digital literacy training program for canadian educators · in the digital media environment, kids...
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Digital Literacy Training Program
for Canadian Educators
© 2017 MediaSmarts
© 2017 MediaSmarts
MediaSmarts is a Canadian
not-for-profit centre for digital and media literacy.
Our vision is to ensure that young people have the
critical thinking skills to engage with media as
active and informed digital citizens.
The Web Text messaging
Camera cell phones
interactivity
Multi-player
videogame
s
message boards
BLOGS Webcams
Personal Web sites
MP3s
E-zines
email Instant messaging
Chat rooms
In the digital media environment, kids have access to
information and entertainment from around the world. Kids learn new technologies effortlessly, multi-tasking through
a complex mix of sound, graphics, text and images.
They have become managers, creators and distributors of
information.
© 2017 MediaSmarts
“Many students feel that when they come into school they have to ‘power
down’ to fit into an environment that offers fewer options for learning than are
available in the life they live outside of the school.
This can erode students’ perceptions of the relevance of education as they
experience it in many schools today.”
What if: Technology in the 21st Century Classroom
© 2017 MediaSmarts
Young people need to develop knowledge,
values, critical thinking, communication and information management skills.
© 2017 MediaSmarts
•the ability to access,
analyze, evaluate and
produce media
•the process of becoming
active, rather than passive,
consumers of media
MEDIA LITERACY IS
WHAT IS MEDIA LITERACY?
© 2017 MediaSmarts
KEY CONCEPTS
WHAT IS MEDIA LITERACY?/ KEY CONCEPTS
Each medium has a
unique aesthetic form
Media are
constructions
Audiences negotiate
meaning
Media have
commercial
implications
Media have social
and political
implications
© 2017 MediaSmarts
MEDIA LITERACY 101
WHAT IS MEDIA LITERACY?
© 2017 MediaSmarts
DOMAIN KNOWLEDGE CRITICAL THINKING
Specific media and genres,
production techniques,
commercial pressures, industry
codes, etc.
Who benefits? Who is shown
and who isn’t? What attitudes
and assumptions did the
creators have?
THE MEDIA LITERACY SPECTRUM
WHAT IS MEDIA LITERACY 1
© 2017 MediaSmarts
Digital literacy = media literacy plus…
WHAT IS DIGITAL LITERACY?
© 2017 MediaSmarts
DOMAIN KNOWLEDGE CRITICAL THINKING
NETWORKED INTERACTIVITY
WHAT IS DIGITAL LITERACY 2
© 2017 MediaSmarts
KEY CONCEPTS
WHAT IS DIGITAL LITERACY?/ KEY CONCEPTS
Digital media
experiences are
influenced by the
architecture of the
platforms
Digital media are
networked
Digital media are
persistent and
shareable
Digital media have
unexpected
audiences
What happens via
digital media is real,
but doesn’t always
feel real
© 2017 MediaSmarts
There are no one-way
connections in digital media.
Follow enough links, and
everything and everyone is
connected to everyone else
DIGITAL MEDIA ARE
NETWORKED
© 2017 MediaSmarts
Traditional media:
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
Digital media:
SAMPLE ACTIVITY:
AUTHENTICATING VIRAL VIDEOS
GRADE LEVEL: 9-12
CURRICULUM CONNECTIONS:
English/Media Studies
Information & Communications Tech
Journalism
Social Studies/Social Science
World Issues and Civics
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
WHICH ARE FAKE?
WHICH ARE REAL?
HOW DO YOU KNOW?
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
REAL
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
FAKE
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
FAKE
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
REAL
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
Clam licking salt
http://bit.ly/1jkdcy2
Scooter into sinkhole
http://bit.ly/2lbJNM0
Weasel and hummingbird
http://bit.ly/1VVsNVJ
Eagle grabs baby
http://bit.ly/2yJd6uc
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
© 2017 MediaSmarts
DIGITAL MEDIA ARE NETWORKED 1
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE
Everything that is transmitted by digital
networks is stored somewhere and can be
searched for and indexed.
It can also be
copied, shared and spread.
© 2017 MediaSmarts
SAMPLE ACTIVITY:
PUTTING THE TOOTHPASTE BACK IN THE TUBE
© 2017 MediaSmarts
GRADE LEVEL: 6-8
CURRICULUM CONNECTIONS:
Arts
English/Media Studies
Information & Communications Tech
Physical/Health Education
Social Studies/Social Science
World Issues and Civics
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
What is the video saying and how is it
saying it?
What does this teach us about data online?
Is it really not possible to put the toothpaste
back into the tube?
© 2017 MediaSmarts © 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
Principles of Animation
1. Image: Start with taking a photo or image
2. Repeat the image again and again and again,
but make a small change to the object you are
animating
3. Speed: playing the images back quickly using
software to see your animation come to life!
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
Process of Animation
1. Pre-Production: • Storyboard your animation
• Teacher approves animation
• Characters are made or cast
2. Production: • As a team, take 10 photos to start your animation with no
movement.
• Continue taking photos with small movements
• Rotate roles every 30 photos
3. Post-Production: • As a team, watch your animation and erase any mistake photos
• Add title of your animation + credits
• Add voice, sound effects and music if you want!
• Save movie file, with adult help if necessary
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
Pixilation
Stop-motion made with live actors
Pioneered in Canada by Norman McLaren and Grant Munro
“Her Morning Elegance”
Dir. Oren Lavie, Merav Yatan, Yuval Natan
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
Storyboard: “Hide and Seek”
One actor stands
downstage centre
covering his eyes.
Four others stand upstage
and to either side of him.
Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
The other actors move in
steps towards the edge of
the frame.
Storyboard: “Hide and Seek” Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
The actor looks right
across the empty space…
Storyboard: “Hide and Seek” Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
…then to the left, looking
puzzled.
Storyboard: “Hide and Seek” Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
The actor holds out his
hand and a phone
appears in it.
Storyboard: “Hide and Seek” Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
The other actors reappear
in their original locations.
Storyboard: “Hide and Seek” Privacy principle: Online content is searchable
© 2017 MediaSmarts
DIGITAL MEDIA ARE PERSISTENT AND SHAREABLE 2
DIGITAL MEDIA HAVE
UNEXPECTED AUDIENCES
What you share online may be seen
by people you didn’t intend or
expect to see it –
including audiences you
don’t know about.
© 2017 MediaSmarts © 2017 MediaSmarts
SAMPLE ACTIVITY:
INTERNET TIME CAPSULE
GRADE LEVEL: K-3
CURRICULUM CONNECTIONS:
English Language Arts
Health & Physical Education
Information & Communications Tech
Social Studies
© 2017 MediaSmarts
DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3
DO NOT OPEN UNTIL
2099
TIME CAPSULE
© 2017 MediaSmarts
DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3
INTERNET TIME CAPSULE
OPEN ANY TIME YOU
WANT!
© 2017 MediaSmarts
DIGITAL MEDIA HAVE UNEXPECTED AUDIENCES 3
WHAT HAPPENS VIA DIGITAL MEDIA IS
REAL, BUT DOESN’T ALWAYS FEEL REAL
We respond to things online as though we
were really there, but the cues that tell us how
people feel are absent.
© 2017 MediaSmarts
SAMPLE ACTIVITY:
ETHICS AND EMPATHY ONLINE
GRADE LEVEL: 4-6
CURRICULUM CONNECTIONS:
Career Education
English Language Arts
Health & Physical Education
Social Studies
© 2017 MediaSmarts
WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4
A-D: Side A, Scenario 1
E-L: Side A, Scenario 2
M-R: Side B, Scenario 1
S-Z: Side B, Scenario 2
© 2017 MediaSmarts
WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4
© 2017 MediaSmarts
WHAT HAPPENS VIA DIGITAL MEDIA IS REAL, BUT DOESN’T ALWAYS FEEL REAL 4
DIGITAL MEDIA EXPERIENCES ARE
INFLUENCED BY THE ARCHITECTURE
OF THE PLATFORMS
Digital platforms reflect the
biases and beliefs of their
creators, which affects our
experiences and behaviours
when we’re using them.
© 2017 MediaSmarts
SAMPLE ACTIVITY:
AVATARS AND BODY IMAGE
GRADE LEVEL: 4-6
CURRICULUM CONNECTIONS:
Arts
Career Education
English
Health & Physical Education
Information & Communications Tech
Social Studies © 2017 MediaSmarts
DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5
© 2017 MediaSmarts
DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5
http://mediasmarts.ca/sites/mediasmarts/files/games/avatar-maker
http://bit.ly/24z2wP9
© 2017 MediaSmarts
DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5
© 2017 MediaSmarts
http://mediasmarts.ca/sites/mediasmarts/files/games/avatar-maker
http://bit.ly/24z2wP9
DIGITAL MEDIA EXPERIENCES ARE INFLUENCED BY THE ARCHITECTURE OF THE PLATFORMS 5
The networked nature of
digital media means…
Students can
information more quickly and easily
Students can
the world outside the classroom
find
access
© 2017 MediaSmarts
OPPORTUNITIES
The shareable nature of digital media means…
Students can
their work for wider audiences
Students can
inside and outside the
classroom
publish
collaborate
© 2017 MediaSmarts
OPPORTUNITIES
The reality of digital media means…
Students can
as full digital citizens
Students can
to online communities
Students can
expert advice, mentorship and
feedback
participate
contribute
access
© 2017 MediaSmarts
OPPORTUNITIES
© 2017 MediaSmarts