Transcript
Page 1: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

1

AVOIDING ADHD*

ENGAGING CONSUMERS IN A MULTI-SCREEN WORLD

* ATTENTION DEFICIT HOMEVIEWER DISASTERS

Page 2: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

2

Page 3: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

Social Media:

Technologies that facilitate conversations

Page 4: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

4

postal servicePersia, 550BC

telegraphFrance, 1792

radio1891

telephone~1890

ARPANET1969

pneumatic post1865

@@email1966 BBS

1978

USENET1979

MUD11978

CompuServe1969

The WELL1985

IRC1988

The Palace1994

Third Voice1999

Friendster2002

Napster1999

Blogger1999

Facebook2003

YouTube2005

flickr2004

SecondLife2003

twitter2006

Wikipedia2001

epinions1999

MySpace2003

del.icio.us2003

digg2004

A (somewhat incomplete) Timeline of Social Media

not to scale

MoveOn1998

listserv1986

Page 5: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

55

Why does social media matter?

Page 6: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

66

It’s not just “the kids” who are doing it.

Page 7: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

7

Page 8: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

8

=

Page 9: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

9

=

Page 10: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

10

=

Page 11: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

11

1950

Page 12: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

12

Source: Nielsen Social Media Report 2012

Page 13: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

13

Source: Nielsen Social Media Report 2012

Page 14: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

14

Source: Nielsen Social Media Report 2012

Page 15: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

15

“In the U.S. alone, total minutes spent on social networking sites has increased 83 percent year-over-year. In fact, total minutes spent on Facebook increased nearly 700 percent year-over-year, growing from 1.7 billion minutes in April 2008 to 13.9 billion in April 2009, making it the No. 1 social networking site for the month.”

26,428 Person-Years!

Source: Nielsen Social Media Report 2012

Page 16: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

16

Everybody’s Doing it

Page 17: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

17

2013 RSW/US Agency-Marketer Business Report

Page 18: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

18

Page 19: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

19

http://www.cable360.net/ct/news/people/27235.html

Page 20: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

20

Page 21: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

21

Page 22: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

22

Page 23: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

23

Huh?

Page 24: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

24

Multiple Screens!

Page 25: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

25

25

2005

Page 26: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

26

26

33% of web traffic**at peak, Sandvine 2011 report

Page 27: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

27

90% of our media interactions are screen-based

source: Google/ipsos/Sterling 2012

Page 28: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

28

38% with smartphones

source: Google/ipsos/Sterling 2012

Page 29: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

29

source: Google/ipsos/Sterling 2012

Page 30: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

30

http://gigaom.com/2012/08/29/multi-screen-mania-how-our-devices-work-together/

Page 31: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

3131S

ocia

l TV

Page 32: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

32

Page 33: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

33

Living in Themulti-screenuniverse

Page 34: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

34

Page 35: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

3535

Page 36: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

36

36

media = content, not technology

Page 37: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

37

http://googlemobileads.blogspot.com/2012/08/navigating-new-multi-screen-world.html

Page 38: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

38

Tablets challenge PCs

Page 39: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

39

Page 40: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

40

Mobile is the new desktop

Page 41: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

41

Content Creation Content Consumption

Page 42: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

42

Page 43: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

43

Page 44: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

44

Page 45: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

45

Page 46: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

46

(how to)

Page 47: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

47

responsive design

Page 48: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

48

Get Complimentary

Page 49: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

49

Page 50: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

50

Page 51: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

51

(most popular TV show among women, as of 2/26/2013 according to AdWeek)

Page 52: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

52

offer something

DRIVE ACTION

Page 53: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

53

trials content apps coupons evaluations information advice guides etc.

Page 54: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

54

Think Dayparting

Page 55: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

5555

Community: people who share something in common

Understand“Community”

Page 56: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

56

Intimacy and Media

1

self disclosure

responsiveness

more

moreless

less

•Facebook

•video chat

•mass media

•blogging

•spam

•email

•memoir

•telemarketing

•texting

intimacy (a

nd risk)

•virtual tour

•location-based

•web site

(Based on Reis & Shaver’s interpersonal process model of intimacy, 1988)

•twitter

Page 57: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

57

To Boldly Go...

Page 58: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

5827 years...

Page 59: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

59

Launch

Measure

Analyze

Refine

Page 60: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

60

Page 61: Avoiding ADHD: Engaging Consumers in a Multi-Screen World

61

Let’s talk!

Sean Carton [email protected] www.idfive.com


Top Related