Transcript
Page 1: 2011 and Beyond - 5 Strategies for Survival in the Digital Media World

Digital  Media:  What’s  coming  and  what  to  do  about  it  

Geoff  Reiss  Berlin  

3  November  2010  

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Market  AssumpEons  l  AdverEsing  revenue  is  poised  to  grow  dramaEcally.  Piper  Jaffrey  has  spending  growing  from  $8B  in  2009  to  nearly  $15B  in  2014  

l  Available  inventory  will  sEll  grow  at  a  faster  rate  than  new  dollars  enter  the  market  place  as  the  full  effect  of  social  media  plaPorms  are  felt.  

l  The  definiEon  of  what  consEtutes  mass  is  going  way  up.  

 

Page 3: 2011 and Beyond - 5 Strategies for Survival in the Digital Media World

Market  AssumpEons  l  The  buying  process  will  change  radically.  

l  Buys  will  be  increasingly  shiS  from  being  subjecEve  to  objecEve  and  will  target  key  audience  and  behavioral  characterisEcs  and  not  purely  on  the  basis  of  site  virtues.  

l  The  inventory  mix  will  change  –  straight  display  will  lose  a  third  of  its  share  while  video  may  triple  in  the  next  5  years  

l  Big  split  in  CPM’s  coming  

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Publisher  AssumpEons  l  Expense  and  investment  faEgue  is  seYng  in  

l  Rapid  emergence  of  mulEple  plaPorms  is  scary  

l  Publishers  are  sEll  oriented  to  quanEtaEve  goals  that  may  no  longer  be  as  relevant  as  they  once  were  

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What’s  a  Publisher  to  do?  l  Declare  what  arena  you’re  playing  in  

l  There  will  be  two  predominant  approaches  available  to  publishers:  l   The  numbers  game  l  PosiEon  as  a  premium  verEcal  brand  

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Publisher  Strategies  l  The  numbers  game  works  one  of  two  ways  

l  Go  mass    l  Go  cheap  

The  most  disrupEve  brands  do  both  

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Mass  strategies  l  The  emergence  of  Twi]er  and  FaceBook  will  raise  the  bar  as  to  what  levels  of  traffic  consEtute  real  mass  leaving  <10  players  who  can  play  the  mass  game  

l  Cheap  content/traffic  producEon  offers  some  refuge  but  is  difficult  to  scale  for  all  but  a  few  players.    

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Publisher  Strategies  l  The  Premium/VerEcal  path  

l  Two  approaches  l  Ad  driven  l  Consumer  driven  

l  There  are  some  qualifiers    l  Need  a  leadership  posiEon  in  a  well  defined  category.    l  Need  to  be  either  essenEal  or  loved  –  or  both  

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Achieving  Premium  Status  l  Established  paths  thus  far  include  plaPorm  diversificaEon  and  premium  Eers  

l  On  the  sales  side  premium  relaEonships  can  be  achieved  by    l  DemonstraEng  superlaEve  demos  l  Offering  adverEsers  highly  differenEated  products  l  Offering  deep  levels  of  integraEon  that  go  beyond  pure  display  and  include  relaEonship  markeEng  

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What’s  a  publisher  to  do?  l  Most  of  all  publishers  need  to  think  very  differently  

l  Become  audience  and  outcome  driven  

l  New  core  competencies  must  be  developed  l  Build  and  re-­‐invest  in  taxonomy  l  Build  pages  users  want  l  IdenEfy  means  of  creaEng  differenEaEon  and  value  

     

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AnalyEcs  –  the  Key  to  Understanding  Value  l  You  can’t  create  value  if  you  don’t  understand  how  it’s  created  

l  Integrate  analyEcs  into  daily  workflows  and  publishing  scheme  

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Build  a  Great  Technical  PlaPorm  l  A]ack  costs  

l  Impact  on  hosEng  l  Impact  on  cost  of  iteraEons  l  Ability  to  make  traffic  contribuEon  

l  Connect  users  with  content    

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Where  does  this  leave  us?  l  Changes  in  the  ad  market  will  leave  many  publishers  in  an  untenable  “middle  posiEon”  forces  publishers  to  be  customer  driven  

l  Increased  pressure  on  expense  management  

l  Publishers  must  become  customer  driven  in  response  

l  ConEnued  opportunity  for  brands  who  are  category  leaders  


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