disability simulations
DESCRIPTION
why your fav is problematicTRANSCRIPT
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DISABILITY SIMULATIONS
Do they really work?
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Understanding disabilitysimulations
Involved participants responses and reactions
Linguistic connotations: person-first language and identity-first language
Public simulations
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Logistics
Ethics: Coercion & confidentiality Benefits for participants Benefits for persons with
disabilities Benefits for larger community
Risks Pressure to participate Sress Consequences of results
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What do disability simulations (claim to) aim to accomplish? Awareness
Acceptance
Understanding
Appreciation
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What do disability simulations actuallyaccomplish? Awareness Problem
Acceptance or reduction
Admiration
Frustration
Consideration/Appreciation
Pity
Awkwardness
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Three main outcomes:
Thank Goodness I Dont Have a Disability I See Things Differently Now Im Just Not Sure About All This
To describe someones lifestyle as difficult, stressful, frustrating (due to lack of time), tedious, loathsome, anxietycausing, pressured, unpredictable and confusing demeans
their being. (Armstrong, 2003)
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Why are disability simulationsineffective? Poor design
Lack of explanation of objective
Redirected focus: dependency, embarrassment, frustration inferiority
Poor evaluation, too easily accepted
Recreation
Attitude vs. Behavior, future implications
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Dialogue in the DarkDuring this journey the visitors are forced to take a break from the visual world and try out a completely new way of experiencing themselves, in their social surroundings as well as in their physical world. No longer able to rely on visual input, they come to relyon the blind person [guide] who nowbecomes the perception expert. . . . The aim is to foster more opennessand tolerance for all disabled people, especially the blind.
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Results
Positive emotional experience
Gratitude towards guide
Appreciation for sight
90%: the exhibition made themmore aware of the world of theblind
100%: the exhibition has achievedits objective
80%: thanks to the exhibition theyare now better informed aboutdisabled people
Other visitors point out their pleasure and the excitement they felt by interacting in thedark: the darkness increased the wish of thegroup members for closeness. Looks becomeunimportant. What counts is togetherness, which makes things easier.
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UD MobilityChallenge
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Custom-designed straps to restrict upper-body mobility will be availableat the event for attendees to wear as they negotiate tasks including a baseball throw, tie dying, coloring, and 3D printing.
This event will be a fun way for the community to gain firsthandappreciation of the central role movement plays in our daily lives.
- Cole Galloway, Pediatric Mobility Lab and Design Studio director
Whether its an infant reaching for a toy, a preschooler running on theplayground, or an adult walking with friends across campus, we hope to raise awareness of and joy in the human right of daily movement.
In addition to the three-hour event, the organizers will challengeinterested participants to wear the straps throughout the day as theycarry out routine tasks.
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Alternatives
Explicit education
Panels
Legislation
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References
Armstrong, E.K. (2003). Applications of role-playing in tourism management teaching: An evaluation of a learning method. Journal of Hospitality, Leisure, Sport and Tourism Education, 2, 516 10.3794/johlste.21.24. doi:10.3794/johlste.21.24
Kiger, G. (1992). Disability Simulations: Logical, Methodological and Ethical Issues, Disability, Handicap & Society, 7:1, 71-78, DOI: 10.1080/02674649266780061
Ladau, E. (2014, March 11). I Won't Pretend That Disability Simulation Works. RetrievedOctober 12, 2015.
Scullion, P.A. (1999). Disability in a nursing curriculum. Disability & Society, 14, 539559 10.1080/09687599926118. doi:10.1080/09687599926118