digital and mobile media - apps, music, entertainment, social networks and gaming

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Page 1: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

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Page 2: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

ABSTRACTThe global digital media entertainment market continues to go from strength to strength in 2016. This highly competitive industry sector is flourishing on the back of improved mobile and broadband infrastructure and consumers continuing to embrace entertainment services such as gaming, social media, video streaming and music. The gaming sector in particular has become very competitive with some consolidation occurring and previously successful game developers such as Zynga beginning to struggle. Mobile gaming has become the key growth area and Nintendo is currently leading the charge with the launch of its Pokemon Go game, based on augmented reality. In terms of social media, Facebook continues to dominate on a global level and video streaming continues to grow and place pressure on bandwidth around the world. The digital music sector is witnessing the rise of streaming music and it now accounts for around half of all digital music revenues.

This BuddeComm report provides a global overview of the key areas for entertainment on mobile and fixed Internet. It includes information and statistics on social networks, app stores, photo messaging, online and mobile gambling and gaming and digital music. Please note: Mobile TV is covered in a separate report.

Page 3: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

ABSTRACT

Latest developments:

Global mobile app revenues in 2016 are expected to reach over $50 billion; By early 2015 digital music distribution accounted for more than 70% of music revenue in the US, compared to about 21% for CDs; Games are by far the most popular genre of app downloaded; By 2020 the mobile app industry may be worth as much as $100 billion; Social networks are subject to the fickle nature of consumer preferences and in recent years Twitter has felt the impact of slowing popularity. With Japan's Nintendo entering the mobile device gaming market, this industry is seeing a see a shakeup.

Companies mentioned in this report:

Amazon; Apple; Blackberry; Facebook; Foursquare; Google; Instagram; Nintendo; Spotify; Twitter; King; Zynga.

Page 4: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

Length Publisher Published Date

16 Pages Paul Budde Communication July 18, 2016

Table of Contents1. Synopsis2. Entertainment driving digital and mobile services3. Mobile entertainment4. Video streaming5. Social networks6. Adult services7. Online and mobile dating8. Mobile photo-messaging9. Online and mobile gaming10. Online and mobile gambling11. Online and mobile music12. Advertising a key revenue source13. Related reports

Table 1 Global - mobile entertainment revenues 2011 - 2017Table 2 Global - leading app store competitors by number of apps 2011 Mid 2015Table 3 Examples of social networks by user numbersTable 4 Global subscribers to digital music services 2010 - 2015Table 5 Global - digital music revenue 2007 - 2014Table 6 Social network advertising revenue by region 2013 - 2015Exhibit 1 Popular mobile app examples - 2016Exhibit 2 Examples of key IPTV vendors worldwideExhibit 3 Mobile video chat and conferencing a key growth area

Learn more about this report

Page 5: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

ABOUT THE PUBLISHER

Paul Budde Communication is a telecommunications and information highway consultancy company specializing in market analysis. Paul Budde is a well-known industry consultant and market analyst with broad international experience. Research concentrates on the management and marketing issues of the telecommunications and information highways markets. Having been involved in the industry for over 20 years, Budde associates have become experts in analyzing the information. As we are an independent operation, we can assess the market objectively and provide accurate information about trends and developments, with realistic time-frame predictions. Paul Budde Communication publishes approximately 1,000 market research Web reports and 25 specialized Web news reports.

View more reports from this publisher

Other Titles from this PublisherAustralia - Mobile Broadband - Market Analyses

Brazil - Mobile Operators - Statistics and AnalysesMiddle East - Mobile Network Operators and MVNOS

Page 6: Digital and Mobile Media - Apps, Music, Entertainment, Social Networks and Gaming

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