don't waste your time: secrets of minimum viable prototyping
TRANSCRIPT
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Don’t Waste Your Time: Secrets of Minimum Viable PrototypingBig (D)esign Conference 2015 @PhilipLikens
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@PhilipLikens
Thank you all.
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@PhilipLikens
Media Policy
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@PhilipLikens
Slides
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@PhilipLikens
Sabre
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@PhilipLikens
Sabre Labs
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@PhilipLikens
Lean Startup
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@PhilipLikens
Proportional Investment
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@PhilipLikens
…and the Minimum Viable Product.
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@PhilipLikens
“The minimum viable product is that version of a new product which allows a team to collect
the maximum amount of validated learning with the least effort.”
-Eric Ries
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@PhilipLikens
Sometimes you just need a prototype.
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@PhilipLikens
Sabre Labs makes a lot of prototypes.
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
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@PhilipLikens
And we’ve made a lot of mistakes.
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@PhilipLikens
“A prototype is worth a thousand meetings.”
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@PhilipLikens
“A prototype is worth a thousand meetings.”
-Ron Burgundy
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@PhilipLikens
Thanks Ron. And yes.
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@PhilipLikens
…And if the average meeting is an hour long…
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@PhilipLikens
…then I can spend 999 hours on my pixel-perfect-printed-but-still-paper prototype and still be in the black?
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@PhilipLikens
No.
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@PhilipLikens
Don’t waste your time.
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@PhilipLikens
Minimum
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@PhilipLikens
Viable
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@PhilipLikens
6 Prototypes
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@PhilipLikens
The VisionPrototype 1
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@PhilipLikens
Problem: We spent 3 months building the thing
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@PhilipLikens
Make the one thing that matters high(er) fidelity.
Secret 1:
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@PhilipLikens
Type of PrototypesConceptual prototypeWork through a design–for designers and developers, prototypes act as a way to work through your design…
Technical prototypeGauge technical feasibility–designers want to do X, but can engineering do it? Do we have the resources? Is it worth the effort?
Vision prototypeAs a common communication platform–using them to get everyone on the same page…
Consensus prototypeSell your idea internally–using them to sell your design solution to internal stake holders…
Demo As a marketing tool–while similar to number 3, this is for an external audience.
Todd Zaki Warfel / Joe Lamantia
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@PhilipLikens
Conceptual prototypeWork through a design–for designers and developers, prototypes act as a way to work through your design…
Technical prototypeGauge technical feasibility–designers want to do X, but can engineering do it? Do we have the resources? Is it worth the effort?
Testing prototype?What you put in front of User Testing folks?
Evolve / TestVision prototypeAs a common communication platform–using them to get everyone on the same page…
Consensus prototypeSell your idea internally–using them to sell your design solution to internal stake holders…
Demo As a marketing tool–while similar to number 3, this is for an external audience.
Communication
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@PhilipLikens
Pick methods based on outcome.
Secret 2:
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@PhilipLikens
Problem: We built the thing
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@PhilipLikens
Working code winsSecret 3:
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@PhilipLikens
The IntegrationPrototype 2
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@PhilipLikens
Problem: Their API was broken
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@PhilipLikens
If you’re testing feasibility, apply some rigor.
Secret 4:
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@PhilipLikens
(again) Working code winsSecret 3:
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@PhilipLikens
Problem: Vision
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@PhilipLikens
Be sure your vision is correct.Secret 5:
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@PhilipLikens
Problem: Scoping
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@PhilipLikens
If you’re setting vision, build only what you need to tell your story (happy path).
Secret 6:
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@PhilipLikens
(again) Make the one thing that matters high(er) fidelity.
Secret 1:
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@PhilipLikens
Our Product
Other ProductAuth Auth
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@PhilipLikens
Our ProductAuthScreenshot with button
Other ProductAuth
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@PhilipLikens
Our ProductAuthScreenshot with button
Error States Sign Up Other
ProductAuth
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@PhilipLikens
The Web AppPrototype 3
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@PhilipLikens
Problem: The fidelity lead to the wrong conversation
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@PhilipLikens
High fidelity != Low fidelitySecret 7:
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@PhilipLikens
Problem: Platform lead to the wrong interaction
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@PhilipLikens
Platforms dictate interactions.Secret 8:
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@PhilipLikens
The design is the implementation.Secret 9:
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@PhilipLikens
The ProductPrototype 4
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@PhilipLikens
Problem: It took up too much time
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@PhilipLikens
Your prototype is like wedding planning - it will take as long as you give it.
Secret 10:
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@PhilipLikens
Problem: We built functionality we didn’t need
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@PhilipLikens
Talking about the outcome allows for better scope conversations.
Secret 11:
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@PhilipLikens
Apple WatchPrototype 5
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@PhilipLikens
Problem: Impossible
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@PhilipLikens
Ensure what you’re designing is possible.
Secret 12:
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@PhilipLikens
Problem: TMI
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@PhilipLikens
Design at actual (tiny) size.Secret 13:
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@PhilipLikens
This PresentationPrototype 6
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@PhilipLikens
Don’t waste your time…Building the wrong type of prototype2. Pick methods based on outcome.3. Working code wins7. High fidelity != Low fidelity8. Platforms dictate interactions.
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@PhilipLikens
Don’t waste your time…“Building” beyond the minimum1. Make the one thing that matters high(er) fidelity.6. If you’re setting vision, build only what you need to tell your story (happy path).10. Your prototype is like wedding planning - it will take as long as you give it.11. Talking about the outcome allows for better scope conversations.
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@PhilipLikens
Don’t waste your time…Applying rigor in the wrong places4. If you’re testing feasibility, apply some rigor.5. Be sure your vision is correct.9. The design is the implementation.12. Ensure what you’re designing is possible.13. Design at actual (tiny) size.
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@PhilipLikens
You stay classy, Dallas.
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@PhilipLikens
1. Make the one thing that matters high(er) fidelity.2. Pick methods based on outcome.3. Working code wins4. If you’re testing feasibility, apply some rigor.5. Be sure your vision is correct.6. If you’re setting vision, build only what you need to tell your story (happy path).7. High fidelity != Low fidelity8. Platforms dictate interactions. 9. The design is the implementation.10. Your prototype is like wedding planning - it will take as long as you give it.11. Talking about the outcome allows for better scope conversations. 12. Ensure what you’re designing is possible.13. Design at actual (tiny) size.
Secrets of Minimum Viable Prototyping