devlearn 2016: busting the myths around gamification
TRANSCRIPT
Session 310Busting the Myths
Around GamificationZsolt Olah, Performance Development
Group (PDG)Las Vegas, NV • November 16 – 18, 2016
Zsolt OlahDirector, Innovation and Learning SolutionsPDG (Performance Development Group)
• G.A.M.E. (Gameful Approaches to Motivation and Engagement) Kevin Werbach’s workshop (November, 2015)• ATD TechKnowledge conference, Las Vegas, NV (January, 2016)• ATD Philadelphia Regional Conference, Philadelphia, PA (May, 2016) • ATD Orange County, Santa Ana, CA (September, 2016)• eLearning Guild’s DevLearn, Las Vegas, NV (November, 2016)• ATD ICE, Atlanta, GA (May, 2017)
Gamification is not about extraordinary games.
“It hurts to laugh. But it’s worth it.” – New York Post
Life is Beautiful
Credit: HBO®Challenge (before)Engage (now)Motivate (1 week)Inspire (45 days)
CEMI LEARNING
Credit: HBO®
CLAP1 (no clue) – 10 (guru)
What’s Your Mastery Score?
G.A.M.E. (Gameful Approaches to Motivation and
Engagement) workshop with Kevin Werbach. November, 2015
https://www.linkedin.com/pulse/5-ld-gamification-takeaways-from-workshop-zsolt-olah
Definition is a [beep]
Bűvöskocka
Not a toy.A Business Problem.
Is Instructional Design Dead?
Creating courses in the LMS on how to solve the Rubik’s cube: yes.
Problem Solving & Critical Thinking for the Business: no.
Let’s play! https://www.rabbitoreg.com
Engagethe
WORL&D!
Gamification(Motivation)
games(Fun)
Instructional Design
(Learning)
G a m e T h i n k i n g
G A M I F I C AT I O N G A M E D E S I G N
I N S T R U C T I O N A LD E S I G N
G a m e T h i n k i n g
Stru
ctur
al
Gam
ifica
tion
Content
Gamification Gamified Assessments Learning/Serious
Games
ACTION-FOCUSED
CONTENT-FOCUSED
No Gameplay Gameplay
User Types
Marczewski, A. (2015). User Types. In Even Ninja Monkeys Like to Play: Gamification, Game Thinking and Motivational Design (1st ed., pp. 65-80). CreateSpace Independent Publishing Platform.•ISBN-10: 1514745666•ISBN-13: 978-1514745663
MDADesign
Framework
MECHANICSWhat it includes.
DYNAMICSHow it works.
AESTHETICSWhat it feels like.
Karl Kapp (http://karlkapp.com/)Andrzej Marczewski (http://www.gamified.uk/)Yu-kai Chou (http://www.yukaichou.com/)Amy Jo Kim (http://amyjokim.com/)Monica Cornetti (http://www.monicacornetti.com/)Jane McGonigal (http://janemcgonigal.com/) Online courses on gamification:Karl Kapp (Lynda.com) or Kevin Werbach (Coursera). Ask Zsolt: https://twitter.com/rabbitoreg https://www.linkedin.com/in/zsoltolah1
Resources
Feedback!