day 2 getting to grips with computing

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Getting to grips with computing University of Brighton, School of Education Day 2 - Digital Literacy & Web Literacy Raspberry Pi, Sonic Pi & Scratch GPIO Hopscotch on iPad

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Getting to grips with

computing

University of Brighton, School of Education

Day 2 - Digital Literacy & Web Literacy

Raspberry Pi, Sonic Pi & Scratch GPIO

Hopscotch on iPad

Digital LiteracyWith a focus on Web Literacy

– National Curriculum, Computing, Purpose of study

“...Computing also ensures that pupils become

digitally literate – able to use, and express

themselves and develop their ideas through,

information and communication technology – at

a level suitable for the future workplace and as

active participants in a digital world.”

Subject content for KS1

Pupils should be taught to:

• use technology purposefully to create, organise, store,

manipulate and retrieve digital content

• recognise common uses of information technology

beyond school

• use technology safely and respectfully, keeping personal

information private; identify where to go for help and

support when they have concerns about content or

contact on the internet or other online technologies.

Subject content for KS2Pupils should be taught to:

• understand computer networks including the internet; how they can provide

multiple services, such as the world wide web; and the opportunities they offer

for communication and collaboration

• use search technologies effectively, appreciate how results are selected and

ranked, and be discerning in evaluating digital content

• select, use and combine a variety of software (including internet services) on a

range of digital devices to design and create a range of programs, systems and

content that accomplish given goals, including collecting, analysing, evaluating

and presenting data and information

• use technology safely, respectfully and responsibly; recognise

acceptable/unacceptable behaviour; identify a range of ways to report concerns

about content and contact.

What exactly is

digital literacy?

“…able to use, and express themselves and

develop their ideas through, information and

communication technology – at a level suitable

for the future workplace and as active

participants in a digital world.”

– National Curriculum, Computing, Purpose of study

“To be digitally literate is to have access to a

broad range of practices and cultural resources

that you are able to apply to digital tools. It is the

ability to make, represent and share meaning in

different modes and formats; to create,

collaborate and communicate effectively and to

understand how and when digital technologies

can best be used to support these processes. ”

– Futurelab, 2010, goo.gl/lBVKv

The essential elements of digital literacies

Doug Belshaw at TEDxWarwick, youtube.com/watch?v=A8yQPoTcZ78

Doug Belshaw, dougbelshaw.com/ebooks/digilit/

Essential Elements of Digital Literacy

• Cultural – Look at the context in which the literacy is situated

• Cognitive – How do we think when we are using a device (vs when we are not)?

• Constructive – We should aim to use technology in a constructive (vs a passive) way

• Communicative – We should be using technology to enhance our communications

• Confident – You need to be confident to jump in feet first and explore/use/master/learn

technology

• Creative – Using technology in the classroom requires some creativity and risk taking –

don’t stick to the basics when you can test out a new idea or use for technology

• Critical – You need the ability to look at the technologies you’re using (and what you’re

using them for) with a critical eye

• Civic – We should be using the technologies available to us for greater good (which can

be widely defined)

Edudemic after Belshaw, edudemic.com/digital-literacy/

How digitally literate are you?

Take a moment to reflect upon your own level of digital

literacy.

• Do you consider yourself to have a high, medium or

low level of digital literacy?

• How do you know?

Web LiteracyExploring one dimension of digital literacy

Pub Quiz Time!How Web Literate are you?

What exactly is web literacy?

Mozilla have developed a Web Literacy Map “covering

the complete set of skills people need to thrive in

today’s digital world.”

webmaker.org/en-US/literacy

Mozilla Webmaker, webmaker.org

Coffee break11:15-11:30

X-Ray Goggles

Mozilla's X-Ray Goggles make it relatively easy for

children to start exploring HTML: the language of the

Web.

goggles.webmaker.org/

1. Work through steps 1-6 on the X-Ray Goggles page.

2. Then follow steps 1-3 to add the X-Ray Goggles to your bookmarks bar.

3. Now find a page on the Web that you would like to remix (e.g. a news

article on the BBC website). Try changing the text on this page (e.g.

change the headline and some of the body text).

4. Have a go at replacing an image in your chosen page. To do this you'll

need to be able to locate the URL for the current image and then

replace this with the full URL for another image that already ‘lives' on

the Web.

5. When you have remixed your web page, you can publish it so that you

can view the remix again later or send a link to a friend so that they can

see it. This step will require you to sign up for a Mozilla Persona

<https://login.persona.org/about>.

Thimble

Using Mozilla Thimble children can create their own web

pages by editing HTML code. Thimble provides lots of

support to help children get started with this process.

Perhaps the best way to start learning to write HTML is to

remix someone else's code.

thimble.webmaker.org/en-US

webmaker.makes.org/thimble/create-your-own-comic-a-starter-make

Comic Strip

1. Follow the instructions in this Thimble ‘starter make’ to

create your own comic strip (see the dark grey text):

webmaker.makes.org/thimble/create-your-own-comic-a-

starter-make

2. Save your completed comic strip (you'll need to be

signed in using your Mozilla Persona to do this) and

maybe share it with your friends via Facebook or Twitter.

3. Check out other great Thimble starter makes:

ginatesoriero.makes.org/thimble/ODU0NzIwNTEy/starter

-makes-teaching-kit

More Webmaker Resources

The Webmaker site hosts a wide range of excellent

resources that will help you to develop your learners'

web literacy.

For example, there is a ‘teaching kit’ for Privacy and

Security <https://laura.makes.org/thimble/privacy-and-

security-teaching-kit>

Or learn more about how to harness the power of the

Web using search <https://webmaker.org/en-

US/resources/literacy/weblit-Search>

Lunch break12:30-1:15

Raspberry PiAn introduction

http://www.raspberrypi.org/help/quick-start-guide/

Get yourself connected

Logging in

1. Once your Raspberry Pi has completed the boot process, a

login prompt will appear. The default login for Raspbian is username pi with the password raspberry. Note you will

not see any writing appear when you type the password. This

is a security feature in Linux.

2. After you have successfully logged in, you will see the command line prompt pi@raspberrypi~$

3. To load the graphical user interface, type startx and

press Enter on your keyboard.

Sonic PiA beginner’s introduction

An introduction to Sonic Pi

https://www.youtube.com/watch?v=ixn6d4qSK5I

Let it Gohttp://www.interactiveclassroom.net/?p=1357

Sonic Pi tutorial

The Raspberry Pi Foundation have produced a step-

by-step tutorial to help you get started with Sonic Pi.

http://www.raspberrypi.org/learning/sonic-pi-2-taster/

MIDI code cheat sheet

Learn more about Sonic Pi

http://issuu.com/themagpi/docs/issue23final/1

MagPi is a magazine that

aims to help and offer

advice to users of the

Raspberry Pi.

They have a great feature

on Sonic Pi — written by

Sam Aaron, the author of

Sonic Pi — in issue 23.

Scratch GPIOA beginner’s introduction

What does GPIO mean?GPIO stands for General Purpose Input/Output. They are

‘general purpose’ because you can use them for a range of

purposes.

These are the GPIO pins

on the Raspberry Pi

Using a breakout board

http://pibrella.com

A good way to started with making use of the GPIO pins on

the Raspberry Pi is to use a simple breakout board like the

Pibrella.

Scratch GPIOScratch GPIO is a modified version of Scratch v1.

Children can use Scratch GPIO to control

lights/motors/sensors and switches using the GPIO

pins.

http://simplesi.net/scratchgpio/

Flash an LED with

Scratch GPIO

Here is a simple tutorial

that will show you how to

turn an LED on and off

using Scratch GPIO.

This makes use of the

broadcast blocks in

Scratch to turn on/off the

power that flows through

specific GPIO pins.

http://www.scratchmypi.co.uk/using-the-

raspberry-pi-and-scratch-to-make-leds-light-up/

Learn more about

Scratch GPIO

There are lots more online resources that can help

you learn more about using Scratch GPIO. Here are a

couple of them:

http://www.themagpi.com/issue/issue-9/article/the-

scratch-patch-scratch-controlling-gpio/

http://computers.tutsplus.com/tutorials/learn-how-to-

use-raspberry-pi-gpio-pins-with-scratch--mac-59941

Coffee break2:30-2:45

Resources

There is a list of further learning

resources on the password

protected page at theSLATE.org

Evaluation

Please take a couple of minutes to complete our

simple online evaluation form:

goo.gl/DW8YPt

Thanks :)