distributed system ppt
TRANSCRIPT
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www.oeclib.in
Submitted By:
Odisha Electronics Control Library
Seminar
On
Distributed Systems
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CONTENT
What is a Distributed System
Types of Distributed Systems
Examples of Distributed Systems
Common Characteristics
Basic Design Issues
Advantages
Disadvantages
Conclusion
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1. WHAT IS A DISTRIBUTED SYSTEM?
Definition: A distributed system is one in which components
located at networked computers communicate and coordinate
their actions only by passing messages. This definition leads
to the following characteristics of distributed systems:
Concurrency of components
Lack of a global ‘clock’
Independent failures of components
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2. TYPES OF DISTRIBUTED SYSTEMS
Distributed Computing Systems.
Distributed Information Systems.
Distributed Pervasive Systems.
Distributed Computing Systems: The distributed
computing systems include the following:
Cluster computing systems
Grid computing systems
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Distributed Informative Systems: In the distributed
systems, the following forms are concentrated:
Transaction processing systems
Enterprise application integration
Distributed Pervasive Systems: Few examples of
distributed pervasive systems are as below:
Home systems
Electronic health care systems
Sensor networks
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3. EXAMPLES OF DISTRIBUTED SYSTEMS
Local Area Network and Intranet
Database Management System
Automatic Teller Machine Network
Internet/World-Wide Web
Mobile and Ubiquitous Computing
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3.1 LOCAL AREA NETWORK
the res t of
em ail server
Web server
Desktopcomputers
File serv er
router/ f irewall
print and other serv ers
other servers
Local area
network
em ail server
the Internet
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3.2 DATABASE MANAGEMENT SYSTEM
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3.3 AUTOMATIC TELLER MACHINE NETWORK
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3.4 INTERNET
intranet
ISP
desktop computer:
backbone
satellite link
server:
%
network link:
%
%
%
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3.4.1 WORLD-WIDE-WEB
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3.4.2 WEB SERVERS AND WEB BROWSERS
Internet
BrowsersWeb servers
www.google.com
www.uu.se
www.w3c.org
Protocols
Activity.html
http://www.w3c.org/Protocols/Activity.html
http://www.google.comlsearch?q=lyu
http://www.uu.se/
File system of
www.w3c.org
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3.5 MOBILE AND UBIQUITOUS COMPUTING
Laptop
Mobile
Printer
Camera
Internet
Host intranet Home intranetGSM/GPRS
Wireless LAN
phone
gateway
Host site
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4. COMMON CHARACTERISTICS
What are we trying to achieve when we construct a distributed system?
Certain common characteristics can be used to assess distributed systems
Heterogeneity
Openness
Security
Scalability
Failure Handling
Concurrency
Transparency
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4.1 HETEROGENEITY
Variety and differences in
Networks
Computer hardware
Operating systems
Programming languages
Implementations by different developers
Middleware as software layers to provide a programming abstraction as well as masking the heterogeneity of the underlying networks, hardware, OS, and programming languages (e.g., CORBA).
Mobile Code to refer to code that can be sent from one computer to another and run at the destination (e.g., Java applets and Java virtual machine).
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4.2 OPENNESS
Openness is concerned with extensions and
improvements of distributed systems.
Detailed interfaces of components need to be published.
New components have to be integrated with existing
components.
Differences in data representation of interface types on
different processors (of different vendors) have to be
resolved.
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4.3 SECURITY
In a distributed system, clients send requests to access data managed by servers, resources in the networks: Doctors requesting records from hospitals
Users purchase products through electronic commerce
Security is required for: Concealing the contents of messages: security and privacy
Identifying a remote user or other agent correctly (authentication)
New challenges: Denial of service attack
Security of mobile code
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4.4 SCALABILITY
Adaptation of distributed systems to
accommodate more users
respond faster (this is the hard one)
Usually done by adding more and/or faster processors.
Components should not need to be changed when scale
of a system increases.
Design components to be scalable!
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4.5 FAILURE HANDLING (FAULT TOLERANCE)
Hardware, software and networks fail!
Distributed systems must maintain availability even at
low levels of hardware/software/network reliability.
Fault tolerance is achieved by
recovery
redundancy
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4.6 CONCURRENCY
Components in distributed systems are executed in
concurrent processes.
Components access and update shared resources (e.g.
variables, databases, device drivers).
Integrity of the system may be violated if concurrent
updates are not coordinated.
Lost updates
Inconsistent analysis
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4.7 TRANSPARENCY
Distributed systems should be perceived by users and
application programmers as a whole rather than as a
collection of cooperating components.
Transparency has different aspects.
These represent various properties that distributed
systems should have.
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5. BASIC DESIGN ISSUES
General software engineering principles include
rigor and formality, separation of concerns,
modularity, abstraction, anticipation of change, …
Specific issues for distributed systems:
Naming
Communication
Software structure
System architecture
Workload allocation
Consistency maintenance30
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5.1 NAMING
A name is resolved when translated into an interpretable form
for resource/object reference.
Communication identifier (IP address + port number)
Name resolution involves several translation steps
Design considerations
Choice of name space for each resource type
Name service to resolve resource names to comm. id.
Name services include naming context resolution, hierarchical
structure, resource protection
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5.2 COMMUNICATION
Separated components communicate with sending processes
and receiving processes for data transfer and synchronization.
Message passing: send and receive primitives
synchronous or blocking
asynchronous or non-blocking
Abstractions defined: channels, sockets, ports.
Communication patterns: client-server communication (e.g.,
RPC, function shipping) and group multicast
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5.3 SOFTWARE STRUCTURE
Layers in centralized computer systems:
Applications
Middleware
Operating system
Computer and Network Hardware
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5.3 SOFTWARE STRUCTURE
Layers and dependencies in distributed systems:
Applications
Distributed programming
support
Open
services
Open system kernel services
Computer and network hardware
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5.4 SYSTEM ARCHITECTURES
Client-Server
Peer-to-Peer
Services provided by multiple servers
Proxy servers and caches
Mobile code and mobile agents
Network computers
Thin clients and mobile devices
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5.4.1 CLIENTS INVOKE INDIVIDUAL SERVERS
Serv er
Client
Client
inv ocation
result
Serv erinv ocation
result
Process:Key :
Computer:
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5.4.2 PEER-TO-PEER SYSTEMS
Application
Application
Application
Peer 1
Peer 2
Peer 3
Peers 5 . . .. N
Sharableobjects
Application
Peer 4
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5.4.3 A SERVICE BY MULTIPLE SERVERS
Serv er
Serv er
Serv er
Serv ice
Client
Client
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5.4.4 WEB PROXY SERVER
Client
Proxy
Web
server
Web
server
serverClient
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5.4.5 WEB APPLETS
a) client reques t results in the downloading of applet code
Web
server
ClientWeb
serverApplet
Applet code
Client
b) client interacts with the applet
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5.4.6 THIN CLIENTS AND COMPUTE SERVERS
ThinClient
ApplicationProcess
Network computer or PCCompute server
network
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6.ADVANTAGES
Sharing Data : There is a provision in the environment where
user at one site may be able to access the data residing at
other sites.
Autonomy : Because of sharing data by means of data
distribution each site is able to retain a degree of control over
data that are stored locally.
Availability : If one site fails in a distributed system, the
remaining sites may be able to continue operating. Thus a
failure of a site doesn't necessarily imply the shutdown of the
System.
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7. DISADVANTAGES
Software Development Cost
Greater Potential for Bugs
increased Processing Overhead
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REFERENCES
www.google.com
www.wikipedia.com
www.oeclib.in
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THANKS