Transcript
Page 1: Augmented Reality in Education and Training

Learning & Training with Augmented Reality

Kangdon Lee Mar. 10. 2011

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Conclusion 5

General ideas 1

What is AR? 2

Applying to education 3

Effort and Situation 4

Goal for the day

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General ideas on technology 1

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General ideas on technology 1

The Future…?

www.abebooks.com

“One day every town in America will have

a telephone!”

~ U.S. Mayor, (c 1880)

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• 1989:  ‘The  future  is  mul2-­‐media’  • 1999:  ‘The  future  is  the  Web’  • 2009:  ‘The  future  is  smart  mobile’  

hof.povray.org

General ideas on technology 1

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General ideas on technology 1

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We  are  family  http://pro.corbis.com/

General ideas on technology 1

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http://wiifitnessdepot.com

Wii  are  family!  

General ideas on technology 1

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“The present speed of information based on new technologies has undermined traditional expert driven processes of knowledge development and dissemination.” ~ Dave Cormier www.aaceconnect.org

General ideas on technology 1

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“We simply have too much information and we can’t make sense of it all. It changes too quickly”. ~ George Siemens

comets.iastate.edu

Source: www.connectivism.ca/

General ideas on technology 1

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Formal  and  Informal  learning  

Formal Learning Informal Learning

Source: Steve Wheeler, University of Plymouth

General ideas on technology 1

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Self  Organized  Learning  

Formal Learning Informal Learning

Self Organized Learning

In SOL students take responsibility for their own learning and put this into s

uccessful action.

Source: http://www.equal-works.com

General ideas on technology 1

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E-­‐Learning  3.0  

1.  Distributed (Cloud) Computing 2.  Extended Smart Mobile Technology 3.  3D Visualization and Interaction 4.  Collaborative Intelligent Filtering

Source: steve-wheeler.blogspot.com

General ideas on technology 1

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What is Augmented Reality? 2

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What is Augmented Reality? 2

Combining real and virtual

Interactive in real time

Registered in 3D

<Azuma, 1997>

Augmented Reality (AR)

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Web meets World

Mash-up GPS QR codes

Camera

Smart phone

Bar codes Browser

Projector

Geomapping Geotagging

Personalised

Ambient

3-D

Video

Navigation

Communication

Haptic

Real time

What is Augmented Reality? 2

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Gesture-Based Computing

AR terms and definitions

Source: Play Station 3

What is Augmented Reality? 2

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Geo-tagging

What is Augmented Reality? 2

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Marker-based Augmented Reality

An example of QR code

What is Augmented Reality? 2

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Markerless-based Augmented Reality

AR browser from Layar

What is Augmented Reality? 2

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Mixed Reality

Real World

Virtual World

Augmented Reality

Augmented Virtuality

Reality - Virtuality Continuum Milgram (1994)

Web meets World

What is Augmented Reality? 2

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Real World

Virtual World

Reality - Virtuality Continuum Milgram (1994)

The virtual augments the

real

The real augments the

virtual

Augmented Reality

Augmented Virtuality

What is Augmented Reality? 2

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AR components Hardware •  Mobile device

•  Camera

•  Display screen

•  Network infra

•  Location awareness

•  Attitude awareness

•  Compass

Software •  Local apps

•  Web services

•  Content server

What is Augmented Reality? 2

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Source: http://commoncraft.com/

What is Augmented Reality? 2

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Applying to education 3

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Applying to education 3

Contextual learning environment

Control of users’ own learning

Why is AR useful for learning & training?

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Opportunities for authentic & multiple learning styles

Engaging learners in ways never been possible

Why is AR useful for learning & training?

Applying to education 3

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Unique discovery path

No real consequences if mistakes

Why is AR useful for learning & training?

Applying to education 3

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Effort and Situation 4

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Effort and Situation 4

Augmented astronomy

<Shelton, 2004> <SkyMap, 2009>

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Augmented chemistry

<Fjeld & Voegtle, 2002>

Chemistry Workbench

Effort and Situation 4

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Augmented biology

<http://www.learnAR.org, 2010>

Effort and Situation 4

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Augmented physics

<http://www.irisa.fr, 2006>

Effort and Situation 4

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Augmented book (MagicBook)

<http://www.thefutureiswild.com, 2010>

Effort and Situation 4

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Education in Augmented Reality

Effort and Situation 4

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ARCHEOGUIDE Discovery-based learning 1

<http://archeoguide.intranet.gr, 2002>

Effort and Situation 4

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CultureClic Discovery-based learning 2

<http://www.cultureclic.fr, 2010>

Effort and Situation 4

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Military training

<http://www.ismar09.org, Henderson & Feiner, 2009>

Effort and Situation 4

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Car maintaining

<http://goo.gl/iyBFT, BMW, 2010>

Effort and Situation 4

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Conclusion & Discussion 5

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In the coming years

AR in learning and training will be . . .

Conclusion & Discussion 5

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Interactive

<http://www.dexigner.com, 2010>

Conclusion & Discussion 5

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Simpler & more compact

<http://www.mobilexware.com, 2010>

Conclusion & Discussion 5

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Contextual

<http://blogs.ubc.ca, 2007>

Conclusion & Discussion 5

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Efficiency & effectiveness

http://www.dyaus-soft.com

Conclusion & Discussion 5

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Thank you


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