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A Research of Customer’s Choice of Reward Program to Online Travel Intermediates By Xuan Qiu School of Economics Erasmus University

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Page 1: A Research of Customer’s Choice of Reward Program to ... · Web viewAfter the reliability and validity analysis, the author uses descriptive analysis, correlation analysis, regression

A Research of Customer’s Choice of Reward Program to Online Travel Intermediates

By Xuan Qiu

School of Economics

Erasmus University

Rotterdam, Netherlands

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AbstractAs the competition of the customer market and the cost of retaining customers

increasing having a loyal group of customer becomes one of the import strategies for

a business to be successful. The customer reward programs emerge under the

circumstance. As the effective tool of cultivating, developing and retention loyalty

customers, customer reward programs are increasingly implemented in marketing,

and related issues have also aroused the concern of academics. Though researchers

have studied the reward programs from different aspects, most of the academic

literatures focus on the impact on consumer buying patterns or the corporate profits

from the program, there still is a relative lack of published literature of putting the

affecting elements of reward program take into account.

The design of a reward program has to consider many factors such as the unique

characteristics of an industry, and the cost to establish the program etc. The structure

of each customer reward program is also different. In China, customer reward

programs are often copied from their competitors or directly brought back from the

other countries. Such programs can hardly reach the expectation. Therefore, we have

to dig out the special affecting factor for customers reward program based on the

circumstances of the special market.

This article reviews a lot of related costumer reward programs, collects the data

from various existing programs and interviews. It then summarizes the affecting

factors and establishes a model of the factors for the costumer reward programs, and

verifies the model by using a survey of the Ctrip’s reward programs. The result has

shown that: The reward value, the reward type, convenience, possibility and the

customer fit are the 5 fundamental factors of designing a reward program. These

factors affect the willingness of the customers ‘participation to the program. The

effectiveness of these five factors is different. Among them, the convenience of the

program plays the most important role. Based on the empirical research, the paper

gives out some conclusions and suggestions which are instructive for enterprises to

I

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design and implement a reward program.

Keywords:Reward Program, Online Travel Agency, Affecting Factors

II

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Table of Contents

Introduction 1

Background 1

Content and Significance 3

Research Content 3

Research Significance 3

Research Framework 4

Innovative Points 5

Literature Review 6

The connotation of the reward program 6

The importance of the reward program 7

For customer retention 7

For customer loyalty 8

The study on reward program’s elements 10

The limitation of the existing research 14

Model and assumptions 15

Research hypotheses derived 15

Existing literatures summary 15

Interviews 16

Existing reward programs summary 17

The reward program influencing factors 19

The mediating role of customer perceptive value assumptions 19

Modeling 20

Hypotheses 21

Empirical research 23

The research object selection 23

III

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Research variables and scale design 23

Independent variables 23

Intermediate variable 25

Dependent variable 25

Demographic variables 25

Questionnaire design 25

Questionnaire measures 25

Questionnaire structure 26

Preliminary test 26

Questionnaire revise 27

Data analysis 28

Sample description 28

Research method and research object 28

Sample size 28

Sample description 28

Reliability analysis 30

Validity analysis 33

Correlation analysis 35

Structural Equation Model 36

Structural Equation Model analysis 36

Model-fitting testing 37

Hypothesis testing 39

The revised model 40

Conclusions 40

Conclusions and limitations 44

Conclusions 44

Suggestions 44

IV

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Research contributions 45

Research limitations 46

Further study 47

V

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List of TablesTable 2.1 Reward types 11

Table 3.1 Literature summary 15

Table 3.2 Existing reward program summary 18

Table 4.1 Variables 23

Table 4.2 Independent variables measurement 24

Table 4.3 Intermediate variable measurement 25

Table 4.4 Dependent variable measurement 25

Table 4.5 Removed measure items 27

Table 4.6 Changed measure items 27

Table 5.1 Descriptive statistics 28

Table 5.2 Means and Std. Deviations 31

Table 5.3 Cronbach’s Alpha standards 32

Table 5.4 Cronbach’s Alpha coefficient 32

Table 5.5 KMO - Bartlett test 33

Table 5.6 Varimax rotation 34

Table 5.7 Extraction Sums of Squared Loadings 35

Table 5.8 Correlation 35

Table 5.9 Model-fitting 37

Table 5.10 Hypothesis testing 39

VI

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List of FiguresFigure 2.1 Reward classifications 13

Figure 3.1 Research model 21

Figure 5.1 Structural Equation Model 37

Figure 5.2 Revised model 40

VII

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§1. IntroductionThe purpose of this research is to examine the critical factors that influence

consumers’ choice towards reward programs.

This chapter is a general introduction of the research contents. This chapter first

states the research background, which is followed by the research content,

significance, plan and framework of this paper. The chapter ends with illustration of

the innovative points of this paper.

§1.1 Background

As marketing shifts from traditional marketing to relationship marketing (Sheth,

1994), Customer-centric marketing strategy is widely used by more and more

enterprises in order to cultivate loyal customers and expects to make more profits. As

a powerful tool to cultivate, develop and keep loyal customers, customer reward

program is widely used in the field of marketing.

The reward program is widely used in airlines, telecom, finance, retail and tourism.

Data shows that corporate profits will decrease by 25% if the customer loyalty

decreases by 5%, and corporate profits might increase by 85% if the customer loyalty

increases by 5% because that 60% of corporate customers come from loyal customers’

recommendations. Thus, according to Kim (2001), the implementation of customer

reward programs is an important guarantee to establish business relationships with

customers and maintain long-term consumers. At the same time they defined customer

reward programs as those that offer incentives to consumers on the basis of

cumulative purchases of a given product or service from a firm.

Studies have shown that in the seven biggest business areas in the United States,

more than 50% of the top ten companies are using reward programs, while the

proportion in UK is also high. On the other hand, the reward programs are very

popular among customers too. According to data from Catuity, a developer of smart

card-based loyalty software for retailers, about 70 % of U.S. households participated

in various forms of reward programs, while 83% of households regularly use the

rewards program (MacSmith, 2002). Additional data shows that 53% of the European

1

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grocery buyers participated in reward programs, and the corresponding figure in the

field of fashion is 21% (Cigliano, 2000)

In China, an increasing number of companies are using reward programs as a

promotional tool to develop customer loyalty. In retailing, Parkson also offers a

"loyalty card " to its customers, which gives reward to members who spent more than

4000yuan($640) a year; in financial industry, the "Dragon Card " (credit card, debit

card) issued by Chinese construction Bank Shanghai Branch, introduced credit

incentives in 1997, after which almost all commercial banks have introduced a

rewards program based on credit; in aviation, Air China introduced "Air Salon credit

card" while China Southern Airlines launched "Sky Pearl Club", and other airlines

also set up Member Clubs to attract customers.

In tourism, Ctrip (www.ctrip.tom, China's first tourism company who is listed on

NASDAQ) set up a "loyalty program" for its members, which allows their members

to accumulate points through a variety of ways, and redeems the attractive bonus gifts

according to reward points.

With the growth of both number and the information literacy of Internet users, as

well as the rapid development of Internet, e-commerce based online travel service

websites have also developed rapidly. According to China e-Business Research Centre

and iResearch Research Center, the number of online travel booking has been

growing steadily. IResearch statistics shows that more than CNY131.39 billion was

spent on online travel in 2011, increased 38.5% from a year earlier. In 2012, more

than CNY172.97 billion was spent on online travel, increased 31.6% from a year

earlier. Ctrip, Elong and LY were the top three online travel OTA (online travel

agency) (source: iResearch, 2012). Such data indicates that China's online travel

market develops extremely fast at present, and travel website undoubtedly plays a

very important role.

As enterprise's concerns shift from products to customers, analysis of the influence

factors for customer to participate in reward program and the structure of the

conceptual model for customer to participate in reward program has important

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theoretical significance and practical value for enterprise to drive customers to

participate in the rewards program more effectively, especially in promoting customer

to participate in the rewards and strengthen customer relationship.

§1.2 Content and Significance

§1.2.1 Research Content

Customers’ participation in reward programs is affected by many factors, and it is

impossible for enterprises to invest human, material and financial resources in all of

the factors. To ensure the rational use of the limited resources, the key point is to

determine the key factors.

This paper adopts Literature Research method on structural factors of reward

program to analyze the structural factors of reward program, and summarizes the

design method of each structural element. Then the paper selects several critical

factors that influence consumers’ choice towards reward programs and determined the

measurements of each factor. In addition, through the empirical analysis of Crip’s

reward program, the paper establishes the concept model based on the customers’

participation of reward program, and proposes improvements and extensions of

reward program.

§1.2.2 Research Significance

Building conceptual model of customers’ participation in reward programs can help

us further understand that there are many factors that affect customers’ participation in

a reward program, and through theoretically analyzing the complex factors, we can

better understand the real reasons for customers’ choosing a reward program.

On the one hand, the results of this thesis is expected to help enterprises to

recognize the affect factors of a reward program, therefore making their reward

program more effective; For enterprises, the affecting factor discussed in this paper

can offer them a reference in designing a reward program.

On the other hand, because of the differences between industries, it is necessary to

establish an appropriate reward program conceptual model based on online travel

website.3

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§1.3 Research Framework

The content of this paper is divided into six chapters, the summaries are as follows:

Chapter 1: Introduction. This chapter discusses the research background, contents as

well as framework, and describes the innovate points of this research.

Chapter 2: Literature review. By reading about the research concerning the reward

program, this paper further put forward the affect factors of customers’ participation

in reward programs and discusses the drawbacks of the existing research.

Chapter 3: Model and assumptions. This chapter put forward the relevant elements of

the reward program, and builds a conceptual model as well as proposed assumptions,

followed by the questionnaire design.

Chapter 4: Empirical research. Statistical analysis software is used to analyze the data

and test the model, after which the model would be evaluated and improved.

Chapter 5: Data analysis. Use data reliability analysis, descriptive statistical analysis,

correlation analysis and regression analysis to test hypothesis and obtain a result.

Chapter 6: Conclusions and limitations. This chapter gives the conclusions of the

paper, summarizes the previous studies, and establishes the conceptual model and

assumptions, proposes limitations and future research direction.

This study collects its problems through empirical observation, and then determines

the research subject with questions. After literature study, hypothesis is derived and

the conceptual model is constructed. The next step is to prepare the questionnaire and

do the preliminary experiment. On the basis of preliminary experiment, questionnaire

is revised and issued on a large scale. After the research data is obtained, statistical

analysis is done and the research hypothesis is tested. Finally we obtain the

conclusion.

The concrete research methods are:

1) Consumer interview

The purpose of consumer interviews is to understand consumers’ views on research

topic. The interview also plays an important role in determining the research

hypothesis and constructing the model.

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2) Questionnaire method

This paper takes online travel websites as research objects, and

adopts questionnaire to collect relevant data to verify the proposed theoretical model

and put forward improvement measures on this basis.

3) Statistical analysis

After the reliability and validity analysis, the author uses descriptive analysis,

correlation analysis, regression analysis (Refer to appendix A) and SEM method to

examine the research hypothesis.

§1.4 Innovative Points

The main innovative points of the paper are:

1) This paper takes online travel websites as research objects, making the study more

representative and specific.

2) A new theoretical basis for online travel websites is provided to initiate a reward

program.

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§2. Literature Review

The goal of this chapter is to provide support and arguments for developing the

research question and build a theoretical framework. Our goal of this research is to

understand the real reasons for customers’ choosing a reward program through

theoretically analyzing the complex factors. There are a few researches done on

different factors that influence customers’ participation in reward programs.

Therefore, it is essential to examine the results of a research stream that is relevant to

this subject.

§2.1 The connotation of the reward program

With the advent of the age of product homogeneity and the development of e-

commerce, more and more enterprises realize that customer loyalty is the source of

competitive advantage. Existing research shows that, reducing the defection rate just

by 5% generates 85% more profits in one bank's branch system, 50% more in an

insurance brokerage, and 30% more in an auto-service chain(Reichheld, 1990) .

Loyal customers tend to buy more products, and have low price sensitivity

(Reichheld, 1996). Therefore, enterprises that have long-term loyal customers gain

more competitive advantage compared with those who have low unit cost, high

market share but high customer return rate.

Reward Programs, also known as Loyalty Programs, first appeared in 1981 with

American airlines launching frequent flyer program. After a period of rapid

development, the customer reward program has been widely used in all walks of life.

75% of American consumers are participated in at least one customer reward

program; and 98% of Canadian consumers are participated in a customer reward

program (The 2009 Colloquy Loyalty Marketing Census). The major means used by

enterprises including, membership card, customer clubs, and bonus point which is the

most popular one.

Kim (2001) argued that customer reward program is used in the lucrative market

segments to maintain a higher customer retention rate, by delivering more value and

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customer satisfaction to customers. Reward program gives rewards to quality

customers, in order to sustain profits on the base of long-term relationship with

customers (Kannan & Bramlett, 2000). Reward programs are initiated to achieve

some sort of financial pay-off or strengthening of their long-term competitive

position. (Sharp, 1997)

In this study, Reward program is defined as a marketing method to maintain a

higher customer retention rate, and mainly refers to Bonus Point Scheme.

§2.2 The importance of the reward program

§2.2.1 For customer retention

Customer retention is the process of keeping a client's business and preventing the

client from using a competitor's services or product. Customers are the most important

asset for an enterprise, and the higher the customer retention is, the stronger

profitability is, Compared to the cost of acquiring a new customer that of keeping an

existing customer is much lower. What is more, long-term customers generally have

such characteristics as repeat purchase ability and low price sensitivity, which will

help improve profits. So in order to obtain long-term competitive advantage,

enterprises have to use a customer-centric CRM strategy to retain customers that are

most valuable.

Reward program has a positive influence on customer retention and market share

(Verhoef, 2003). Bolton (2004) argued that marketing activities (such as reward

program, sales promotion, channel expansion and advertising) lack corresponding

understanding of the length, depth and width of relationship between customer and

the company. However, the reward program, an important means of relationship

marketing, will first influence customer value perception, satisfaction and

commitment, namely perception of relationship between companies and clients, and

then affect the customer behavior.

The customer retention can be divided into three dimensions, the length, width and

depth. Relationship length refers to the possibility for a customer to continue the

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relations with the enterprise; Width refers to the number of time that customers

purchase or use other products or services from the enterprises when keeping a

relationship with the enterprise; Depth refers to the number of time that customers

purchase or use products or services from the enterprises when keeping a relationship

with the enterprise (Bolton, 2004). The three dimensions of customer retention are not

independent. In fact, using the enterprise’s products or services is an essential element

of customer retention, while the use of additional products or services and

maintaining relations with the organization is based on the continued purchase or use

of the product or service.

Marketing plans represented by reward program has two common factors. First,

they have made efforts to maintain customer. Second, they become more and more

impotent for both strategies and industry development. In all markets and industries,

marketing efforts are concentrated on getting closer to the customer, providing

customers with customized products and services, as well as paying attention to

feedback from the market and selecting valuable information.

§2.2.2 For customer loyalty

From the perspective of consumer behavior, customer loyalty is the repeat purchase

of a particular product or service in a period of time (Sharp, 1997). From the

perspective of consumer attitudes, customer loyalty is the high level of commitment

to repeat purchase their favorite products or services in the future, which will not

switch to other enterprises because of changes in market and competition (Oliver,

1999). Dick & Basu (1994) believes that real customer loyalty only occurs when

repeat purchase behavior is accompanied by a high emotional attitude.

When customers decide to participate in a reward program, whether the plan itself

is worth attending comes to the first consideration (O'Brien & Jones, 1995). Since the

customers’ perception towards reward program is subjective to each individual,

different customers have different perception. If the value gain is perceived as having

greater value than the value loss, it is much more possible for customer to participate

in the program; therefore the possibility for enterprise to cultivate customer loyalty

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through reward program will also increase. As mentioned earlier, the original

intention of reward program is to cultivate customer loyalty, so a reasonable designed

reward program that is effectively implemented should promote the formation of

customer loyalty (Michael, 2009).

Sharp (1997) studied the loyalty program in Australia. The purpose of their study is

to investigate the ability for loyalty program to create “extra loyalty”. Based on the

investigating and analyzing data of nine weeks before and after the Christmas, the

study shows that only two(of six) brands’ loyalty program had significant influence on

brand loyalty. The empirical conclusion showed that loyalty programs can change the

consumers’ buying behavior, but the change is not obvious and hard to achieve.

Dreze & Hoch (1998) did an empirical analysis of loyalty programs for baby

products in a supermarket, which showed that: the effect is very significant during the

reward program implementations, and there is a significant increase in both passenger

volume and sales for all products (including non-infant products).

Bolton (2000) argued that customer reward programs can create positive impact on

customer evaluation, customer behavior and repeat purchase intention, due to the fact

that reward program members feel they get more cost-effective services.

Kopalle & Neslin (2003) believed that customer reward program is a powerful tool

to increase sales, strengthen consumer relationship and increase consumer brand

loyalty.

Yi & Jeon (2003) distinguished the influence between program loyalty and the

brand loyalty exerted by retailers’ reward programs in their study. Research indicated

that as long as the customer reward program is considered worthwhile, costumers are

willing to keep a long-term relationship with the enterprise.

Lacey (2003) studied the strategic value of loyalty programs for retailers. The

results showed that compared with customers who do not participate in the reward

program, customers who participate in the reward program, especially those who use

the reward program frequently, have a higher level of commitment and trust towards

the enterprise. However, enterprises need to spend more to keep these customers.

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Chunqing Li & Yanfeng Xu (2004) established a dynamic CRM model with reward

programs which use the return on reward program as the main variable. The results

showed that the appropriate reward programs can promote consumer purchasing.

Xiao Xiao (2008) pointed out that the state of the customer reward program in

Chinese enterprises is not optimistic. It mainly shows in lacking of strategic thinking

when implement a customer reward program, and the vast majority of reward

programs are limited in a low level (such as price discount or coupon). Moreover,

many enterprises were even forced to take action due to industry competition. These

reasons lead to the result that the value of customer reward program is not significant.

Customers did not get the appropriate value, they just got a few packages of tissues or

washing powder, that results in a lot of reward program members are not loyal.

The essence of the reward program is to give the customer a certain value, which

needs to accumulated by constant buying behavior (or recommendation), and after

reaching a certain line these values can be realized. For customers, the initial purchase

may just be a process to get the desired products to meet the functional needs, and

they did not think this process also has added value. Hence, this unexpected bonus

itself can please customer. However, once the customer emotionally considered all

these values belonging to him, he will find a way to protect it, or even looking for

ways to gain the added value, and this process will follow the rules of procedure of

reward program to restrict their purchase choice. It is the customer loyalty desired by

customer rewards program.

Now that shopping online for travel has become prevalent in China, online travel

shoppers have higher expectations of travel intermediates than before. Therefore the

problem of retaining customers has become increasingly challenging for online travel

agencies. In that context, reward program can be a useful tool for companies to

maintain customer and gain customer loyalty, and the research on reward program can

obtain realistic significance.

§2.3 The study on reward program’s elements

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Very few studies focus on affecting factors for customer to join a reward program,

so the author needs to find another way to determine the affecting factors. And it

makes sense to look into the study on rewards program’s elements in order to figure

out the affecting factors for customer to join a reward program.

Dowling & Uncle (1997) classified different types of reward program according to

the reward’s support of the product or service value proposition and the reward’s

timing.

Reward type can be divided into two types: direct and indirect reward. Direct

reward refers to the explicit rewards strongly associated with the product or service

offered to customer, namely directly enhanced product or service value. And an

incentive provided by indirect reward is not associated with the product or service

offered to customer.

Reward’s timing is also divided into two types: immediate and delayed reward.

Immediate reward provides rewards for every purchase, while delayed reward only

provides rewards after several times purchase.

Timing of RewardImmediate Delayed

Type of Reward

Directly Supports the

Product's Value Proposition

Retailer/Brand Manufacturer Promotions(Price Promotions)

Airline Frequent-Flyer Clubs.Coupons and Tokens(GM card)

Other Indirect Types of Reward

Competitions and Lotteries(Instant Scratches)

Multiproduct Frequent-Buyer Clubs(Fly Buys)

Table 2.1 Reward types

The immediate reward defined by Dowling & Uncle cannot distinguish between

short-term promotion and long-term reward program, which means they did not

differentiate short-term promotion from reward program. They think price promotion

is a type of reward program. However, these two should be distinguished from the

consideration of the enterprises’ original intention. Customer reward program

concerns about loyal customers, so it is suitable to measure the customer's behavior

from a long-term perspective; while the price promotion just a method to solve excess

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inventory, it is aimed at price-sensitive customers rather than loyal customer, and

cannot cultivate loyal customers in a long-term.

Kim (2001) considered reward program can weaken price competition by offering

incentives for repeat purchases, thus resulting in higher profits; while price-

promotion-oriented firms gain less from undercutting their prices. Considering that

the reward program plays a role as "competitive leverage" or "exit

barriers"(Klemperer, 1987), it makes sense to distinguish reward program from short-

term promotion.

For this reason, Yi & Jeon (2003) redefined and reclassified the type of reward

program based on Dowling & Uncle’s study by adding repeated reinforcements to

immediate rewards, and emphasizing that immediate reward is an immediately return

for loyal customers’ repeat purchase. For example, if a supermarket always offers

special lower prices to their rewards program members, this belongs to immediate and

repeated rewards. Unlike simple price promotion, immediate and repeated rewards

can help explain successive reinforcements of customer behavior and select target

customers (provide rewards for members only), so that it could control value sharing

toward loyal customers. (Yi & Jeon, 2003)

Dowling & Uncle also classified reward program from the perspective of reward

amount and pointed out that different reward amount can influence the buyer’s

motivation to make the next purchase. The reward amount (or discount amount)

offered by a typical reward program is equal, which means customer can become a

member when up to a certain amount of the accumulated consumption is achieved,

and after that for each dollar spent a participant gains the same number of points.

However, Dowling & Uncle considered it is better to use a differential reward to

enhance customer’s repeat purchase motivation, namely to offer more reward points

for each additional dollar spent, so that the next purchase is increasingly more

valuable to the customer.

From the above we can classify the reward program from three dimensions (reward

type, reward time and reward amount), as shown in figure 2.1:

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Figure 2.1 Reward classifications

Chunqing Li consider that a complete reward scheme should answer four questions:

who to reward (Who), when to reward (When), what to reward (What) and how to

reward (How). Who is the problem about who is the target customer for reward

program, which usually includes target market segmentation, target market

positioning and target market decision. When to reward refers to the problem about

reward timing, if it is an immediate reward, or a delayed reward. What to reward, in

fact, is a problem about the value provided to the customer that is created by reward

program, namely what can be redeemed from reward point when a customer meets the

requirements of reward. There are usually two ways (Dowling & Uncle, 1997): direct

reward (refers to the reward which is strongly associated with the product or service,

namely direct enhancing product or service value) and indirect reward (refers to the

incentive provided by reward program is not associated with the product or service.)

How to reward has three aspects of meaning: the problem about how to calculate

points, the issue of reward ratio, and the specific method of rewarding. Only when a

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reward scheme can answer the above four questions, can we judge that the structure

of the reward program to be completed.

From the discussion above, the reward program’s elements is defined and

approached from very diverted perspectives and on different levels. So far there is no

complete agreement reached over the classification of it. Therefore, further summary

of the reward program’s elements is needed for finding the affecting factors.

§2.4 The limitation of the existing research

The most common reasons for stopping a customer reward program includes the

rising cost and the reward program’s rejection by the target customer, and such

consequence usually results from the fact that the reward program does not provide

enough value to customers. The required financial and organizational costs for

forming, initiating and maintaining a customer reward program are often

underestimated, thus leading to the failure of a good reward program.

Current documents and analyses mainly focus on how a reward program can lead to

customer loyalty, and do not pay enough attention on how to attract customer to join a

reward program. So this paper aims at understanding the real reasons for customers’

choosing a reward program and providing a reference standard for online travel

agency to implement a reward program successfully.

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§3. Model and assumptions

§3.1 Research hypotheses derived

In this study, the main purpose of the exploratory study is to preliminary determine

the influencing factors of reward program based on the existing literature, the typical

user interviews and the collection of enterprises’ reward program. Based on content

analysis, the paper established empirical analysis model and raised assumptions.

§3.1.1 Existing literature summary

According to the literature analysis, the result is shown on table 3.1, the code

number refers to the project frequency appeared in literatures.

Project DefinitionCode

number

Related articles

Direct reward Rewards directly support the value proposition of the product or service offered to customers

2 Dowling & Uncle,

1997 ; Chunqing Li,

2007Indirect reward

Rewards that are designed to motivate loyalty by a more indirect route

2 Dowling & Uncle,

1997 ; Chunqing Li,

2007Tangible reward

Reward that can be measured by cash value(such as cash, products and coupon)

1

O'Brien & Jones, 1995

Intangible reward

Refers to the sense of belonging. Trying to give the consumer feelings of being recognized or make them feel special difference with other customers

1

O'Brien & Jones, 1995

Aspirational value

The degree of attracting customers for reward program

1O'Brien & Jones, 1995

Equal amount For each dollar spent a participant gains the same number of points

2 Dowling & Uncle,

1997 ; Kiveze &

Simonson, 2003Differential Offer more reward points 2 Dowling & Uncle,

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reward for each additional dollar spent, so that the next purchase is increasingly more valuable to the customer

1997 ; Kiveze &

Simonson, 2003

Immediate reward

Immediate reward provides rewards for every purchase

3 Dowling & Uncle, 1997; Yi & Jeon, 2003; Chunqing Li, 2007

Delayed reward

Delayed reward only provides rewards after n times purchase

3 Dowling & Uncle, 1997; Yi & Jeon, 2003; Chunqing Li, 2007

Reward rate The ratio of cash value to reward threshold

2 O'Brien & Jones, 1995; Chunqing Li, 2004

Reward threshold

The requirements in order to get reward

2 O'Brien & Jones, 1995; Chunqing Li, 2004

Time horizon The time constraints for Calculating the total purchase

2O'Brien & Jones, 1995; Chunqing Li, 2004

Limited reward

A limited loyalty program cannot be joined by just anybody.

2Butscher, 2005; Chunqing Li, 2007

Open reward Open loyalty program can be joined by anybody.

2 Butscher, 2005; Chunqing Li, 2007

Target customer groups

Select and segment customers

1Chunqing Li, 2007

Reward way The way to give customer reward

1Chunqing Li, 2007

Table 3.1 Literature summary

§3.1.2 Interviews

In general, interview is a way of collecting market information by visiting,

symposia, etc. Strictly speaking, interview method belongs to field survey.

Despite its high average cost per unit, the limited of investigation and quantity,

interview method has incomparable advantages such as like in-depth communication,

interactive communication, as well as reliable and abundant information sources.

Interview is not only a marketing method, but also a working style for consultants,

business leaders and managers that can be used in many occasions. In many cases,

interview also can be used at any time, in order to understand and master the local

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situation, and to accumulate information.

The interviewees of this study mainly include internal staff and regular customers.

And the interview goals are: fully understand Ctrip’s reward program through the

interview, find the difference between each reward characteristics, and excavate the

influencing factors of reward program through the interview.

The influencing factors of reward program from the interview include:

personalized products; differential reward; the validity of the points.

§3.1.3 Existing reward programs summary

Online Travel is an emerging industry in China, so we do not have many research

findings on it. For this reason, we start from the overall situation.

At present, the enterprises that use reward program in China concentrate on four

industries: banking, aviation industry, mobile telecommunication industry and retail.

The existing reward programs in this research mainly includes: supermarket’s

reward programs which are easy to participate in, such as Darunfa supermarket and

Hualian supermarket; mobile communications industry’s reward programs, whose

characteristics are high public participation, no access conditions, automatic

accumulate points after consumption; bank’s reward programs, whose characteristic is

high transparent information such as those by ICBC, CBC, BOC ; airline’s reward

programs whose characteristic is well designed compared to other industries because

airline’s reward program is the earliest one in China.

Bank’s reward points accumulating methods includes: credit card

consumption/withdrawal/installment, bank loans settlement, personal foreign

exchange trading, national debt, trust and fund, etc.

Airline’s reward points accumulating methods includes: take flight; take partner

airlines flight; stay in well-known hotel; pay by credit card; use car rental services;

use telecommunications services, etc.

Mobile communications industry’s reward points accumulating methods includes:

communication consumption, duration of use, etc.

Retail’s reward points accumulating methods includes: consumption amount.

Air miles reward scheme has the biggest number of reward choice in these four

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industries, namely it provides more options to the customer's: not only can they swap

points in the partner airlines, but they can also choose other industries’ reward. On the

contrary, there is no points swap cooperation between the banks or the communication

companies, either in- or outside the industry. And the absolute value of reward is low.

This entire reward program did not integrate the opinions of the members, nor did

they find value driving factors. Banks and airlines provide the same service, such as

hotels discount and car rental discount, so customer's perception of value became

lower due to the lack of originality. The companies just provide these services, and do

not increase the value of the reward program by providing special or creative benefit.

Comparison banking, aviation, telecommunications, and retail reward program

reveals that they all adopt similar cumulative rules, that is, use portfolio or

transactions as a measurement. Customer reward marketing pattern has entered a

stage of alliance, not only within the same industries, but also across industry borders.

Alliance’s biggest benefit for customers is to expand the range of point’s usage,

therefore improve customer satisfaction. For companies, alliance overcomes the

limitations of enterprises set up reward program on their own and shares the costs.

Project Code number Examples

Direct reward 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Indirect reward 19 5 airlines, 3 telecoms, 11 banks

Reward rate 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Equal amount 7 5 airlines, 2 supermarkets

Differential reward 17 3 telecoms, 3 supermarkets, 11 banks

Immediate reward 5 3 telecoms, 2 supermarket

Delayed reward 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Reward threshold 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Time horizon 24 5 airlines, 3 telecoms, 5 supermarkets, 11

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banks

Open reward 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Target customer groups

235 airlines, 3 telecoms, 4 supermarkets, 11 banks

Reward way 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Total 245 airlines, 3 telecoms, 5 supermarkets, 11 banks

Table 3.2 Existing reward program summary

§3.1.4 The reward program influencing factors

Chunqing Li’s study shows that a complete reward program should contain four

structure factors: who, when, what, and how. O'Brien & Jones (1995) argued that

customers can measure a rewards program from five aspects: Cash Value, Aspirational

Value, Redemption choice, Relevance, and Convenience.

Based on O'Brien & Jones’s study, we summarized four reward program

influencing factors: Reward Value, Reward Type, Convenience, and Possibility. And

according to the exploratory research above, we obtained one more influencing

factors: Customer Fit.

Therefore we put forward the following five reward program influencing factors:

Reward Value, Reward Type, Convenience, Possibility, and Customer Fit. The

following hypothesis is proposed:

H1 Reward value has a positive impact on customer choice.

H2 Reward type has a positive impact on customer choice.

H3 Convenience has a positive impact on customer choice.

H4 Possibility has a positive impact on customer choice.

H5 Customer fit has a positive impact on customer choice.

§3.1.5 The mediating role of customer perceptive value assumptions

Zeithaml (1998) believes that customer perceived value typically involves a

tradeoff between what the consumer receives and what he or she gives up to acquire

and use a product or service, which is a general evaluation of the utility of the product

or service. Monroe (1990) interpreted customer perceived value as a ratio of

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perceived benefits to perceived cost, which is almost the same with Zeithaml's

definition. Woodruff (2002) also noted that customer perceived value should be a

comparison process related to competitors’ products or services value. Grewal (1998)

considered perceived value as a dynamic concept, which includes four types of value:

acquisition value, transaction value, in-use value, and redemption value. Acquisition

value refers the consumer’s benefits (or tradeoff) from acquiring the product or

service. Transaction value refers to the pleasure consumers experienced at the point of

purchase when getting a good financial deal. In-use value involves the utility derived

from using the product or service. Redemption value relates to the residual benefit at

the time of disposing the product or terminating the service.

Dodds & Grewal (1991) proved that customer perceived value as an intermediary

variable factor between price and customers’ purchasing intension.

O'Brien & Jones (1995) considered that customers can determine a program's value

from a customer's perspective from five elements. Therefore, the author also

concluded that the customer perceived value is an intermediary variable factor

between influencing factors and customers participating intension. The following

hypothesis is proposed:

H6 Customer perceived value has a positive impact on customer choice.

H6a Reward value has a positive impact on perceived value.

H6b Reward type has a positive impact on perceived value.

H6c Convenience has a positive impact on perceived value.

H6d Possibility has a positive impact on perceived value.

H6e Customer fit has a positive impact on perceived value.

§3.2 Modeling

Combining the above analysis, the research model is proposed and is shown on

figure 3.1.

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Figure 3.1 Research model

§3.3 Hypotheses

Research model describes the relationship between independent variables (Reward

Value, Reward Type, Convenience, Possibility, and Customer Fit), the mediate

variable (Perceived value) and the dependent variable (Customer choice).

These relationships are the hypotheses of this study that need to be tested.

H1 Reward value has a positive impact on customer choice.

H2 Reward type has a positive impact on customer choice.

H3 Convenience has a positive impact on customer choice.

H4 Possibility has a positive impact on customer choice.

H5 Customer fit has a positive impact on customer choice.

H6 Perceived value has a positive impact on customer choice.

H6a Reward value has a positive impact on perceived value.

H6b Reward type has a positive impact on perceived value.

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H6c Convenience has a positive impact on perceived value.

H6d Possibility has a positive impact on perceived value.

H6e Customer fit has a positive impact on perceived value.

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§4. Empirical research

§4.1 The research object selection

Ctrip.com International is the biggest consolidator of hotel accommodations and

airline tickets in China. Ctrip is the first Chinese tourism company to be listed on

NASDAQ. Founded in early 1999, Ctrip is headquartered in Shanghai, China, with

Beijing, Guangzhou, Shenzhen, Hong Kong four branches, and has branches in more

than 20 large and medium-sized cities in China; the existing staff is more than 1,500.

Ctrip provides travel related services including hotel reservation, air-ticketing,

packaged tour services, internet advertising and other related services.

Ctrip as the top online travel OTA (online travel agency) among China has a

relatively complete reward program, so it is a representative object for the author to

understand the online OTA’s reward program in China.

§4.2 Research variables and scale design

Five independent variables, one intermediate variable and one dependent variable

are used in this study.

Variables Variable type Numbers of items

Reward value Independent variable 4

Reward type Independent variable 5

Possibility Independent variable 3

Convenience Independent variable 6

Customer fits Independent variable 4

Value perception Intermediate variable 4

Preference Dependent variable 4

Table 4.1 Variables

§4.2.1 Independent variables

On the basis of literature research combined with the actual interviews, the variable

measure items are shown in table 4.2.

Variables Measure items

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Reward value

1) I think the rewards provided by Ctrip have a relatively high value.

2) Relative to my spending, I was satisfied with the return amount.

3) Compared with my spending amount, I think the discounted value of the

goods or services I obtained in return are too low.

4) I think the value of the rewards provided by Ctrip is higher than other

similar sites.

Reward type

1) The reward program provided by Ctrip offers a large variety of reward.

2) I am very concerned about what products can I get as a reward.

3) I would prefer to get products or services directly related to the website

like discounted hotel rates.

4) I would prefer to get products or services not directly related to the

website like Daily Necessities.

5) I would prefer to get tangible things like vouchers& commodities.

Possibility

1) It is easily for me to reach the amount of consumption required by Ctrip

(the minimum amount of consumption to participate in reward program)

2) I think there is a big possibility for me to get reward.

3) After using this website, I will soon be able to participate in reward

program.

Convenience

1) I prefer permanent reward program.

2) I think it is better for reward program to have a deadline.

3) Compared to delayed reward, I prefer to get immediate reward or

feedback.

4) Compared to immediate but lower reward, I prefer high-value rewards

that need time to cumulative.

5) I think reward program provided by Ctrip is easy to check. (Like Points

query)

6) I think reward program provided by Ctrip is easy to use. (Like

Redemption)

Customer fits

1) In contrast, I believe it is appropriate that different accumulate points can

be converted to a products have different values.

2) I think the higher the spending amount is, the greater the reward ratio

should be.

3) If my points are relatively high, I hope I can get special products that

others cannot have.

4) I think my membership can be recognized and respected.

Table 4.2 Independent variables measurement

§4.2.2 Intermediate variable

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Variables Measure items

Value

perception

1) Compared to other traveling website I prefer reward program provided

by Ctrip.

2) The reward product form Ctrip‘s rewards program is exactly what I

want.

3) As far as the money, time, effort I spent, the rewards program is worth

it.

4) I think it is a good choice to participate in this reward program.

Table 4.3 Intermediate variable measurement

§4.2.3 Dependent variable

Variables Measure items

Value

perception

1) I really like Ctrip’s reward programs.

2) The rewards program will encourage me to spend more.

3) I would recommend the program to others.

4) I have a strong preference towards Ctrip’s reward programs.

Table 4.4 Dependent variable measurement

§4.2.4 Demographic variables

In order to have a preliminary understanding for the characteristics of Chinese OTA

website customers, this paper chose the following demographic variables:

Gender: defined as a binary variable (male or female).

Age: decided by participants’ age.

Income: referred to the customers’ total revenue per month.

Education situation: the highest level of education that customers have completed.

Time of usage: referred to the years that customers use the website since the first

time.

§4.3 Questionnaire design

§4.3.1 Questionnaire measures

This research adopted three kinds of measure methods: nominal scale, ordinal scale

and interval scale. Nominal and ordinal scale are mainly used in the survey to

measure participants’ demographic indicators, for example using a nominal scale to

investigate gender, using an ordinal scale to investigate education situation. And the

interval scale is used to measure survey participants’ viewpoints on a particular issue

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or tendency.

The interval scale uses 7 point Likert Scale, with 1 means “Totally disagree” and 7

refers to “Totally agree”. All questions are closed questions, no open questions are

used. In general, the authors often use five or seven points Likert Scale, more points

means more detailed, therefore theoretically the measurement are more precise. So the

7 point scale is adopted.

However, from the author's research experience, 7 point scale also has a lot of

defects. Influenced by Chinese traditional culture, the participants tend to choose the

median 4, thus can cause a central tendency error, which means that many

participants’ attitudes are not showed. Therefore, the author would like to explore the

6 point Likert Scale by deleting the median 4, to forcing participants to show their

stances, but 6 point Likert Scale is rarely seen in the research, so 7 point scale is

adopted in this study.

§4.3.2 Questionnaire structure

In this study, the organizational structure of the questionnaire’s first draft is

arranged as following: first part is to introduce the purpose and significance of the

questionnaire to participants, and asks for participants’ serious answers, in order to get

higher quality research data; Then comes the main part of the questionnaire, 7 Likert

Scale are used to test various research variables, and this part is ended with an either-

or question about if they will choose the specific reward program; the last part of the

questionnaire is about participants’ background data, mainly used for the analysis of

samples’ characteristics.

§4.3.3 Preliminary test

After the first questionnaire draft was designed, a small-scale experiment has been

done in order to prevent the experiment questionnaire cannot be fully understand by

the participants. The author invited 10 participants to read and do the questionnaire

and asked them to point out the expression problem and the structure problem in the

questionnaire which need to be revised.

This preliminary test focused on the following aspects: (1) if the scale’s test items

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are semantically correct; (2) if the test items can be understood by the participants; (3)

if there are some questions that are difficult to answer; (4) other difficulties that may

occur in the process of doing experiments.

§4.3.4 Questionnaire revise

Questionnaire expression is corrected and a few variables are removed based on

preliminary experiment.

Variables Removed measure items

Reward

value

I think the rewards provided by Ctrip have a relatively high value.

Possibility I think there is a big possibility for me to get reward.

Table 4.5 Removed measure items

Variables Changed measure items

Customer

fits

If my points are relatively high, I hope I can get special treatment (products) that

others cannot have.

Table 4.6 Changed measure items

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§5. Data analysis

§5.1 Sample description

§5.1.1 Research method and research object

This research mainly used an internet-based questionnaire. The author put the

questionnaire on the internet and request Ctrip’ reward program members to fill out

the questionnaire.

§5.1.2 Sample size

245 questionnaires were collected, ant the author rejected 15 invalid questionnaires

(e.g., all the answers are the same, or there are questions unanswered), acquired 230

effective questionnaires. The effective return ratio is 93.8%.

§5.1.3 Sample description

The questionnaire’s sample characteristics are shown on table 5.1.

Variables Options Frequency

Percent

Valid Percent

Cumulative Percent

Gender

Male 125 54.3 54.3 54.3

Female 105 45.7 45.7 100.0

Total 230 100.0 100.0  

Age

Under 18 2 0.9 0.9 0.9

18-30 105 45.7 45.7 46.5

31-40 104 45.2 45.2 91.7

41-50 18 7.8 7.8 99.6

Above 50 1 0.4 0.4 100.0

Total 230 100.0 100.0

Incom

e(Yuan/

month)

Under 2000 18 7.8 7.8 7.8

2001-5000 176 76.5 76.5 84.3

5001-8000 33 14.3 14.3 98.7

8001-10000 1 0.4 0.4 99.1

Above 10000

2 0.9 0.9 100.0

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Total 230 100.0 100.0  

Education

Under junior college

15 6.5 6.5 6.5

junior college

94 40.9 40.9 47.4

bachelor 103 44.8 44.8 92.2

master 18 7.8 7.8 100.0

Total 230 100.0 100.0  

Using time(years)

Under 0.5 38 16.5 16.5 16.5

0.5-1 87 37.8 37.8 54.3

1-2 79 34.3 34.3 88.7

2-3 19 8.3 8.3 97.0

Above 3 7 3.0 3.0 100.0

Total 230 100.0 100.0  Table 5.1 Descriptive statistics

From the above-mentioned basic features we can see:

1) Gender

In all 230 effective questionnaires, the male account for 54.3% of the samples, and

female account for 45.7%, the male to female ratio is 1.19, in this study man samples

are more than woman samples.

2) Age

In all 230 effective questionnaires, age distributions are  centralized on 18 to 30

years old samples (45.7%) and the 31 to 40 years old samples (45.2%); 41 to 50 years

old samples (7.8%); under 18 years old samples (0.9 %); And above 50 years old

samples (0.4%).

In this study, most participants are between 18 to 40 years old, accounting for

90.9% of the research object. The crowd is mainly composed of young adults, which

are the main users of OTA websites, and also the main target group of reward

program.

3) Education

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In all 230 effective questionnaires, most samples are junior college students or

university graduates, 40.9% and44.8% of total samples respectively. These two kinds

of samples accounted for 85.7% of the total research object. And they are the main

users of new business, they are also the major customers in the future, due to they are

interested in internet business, also has the ability to use more internet business in the

future.

4) Income

In all 230 effective questionnaires, the samples are intensive in 2001-5000Yuan per

month (76.5%). And these samples are the main users of reward program because

they are affordable for a travel or ticket while they pay more attention on rewards

because of their income is not very high.

5) Using time

In all 230 effective questionnaires, most participants are using the Ctrip.com for at

least half a year.

It can be seen that most of the research objects are regular customers of Ctrip.com,

they are familiar with the website, and they use the reward program provided by Ctrip

more frequently. Therefore through their feedback we can see the actual application

situation of the reward program and its impact on customers.

§5.2 Reliability analysis

Before doing reliability analysis, the author first did a descriptive statistical analysis

on each measurement term, and mainly gave out the mean and standard deviation of

the test item, which can roughly reflect the attitude of the participants.

From table 5.2, it is easy to see that most of the test items’ mean are above 4, and

all test items’ standard deviation are above 1.2, in line with the Nunally’s (1978)

requirements on the Likert Scale that all standard deviations should be greater than 0.

5.

Variable Minimum Maximum Mean Std. Deviation

Reward 1 1 7 5.21 1.370

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value2 1 7 3.06 1.507

3 1 7 4.63 1.291

Reward type

1 1 7 5.01 1.269

2 1 7 5.64 1.191

3 1 7 4.19 1.832

4 1 7 5.00 1.245

5 2 7 5.72 1.134

Possibility1 1 7 4.86 1.278

2 1 7 4.31 1.385

Convenience

1 2 7 5.54 1.009

2 1 7 3.73 1.872

3 1 7 5.45 1.108

4 1 7 4.20 2.225

5 2 7 5.03 1.051

6 1 7 4.50 1.128

Customer fit

1 3 7 5.72 0.897

2 4 7 5.82 0.949

3 3 7 5.34 0.975

4 1 7 4.94 1.235

Perceived value

1 1 7 5.10 1.223

2 1 7 4.96 1.144

3 1 7 4.89 1.307

4 1 7 4.84 1.175

Loyalty

1 1 7 4.96 1.236

2 1 7 5.22 1.459

3 1 7 4.93 1.321

4 1 7 4.69 1.416

Table 5.2 Means and Std. Deviations

Reliability is the degree to which an assessment tool produces stable and consistent

results (Camines& Zeller, 1979). Scores in the same scale measured by different terms

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are affected by errors. However, the higher the reliability is, the smaller the influence

will be. Thus answers have a consistent change between different respondents, and it

can reflect the real situation.

Reliability has two types: external reliability and internal reliability. External

reliability usually refers to the consistency of the scale when measured in different

times; retest reliability is commonly used in testing external reliability. This research

adopts the cross section data, so there is no need to test the external reliability.

Internal reliability assesses the consistency of results across items within a test.

Cronbach’s Alpha coefficient is used the most to test internal consistency. This paper

uses the Cronbach’s Alpha coefficient to evaluate the reliability of questionnaire.

Cronbach's alpha Internal consistency

α ≥ 0.9 Excellent (High-Stakes testing)

0.7 ≤ α < 0.9 Good (Low-Stakes testing)

0.6 ≤ α < 0.7 Acceptable

0.5 ≤ α < 0.6 Poor

α < 0.5 Unacceptable

Table 5.3 Cronbach’s Alpha standards

Variables Numbers of items Cronbach's alpha

Reward value 3 0.703

Reward type 5 0.710

Possibility 2 0.847

Convenience 6 0.658

Customer fits 4 0.686

Value perception 4 0.756

Preference 4 0.792

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Table 5.4 Cronbach’s Alpha coefficient

From table 5.4, we can see that the reliability of all variables is above 0.6, the

reliability is acceptable. Therefore the scale has good stability and consistency.

§5.3 Validity analysis

Validity is the extent to which an instrument does indeed measure what it is

supposed to measure in order to be valid; it reveals the relationship between the

structure variables and its measurement terms (Zikmund, 1995). So the inferences

made from scores need to be “appropriate, meaningful, and useful” (Gregory, 1992).

Validity generally falls into four categories: content validity, construct validity,

criterion validity and consequential validity (Messick, 1995)

In this paper, the Factor analysis (use principal component method to extract

influence factors) in SPSS20 is used to determine the validity. Since factor analysis is

based on correlation coefficient, Bartlett spherical analysis can be used to test whether

the correlation coefficient is greater than 0 and a significant result of spherical

analysis shows that correlation coefficient is enough to extract factors. KMO

coefficient refers to the ratio of all correlation coefficient related to the variable to net

correlation coefficient, so the bigger the ratio is, the stronger the correlation is. And

KMO should be greater than 0.5 for factor analysis. Therefore a KMO - Bartlett test

was done before a factor analysis.

Variables Kaiser-Meyer-OlkinBartlett's Test of Sphericity

Approx. Chi-Square Df. Sig.

Reward value 0.696 231.430 3 .000

Reward type 0.597 50.256 6 .000

Possibility 0.600 35.053 1 .000

Convenience 0.651 239.106 3 .000

Customer fits 0.638 161.103 6 .000

Value perception 0.753 210.750 6 .000

Preference 0.775 264.378 6 .000

Table 5.5 KMO - Bartlett test

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All variables’ KMO are more than 0.5, the Bartlett test is significant, so we

consider the scale is suitable for factor analysis.

The orthogonal solution used a varimax rotation. The analysis results are shown on

table 5.6. We can see that the vast majority of the terms of different scale in the model

are loaded on the same factor, so the evaluation criteria are satisfied. Therefore the

scale can achieve good quality on the convergent validity.

ComponentPrefere

nceReward value

Reward type

Possibility

Convenience

Customer fit

Perceived value

L1 .796L2 .670L3 .584L4 .535

RV1 .622RV2 .779RV3 .714RT1 .719RT2 .817RT3 .744RT4 .614RT5 .429P1 .716P2 .666C1 .685C2 .858C3 .794C4 .735C5 .358C6 .584F1 .715F2 .725F3 .474F4 .683

PV1 .730PV2 .761PV3 .657PV4 .834

Table 5.6 Varimax rotation

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Variables’ Extraction Sums of Squared Loadings are listed in the table below; it can

be seen that the variables can be explained very well.

Variables Extraction Sums of Squared Loadings

Reward value 43.154%

Reward type 58.455%

Possibility 62.989%

Convenience 48.843%

Customer fits 60.401%

Value perception 68.791%

Preference 63.929%

Table 5.7 Extraction Sums of Squared Loadings

Summary: the former analysis of the reliability and validity of the questionnaire

shows that the quality of the questionnaire is quite good and suitable for further

analysis.

§5.4 Correlation analysis

As can be seen from the table, there is a strong relationship between independent

variables and dependent variable, independent variables and intermediate variable in

the model.

Variable names

Reward

value

Reward

type

Possibility

Convenience

Customer fit

Perceived

value

Preference

Reward value

1

Reward type

.135* 1

Possibility .024 .042 1

Convenie .133* .085 .049 1

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nceCustomer

fit.082 .122 .115 .199* 1

Perceived value

.379** .438** .496** .311** .222** 1

Preference

.460** .370** .495** .291** .166* .771** 1

**. Correlation is significant at the 0.01 level (2-tailed).*. Correlation is significant at the 0.05 level (2-tailed).

Table 5.8 Correlation

§5.5 Structural Equation Model

This article uses the Structural Equation Model (SEM) to analyze the data. SEM is

a new developing method in the field of statistical analysis, and has been extensively

used since the early 90s. SEM does not have a very strict requirement, while allowing

the existence of independent variable and dependent variable measuring errors. So it

performs better in the quantitative study of the interactive relationship between

multivariate comparing with multiple regressions, factor analysis and other methods.

As for analysis software, the AMOS 17 is used to study whether the structural

equation model can be supported.

§5.5.1 Structural Equation Model analysis

The calculation results of model path coefficient index, the error term and the load

are illustrated in figure 5.1.

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Figure 5.1 Structural Equation Model

§5.5.2 Model-fitting testing

Absolute Fit Index Comparative Fit Index

Index DF x2 x2/DF GFI RMRRMSEA

NFI CFI

Standard model

128195.12

(p=0.000)1.523 0.898 0.0416 0.054 0.913

0.937

Table 5.9 Model-fitting

From the model-fitting index, the degree of model fitting is good.

1) The Chi Square Test: For models with around 75 to 200 cases, the Chi Square test

is a reasonable measure to test fit. If the Chi-Square is not significant, the model

is regarded as acceptable. Thex2=195.12 and the p=0.000 is not significant in this

case. If relative Chi-Square is less than 2 or 3 the model is regarded as acceptable.

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(Kline, 1998; Ullman, 2001). As for x2/df=1.523<2, so we consider the model-

fitting is good from these two indexes. However, Chi Square is easily affected by

the correlations in the model: the larger the correlations, the poorer the fit, so

alternative measures of fit have been developed.

2) Goodness of Fit Index (GFI): GFI typically summarize the difference between

observed values and the expected values under the model. If the Goodness of Fit

Index exceeds 0.90, the model is regarded as acceptable. (Byrne, 1994) In this

case, the GFI=0.898 is approximately equal to 0.9, so the model-fitting is good

from this index. However, this measure is influenced by sample size, so we need

more method to confirm it.

3) Root Mean Square Residual (RMR): The RMR is defined as the difference

between the observed correlation and the predicted correlation, and RMR is an

absolute measure of fit. Therefore, a value closer to zero indicates a more perfect

fit. If the value is less than 0.08, the model is regarded as good fit. (Hu & Bentler,

1999). In this case, the RMR=0.0416<0.08, so the model-fitting is good from

this index.

4) Root Mean Square Error of Approximation (RMSEA): This is an absolute

measure of fit and the RMSEA is currently the most popular measure of model

fit. MacCallum, Browne & Sugawara (1996) has used 0.01, 0.05, and 0.08 to

indicate excellent, good, and mediocre fit, respectively. That is, RMSEA values

<0.01 are considered to indicate a good fit, RMSEA values <0.05 are considered

to indicate a suitable fit, and RMSEA<0.08 are considered to indicate a suitable

fit. However, Hu & Bentler (1999) has suggested that RMSEA less than 0.06 the

model-fitting is not good. In this case we adopted the measurement form

MacCallum et al, the RMSEA=0.054< 0.08, so we consider the model-fitting

acceptable.

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5) Bentler-Bonett Index or Normed Fit Index (NFI): It is an incremental measure of

fit. The index value ranges from 0 to 1,and when the value is between 0.90 and

0.95, the model is considered marginal; When the value is above 0.95, the model

is good fit; and when the value is below 0.90, the model is considered to be a

poor fitting model and needs to be reset. In this case, the NFI=0.913>0.90, so

the model-fitting is suitable from this index.

6) Comparative Fit Index (CFI): This is an incremental measure and is less affected

than other indices by sample size and model complexity (Bollen & Long, 1993).

The index value ranges from 0 to 1. If the index is greater than one, it is set at

one; and the index is less than zero, it is set to zero. When the value is between

0.90 and 0.95, the model is considered a good fit; when the value is above 0.95,

the model is a perfect fit; and when the value is below 0.90, it is considered non-

satisfactory model fit. In this case, the CFI=0.937>0.90, so the model-fitting is

good from this index.

Bentler & Chou (1987) pointed out: for a model that contains several variables, it is

difficult to fully achieve the theoretical goodness-of-fit.

This model includes 7 variables and 28 measuring terms, so some fitting indexes

cannot reach 0.9 is acceptable, and the results are approximately equal to 0.9. What is

more, the rest of the fitting indexes shows that the model fitting is good. Therefore we

consider the degree of model fitting is good in general.

§5.5.3 Hypothesis testing

There are 11 hypotheses in total in this paper, combined with model-fitting indexes

and significance test index P value, we can know that 6 hypotheses are confirmed and

5 hypotheses are rejected. The hypothesis testing result is shown in table 5.5(A

hypothesis is accepted when coefficient is significant at the 0.05 level):

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Hypothesis Estimate S.E. C.R. P Test Results

H1: Y <--- X1 0.584 0.123 4.768 *** Accepted

H2: Y <--- X2 -0.47 0.032 -1.452 0.146 Rejected

H3: Y <--- X3 0.898 0.117 7.71 *** Accepted

H4: Y <--- X4 -0.428 0.314 -1.36 0.174 Rejected

H5: Y <--- X5 0.473 0.198 2.385 0.017 Accepted

H6: Y <--- M 0.98 0.101 9.693 *** Accepted

H6a: M <--- X1 0.914 0.419 2.18 0.029 Accepted

H6b: M <--- X2 0.514 0.307 1.673 0.094 Rejected

H6c: M <--- X3 -0.037 0.081 -0.461 0.899 Rejected

H6d: M <--- X4 0.367 0.069 2.426 0.015 Accepted

H6e: M <--- X5 0.569 0.022 0.43 0.668 Rejected

***. Coefficient is significant at the 0.01 level (2-tailed).

P<0.05. Coefficient is significant at the 0.05 level (2-tailed).

Table 5.10 Hypothesis testing

§5.6 The revised model

The customer reward program’s influence factor model proposed by figure 3.1 can

be modified through analysis. We keep confirmed model assumptions and remove the

rejected hypotheses, hence finally determining the conceptual model of customer

reward program’s influence factor, which is shown in figure 5.1. Overall, the

customer reward program conceptual model includes 6 elements.

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Figure 5.2 Revised model

§5.7 Conclusions

1) Reward value:

Hl&H6a are confirmed, there is a significant positive correlation between reward

value and customer choice, and there is a significant positive correlation between

reward value and perceived value. Reward value is often a major determinant for

customer to participate in a reward program, especially considering the high

homogeneity and the similar price in the OTA’s products, the influence is even greater.

Reward value can attract customers’ attention of the reward program, and promote the

consumption. In the current Chinese OTA purchasing environment, customers

generally believed that the reward value is the most worthy reward in customers’

perception, and reward value is a key point for customers to evaluate whether the

reward program is worth to attend or not.

2) Reward type:

H2&H6b are rejected, there is no significant correlation between reward type and

customer choice. Also, there is no significant correlation between reward type and

perceived value. At present, Ctrip did not provide what they want to their members

and make them feel satisfied. Any single factors, such as offering more reward type,

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cannot play a decisive role, and listening to the customers’ voice and giving them the

right reward type may lead to a different result. At present, the majority of the

members did not really feel this kind of special advantage, so they feel these aspects

did not bring them extra perceived value, let alone to participate in the reward

program due to this factor. In the future, Ctrip should provide more reward types to

customers and try to understand the important reward types, thus enabling the

customers to feel real difference from reward type, and feel the reward program can

give them value, so that they would like to participate in the scheme more.

3) Convenience:

H3 is confirmed but H6c is rejected, which means there is a significant

positive correlation between convenience and customer choice but there is no

significant correlation between convenience and perceived value. A reward program is

easier to participate in if it more convenient. Although customers did not feel the true

value provided by Ctrip’s reward program, they would participate in a reward

program if it is convenient and would not take much time, because the costs are

relatively low and a gift is better than none. In short, customers get benefits from the

reward program but not real perceived value. But as a result of low cost

(convenience), customer will participate in the reward program.

4) Possibility:

H4 is rejected but H6d is confirmed, so there is a significant

positive correlation between possibility and perceived value but there is no

significant correlation between possibility and customer choice.

The higher possibility for customer to get reward, the higher the perceived value

they considered. On the contrary, the lower possibility for customer to get rewards,

the lower the perceived value. The possibility for customer to get reward can affect

the choice of customer to participate in reward program indirectly by influencing

perceived value. Which is to say, a high possibility can indirectly improve the

possibility of customers to participate in a reward program.

5) Customer fit:H5 is confirmed but H6e is rejected, which means there is a significant

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positive correlation between customer fit and customer choice but there is no

significant correlation between customer fit and perceived value. The costumer will

be interested in the reward program if the customer fit is high, and would be willing to

participate. However, the motivation for customer to participate in the reward

program is just because the want to get the rewards the want and they will not be loyal

to the reward program after they get what they want. In short, customers get benefits

from the reward program but not real perceived value. But as a result of desirable gifts

(customer fit), customer will participate in reward program. So Ctrip should collect

and analysis the members’ data and launch the appropriate gifts based on these data.

By continually providing the humanized and customized reward, it can let customers

participate in the reward program and try to increase the customer perceived value at

the same time.

6) Perceived value:H6 shows that there is a significant positive correlation between perceived value

and customer choice. When customers choosing to participate in a reward program,

the first thing to consider is whether the scheme itself is worth to attend (O 'Brien and

Jones, 1995) .Customer perception of reward program is very subjective. Different

customers have different perception of reward programs. But if customers think the

benefits for participate in a reward program outweighs the costs significantly, the

likelihood of customers to participate in the plan is high, and therefore the

possibilities for enterprises to cultivate customer loyalty by reward program is high.

To sum up, this study can be the following main conclusions:

Reward value has a positive impact on customer choice and reward value has a

positive impact on perceived value.

Convenience has a positive impact on customer choice.

Possibility has a positive impact on perceived value.

Customer fit has a positive impact on customer choice.

Perceived value has a positive impact on customer choice.

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§6. Conclusions and limitations

§6.1 Conclusions

Through the above analysis, two main conclusions are obtained:

1) Reward value, Convenience and Customer fit are the three decisive factors for

customers to choose whether they would participate in a reward program or not.

They all have a significant direct positive influence for customers to participate in

a reward program, as for the reward type and possibility, the influence of these

two factors are not significant.

Even these three factors all have significant influence on customers’ choice, the

weights of each factors are different. Among them, the convenience is the most

powerful factor, followed by the reward value, and customer fit.

2) Perceived value has significant direct positive influence for customers to

participate in a reward program. And reward value and possibility have indirect

positive influence for customers to participate in a reward program by influencing

perceived value.

Even these two factors all have significant influence on perceived value, the

weights of each factors are different. Among them, the reward value is the most

powerful factor, followed by possibility.

§6.2 Suggestions

The research conclusion in this paper for reward program has the following

significance:

First of all, a reasonable designed reward program can promote customers’

psychological intentions to participate in a reward program. The conclusion of this

paper points out that convenience is the most significant factor in promoting

customers to participate in a reward program. It shows that enterprises should pay

more attention to convenience of customers to participate in the reward program when

designing a reward program, for instance, providing multiple consulting methods,

providing more redeem way, and providing more convenient in terms of customer

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service, etc. Customers can thus perceive more value from participating in the reward

program. Further they are likely to produce more identity and attachment feeling

towards the enterprise and become one of the most enthusiastic advocates and

supporters of the enterprise, which is the basis for customers to bring long-term value

for the enterprise.

Secondly, the customer fit is as important as the reward value. This shows that the

enterprise can consider more about providing the rewards that customers are

interested in, rather than only pay attention to reward value in the process of

designing a reward program, This point happens to be in line with the enterprise's

actual need, because the higher the reward value, the higher the enterprise’s costs. In

the process of implement reward programs, enterprise should launch customer survey

from time to time, in order to understand customer fit and enable customers to

maintain long-term relationship with the enterprise.

Finally, reward type is not significant when customer choose to participate in the

program. This shows that customer does not care about what kind of reward offered

by enterprises or whether he can eventually get the reward. This may be associated

with customers’ psychological benefits from participate a reward program. Such as

customers think they have a sense of belonging, or have a membership card is the

embodiment of the identity etc. So when design reward program conditions,

enterprises should fully consider the customer's perception, arouse the enthusiasm of

the participating possibility from psychological, and give customers appropriate

reward, and then can get maximal customer perceived benefits with minimal

economic cost.

§6.3 Research contributions

Based on relevant literature review, the paper recognized that most of the past

studies are focused on the influence of the reward program and reward program’s

impact on corporate profits, and there is few past studies that focus on influence

elements of reward program. On the basis of past studies, further study on the

45

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influence of five elements, which are the reward value, reward type, convenience,

possibility and customer fit, has been done. Whether each factor will exert positive

effects on customers is the purpose of the rewards program design. So in this paper,

we focus on influence elements of reward program and established the concept model

of customer’s participation of reward program. Although many literatures argued

perceived value has impact on customers’ choice on reward program and many

literatures put forward the affecting factors for perceived value, there are few

literatures talking about the influence elements on customers’ participation on reward

program. These factors are combined in this paper. Although there are literatures

proposed the five elements that influence customer perceived value, they did not test

the theory by empirical investigations (O'Brien & Jones, 1995). Based on their

research, the new proposed five elements are tested. On the basis of above research,

the influence factor-customer fit has been added according to the interview and the

existing reward program analysis. The new element makes the research more in line

with China's actual situation, and fills the research deficiency on this aspect in China.

This study also makes clear the relationship between the affecting factors and the

customer’s participation of reward program; this is the basis for the further study of

relationship marketing and service marketing. Empirical study results show that only

part of the elements have positive influence on the measurement variables of

customer’s participation of reward program. This is not exactly the same with what

we usually think "once you have a good customer relationship, the customer will

participate in the reward program".

In practice, this research provides a measuring tool for online travel agency to test

customer’s participation towards reward program, and provides a reference standard

for online travel agency to implement reward program successfully. So the enterprise

can make reasonable use of limited resources, improve the quality of service, and

attract customers to participate in reward program.

§6.4 Research limitations

The paper did some research and exploration of the reward program’s influence

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factors according to the relevant theories about customer reward program, practical

results, combined with the author’s own knowledge and cognitive ability. However,

because of the limitation of research conditions and resources, as well as that of the

author’s own knowledge and research level, although this paper has obtained some

research results, there are still a lot of limitations.

When summing up the research results, we need to pay attention to see if the study

conclusion can is applicable to other industries, aided by further research. Based on

the study of Ctrip.com, this paper mainly studies the problem of online travel agency.

The benefit is the ability to have a thorough understanding of this industry, but the

disadvantages can be overgeneralization. To better understand the problem in other

industry, further studies are needed.

In this study interview survey of reward program is insufficient. Due to the

limitation of time and conditions, this article only carried on four interview

investigations. And due to the small number of interviews, the subjectivity of the

conclusion is strong.

As for the research object, the online questionnaire is used in this paper, so samples

are mainly concentrated in young people who often surf the Internet. At the same

time, the sample size is not very big (230 valid questionnaires), so it is difficult to

guarantee the representation of the sample. Based on the above reasons, the external

validity of this research conclusion is difficult to guarantee. In addition, because

measurement error is widespread, and the existence of error can affect the relevance

of factors, there may have deviations for the results of the study.

§6.5 Further study

Results of this study provide a possibility for further study of the influence factors

of reward program and customers’ participation of reward program:

The study of customers’ participation of reward program, under B to B situation

can be a further direction. This paper is based on B to C situation and the research

objects are individual customers. And the problem can be different in B to B situation.

This paper mainly studies the problem of online travel agency, so further study can

47

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choose more industry to verify the research conclusion of this article. Comparing

many industries at the same time can explore the influence of product category and

consumer's attributes on the research conclusion and provide research support for

market segmentation and knowledge integration.

Further study should increase the sample size in different levels, increase the

number of samples and provide sample representativeness, in order to make the model

more universal.

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Appendix A (Regression results):

Model Summary

Model R R Square Adjusted R Square

Std. Error of the Estimate

1 .647a .418 .405 .82374

a. Predictors: (Constant), customer fit, reward value, convenience, possibility, reward type

Coefficientsa

Model Unstandardized Coefficients Standardized Coefficients

t Sig.

B Std. Error Beta

1

(Constant) 4.759E-005 .054 .001 .999

reward value .432 .058 .447 7.444 .000

reward type -.035 .111 -.017 -.320 .749

possibility -.299 .090 -.205 -3.324 .061

convenience .595 .094 .338 6.309 .000

customer fit .322 .105 .189 3.078 .002

a. Dependent Variable: choice

Model Summary

Model R R Square Adjusted R Square

Std. Error of the Estimate

1 .822a .675 .666 .61678

a. Predictors: (Constant), perceived value, customer fit, convenience, reward value, reward type, possibility

Coefficientsa

Model Unstandardized Coefficients Standardized Coefficients

t Sig.

B Std. Error Beta

1

(Constant) 6.624E-006 .041 .000 1.000

reward value .328 .073 .186 4.464 .000

reward type .072 .081 .042 .895 .372

possibility .217 .046 .225 4.681 .000

convenience .314 .067 .215 4.659 .000

customer fit .013 .063 .006 3.155 .007

perceived value .738 .056 .637 13.287 .000

a. Dependent Variable: choice

e

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Model Summary

Model R R Square Adjusted R Square

Std. Error of the Estimate

1 .871a .695 .693 .68150

a. Predictors: (Constant), perceived value

Coefficientsa

Model Unstandardized Coefficients Standardized Coefficients

t Sig.

B Std. Error Beta

1(Constant) -2.190E-005 .045 .000 1.000

perceived value .893 .049 .771 18.287 .000

a. Dependent Variable: choice

Model Summary

Model R R Square Adjusted R Square

Std. Error of the Estimate

1 .705a .566 .552 .74230

a. Predictors: (Constant), customer fit, reward value, convenience, possibility, reward type

Coefficientsa

Model Unstandardized Coefficients Standardized Coefficients

t Sig.

B Std. Error Beta

1

(Constant) 5.554E-005 .049 .001 .999

reward value .363 .085 .349 4.263 .000

reward type .339 .094 .230 3.594 .323

possibility .291 .052 .239 5.572 .000

convenience .020 .081 .016 .248 .805

customer fit -.065 .100 -.036 -.657 .512

a. Dependent Variable: perceived value

f

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Appendix B:Questionnaire about Ctrip’s reward program

Purpose:For thesis writing, we stage an investigative questionnaire. If you have interest in

it, please help us to finish the questionnaire and write your ideas. The answers you

give will be kept confidential and used seriously for research purposes only. Thank

you.

Part 1: First, according to your own feelings on Ctrip rewards program, please

determine the extent you agree or oppose for each question, and fill in the

corresponding figures in parentheses.

1 2 3 4 5 6 7

Totally

disagreeDisagree

Partly

disagree

Not agree nor

disagree

Partly

agreeAgree

Totally

agree

1 2 3 4 5 6 7

1. Relative to my spending, I was satisfied with the return

amount.

2. Compared with my spending amount, I think the

discounted value of the goods or services I obtained in

return are too low.

3. I think the value of the rewards provided by Ctrip is

higher than other similar sites.

4. The reward program provided by Ctrip offers a large

variety of reward.

5. I am very concerned about what products can I get as a

reward.

6. I would prefer to get products or services directly related

g

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to the website like discounted hotel rates.

7. I would prefer to get products or services directly related

to the website like Daily Necessities.

8. I would prefer to get tangible things like vouchers&

commodities.

9. It is easily for me to reach the amount of consumption

required by Ctrip (the minimum amount of consumption

to participate in reward program)

10. After using this site, I will soon be able to participate in

reward program.

11. I prefer permanent reward program.

12. I think it is better for reward program to have a deadline.

13. Compared to delayed reward, I prefer to get immediate

reward or feedback.

14. Compared to immediate but lower reward, I prefer high-

value rewards that need time to cumulative.

15. I think reward program provided by Ctrip is easy to

check. (Like Points query)

16. I think reward program provided by Ctrip is easy to use.

(Like Redemption)

17. In contrast, I believe it is appropriate that different

accumulate points can be converted to a products have

different values.

18. I think the higher the spending amount is, the greater the

reward ratio should be.

19. If my points are relatively high, I hope I can get special

treatment that others cannot have.

20. I think my membership can be recognized and respected.

21. Compared to other traveling website I prefer reward

program provided byCtrip.

h

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22. The reward product form Ctrip‘s rewards program is

exactly what I want.

23. As far as the money, time, effort I spent, the rewards

program is worth it.

24. I think it is a good choice to participate in this reward

program.

25. I really like Ctrip’s reward programs.

26. The rewards program will encourage me to spend more.

27. I would recommend the program to others.

28. I have a strong preference towards Ctrip’s reward

programs.

I am willing to participate in the rewards program provided by Ctrip:

a. Yes b. No

Part 2: Background Information1. Gender: a. male b. female

2. Age:

A. under18 B. 18-30 years old C. 31-40 years old D. 41-50 years old

E. over51

3. Do you consider your income per month between:

a. <2000 Yuan b. 2001-5000 Yuan

c. 5001-8000 Yuan d. 8001-10000 Yuan

e.>10000 Yuan

4.Education situations (already obtained or are studying):

A. under junior college (excluding junior college) B. junior college

C. Bachelor D. Master E. doctor and above

5.Years of using Ctrip:

i

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A. under 0.5year B. 0.5- 1 year C. 1-2 years D. 2-3 years E. over 3 years

j