designing a site (2/4) conceptual design – 1h. lazar’s development lifecycle define the mission...
TRANSCRIPT
Designing a site (2/4)Conceptual Design – 1h
Lazar’s Development LifecycleDefine the mission &
target users
Collect user
requirements Create andModify
Conceptual design
Create and modify physical design
Perform usability testing
Implement and market the website
Evaluate and improve the website
Conceptual Design
• Navigation, Information Architecture
• Page Design
• Designing for Multiple Browsers (?)
Navigation, Information Architecture (1/2)
• Organizational Structure of the Home Page– Topic grouping– Audience splitting– Metaphors
• Amazon.com
• Information Architecture– Tree structure: broad and shallow vs narrow and deep– Three clicks and you’re in– Chunking information: 7±2
Navigation, Information Architecture (2/2)
• Navigation– Where, Oh Where, Oh Where– Topical sections – Path Analysis
• Multiple routes
– Technology– Screen layout
Lost in Hyperspace?
• Where am I?
• How did I get here?
• What can I do here?
• Where can I get to?
• How do I go there?
• What have I seen so far?
• Where else is there for me to see?
Page Design (1/2)
• Technical Considerations– Download– Plug-ins– Animation– Feature creep
• Design Considerations– Information overload– Backgrounds– Colour palettes– Text
• Styles
Page Design (2/2)
• Content Considerations– Quality
• Layout considerations– Positioning– Resizing/Scaling
Design Challenges• Designing for Accessibility
– Legislation– Web Accessibility Initiative
• The Browser Challenge– Explorer v Netscape v Opera etc.– Define a baseline specification or create alternatives ?– Currently much less of an issue with the dominance of Internet
Explorer• But what does Firefox introduce?
– Older incompatibility problems e.g. <object> vs <embed>, scripting languages, layers.
• Standardization– Markup languages get stricter (html xhtml xml)– de facto standards vs W3C
• Need for Testing– Early & Often
Requirements Specification
• Mission Statement– Aims of Application
• Target User Analysis
• Contents
• Screen Layout Guidelines
• Navigation Guidelines
• Technical Requirements
Navigation Maps
• Linear
• Hierarchical
• Non-linear
• Composite
Linear
Hierarchical
Non-linear
Composite
History2
Team4
Simulation5
Equipment3
In-Out Structure
Museum Exhibits 6
Home Page1
Storyboarding• A storyboard starts as a diagram.• It is a design, not a screen-shot• Shows where blocks of content go• Shows where local and global links are grouped• Labelled to show the result of clicking on links and multimedia• Label OFF the diagram! (Draw lines linking label to feature).• Labels tell what the multimedia does.• First draft drawn in schematic form by hand or drawing package
(e.g. MS Word, PowerPoint, Dreamweaver). • Later may become a detailed design using collage and better
drawing tools• Show a few possible solutions to client – who will invariably want to
make changes!• Coded only after design and approval
Vertical Navigation System
Horizontal Navigation Bar
Vertical and Horizontal
Example: A storyboard for a web home page
Storyboards
Detailed Storyboard