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Can product sales be explained by internet search traffic? The case of video games sales Oliver Schaer Nikolaos Kourentzes Lancaster Centre for Forecasting

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Page 1: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

Can product sales be explained by internet search traffic?

The case of video games sales

Oliver SchaerNikolaos Kourentzes

Lancaster Centre for Forecasting

Page 2: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

ResearchMotivation and Question

Page 3: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

Forecasting challenges:A look at the ICT industryFast technological lifecycles

High and fast-paced (often global) competition on technological, provider and application level

Abrupt change in consumer and user behaviour

Often very limited data availability in particular for new product launches

Can search traffic popularity help us to understand sales and improve forecasts?

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Google Trends as an indicator

Example on a technology search query

www.google.com/trends

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Incorporating search traffic data into forecasting modelsExisting research:

- Adoption of hybrid cars (Jun 2012)

- Automobile sales, unemployment claims, travel destination planning and consumer confidence (Choi and Varian 2012, 2009a&b)

- Box-office revenue, video game sales and billboard rank(Goel et al. 2010)

- Box-office revenue (Kulkarni et al. 2011)

- Hotel room demand (Pan et al. 2012)

- Popularity of online social networks (Franses 2014; Bauckhage and Kersting 2014; Cannarella and Spechler 2014)

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Incorporating search traffic data into forecasting modelsModels used contained ARX(1,1), bivariate and multivariate regression with non-univariate inputs

Little has been done in relation to product sales

No attention paid to lead order selection of inputs

Models are often not well assessed on their forecasting performance

- i.e. lack of adequate benchmark models

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Research questions

I. Dependency of sales on online traffic? Is there causal relationship?

II. Is search traffic information leading, lagging or contemporaneous?

III. Is the causality consistent over the product lifecycle?

IV. Does it offer any improvement in forecasting accuracy?

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Case studyVideo games sales

Page 9: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

How will we attempt to answer the questionsUse sales data from the video games industry (across lifecycle of products)

Experimentally identify best lead or lag order of search data for describing product sales (across lifecycle)

Test whether leading search information is useful in improving the forecasting accuracy over the Christmas period

Page 10: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

The video game industry

Worldwide games revenue around £100 billions

Creates roughly 5% of the global entertainment revenue

U.S. companies alone employ more than 40,000 people

Forecasts are important because…

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Challenges in the industry

Increasing developing costs

Video games are getting as expensive as movies

http://www.statista.com/chart/2713/video-games-are-getting-as-expensive-as-movies/

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Challenges in the industry

Shift towards the digital format

ESA, 2015. Facts, Sales, Demographic and Usage Data

Recent Digital and Physical Sales Information

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Datasets used

Video game sales from VGchartz

- Global physical sales information of 100 popular game titles launched between 2005 and 2014 at a weekly frequency

- Aggregate across various gaming platforms such as PC, XBox, PS3 or Wii

Search Traffic Popularity from Google Trends

- Weekly global search traffic popularity information

- Game title used as search traffic keyword

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Google Trends data vs. Actual Sales

− −

− −

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Distinctive first week sales

Page 16: Do product sales depend on internet search traffic? The ... · Case study Video games sales. ... Forecasting hotel room demand using search ... Do product sales depend on internet

Experiment I – Motivation

Target

- Find the lead/lag with the highest impact for a given point on the product lifecycle

In order to:

- Observe the frequency of leads and lags over the lifecycle

- Identify if the selection of lead/lag changes over time

- Investigate if there is an effect for titles that have predecessors

Note that the aim is not to build the best possible forecasting model!

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Experiment I – Design

Linear Regression model

AIC as model evaluation criteria(Montgomery et al. 2012; Hyndman and Khandakar 2008)

Rolling life-cycle window with fixed size of 12 observations (3 Months – quarterly performance)

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Experiment I – How is it calculated?

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Experiment I – Results

Change of the lead/lag structure over the lifecycle

0 100 200 300 400 500

010000

20000

Sa

les

Leading and lagging phases during the li fecycle: GTA San Andreas

0 100 200 300 400 500

Week since launch

La

g/L

ea

d S

tru

ctu

re

Lead 5

0Lag 5

Leading phase

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Experiment I – Results

First week with a clear tendency for leads

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Experiment I – Results

Shift from short lead to long lead over time

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Experiment I – Results

New released games series titles tend have longer lead during the launch phase

20 40 60 80 100

Week since launch

Assissin's Creed Serie

2007

2009

2010

2011

2012

2013

2014

2014

20 40 60 80 100

Week since launch

Battlefield Serie

2008

2010

2011

2013

Lead 5

0

Lag 5

Gam

e launches w

ithin

serie

Gam

e launches w

ithin

serie

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Experiment II - Motivation

Target

- Forecast sales for the Christmas period (4 weeks) with games launched between January and June

- Focus on Christmas because of peak sales

In order to:

- Evaluate whether search traffic popularity data can increase the short-term forecasting accuracy after the game has already been launched.

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Experiment II – Design

Total of 26 series

In-sample consists of 12 observations

Forecasting horizon set to 4 weeks

Validation of 4 short-term forecasting models(e.g. Choi and Varian 2012; Pan et al. 2012; Goel et al. 2012)

- AR(p) model

- ARX(p,1) with search traffic data as explanatory variable

- LM with search traffic data as explanatory variable

- Naïve

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Experiment II – Results

Error Metric Naïve AR(p) LM ARX(p,1)

MASE 3.671 4.652 5.89 3.607

GMRAE 1.000 1.216 1.6 1.005

ARX(p,1) outperforms AR(p)

Naïve not outperformed substantially

Is it worth to consider search engine data?

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Summary

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Conclusion

I. Search traffic popularity is highly correlated with video game sales

II. Leading information contained in many cases. Order changes across lifecycle

III. Short leading information in launch phase; long leads towards end of lifecycle

IV. Limited forecasting accuracy gains on initial experiments

V. Selection of search term can be difficult

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Further Research Questions

What is the value of search data for the launch phase?

Alternative or further online sourced explanatory variables i.e. views from video trailers on YouTube

An important question in the industry is when to launch a title. Can online search information help?

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Thank [email protected]

@oliverschaer

Causeway Coast, Northern Ireland

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References

Bauckhage, C., Kersting, K., 2014. Strong Regularities in Growth and Decline of Popularity of Social Media Services. CoRR, abs/1406.6529.

Cannarella, J., Spechler, J.A., 2014, Epidemiological modeling of online social network dynamics. CoRR, abs/1401.4208.

Choi, H., Varian, H., 2012. Predicting the Present with Google Trends. The Economic Record, 88 (Special Issue), 2-9.

Choi, H., and Varian, H., 2009a. Predicting the Present with Google Trends. Google Inc.Available: http://ssrn.com/abstract=1659302

Choi, H., and Varian, H., 2009b. Predicting Initial Claims for Unemployment Insurance Using Google Trends. Google Inc. Available: http://static.googleusercontent.com/media/research.google.com/en//archive/papers/initialclaimsUS.pdf

Franses, P.H., 2014. The life cycle of social media. Applied Economics Letters, DOI:10.1080/13504851.2014.978069.

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References

Goel, S., Hofman, J.M., Lahaie, S., Pennock, D.M., Watts, D.J., 2010. Predicting consumer behaviour with Web search. PNAS, 107 (41), 17486-17490.

Hyndman, R. J., Khandakar, Y., 7 2008. Automatic time series forecasting: The forecast package for R. Journal of Statistical Software 27 (3), 1-22.

Jun, S-P., 2012. A comparative study of hype cycles among actors within the socio-technical system: With a focus on the case study of hybrid cars. Technological Forecasting & Social Change, 79 (8), 14313-1430.

Kulkarni, G., Kannan, P.K., Moe, W., 2011. Using online search data to forecast new product sales. Decision Support Systems, 52 (3), 604-6011.

Montgomery, D.C., Peck, E.A., Vinning, G.G., 2012. Introduction to Linear Regression Analysis, 5th

ed. New Jersey: Wiley .

Pan, B., Wu, D.C., Song, H., 2012. Forecasting hotel room demand using search engine data. Journal of Hospitality and Tourism Technology, 3 (3), 196-210.