digital content and mastery learning chris carr draft

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Digital Content and Mastery Learning Chris Carr DRAFT

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Page 1: Digital Content and Mastery Learning Chris Carr DRAFT

Digital Content and

Mastery Learning

Chris Carr

DRAFT

Page 2: Digital Content and Mastery Learning Chris Carr DRAFT

Background Information

UW-Madison-Sec.Education and Biology (2006)

CSU-Long Beach-M.A.-Urban Education: Focus on Critical Pedagogies (2011)

Page 3: Digital Content and Mastery Learning Chris Carr DRAFT

My experiences in education

Starting 6th year in Education (Fall 2011)

Tiger Woods Learning Center (Anaheim)

Centennial High School (Compton)

CRAHS#11 (Watts)

DRAFT

Page 4: Digital Content and Mastery Learning Chris Carr DRAFT

Session Objectives

Understand the needs of digital 21st century learners and how to support their learning.

Observation and reflection on applications of digital content.

Development of Digital Content Toolkits.

Develop a process to create a content-based Interactive Digital Agenda/Whiteboard aligned to 21st century college-readiness objectives/skills and content standards.

Apply digital content resources to provide mastery learning of content standards for students.

Apply skills to analyze standards and instructional guides and develop college-ready aligned activities.

DRAFT

Page 5: Digital Content and Mastery Learning Chris Carr DRAFT

Lenses for Today

Metacognitive experiences during activities today

Student lens-How would a student experience these activities? Where would they struggle?

Teacher lens-Which of these practices/strategies could you incorporate into your class? What would you do differently?

DRAFT

Page 6: Digital Content and Mastery Learning Chris Carr DRAFT

Digital Content and Mastery Learning

Digital Content-multiple tools(videos, animations, audio, images, tutorials) used to meet students’ various learning styles and abilities.

Mastery Learning-variation and differentiation in instruction to support all students’ learning through individualized interventions/personalized learning.

Page 7: Digital Content and Mastery Learning Chris Carr DRAFT

Digital Content and Mastery Learning

How does digital content support/facilitate mastery learning of content?

By providing multiple opportunities for personalized learning through self-guided and self-paced learning experiences, and reflective exercises. (Bloom’s Taxonomy)

Differentiated Instruction (Multiple Intelligences)

Page 8: Digital Content and Mastery Learning Chris Carr DRAFT

Started the year…

Students checking in/out laptops

Downloading templates/Microsoft Word documents from google website (biologyballers) and copying into a composition notebook

Little personalization of coursework

Submitting work through email (10 weeks into the year)

Teacher as intellectual authority (banking method)

No system for organization of student work

DRAFT

Page 9: Digital Content and Mastery Learning Chris Carr DRAFT

Professional growth…

Downloading documents/files from school website, and interacting directly with the content

Editing and customizing own work

Self-guided/paced work with deadlines

Reflective activities

Facilitator of knowledge construction (Constructivist approach)

Students as technology leaders and innovators

Easy to follow organization system for student work

Page 10: Digital Content and Mastery Learning Chris Carr DRAFT

Current Applications of Digital Content

Nearly 100% Digital

Online tutorials, animations, reviews games, articles, and videos.

Web resources-for information (no textbook)

Webquests

Customizable documents for students to interact with

Structured/scaffolded templates and graphic organizers

Website design (Google, Weebly, SMARTtboard Software)

Data/performance-based self-assessments

Interactive Digital Agendas/Whiteboards-allows for self-reflection and monitoring of progess towards mastery.

DRAFT

Page 11: Digital Content and Mastery Learning Chris Carr DRAFT

Obstacles in Year 1

Access to computers and internet outside of school

Use of non-academic sites

Parent understanding of Blended Model

Technology failure/system crashes

Battery life (PCs!)

Plagiarism

Navigating web resources (reliability)

Systems not communicating w/each other (Datadirector, Excelsior)

Page 12: Digital Content and Mastery Learning Chris Carr DRAFT

Digital Content Framework (My Thoughts and Guiding Questions)

Which standards are you teaching?

What are the objectives (actions) that students should be mastering?

What technology instructional tools can you use to help students learn this content?

Where are the anticipated areas of struggle for your students? How will you support/scaffold their learning?

How will you assess these assignments or course work? How will students demonstrate mastery of this standard?

How will students reflect on and monitor their own progress?

DRAFT

Page 13: Digital Content and Mastery Learning Chris Carr DRAFT

Digital Content Framework (My Thoughts and Guiding Questions)

Goals for Standards/ObjectivesReflection/Re-teach

Anticipated Areas of StruggleAssessment

Differentiated Tech. Instructional Tools

Page 14: Digital Content and Mastery Learning Chris Carr DRAFT

Summary Questions:

1. What are some examples of how digital content can be used in a classroom?

2. How can digital content be used to support differentiated and mastery learning for students?

3. Explain the process of designing digital content in your own thoughts.