommons.org
http://www.creativecommons.org.au
AUSTRALIApart of the Creative Commons international initiative
CRICOS No. 00213J
This slide show is licensed under a Creative Commons Australia Attribution licence. For more information see http://creativecommons.org/licenses/by/2.5/au/.