The Basics
2009 start
Dolphins
Detailed Diagrams of plays
(blocking included)
Need to pick and chose if we want any … then
change terminology
Link to site showing videos of
http://www.thespreadoffense.com/
Run cut ups Florida (one of above videos)
http://www.youtube.com/watch?v=CqPYAGscSf
A&eurl=http%3A%2F%2Fwww%2Ethespreadoff
ense%2Ecom%2F&feature=player_embedded
www.thespreadoffense.com
http://www.viddler.com/explore/tiger8387/v
ideos/42/ Read Option Link
http://www.youtube.com/watch?v=ZwpXX
WJA2m4&eurl=http%3A%2F%2Fwww%2
Ethespreadoffense%2Ecom%2F&feature=
player_embedded Oregon spread cut
ups
Spread offense Links
http://www.youtube.com/view_play_list?p=5D85D3342794E052&search_query=football+spread+speed+option 24 vids …
Speed option and option pass …
http://www.youtube.com/watch?v=NfG_06w0Qe8&feature=PlayList&p=AC286E9E7FC18B40&playnext=1&playnext_from=PL&index=107
Installation of The
Shotgun Offense
By James Vint
Offensive Coordinator
Christopher Columbus High School
Bronx, New York
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Comparing The Gun To Under Center
Def Accounts For 4 WR and
1 Back
Defense Does Not Have To
Defend The QB As A Runner
Defense Can Defend The
Box With 6 VS 6
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F Defense Must Account For
The QB AS The Second Back
Defense Must Account For
Four Wideouts
If D Account For 4 Wides,
They Are Left With 6 To Defend
7 In The Box
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QB
THE HUDDLE
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The center calls the huddle before every play We have 3 different types of the huddles.
Team Huddle = All 11 offensive players meet to get the play, 7-8 yards from LOS
Muddle Huddle = The Lineman, &, SB meet the QB to get the call, 3-4 yards from LOS
No Huddle = All Players hustle to their position and listen for the QB’s Call
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QB
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X Y
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T QB
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X Y
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26/25 Read Option
Offensive Line Uses Inside Zone Blocking
Techniques
QB Reads Backside 5 Tech
TB and QB Utilize Mesh Footwork
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26/25 Read Y (Yo)
We use motion to block the extra guy, or we can have the BST block the T and read the E.
Best case is to check to QB Iso through the 3 hole.
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26/25 Counter Read
Use Base Dive To Set Up Counter Read
Counter Read Allows You To Read the BS End
You can use motion to account for another defender on the read side.
Tackle pull … (not guard)
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[Later] 22/21 Tackle Trap Read
Allows You To Account For The Will LB
Tackle Trap Read Allows You To Read the BS
End
Quick Hitting Play In The Center of The Defense
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[Later] 22/21 Trap Guard Read
Again, Allows You To Account For The Will LB
Short Trap is Quicker Than The Tackle Trap
You can move the QB up to 3.5 Yards
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Adding The Option Game To The Gun
Forces The Defense To Play Assignment
Football
Slows Down Blitzing Linebackers
Creates Opportunities For The Big Play
Slows Down Pursuit of Front Seven
Allows You To Account For More
Defenders
QB Makes Reads While Working Downhill
J e t
V s . 5 2
V s . 4 3
F S # 3 - S e a l D E
F S T - C o u n t a n d s e a l
F S G - P u l l t u r n u p a n d l o o k i n s i d e
C - C o u n t a n d S e a l
B S G - C o u n t a n d S e a l
B S T - C o u n t a n d S e a l
S E - R u n o f f S t a l k
F L - R u n o f f S t a l k
F B - F a k e T r a p g e t t a c k l e d b y L B
T B - S p r i n t b e f o r e s n a p g e t b a l l
a n d g e t w i d e
Q B - S n a p t h e b a l l w h e n T B g e t s
b e h i n d B S G f a r f o o t h a n d o f f t o
h i m a n d f a k e T r a p C O F
I 28/29 Toss Sweep
I 33/34 Option
13 /14 Speed Option
O-Line Uses Inside Veer Blocking
Great vs. 1-5 technique playside
TB Drop Steps and Gets Into Pitch Relationship
QB Slides and Attacks PS DE
Zone Combination Blocks Get Great Movement
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v s 4 3
v s 4 4
2 0 / 2 1 I S O
V S . 5 2F S # 3 - C u t o f f D E C r o s s F i e l d
F S T - B a s e
F S G - D o u b l e N T v s . 5 0 t o B S L B F r o n t s i d e D T v s .
4 4 - 4 3
C - N G v s 5 0 B S L B 4 4 D o u b l e t h e m o s t d a n g e r o u s
D T 4 3
B S G - B S L B v s 5 0 C u t o f f D T v s 4 4 o r 4 3
B S T - C u t o f f C r o s s f i e l d
S E - R u n o f f S t a l k
F L - R u n o f f S t a l k
F B - I s o o n F S L B
T B - A i m i n g p o i n t i s p l a y s i d e f o o t o f C e n t e r c u t o f f F B
b l o c k s h o u l d e r s s q u a r e L O S
Q B - R e v e r s e o u t g e t t h e b a l l t o t h e T B a s d e e p a s
p o s s i b l e C O F
V a r i a t i o n s :
D r a w - F B a n d T B s l i d e s t e p p a u s e
g o
T r a p - T B m o v e s t o s l i d e o r s t r o n g
e v e r y o n e e l s e r u n s 3 0 - 3 1 T r a p
8 2 S p r i n t D r a w
v s 5 2
v s 4 4
v s 4 3
F S # 3 - A R C t o O L B
F S T - C o u n t v s 5 0 ( T u r n o u t D T
H i n g e s t e p ) P l u g a n F o l d w i t h
F S G v s 4 4 F S O L B v s 4 3
F S G - S e t s t e p a n d a t t a c k
F S L B v s 5 0 P l u g a n d F o l d w i t h
F S T v s 4 4 F o r c e D T o u t v s 4 3
C - B l o c k N G w h e r e e v e r h e
w a n t s t o g o v s 5 0 P l u g a n d
F o l d w i t h B S G v s 4 4 a n d 4 3
B S G - S e t s t e p a n d A t t a c k
B S L B v s 5 0 P l u g a n d F o l d w i t h
C v s 4 4 a n d 4 3
B S T - C o u n t v s 5 0 ( T u r n o u t D T
H i n g e s t e p ) F o r c e D E o u t v s
4 4 B l o c k B S O L B v s 4 3
S E - R u n o f f S t a l k
F L - R u n o f f S t a l k
F B - K i c k o u t D E
T B - L e a d s t e p , C r o s s o v e r
s t e p , P l a n t a n d f i n d a
s e a m f r o m F S T t o B S G m a y b e
a n S p a t h
Q B - O p e n u p g e t t h e b a l l t o
t h e T B a s d e e p a s p o s s i b l e
C O F
1 8 / 1 9 S p e e d O p t i o n
V s . 4 4
V s . 5 2
V s . 4 3
F S # 3 - F S L B
F S T - C o u n t v s 5 0 S t a c k v s 4 4 M L B
v s 4 3
F S G - C o u n t v s 5 0 S t a c k v s 4 4 F S D T
v s 4 3
C - N G v s 5 0 B S L B 4 4 M L B t o
D o w n f i e l d 4 3
B S G - C o u n t v s 5 0 B S D T v s 4 4 a n d
4 3
B S T - C u t o f f C r o s s f i e l d
S E - C r a c k o r R u n o f f S t a l k
F L - C r a c k o r R u n o f f S t a l k
F B - T a k e a f l a t p a t h u n t i l y o u c l e a r
t h e D E t h e n s e t a c o u r s e t o t h e D B
a i m i n g t o p u t y o u r h e l m e t u n d e r h i s
c h i n . C o n t a c t s h o u l d b e o n a b o u t
t h e 1 3 t h S t e p .
T B - G e t i n p i t c h p h a s e l o o k i n g t o
e x p o l o d e u p f i e l d t h r u t h e s e a m
c r e a t e d b y F B b l o c k a n d t h e C r a c k
b l o c k
Q B - T a k e a s t e p b a c k w i t h p l a y s i d e
f o o t , A t t a c k u p f i e l d t o D E i n s i d e
s h o u l d e r K E E P i f h e a t t a c k s T B
P I T C H i f h e s q u a t s o r a t t c k s
15/16 Speed Option
O-Line Uses Inside Veer Blocking
Great vs. 1-5 technique playside
TB Drop Steps and Gets Into Pitch Relationship
QB Slides and Attacks PS DE
Zone Combination Blocks Get Great Movement
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Indentify Coverages
99 changes with the type coverage …
… vs Cover 2
… becomes fades outside (X & Z)
… posts inside (Y & H)
99 vs Cover 3
… outsides fades (X & Z)
… insides seams (Y & H)
Identifying Cover 0
Corners Align Inside As They Have No Help
Free Safety Moves Over TE (Check Sam Blitz
Rover Lined Up Over IS WR
Beat 0 With Crossing Routes
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Identifying Cover 0
Corners Align Inside As They Have No Help
Pre Snap Sam Walks Up To Blitz
Free Safety Moves To Cover ISWR
Beat 0 With Crossing Routes
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Identifying Cover 1
Corners Align Head Up to OS as they have safety help
FS Stays in Middle, May Favor Field
ISWR are covered
TE May be covered by SLB
Can Be 0 with FS on RB
If Mike and Will Blitz, Play Cover 0 Routes
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Identifying Cover 2
Corners Align Press to 5 Yards
Safeties Play Outside The OT’s, Can Be On The Hash
OLB’s Play IS of ISWR, Triangle Technique
The Safety Will Tell You If The Coverage IS Two, Four, or A Cloud Three.
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Identifying Cover 3
One Middle Safety, Usually at 12-15
Corners Play OS Alignment at 7 to 9 yards.
Usually and Invert One Side Of the Field, or a 4-4 Type Look
Tough To Play Cover 2 From a 3 Shell, But Defenses use a 3 shell to disguise cover 4.
Also Looks Like Cover 1. If $ is leveraging TE, expect cover one.
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Identifying Cover 4
Two Safeties, Inside the hashes.
Corners in off technique, near safety depth
Usually No Invert versus cover 4
Expect limited blitzes versus cover 4.
Can Roll Into Cover 3 Strong Or Weak
Defenses Run Cover 4 to get the safeties into the run game.
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RECEIVER TERMS ROUTES
(0) STOP = 6 YARDS VERTICAL BACK TO 5
(9) GO = VERTICALLY UP THE FIELD, BEST RELEASE
HITCH = ONE YARD STOP
CORNER = 6 YARDS VERTICALLY, CUT OUTSIDE ON A 45' ANGLE FOR 15 TO 18 YARDS
FADE = VERTICALLY UP THE FIELD, STAYING 5 YARDS FROM SIDELINE
(2)SLANT = 6 YARDS VERTICALLY, CUT 45' INSIDE
QUICK SLANT= INSIDE RELEASE AND ATTACK INSIDE SHOULDER OF DEFENDER
ARROW = STRAIGHT TO THE FLAT GAINING GROUND TO 4 YARDS, LOOK OVER INSIDE SHOULDER
(1) OUT = [6 yards)3 STEPS VERTICALLY, THEN BEND OUT FLAT TO THE SIDELINE
STOP N GO= RUN Stop , THEN TURN IT UP FIELD VERTICALLY
SKINNY POST= VERTICALLY ATTACK UP FIELD FOR 12 YARDS, THEN SLIGHT MOVE INSIDE TO NEAR POST
(4) IN ] = VERTICALLY ATTACK FOR 12 YARDS, TO A POST MOVE FOR TWO YARDS, TO ACROSS THE FIELD LOOKING FOR OPEN AREA
STEM = INSIDE RELEASE TO REAR HASH AND ATTACK VERTICALLY UP THE FIELD
WHEEL = OUTSIDE RELEASE LOOKING TO USE THE OUTSIDE RECEIVER AS A PICK THEN INTO A FADE
(6) DIG = ATTACK VERTICALLY FOR 15, PLANT OUTSIDE FOOT AND PUSH BACK TOWARDS QB TO 12
CURL = ATTACK VERTICALLY FOR 12 YARDS AND PLANT OUTSIDE FOOT AND PUSH BACK TOWARDS QB TO 10
(7) POST CORNER= VERTICALLY ATTACK FOR 10 YARDS, TO A POST MOVE FOR TWO YARDS, THEN BREAK 45' TO CORNER
SHALLOW DRAG= INSIDE RELEASE AND RUN ACROSS THE FIELD AT 3 YARDS DEPTH, READ COVERAGE
STEM/CURL= RUN STEM, THEN BREAK IT OFF AT 12 YARDS PLANTING OUTSIDE FOOT AND PUSHING BACK TO THE QB
(8) POST = 12 YARDS VERTICAL RELEASE SLIGHT CUT TO NEAR POST.
Numbered Routes
(0) STOP = 6 YARDS VERTICAL BACK TO 5 (Hitch)
(1) OUT = 6 YARDS VERTICAL 90+ Out --Back to 5
(2) SLANT = 6 YARDS VERTICALLY, CUT 45' INSIDE
(3) OUT = 12 YARDS VERTICAL 90+ OUT BACK TO 10
(4) IN = VERTICALLY ATTACK FOR 12 YARDS, TO A POST MOVE FOR TW0
YARDS, TO ACROSS THE FIELD LOOKING FOR OPEN AREA
(5) Back (Out)= ATTACK VERTICALLY FOR 15, PLANT INSIDE FOOT AND PUSH BACK
TOWARDS Outside Away from defender TO 12
(6) DIG = ATTACK VERTICALLY FOR 15, PLANT OUTSIDE FOOT AND PUSH BACK
TOWARDS QB TO 12
(7) POST CORNER= VERTICALLY ATTACK FOR 10 YARDS, TO A POST MOVE FOR TWO
YARDS, THEN BREAK 45' TO CORNER
(8) POST = 12 YARDS VERTICAL RELEASE SLIGHT CUT TO NEAR POST.
(9) GO = VERTICALLY UP THE FIELD, BEST RELEASE
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90 Series 999 Go “slide Left protection”
X = (9) Go (to Fade) Y =(9) GO (split DB’s) Z = Go (to Fade) H = GO (split DB’s) TB = CHECK – left DE
99 x under
99 x under is a 5 Step Combo With A Shallow Cross and 2
or 3 Verticals
Frontside Runs Vertical/Stop Read, Makes Decision at 12
Yards
#2 On Both Sides Runs Seam
Backside WR Runs Shallow Cross
5 Step Drop
QB Reads Technique Of Safety For Coverage Key
QB Looks At Safety and Reads Backside Hook/Curl Defender
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99 Double Cross
Hi Low Combo On The Mike Linebacker
#2 Frontside Runs 5 Yards Vertical and Deepens to 12 as he crosses to the opposite hash
#2 Backside Runs 3 Yards Vertical and Deepens to 7 as he crosses to the opposite hash
5 Step Combo
Versus Off Coverage, Throw Stops
Back Must Check Then Release Late
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B G T G T
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90 Series [92] Example 212 Flat “slide left protection”
X = (2) Slant Y = (1) Out Z = (2) Slant H = Flat (word Flat) TB = CHECK DOWN –Right DE
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QB TB
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H X
GATOR
X = (8) Post Y = (0) Stop Z = (9) Go (Fade) H = Flat (word Flat) TB = CHECK DOWN Swing Right
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QB
TB
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“I” Bingo
X = (6) Short 6 Y = (4) IN Z = (6) Short 6 H = Check “Swing RT” TB = Swing Left
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QB TB
E N E T
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Y H
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T Screen Left
X = (9) Go Fade Y = (8) Skinny Post Z = (9) Post H = GO TB = Screen to Left
Bubble X (Split) Screen LMO
Bubble Y (Slot) Screen
X Bubble Split Screen
Even 100 Slot Bubble LMO
Flair Screen
Pass Protection Schemes
3 Step Protections are a gap punch
protection
We aggressively pass protect to keep the
hands down
We use a low hat to pass set
We protect the inside first and throw hot
off blitzers