digital and creative - gov.uk · digital and creative ... it business analysts, architects ......

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Digital and creative The Digital and Creative Sector Telecommunications Publishing Advertising and market research Computer repair, programming and consultancy Motion pictures and music Design, photography and translation Information service activities Programming and broadcasting Creative arts and entertainment Libraries, archives, museums Qua nonsum de me venin ac furnihilnem tus; non sulturit fir quidem nostimus actam t aucered ienatus hori facrum silic re qui inat. Tumus huci s audam tarit; et, ut viumus furacen irius consulut nius Achuid neste nonfecotia L. virion rei sesimunum intes lari catim Romnonu con aurae te d tus M. Fuisquon redici se tertia ervivaste, destrit quemuscibem omnit. 5 £ £ £ £ £ £ Contributes £134 billion to the economy (2014) Recent growth in NW England Employs 2.1 million people 48% of workforce educated to degree level or above Is highly productive: GVA per worker £60k £60k 48% 47% £60k 47% of jobs are in London and SE England £134 2.1 billion million IT business analysts, architects and systems designers Programmers and software development professionals Graphic designers Arts officers, producers and directors Photographers, audio-visual and broadcasting equipment operators Liaise with clients Design software solutions and use interfaces Combination of technical and creative skills Take a vision and make it happen Select subject and compose pictures Communicate impact of emerging technologies Write, code, test and correct software programs Liaise with clients and team Strong leadership, people and networking skills Digital image manipulation Advise on IT Implement and evaluate software Research and cost projects Manage time, budgets and resources effectively Control transmission, broadcasting and satellite systems for TV and radio programmes Design and implement new IT systems Providing support and training for users Produce or oversee creation of final product Direct actors and production/technical staff Check operation and positioning of recording, mixing and dubbing equipment. Examine business models Plan and maintain database structures Prepare sketches, scale drawings, models Choose writers, scripts, technical staff and performers DESIGN PROPOSAL INVOICE FILE EDIT LAYOUT Key Occupations £ 5 Challenges Future growth 26% female (national average 47%) Workforce diversity: High proportion of micro enterprises Filling vacancies for technical roles Need to increase relevance of courses 34% of workforce self-employed 8% non-white (national average 11%) Technological changes driving demand: sector will need 1.2 million new workers by 2022, mostly highly-skilled Globalisation: Sell into new markets as well as greater international competition Employers increasingly seek fusion of creative and technical skills Help self-employed and employees in small firms to access training Build links with local educational institutions and training providers Collaborate to develop new apprenticeship standards Market sector to wider field of potential recruits Help young people identify skills they need Growing importance of Cyber security Mobile and cloud computing Big data and analytics Collaborative platforms Employers can: £ Employers and sector bodies are working together in industrial partnerships to foster growth and competitiveness through skills. www.thetechpartnership.com www.thecreativeindustries.co.uk

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Digital and creativeThe Digital and Creative Sector

Telecommunications

Publishing

Advertising and market research

Computer repair, programming and

consultancy

Motion pictures and music

Design, photography and translation

Information service activities

Programming and broadcasting

Creative arts and entertainment

Libraries, archives, museums

Qua nonsum de me venin ac furnihilnem tus; non sulturit, fir quidem nostimus actam te aucered ienatus hori facrum silic re qui inat.

Tumus huci se audam tarit; et, ut viumus furacen irius, consulut nius? Achuid nestelis nonfecotia L. At

virion rei sesimunum intes laris, catim Romnonu con aurae te ditil tus M. Fuisquon redici se tertiac ervivaste, destrit quemuscibem omnit.

5

££££££

Contributes £134 billion to the

economy (2014)

Recent growth in NW England

Employs 2.1 million people

48% of workforce educated to degree

level or above

Is highly productive: GVA per worker £60k

£60k

48% 47%

£60k

47% of jobs are in London and

SE England

£134 2.1billion million

IT business analysts, architects and systems designers

Programmers and software development professionals

Graphic designers

Arts officers, producers and directors

Photographers, audio-visual and broadcasting equipment operators

Liaise with clients

Design software solutions and use interfaces

Combination of technical and creative skills

Take a vision and make it happen

Select subject and compose pictures

Communicate impact of emerging technologies

Write, code, test and correct software programs

Liaise with clients and team

Strong leadership, people and networking skills

Digital image manipulation

Advise on IT

Implement and evaluate software

Research and cost projects

Manage time, budgets and resources effectively

Control transmission, broadcasting and satellite systems for TV and radio programmes

Design and implement new IT systems

Providing support and training for users

Produce or oversee creation of final product

Direct actors and production/technical staff

Check operation and positioning of recording, mixing and dubbing equipment.

Examine business models

Plan and maintain database structures

Prepare sketches, scale drawings, models

Choose writers, scripts, technical staff and performers

DESIGN

PROPOSAL

INVOICE

FILE EDIT LAYOUT

Key Occupations

£

5

Challenges

Future growth

26% female (national average 47%)

Workforce diversity:

High proportion of micro enterprises

Filling vacancies for technical roles

Need to increase relevance of courses

34% of workforce self-employed

8% non-white (national average 11%)

Technological changes driving demand: sector will need 1.2 million new workers by 2022, mostly highly-skilled

Globalisation: Sell into new markets as well as greater international competition

Employers increasingly seek fusion of creative and technical skills

Help self-employed and employees in small firms

to access training

Build links with local educational institutions and training providers

Collaborate to develop new apprenticeship

standards

Market sector to wider field of

potential recruits

Help young people identify skills they need

Growing importance of• Cyber security• Mobile and cloud computing• Big data and analytics• Collaborative platforms

Employers can:

£

Employers and sector bodies are working together in industrial partnerships to foster growth and competitiveness through skills.

www.thetechpartnership.comwww.thecreativeindustries.co.uk