design patterns for the web #1

51
Prof. James A. Landay University of Washington Autumn 2004 Design Patterns for the Web #1 Design Patterns for the Web #1 October 21, 2004

Upload: ezra

Post on 07-Jan-2016

22 views

Category:

Documents


0 download

DESCRIPTION

Design Patterns for the Web #1. October 21, 2004. Hall of Fame or Hall of Shame?. java.sun.com. Hall of Fame. Good branding java logo value prop Inverted pyramid writing style Fresh content changing first read news in sidebar Obvious Links. Design Patterns for the Web #1. - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: Design Patterns for the Web #1

Prof. James A. LandayUniversity of Washington

Autumn 2004

Design Patterns for the Web #1Design Patterns for the Web #1

October 21, 2004

Page 2: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 2

Hall of Fame or Hall of Shame?

• java.sun.com

Page 3: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 3

Hall of Fame

• Good branding– java logo– value prop

• Inverted pyramid writing style

• Fresh content– changing first

read– news in sidebar

• Obvious Links

Page 4: Design Patterns for the Web #1

Prof. James A. LandayUniversity of Washington

Autumn 2004

Design Patterns for the Web #1Design Patterns for the Web #1

October 21, 2004

Page 5: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 5

Outline

• Review of Heuristic Evaluation

• Web Design Process, Specialties & Artifacts

• Detailed Design Example

• Web Design Patterns

Page 6: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 6

Review of Heuristic Evaluation• Have evaluators go through the UI twice• Ask them to see if it complies with heuristics

– note where it doesn’t & say why

• Combine the findings from 3 to 5 evaluators• Have evaluators independently rate severity• Alternate with user testing

Page 7: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 7

Good Web Site Design Matters

Good Web Site Design can Lead to Healthy Saleshttp://www.nytimes.com/library/tech/99/08/cyber/commerce/30commerce.html

• NY Times, Aug 30 1999, on IBM Web site– “Most popular feature was … search …

because people couldn't figure out how to navigate the site“

– “The second most popular feature was the help button, because the search technology was so ineffective.”

• After redesign– use of the "help" button decreased 84 percent

– sales increased 400 percent

Page 8: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 8

Web Design Process

Page 9: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 9

Design Specialties

• Information Architecture– encompasses

information & navigation design

• User Interface Design– also includes

testing & evaluation

Information Architecture

User InterfaceDesign

Information Design

Navigation Design

Graphic Design

Usability Evaluation

Page 10: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 10

Artifacts of Design Practice

• Designers create representations of sites at multiple levels of detail

• Web sites are iteratively refined at all levels of detail

Site Maps Storyboards Schematics Mock-ups

Page 11: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 11

Site Maps

• High-level, coarse-grained view of entire site

Page 12: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 12

Storyboards

• Interaction sequence, minimal page level detail

Page 13: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 13

Schematics

• Page structure w/ respect to information & navigation

Page 14: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 14

Mock-ups

• High-fidelity, precise representation of page

Page 15: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 15

1

Page 16: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 16

2

Page 17: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 17

3

Page 18: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 18

4

Page 19: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 19

5

Page 20: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 20

Quick-Flow Checkouts6

Page 21: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 21

Basic Web Design

• Let's take a closer look page by page

Page 22: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 22

1

Page 23: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 23

• What site is this?– Logo in top-left corner

denotes the site– Another logo at top-right to

reinforce– examples of SITE BRANDING (E1)

• What site is this?– Logo in top-left corner

denotes the site– Another logo at top-right to

reinforce– examples of SITE BRANDING (E1)

1

Page 24: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 24

• What kind of site is this?– Shopping cart icon– Tab row content– Categories on left– Prices in content area– example of PERSONAL E-

COMMERCE (A1)

• What kind of site is this?– Shopping cart icon– Tab row content– Categories on left– Prices in content area– example of PERSONAL E-

COMMERCE (A1)

1

Page 25: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 25

• What can I do here?– Welcome for new visitors– Tab row / Search on top– “Categories”– Prices– Examples of OBVIOUS LINKS (K10)

• What can I do here?– Welcome for new visitors– Tab row / Search on top– “Categories”– Prices– Examples of OBVIOUS LINKS (K10)

1

Page 26: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 26

• Most important info visible without scrolling

• ABOVE THE FOLD (I2)

• Most important info visible without scrolling

• ABOVE THE FOLD (I2)

1

Page 27: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 27

2

Page 28: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 28

• What site am I at?– Logo in upper-left reinforces

brand, can click to go to home– Same font, layout, color

scheme also reinforces– examples of SITE BRANDING (E1)

• What site am I at?– Logo in upper-left reinforces

brand, can click to go to home– Same font, layout, color

scheme also reinforces– examples of SITE BRANDING (E1)

2

Page 29: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 29

• Where am I in the site?– “Home > Music” are

LOCATION BREAD CRUMBS (K6)

– TAB ROW (K3) says “Music”– Album cover, “Product

Highlights”, and CD cover

• Where am I in the site?– “Home > Music” are

LOCATION BREAD CRUMBS (K6)

– TAB ROW (K3) says “Music”– Album cover, “Product

Highlights”, and CD cover

2

Page 30: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 30

• Can I trust these sellers? – Who am I buying from?– Are they reputable?– What about shipping?

• Can I trust these sellers? – Who am I buying from?– Are they reputable?– What about shipping?

2

Page 31: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 31

• The Fold– Hmm, what’s below here?

• The Fold– Hmm, what’s below here?

2

Page 32: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 32

• Impulse buy• PESONALIZED

RECOMMENDATIONS (G3)

• About this album• Lots of unused space• Still more info below…

• Impulse buy• PESONALIZED

RECOMMENDATIONS (G3)

• About this album• Lots of unused space• Still more info below…

2

Page 33: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 33

• Is this product any good?– Editorial reviews– Customer reviews– RECOMMENDATION

COMMUNITY (G4)

• Is this product any good?– Editorial reviews– Customer reviews– RECOMMENDATION

COMMUNITY (G4)

2

Page 34: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 34

3

Page 35: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 35

• What site am I at? – Logo in upper-left– Colors, layout, font– examples of SITE BRANDING (E1)

• What site am I at? – Logo in upper-left– Colors, layout, font– examples of SITE BRANDING (E1)

3

Page 36: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 36

• Where am I in the site?– Last link clicked was “Buy!”– “Shopping Cart” and “Proceed

to Checkout” reinforce that this is “the right page”

– SHOPPING CART (F3)

• Where am I in the site?– Last link clicked was “Buy!”– “Shopping Cart” and “Proceed

to Checkout” reinforce that this is “the right page”

– SHOPPING CART (F3)

3

Page 37: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 37

• Cross-selling– Possibly a pleasant

surprise– Impulse buy– CROSS-SELLING & UP-

SELLING (G2)

• Cross-selling– Possibly a pleasant

surprise– Impulse buy– CROSS-SELLING & UP-

SELLING (G2)

3

Page 38: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 38

• What am I going to buy?– Easy to remove– Easy to move to wishlist

• How much will it cost?– Shipping costs there, no

nasty surprises• SHOPPING CART (F3)

• What am I going to buy?– Easy to remove– Easy to move to wishlist

• How much will it cost?– Shipping costs there, no

nasty surprises• SHOPPING CART (F3)

3

Page 39: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 39

• What can I do?– “Proceed to Checkout” HIGH

VISIBILITY ACTION BUTTON (K5)

– Visually distinct– 3D, looks clickable– Repeated above and

below the fold

• What can I do?– “Proceed to Checkout” HIGH

VISIBILITY ACTION BUTTON (K5)

– Visually distinct– 3D, looks clickable– Repeated above and

below the fold

3

Page 40: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 40

4

Page 41: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 41

• What if I don’t have a User ID?

• What if I forgot my password?

• SIGN-IN/NEW ACCOUNT (H2)

• What if I don’t have a User ID?

• What if I forgot my password?

• SIGN-IN/NEW ACCOUNT (H2)

4

Page 42: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 42

5

Page 43: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 43

• What site?– Logo, layout, color, fonts

• Where in site?– Checkout, step 1 of 3– “Choose shipping

address”– QUICK-FLOW CHECKOUT (F1)

• What site?– Logo, layout, color, fonts

• Where in site?– Checkout, step 1 of 3– “Choose shipping

address”– QUICK-FLOW CHECKOUT (F1)

5

Page 44: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 44

• Note what’s different– No tab rows– No impulse buys– Only navigation on page

takes you to next step

• This is a PROCESS FUNNEL (H1)

– Extraneous info and links removed to focus users

• Note what’s different– No tab rows– No impulse buys– Only navigation on page

takes you to next step

• This is a PROCESS FUNNEL (H1)

– Extraneous info and links removed to focus users

5

Page 45: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 45

Quick-Flow Checkouts6

Page 46: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 46

Quick-Flow Checkouts

• Last step of process– Step 3, “Place Order”– “Place my order” button

• Two HIGH-VISIBILITY ACTION

BUTTONS (K5) for fold

• Last step of process– Step 3, “Place Order”– “Place my order” button

• Two HIGH-VISIBILITY ACTION

BUTTONS (K5) for fold

6

Page 47: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 47

Quick-Flow Checkouts

• No nasty surprises– Can see order– Total price is same as

shopping cart– ORDER SUMMARY (F7)

• No nasty surprises– Can see order– Total price is same as

shopping cart– ORDER SUMMARY (F7)

6

Page 48: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 48

Quick-Flow Checkouts

• Easy to change shipping and billing

• Easy to save this info– Easier to setup info in

context of specific task– Clearer to users why this

info is needed

• Easy to change shipping and billing

• Easy to save this info– Easier to setup info in

context of specific task– Clearer to users why this

info is needed

Page 49: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 49

Summary

• Lots of issues involved in designing web sites

Page 50: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 50

Next Time

• Midterm

• Following Lecture– Web Design Patterns in detail

Page 51: Design Patterns for the Web #1

CSE490jl - Autumn 2004 User Interface Design, Prototyping, and Evaluation 51

Further ReadingBooks on Web Design

• Web Design in a Nutshell. Jennifer Niederst. O'Reilly , 1999.

• Design of Sites. Doug Van Duyne, James Landay, Jason Hong. Addison-Wesley. 2003.

• Information Architecture for the World Wide Web. Louis Rosenfeld and Peter Morville. O'Reilly, 1998.

• Don’t Make Me Think! Steven Krug. Que, 2000.