Download - About Gray Area
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// OVERVIEWOUR WORK //
// PRESS + MEDIABUDGET + BACKING //
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OVERVIEW
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OUR MISSIONwe apply
digital art + technologyto create
positive social impact
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WHAT WE DO
we advance the creative use of technology
to experiment and explore new solutions
to social challenges
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WHO WE ARE
codersartists
designersinnovators
makerscommunity builders
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ART TECH
SOCIETY
CREATIVE TECHNOLOGY
TECH FOR GOODCONSCIOUS ART
OUR FOCUS
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OUR WORK
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We test and scale projects with high impact potential.
We teach digital tools to support artists
and technologists.
We host inspiring eventsthat promote meaningful
new work.
RESEARCH
EDUCATION
PROGRAMS
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testing creative projects to scale solutions
10 hackathons // 100+ prototypes // 1,000+ participants
GR AY ARE ARESEARCH
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EXPERIMENTALinitiatives
RAPIDprototyping
IMPACTFULoutcomes
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EXPERIMENTAL
Innovation happens by taking risks.
That’s why our initiatives
are the first of their kind.
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OUR INITIATIVESUrban Prototyping Creative Currency Summer of Smart
Art Hack City Centered Great Urban Hack
exploring new applications of tech in the public sphere
uniting community development with
technology
reimagining democracy in the digital age
uncovering new possibilities in digital
art + culture
using local data + storytelling to
understand issues
helping community groups leverage locative media
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RAPID
We need creative solutions, faster.
That’s why we prototype to find them.
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Pulse of the City
Art Here
SMART Muni
I Just Wanna Hold Your Hand
turning heartbeats into data + music
connecting artists with
unused spaces
managing SF transportation
in real time
using digital art to promote
public interaction
SAN FRANCISCO
Highlights
Darkness Map
Your SQFT
Bridge
reviving dark alleys with 3D projection art
collecting light data from city streets
bringing popupsto underservedneighborhoods
helping residents !nd and reserve
local services
OUR PROJECTS
Creative Currency
SUMMEROF SMART
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IMPACTFUL
New projects can create
lasting change.
That’s why wesupport teams as they grow.
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PROTOTYPE
PILOT
PRODUCT
We bring together leaders in art + technology to spark new projects.
We select teams to test their ideas
in the real world.
We work with our network of partners to maximize their impact.
OUR RESEARCH MODEL
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teaching code to create art
3 years // 50 classes // 500 students
GR AY ARE AEDUCATION
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RESPONSIVEcurriculum
EXCEPTIONALquality
ACCESSIBLEpricing
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RESPONSIVE
Digital tools change
every day.
That’s why our classes
do too.
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Generative artInteractive mediaData visualization
Digital cartographyProjection mappingAugmented reality
Audio synthesisGame enginesSpatial soundSoft circuitry
+ many more
WHAT WE TEACH
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ArduinoProcessing
Max/MSP/JitteropenFrameworks
HTML5 / JavascriptQuartz Composer
TouchDesignerWebGLGLSLD3
+ whatever’s next
OUR TOOLS
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EXCEPTIONAL
Learning canbe inspiring.
That’s why wechoose the most reputable faculty.
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Michal Migurski Grace Kim Sha Hwang
Mary Franck Michael Chang Spencer Salazar
Partner & Director of Technology
Stamen Design
Senior Interaction DesignerYahoo
Design TechnologistTrulia
Interactive Art Engineer
Obscura Digital
Ph.D StudentStanford University
Creative TechnologistGoogle
OUR FACULTY
+ many more
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ACCESSIBLE
Technologyskills should be
open to all.
That’s why we keep our class
costs low.
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College-level tech education
for
$20per classroom hour
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building community to advance creative technology
8 exhibitions // 100+ events // 30,000+ attendees
GR AY ARE APROGRAMS
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INVENTIVEprogramming
INSPIRINGevents
DIVERSEcommunity
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INVENTIVE
Bringing peopletogether is powerful.
That’s why weoffer so many newways to engage.
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performanceshackathonsexhibitionsworkshopsspeakersmeetupsfestivalsdemospanels
WHAT WE HOST
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INSPIRING
Inspiration gives life to great experiences.
That's why we celebrate visionary
projects and people.
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Leo VillarealDorkbot SF Meetup
w/ other artists
Art Hack WeekendHackathon + Expow/ Creators Project
Aaron Koblin + Robert Hodgin
Digital Art Exhibition
Douglas RushkoffPublic Speech
Senseable CitiesData Art + Design Exhibition w/ MIT
Atom TMLive Performance
OUR EVENTS
+ many more
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DIVERSE
Disciplines andcommunities are often isolated.
That’s why we bridge the GRAY AREA between them.
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creative coderssound artistsdata artistsdesignersurbanistsmakers
studentscity agencies
service organizationsunderserved communities
WHO WE SERVE
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PRESS + MEDIA
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OUR COVERAGE
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OUR AUDIENCE
[2012]
24,000 5,800
1,209,535 1,021,187HITS UNIQUES
FOLLOWERS LIKES
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BUDGET + BACKING
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OUR BUDGET
Growth
2009$105,843
2012$450,000
325%Institutionalgrowth overfour years
2009 - 2012
$54,500awarded to projects + artists
$726,600 funding for programs + research
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OUR BOARD
Julie BottrellStamen
Ben CervenyVURB, Bloom
Janetti ChonGolightly House
Chris DelbuckGray Area
Di-ann EisnorWaze
Alona EspositoGray Area
John GageSun (formerly)
Peter HirshbergRe:Imagine
Aaron KoblinGoogle
Josette MelchorGray Area
Eric RodenbeckStamen
Chloe SladdenTwitter
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NONPROFIT
SF Planning + Urban ResearchIntersection for the Arts
Code for AmericaHacks/Hackers
ShareableEyebeamThe Hub
SPUR
PUBLIC
SF Mayor’s Office of Civic InnovationSF Mayor’s Office of Economic +
Workforce DevelopmentSF Planning Department
Swissnex
ACADEMIC
Imperial College LondonUC Berkeley
StanfordSFSUCCAMIT
CORPORATE
American ExpressCreators Project
5M ProjectIDEORebar
OUR PARTNERS
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Nat’l Endowment for the ArtsAdobe FoundationAmerican Express
5M PlaceworksKenneth Rainin Foundation
SF Arts CommissionSF Grants for the Arts
Wordpress.org
$100,000$70,000$60,000$50,000$32,000$30,000$20,000$20,000
OUR SUPPORTERS
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gaffta.org
JOIN US