design improv thesis presentation interaction ivrea

Upload: nathan-waterhouse

Post on 10-Apr-2018

230 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    1/60

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    2/60

    i believe in design process

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    3/60

    what is improv?

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    4/60

    rulesAgreementSpontaneityListening

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    5/60

    why improv?The way we speak.The way we use things.Interactions areimprovisational.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    6/60

    building on...Brenda Laurel Design & Theatre

    Eric Dishman InformanceKristian Samsarian Role Playing

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    7/60

    brenda laurelThe more we live with

    embodied experiences in ourlives, the more we becomemobile, as people get connectedto the world around us, youbegin to need methods based

    on improv, because it is aboutthat embodied experience.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    8/60

    kristian simsarianDont underestimatethe power of a groupexperience. Well havea shared understandingof what this thing is, that

    is beyond language.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    9/60

    not just improvMethods from lateralthinking, social pscyhology,music, and design.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    10/60

    adapted improvNot performing,but playing gamesto solve problems.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    11/60

    solution

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    12/60

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    13/60

    who?Service that helpsdesigners, their clients,& users to work together.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    14/60

    what is it?ServiceProps & KitGames & BoardNotation toolsCollaborative method

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    15/60

    what is it?Playing gamesto solve problems

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    16/60

    how it wor

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    17/60

    1.establisClear goals.Custom gamIdentify main

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    18/60

    2. setup the spaceDemarcation tape.DND sign. Stage signs.

    Ready flipcharts.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    19/60

    3. unfold the kit

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    20/60

    3. unfold the kit

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    21/60

    4. explain t1. Agreemen

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    22/60

    5. explain t1. Agreemen

    2. Listening

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    23/60

    6. explain t1. Agreemen

    2. Listening3. Spontane

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    24/60

    7. warmup

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    25/60

    8. chooWhere adesign p

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    26/60

    8. choose dSelect a gam

    (Choose a go

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    27/60

    9. ImproviseUse narrative

    thematic elemdesign probleCreate scenaExplore value

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    28/60

    service qualities

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    29/60

    service qualities1. Personality

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    30/60

    Ideate, 35 mins, 26 players

    goal: To develop fast concepts; build

    teamwork, and explore roles in the group

    Interaction Designer

    design improv

    design improv

    Interaction Designer

    flow: One player describes their design, and the second

    player asks them questions about it, suggesting and helping

    with the creation of this object. Each player can describe

    new attributes and the observer or client can make obser-

    vations about it, imbuing it with new qualities, and trans-

    forming its purpose/ context.

    suggestions:How is it made? Is it big? Was it vacuumformed, cast in hot wax, lathed show us the process. This

    game can be done with two teams - make the two objects

    interact

    Develop, 5-10 mins, 4-6 players

    goal: To analyse an objector environment based interaction orprocess flow. Great for finding bugs.

    Begin & End with Objects

    design improv

    design improv

    Begin & End with Objects

    flow: Player A performs a simple action with an object.

    Player then repeats the action, this time calling out begin

    each time fresh contact is made with the object, and End

    when each detail is completed. Player repeats the action

    again, this time doing it as fast as possible, without calling

    out begin and end.

    suggestions: The result is akin to a stop-frame movie.Coach the player to begin and end with great burst of

    energy. How small can the segments of time be?

    Develop, 5-10 mins, 4-6 players

    goal: To analyse an object or environmentbased interaction or process flow.

    Great for finding bugs.

    Deconstruct

    design improv

    design improv

    flow: Summarise your design problem in 3 key words.

    Using flipchart and pens place each word at the head of

    a flipchart. Give everyone post its, and using W stickers

    as prompts, run through Who, Where, Why, When, and What

    one at a time.

    suggestions:You do not have to use a ll the W stickers,choose 3 that best help you to address the problem area.

    Use idea hats instead of flipcharts for the random factor.

    Follow this exercise with R ecombination.

    Deconstruct

    Deliver, 5-10 mins, 2-6 players

    goal: To test a scenario, system flow, or servicestructure through performance, and find the bugs.

    Performance Testing

    design improv

    design improv

    Performance Testing

    flow: Using anexisting scenario, set thestage, decide

    whereeverything shouldbe. Assignroles andrelationships.

    Ifyouaretesting a scenario, takeit inslices. Assoonasit

    startsto break down, theaudience must callbug! Iterate

    thescene, changing thevariablesas youdo. Changerela-

    tionships, Who, Where, andWhy.

    suggestions:Thiscanbeusedasa longerexerciseto

    developand ideateon anexisting scenario, by combining

    withPushandPop. Usethiswithpotentialuserstotest

    theexperienceof a deviceor service. Takethe kitsfloor

    shapesor makenew ones. Useprototypesin conjunction

    withthevelcropropstohelpsuggest alltheelementsinthe

    test. Performancetesting canbe doneontheroad, or inthe

    studio.

    design improv

    Exposure

    flow: Split the group in half. Each group mus

    the other. One is the stage, one is the audience

    must laugh. Once discomfort is reached, assign

    task,countingthepost-itsonthewall.Nowswo

    The audience now are the stage players, and v

    suggestions: When both groups have been

    stage, question them on what they have exper

    Dont put words in their mouth. They should dis

    that the activity helped relieve the stage fright

    the actors look when on stage? Ask specific qu

    How did your stomach feel? Avoid generalisat

    Warm-up, 35 mins, 410 playe

    goal: To develop fast concepts; b

    teamwork, and explore roles in the g

    Exposure

    design improv

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    31/60

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    32/60

    designed qu

    3. Accepting& agreemen

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    33/60

    designed qualities5. Owning the proces

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    34/60

    designed qualities6. Focus on goals

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    35/60

    case studies

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    36/60

    case study 1Pei Yu. Servic

    aims:Develop moreand refine the

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    37/60

    case study 1Pei Yu. Servic

    process:Created new with VoiceoveIterated and i

    Peis existingwith Perform

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    38/60

    case study 1Pei Yu. Servic

    outcome:Found the bu30 seconds oGenerated ne

    of use basedservice struct

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    39/60

    case study 1When you arvideo (scenarthink about wneed until its

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    40/60

    case study 2Quadro businnetworking se

    aims:Explore and ifor a busines

    NE England.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    41/60

    case study 2Quadro businnetworking se

    process:Warmup gaExposure and

    Followed by D& Reconstruc

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    42/60

    case study 2Quadro businnetworking se

    outcome:1. Church ofpeertopee

    credit heirarc

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    43/60

    case study 2Quadro businnetworking se

    outcome:2. Equipmentsharing servic

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    44/60

    case study 2I was interestethe process wa

    can be appliedprocess... it wasengaging proplike the idea thconsultancy co

    the improv servAthena Anagno

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    45/60

    case study 3Mattel gamesVinay, Pei, Ara

    aims:Refine concegames for ch

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    46/60

    case study 3process:1) What can your wrist? 2)game rules. 34) Generatinguse of the wa

    into the mind6) Detailing e

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    47/60

    case study 3outcome:Process defin

    Improv helpedideas to 2.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    48/60

    case study 3The session minds to float

    break away fpreconceived

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    49/60

    thesis process

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    50/60

    thesis procesLearning how prototype proc

    & iterated idea

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    51/60

    thesis proceTested commLive|Work & H

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    52/60

    summary

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    53/60

    summaryService delivers real-timesituation based experience.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    54/60

    summaryCollaborative, participatorydesign method.

    Re-balance the relationshipbetween designers &non-designers.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    55/60

    summaryNot acting, but improvising.

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    56/60

    summaryTested internallyValidated professionally

    Tested Commercially

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    57/60

    next steps

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    58/60

    whats next ?Service Platform

    EvolveBusiness Design CouncilImprov Lite

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    59/60

  • 8/8/2019 Design Improv Thesis Presentation Interaction Ivrea

    60/60