design vocabulary
TRANSCRIPT
HUMAN-CENTRED DESIGN• Where the end users needs are given extensive consideration
throughout each stage of the design process.
BeneficiariesArtefact
Evaluation
WHY IT MATTERS
• Within interaction design:
• helps the product to be more beneficial to the user
• User feedback influences the design and purpose
INPUT DEVICE• Any peripheral hardware that provides data and control
signals for the computer to act upon.
WHY IT MATTERS
• Within interaction design:
• Webcams allow a visual interaction with family and friends
•
SHOOGLE
• “Shoogle is a novel, intuitive interface for sensing data within a mobile device, such as presence and properties of text messages or remaining resources. It is based around active exploration: devices are shaken, revealing the contents rattling around "inside".”
• http://www.dcs.gla.ac.uk/~jhw/shoogle/index.html
RAM
• Stands for “Random-access memory”
• Volatile (information is lost if power if removed unless saved)
• Form of computer data storage
WHY IT MATTERS
• Within interaction design:
• Can have several applications running at once
• Can flick backwards and forwards between different things, for example a word document with ideas and a photoshop file.
E-INK
• Electronic ink is a liquid substance, in development at MIT's Media Lab in partnership with a company called E Ink, that responds to electrical impulses to enable changeable text and image displays on a flexible surface.
• Used for ebooks
WHY IT MATTERS
• Within interaction design:
• Allows the ink to change on screen
• Easy to read
• Portable
ERGONOMICS
• The study of designing equipment and devices that fit the human body and it’s movements.
• Aim to improve computer related injuries such as RSI