digital art history: from practice to publication

57
Digital Art History from Practice to Publication Susan Edwards Associate Director, Digital Content The Hammer Museum @jolifanta

Upload: susan-edwards

Post on 16-Aug-2015

562 views

Category:

Government & Nonprofit


1 download

TRANSCRIPT

Page 1: Digital Art History: From Practice to Publication

Digital Art Historyfrom Practice to Publication

Susan EdwardsAssociate Director, Digital ContentThe Hammer Museum@jolifanta

Page 2: Digital Art History: From Practice to Publication

Apologies

Page 3: Digital Art History: From Practice to Publication
Page 4: Digital Art History: From Practice to Publication
Page 5: Digital Art History: From Practice to Publication
Page 6: Digital Art History: From Practice to Publication
Page 7: Digital Art History: From Practice to Publication
Page 8: Digital Art History: From Practice to Publication

The Scholarly Process

Page 9: Digital Art History: From Practice to Publication

The Scholarly Process

Page 10: Digital Art History: From Practice to Publication

The Scholarly Process

Start here?

Page 11: Digital Art History: From Practice to Publication

The Scholarly Process

?

Page 12: Digital Art History: From Practice to Publication

The Scholarly ProcessProduct Development

Page 13: Digital Art History: From Practice to Publication

The Scholarly ProcessProduct Development

Page 14: Digital Art History: From Practice to Publication

?Product Development• Setting goals • Audience• Applying for Grants

• Budget• Timeline• Iterative work • Programming

• Formative ideas• Research questions

• Collecting data• Analysis

• Forming conclusions• Editing

The Scholarly Process

• Testing• Editorial• Design

Page 15: Digital Art History: From Practice to Publication

Working with Technologists?

Page 16: Digital Art History: From Practice to Publication

14 filled out the survey

10 interviewed (2 didn’t fill out survey)

16 responded

https://docs.google.com/forms/d/1nw4MgcCvbKFnAicq5EoYLCWlWti5ibNSStcFlP0br6k/viewform

Page 17: Digital Art History: From Practice to Publication

• I am a: [check boxes for different skills]

• My role in DH projects has been: [check boxes]

• Here are some projects I have worked on that may be good models for the field:

• I like to work with scholars because:

• Working with scholars is challenging because:

• When scholars approach me about a project, it's helpful to have the following information:

• If I were to give one piece of advice to scholars about working with technologists on DH projects, it would be:

The Survey

Page 18: Digital Art History: From Practice to Publication

• How do you define Digital Humanities?

• Why is Digital Humanities important?

• Tell me about some projects you have worked on.

• How do you typically come to work on these projects? What is your role?

• What do scholars struggle with?

• Do scholars need to understand the technology? Do they need to code?

• Why do you work on these projects?

The Interview

Page 19: Digital Art History: From Practice to Publication

14 filled out the survey

10 interviewed (2 didn’t fill out survey)

16 total

The Response

Page 20: Digital Art History: From Practice to Publication

3 art historians

10 have worked on art history projects

16 total

The Response

6 technologists

7 work in or have worked for museums

Page 21: Digital Art History: From Practice to Publication

4 work in museums

16 total

The Response

8 affiliated with a university

3 are freelance

Page 22: Digital Art History: From Practice to Publication

The Response

4 work in museums

8 affiliated with a university(at least 4 work in DH center)3 are freelance

16 total

Page 23: Digital Art History: From Practice to Publication

Results >>

• 3 common themes• 10 pieces of advice

Page 24: Digital Art History: From Practice to Publication

3 common themes >>

Audience Collaboration Project Management

Page 25: Digital Art History: From Practice to Publication

Audience

“Scholarship for other scholars…is that what it is? Are we missing a big opportunity [to reach a wider audience]?”

Page 26: Digital Art History: From Practice to Publication

Audience

Who is it for?• Be honest • Is it other scholars? • Is it students? General public?

Page 27: Digital Art History: From Practice to Publication
Page 28: Digital Art History: From Practice to Publication

Audience

Why are you doing it? • Share the data to demonstrate validity of

your scholarship.• Provide data and materials to larger

community for use.• Reach a wider public.• Instruction/pedagogy

Page 29: Digital Art History: From Practice to Publication
Page 30: Digital Art History: From Practice to Publication

Audience

Testing with your users• Ensures you achieve your goals• Be open to failure and changing tactics• Adds to timeline but helps ensure a successful

product

Page 31: Digital Art History: From Practice to Publication
Page 32: Digital Art History: From Practice to Publication

Collaboration

“Scholars struggle with understanding what is possible…they have a hard time determining what may be a simple solution from a difficult one.”

Page 33: Digital Art History: From Practice to Publication

Collaboration

Bring Technologists in as early as possible• Formative phase – it starts with

conversations• Technologists can help with ‘goals triage’• Include them in grant application

Page 34: Digital Art History: From Practice to Publication

Collaboration

Technologists are experts too!• Let technologist suggest the solution –

you don’t know what you don’t know• Be open to suggestions, and new

solutions to meet your goals.• Don’t drop the project on a technologist

and walk away

Page 35: Digital Art History: From Practice to Publication

Collaboration

http://xkcd.com/1425/

Page 36: Digital Art History: From Practice to Publication

CollaborationThink TEAM - understand various roles required• You probably can’t do it all• Be self-aware of your own skills, and the

role you will play• Be realistic about timelines• Find your community

Page 37: Digital Art History: From Practice to Publication

Project Management

“Scholars struggle with planning and time….they underestimate complexity, time, and resources.”

Page 38: Digital Art History: From Practice to Publication

Project Management

Project manager’s role is to “live in the future”• Anticipate problems• Thinks about longevity of project• Watches time and dependencies, enforces

deadlines• Gets everyone on the same page

Page 39: Digital Art History: From Practice to Publication

Project Management

Guides the process, provides structure• Facilitates collaboration and

conversations• Translates between technologists and

content experts• Can help you design the minimal viable

product, and plan for staged releases of new features

Page 40: Digital Art History: From Practice to Publication

Project Management

Keeps energy up when initial excitement wanes

Page 41: Digital Art History: From Practice to Publication

3 common themes >>

Audience Collaboration Project Management

Page 42: Digital Art History: From Practice to Publication

10 Pieces of Advice

Page 43: Digital Art History: From Practice to Publication

1. Bring in a technology collaborator as early as possible.

10 Pieces of Advice

Page 44: Digital Art History: From Practice to Publication

2. Focus on the goals of the project.

10 Pieces of Advice

Page 45: Digital Art History: From Practice to Publication

3. Learn about project management; have a project manager.

10 Pieces of Advice

Page 46: Digital Art History: From Practice to Publication

4. Learn the language—understand basic concepts of computer programming, web technology, databases, etc.

10 Pieces of Advice

Page 47: Digital Art History: From Practice to Publication

5. Be self-aware of your own skills.

10 Pieces of Advice

Page 48: Digital Art History: From Practice to Publication

6. Check your ego at the door.

10 Pieces of Advice

Page 49: Digital Art History: From Practice to Publication

7. Pay attention to timelines.

10 Pieces of Advice

Page 50: Digital Art History: From Practice to Publication

8. Get commitment from the top.

10 Pieces of Advice

Page 51: Digital Art History: From Practice to Publication

9. Start small—better to have one small thing accomplished.

10 Pieces of Advice

Page 52: Digital Art History: From Practice to Publication

10. Find a community, create a network.

10 Pieces of Advice

Page 53: Digital Art History: From Practice to Publication

?

Product Development

Page 54: Digital Art History: From Practice to Publication

?

Product Development

Start here

Page 55: Digital Art History: From Practice to Publication

?

Product Development

Start here

Page 56: Digital Art History: From Practice to Publication

?

Product Development

Start here

Project Manager

Page 57: Digital Art History: From Practice to Publication

Thank You

Tina Shah, Art Institute of ChicagoBen Brumfield, independent software developerPaul Marty, Florida State UniversityA. L. McMichael, The Graduate Center, CUNYJavier de la Rosa, University of Western OntarioHeather Marie Wells, Crystal Bridges MuseumBeth Harris, Khan Academy and SmarthistoryMike Toth, independent technology consultantSteph Grimes, J. Paul Getty TrustWayne Graham, University of Virginia