daniel arsham’s fictional archeology · 2016. 3. 9. · what was the last flash of graflex...

105

Upload: others

Post on 01-Mar-2021

0 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 2: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

D a n i e l a r s h a m ’ sF i c t i o n a l a r c h e o l o g y

m a r c Q u i n n , 2 0 1 5

Is that the past or the future holding the line in the sculpture Payphone? The handset sitting,

waiting, waiting, waiting for the caller who will never return. Is it the past calling the future,

the future calling the past or the here calling the now?

What’s on Cassette Tape?

What fateful day was announced through Pill Mic?

What was the last news on TV?

What was the last flash of Graflex Camera?

These are some of the questions that Daniel Arsham’s future archeology sculptures make us

ask ourselves. Like looking at our own culture through a million year telescope. In The Dying

Gaul Revisited, Nike meets the Parthenon. Cultural memories refract and reflect with memories

we might be having in the future. All art is time travel communicating with people from the

present but also people who are yet to be born. Daniel Arsham’s work speeds the process up

and gives us the macabre thrill of seeing our culture how others might see it centuries from

now. Of course, Arsham’s sculptures themselves would have to be part of that archeology,

being cast in volcanic glass, hydrostone, steel fragments, rock and crystal but what would the

archeologist of the future make of that? Some strange historicizing cult would be conjectured,

or perhaps a religion that looked to the future. Either way, we won’t be there to find out but

through his work we glimpse, from a safe distance, the ravishes of time which await us all.

And there is nothing more thrilling than dying by proxy and living to tell the tale.

“Steel Bolex Camera”, 2013. Steel fragments, shattered glass, hydrostone. 24 × 21.5 × 5.5 cm / 9 1/2 × 8 1/2 × 2 1/4 inches

Page 3: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

t h e m e D i u m o F t h e m e D i u m

s t e v e n m a t i j c i o , 2 0 1 5

Ruins and artifacts are the portrait of a past way of life—enduring as evidence of the way

mankind shapes apparatuses, and the ways they, in turn, shape us. Over the past few years,

Daniel Arsham has turned a variety of modern media devices and cultural objects into

crumbling relics; “preserved,” in his words, “like petrified wood or the figures of Pompeii.”

From phones, cameras, microphones and VHS tapes to film projectors, tires, keyboards and

boomboxes he has produced close to 3,000 calcified effigies of the 20th and 21st centuries from

earthly substances like volcanic ash, obsidian, glacial rock and rose quartz. And while their

introductory presentation in Miami as an archeological dig may seem slightly premature, there

is no question that the physical object has been increasingly cast as abject. It is the anchor, the

baggage, and that which must be surpassed in the name of progress. Cloud-based technologies,

streaming media, virtual identities, e-books, experience economies and the post-nation citizen

collectively advance a dematerialized future where the real grows increasingly ethereal. Facing

this intangible, but rapidly approaching horizon, Arsham’s swelling time capsule takes on the

ostensible guise of resistance: obsessively copying (and recopying) contemporary instruments

with elemental dust to forge a sanctuary of solid ground.

Unlike utilitarian antiquities of the past such as axes or arrowheads, the media devices in

“Remember the Future” seemingly depend on external information to be complete—transmitting

content rather than carrying or constituting it. Moreover, as the pace of development continues

to accelerate and we line up to buy the latest installment of the iPhone or Galaxy, handheld

devices have become glorified placeholders; living briefly as stand-ins within a finite, ignoble

“nowness” that is quickly rendered inferior by the unrelenting next generation, and the next.

Upon this ceaseless march forward Arsham gathers jettisoned casualties of the perpetual

upgrade and congregates an intervention by way of alchemy and archeology. Expounding upon

media guru Marshall McLuhan’s (1911–1980) prophetic maxim that “the medium is the message,”

Arsham alters the medium of the medium to give us pause: replacing the plastic and circuitry

of electronics with the salt of the earth to revalue disposable devices with the weight of History.

By casting various lineages of cameras, microphones, telephones and projectors in/as geological

materials, Arsham slows their evolutionary trek and endows each stage with an otherwise absent

aura of time. By ossifying the pawns that carry obsolescence in their DNA, he gifts these

objects the paradoxical luxury to erode, rather than simply disappear. In this stay of execution,

in an era where we backup ever more data and remember far less, and where the durability of

the digital archive has yet to be fully confirmed, Arsham’s work enshrines these devices in the

“Reach Ruin” exhibition at The Fabric Workshop and Museum, Philadelphia, 2012–2013

“Remember the Future” exhibition at The Contemporary Arts Center, Cincinnati, 2015

Page 4: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

enduring museological language of the artifact. By doing so—turning fossilized versions of

our media dalliances into encyclopedic fetish objects—he enriches the intermediaries as

repositories of History, devotion, entropy, and the lingering fingerprints of us, their authors.

Why do societies around the world go to such ends to preserve and venerate the physical

remnants of those before them? The simple answer is because they are pieces of us, and our

anthropocentric path through time. Arsham’s most recent extension of “Welcome to the Future”

are quite literally pieces of man: marrying the forms of his Pompeii-inspired self-portraits with

the entropic casting process of his media archive. In a now well-known flashpoint of Arsham’s

personal history, we learn that, as a child, he and his family barely survived Hurricane Andrew

as the storm ripped through their Miami home in 1992. Huddled in a closet as walls collapsed,

windows shattered and insulation swirled like mist, he remembers, “The experience was one of

architectural dismemberment—it was quick and violent.” And while Arsham is wary of positioning

this event as the sole foundation of his structure-bending practice, the wreckage he experienced

fundamentally altered the perceived solidity of both the buildings and bodies we live. Decades

later, deep into the evolving legacy of this formative—but now absent—moment, he fashions an

ongoing series of full-body self-portraits out of crushed glass and marble. Seeking to overcome

inherent frailties, fault lines and scars as matter-turned-metaphor, “The glass is really about taking

this broken useless material,” in the words of Arsham, “and reforming it back into something

that has intention and purpose.” His ensuing avatars are more meditative than monumental,

standing ponderous and bewildered as if they had just emerged from hibernation. They have

been made whole and hefty but lack the corresponding footing—searching for orientation as

their plight propels them back to an archetypal quest for the fugitive condition we call reality.

His reconstituted figures are less illusory apparitions than touchstones to a physical existence

that continues to recede as we advance towards a cloud-based future. These figures are one

with shattered glass, geological materials and the aging media objects, not as nostalgic

soothers, but as catalysts for the 21st century mind to travel backwards and forwards at once.

Choosing translation over full-scale transformation, Arsham concludes, “I approach projects

and spaces in a way that I try not to add anything to them, but instead take something we

already know and make it do something that it shouldn’t… Remake or reform it, giving it new

purpose and possibility.” In so doing, he highlights the crucial element of this casting and

collection process—retaining the visual resemblance of our Darwinian consumer landscape

but stripping these objects of their fleeting utility. These devices no longer function as they

were originally intended, but as their societal value erodes their currency is reconstituted as

these aging pariahs are cast—literally and figuratively—as catalysts of the mind. With present

purpose evacuated, these pan-historical relics evoke memories of past uses and projections of

what will take their place in the days ahead. In the process, Arsham thickens the present like

a cloud of humidity—making our clothes sag and breath heavy—as he coalesces the otherwise

intangible passage of time into a new terra, a new geology, to plant our feet. “Fictional Archeology” exhibition at Galerie Perrotin, Hong Kong, 2015

“The Future is Always Now” exhibition at Galerie Perrotin, Paris, 2014

Page 5: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

w e l c o m e t o t h e F u t u r e

2015

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

6.7 × 6.7 m

22 × 22 feet

“I wanted to create the sensation of an archeological site in the gallery of Locust Projects in

Miami. To do so I cut a twenty-two foot diameter hole in the floor of the space and filled it with

thousands of cast objects. The materiality of all these works is important to the meaning of

them. I remade these works in geological materials that create a sensation of truth, to create

a sensation that these are not a trompe l’oeil effect. I’m not taking a radio or a camera and

painting it to look old. I’m remaking it in a geological material that conveys time. Volcanic ash,

crystal, obsidian, pyrite, glacial rock dust: all these materials that encapsulate ideas about time.”

Page 6: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 7: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 8: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h 1 6 m m F i l m P r o j e c t o r

2013

Volcanic ash, shattered glass, hydrostone

66 × 78 × 25 cm

26 × 31 × 10 inches

“This is one of the first objects that I cast. I was browsing around eBay and searching for

the iconic film projector, the one from elementary school that we would watch educational

films on. It is made of volcanic ash mixed with a binding element. All of the different works

that I make combine geological materials with an element that allows everything to stick

together and become solid. Volcanic ash to me feels like a material that has been burned and

charred and touched by the earth.”

Page 9: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 10: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s e l e n i t e h o l D i n g h a n D s

2015

Selenite, hydrostone

43 × 35.5 × 12.5 cm

17 × 14 × 5 inches

“A lot of my interest in sculpture comes from looking at antiquity and knowing that many of

those sculptures are found in parts. I’m often trying to imagine them as if they have been

found. For me these two hands holding depict an image where you might imagine the rest

of the figures on either side. These two arms break off and these fragments, as a symbol, last

for millennia into the future.”

Page 11: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 12: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

o b s i D i a n F l a g

2014

Obsidian fragments, ground glass, hydrostone

90 × 148.5 × 9.5 cm

35 1/2 × 58 1/2 × 3 3/4 inches

“I had been doing some tests with casting fabrics and experimenting with sections of American

flags that my friend Chris Stamp had sent me on a whim. We used the flag to test a new casting

technique and material. Of course this object is the most iconic and symbolic of images.

The thing that was so beautiful to me was that the stitching was entirely captured in the

casts. Every stitch in the stars and the folds in the fabric is very apparent in the final work.”

Page 13: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 14: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

c r y s t a l r o l l e i F l e x c a m e r a

2013

Crystal, shattered glass, hydrostone

15 × 11 × 11 cm

6 × 4 1/4 × 4 1/4 inches

“One of the first things in arts that I studied when I was young was photography. I was 12

or 13 years old and remember seeing the Rolleiflex camera for the first time and looking on

top of it and kind of understanding how those cameras worked. I never actually owned one,

until now. Who knew my first Rolleiflex would be a thousand years old?”

Page 15: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 16: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

P y r i t e c a t c l o c k

2015

Pyrite, hydrostone

34 × 12 × 8 cm

13 3/8 × 4 23/32 × 3 5/32 inches

“This Felix Clock was one of the most highly produced objects in the world. I remember reading

that in the US, one clock was made every 5 seconds over the last 80 years. I chose this clock

because of its iconic status in that way. I made a lot of clock works and maybe this has to do

with my fascination with the film Back to the Future. There’s an opening scene in that film

where there’s a number of different clocks including the cat clock ticking and they’re all

chiming in at different moments.”

Page 17: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 18: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D s e l e n i t e

s e a t e D w o m a n

2015

Selenite, volcanic ash, hydrostone

87 × 75 × 87 cm

34 1/4 × 29 1/2 × 34 1/4 inches

“Many of the figurative works recall the ancient ruins of Pompeii. This work in particular

has a very poignant resonance with audiences. Often these works where the body is broken

can be somewhat uncanny and those are the things that I’m trying to draw out from these works.

The first time this work was shown was as part of the scenography for a performance by the

choreographer Jonah Bokaer at the Mona Bismarck Foundation in Paris. The space is a classical

Parisian house with parquet floors and mirrored walls. This contrast between the classical

space and this seemingly archeological figure provided a unique character to the presentation.”

Page 19: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 20: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 21: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

g l a c i a l r o c k , s t e e l

a n D o b s i D i a n h o c k e y m a s k s

2015

Volcanic ash, glacial rock dust, obsidian fragments,

steel fragments, pulverized glass, sand, hydrostone

33 × 18 × 18 cm (x3)

13 × 7 × 7 inches (x3)

“I spent a lot of time looking at the relationship between sports paraphernalia and ancient

gladiator costuming and protection. By shifting the materiality of these contemporary

hockey masks into ancient materials, there’s a collapse of time there that can happen between

the two worlds.”

Page 22: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 23: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

g l a c i a l r o c k k e y b o a r D

2014

Glacial rock dust, marble, hydrostone

39.5 × 133 × 12.5 cm

15 1/2 × 52 1/4 × 5 inches

“The first keyboard that I cast was a Casio MT-500 keyboard. I was in the studio with

Pharrell Williams talking about instruments that had been very important to him in his

career and then disappeared out of his life. This is the keyboard that was influential to Pharrell

in his early years. The second keyboard that I cast was a Korg keyboard. A few of my musician

friends had indicated to me that this is a perfect representation of the iconic keyboard.”

Page 24: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 25: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D s t e e l s t a g e

2014

Mixed media

220 × 400 × 300 cm

86 1/2 × 157 1/2 × 118 1/8 inches

“This work expands the scale of the musical works I made. I wanted the piece to be somewhere

between an actual music stage set up and the kind of display you might find in a museum. I loved

the way these dark black ash instruments were silhouetted against the white gallery space.”

Page 26: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 27: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 28: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 29: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 30: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

g l a c i a l r o c k

h o l l o w g u i t a r

2014

Glacial rock dust, fragments of marble, hydrostone, paint

110 × 40 × 55 cm

43 1/4 × 15 3/4 × 21 3/4 inches

“This is one of the most classic icons of the 20th century. As an object it encapsulates so many

ideas about culture and history. This is the reason I used it.”

Page 31: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 32: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

P y r i t e c r a c k e D F a c e

2015

Pyrite, hydrostone

35 × 30 × 25 cm

13 3/4 × 11 13/16 × 9 13/16 inches

“Years ago I was visiting the Louvre and saw a Roman sculpture of the head of Marcus Aurelius,

but cracked in half. It was a bronze sculpture made up of two parts of the same face. One

part was collapsed and broken lying on the back of the vitrine and the other protruding out.

In many ways this work is referring to that one. The figurative works which combine geological

materials to me are very much about collapsing the past and the present. They feel at once

ancient and somehow contemporary through their materiality.”

Page 33: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 34: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 35: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z r e e l t o r e e l

2014

Rose quartz fragments, marble fragments, hydrostone

55 × 55 × 22 cm

21 3/4 × 21 3/4 × 8 3/4 inches

“In searching on a number of different Tumblr pages from people that are obsessed with

Japanese 1970s reel-to-reels, I settled on this one. These were used to both record music

in a studio as well as to play it back in high fidelity. This kind of antiquated technology

sort of skirts the line of feeling futuristic at the same time.”

Page 36: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 37: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

P y r i t e a r m s P a n n i n g c o r n e r

2015

Pyrite, glass, obsidian, hydrostone

38 × 56 × 20 cm

15 × 22 × 8 inches

“Tracing the origin of ideas can be complex and often I don’t always know where an idea

originates. This work started with a drawing that I made sometime around 2007 which depicts

an arm reaching through the corner of a building. Like other works in this series, the story of

Pompeii is somewhat reinforced through this combination of figure and architecture for me.”

Page 38: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 39: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h , g l a c i a l r o c k , o b s i D i a n ,

r o s e Q u a r t z a n D s t e e l

b a s e b a l l P y r a m i D

2014

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

30.5 × 38 × 38 cm

12 × 15 × 15 inches

“Baseball is an American pastime. I played baseball as a child. Often when I’m looking for objects

to cast I’m looking for something that really speaks to a lot of people. These are objects that

many people have personal relationships with and have an iconic nature to them, and this is

one such object. When I was a child, I had a baseball signed by Mickey Mantle that I bought at

a baseball card shop. I loved this ball. It contained so much memory and allure for me. When

I was 18, I tried to sell it and found out it was fake. The feeling of what the ball gave me was

real, even though its authenticity was not.”

Page 40: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 41: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

c r y s t a l g l o v e

2013

Crystal, shattered glass, hydrostone

27 × 22 × 7 cm

10 3/4 × 8 1/2 × 2 5/8 inches

“This is one of the first objects that I cast which is soft. Much like the other works which are

casts of clothing, this piece implies a figure or a hand and I’ve cast it in pulverized crystal.

The texture of the leather rendered in crystal was so beautiful to me. It led to other works cast

from soft materials.”

Page 42: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 43: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s t e e l P i l l m i c r o P h o n e

2014

Steel fragments, volcanic glass, hydrostone

39 × 15 × 15 cm

15 1/4 × 6 × 6 inches

“The pill microphone was another shape that I loved as classic icons, things that we’ve seen

forever. These are the kinds of things that I’m looking for when I search for objects to cast.

The perforations on the surface of the mic created such a nuanced surface.”

Page 44: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 45: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h , s t e e l , o b s i D i a n ,

g l a c i a l r o c k

a n D r o s e Q u a r t z

j e t F i g h t e r h e l m e t s

2015

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

30 × 30 × 25 cm (x5)

12 × 12 × 10 inches (x5)

“The idea of seriality in many of these works is something that I like to play with. You’ll see five

of the same object in different materials and having a different erosion in each one. When we

find objects from the past, they are often things that are made in multiples, such as a pot or

vase. There are always subtle differences between them similar to the differences that I’m

creating artificially in these works. I spend a lot of time walking through museums not really

looking at anything in particular, just floating around. Throughout History there seem to be

three common themes celebrated in art: love, religion and war. I’m tapping into these themes.”

Page 46: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 47: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h , s t e e l , o b s i D i a n a n D

g l a c i a l r o c k t u r n t a b l e s

2014

Volcanic ash, glacial rock dust, obsidian fragments, steel fragments,

pulverized glass, crushed marble, hydrostone

38 × 43 × 12 cm (x4)

15 × 17 × 5 inches (x4)

“The Technics 1200 turntable was one of the most iconic objects to me growing up. Just looking

at the object evokes an emotional response.”

Page 48: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 49: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D s e l e n i t e

b a s k e t b a l l j e r s e y

2015

Volcanic ash, selenite, hydrostone

79 × 51 × 33 cm

31 × 20 × 13 inches

“There is something so specific to me about basketball in the 1990s. This was the era of the

giants like Jordan and Ewing. Those players were like gladiators to me. This jersey looks almost

like a piece of body armor.”

Page 50: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 51: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s t e e l a r m w i t h b a s k e t b a l l

2015

Steel, ground obsidian, hydrostone

79 × 26 × 30 cm

31 3/32 × 10 1/4 × 11 13/16 inches

“As I started to make these arms reaching through architecture, I noticed that there was nothing

in them that tied them to the present. When we see a cast radio, a telephone or even one of the

figures that is wearing sneakers, we can identify the period. I made a few works in which

the arms were holding contemporary objects. In this case the object was a basketball which

links the work if not to this specific moment in time, then at least to the general present.”

Page 52: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 53: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z P o l a r o i D

2013

Rose quartz fragments, hydrostone, sand

15.5 × 13.5 × 15.5 cm

6 × 5 1/8 × 6 inches

“When I went to search for this sculpture, I was really looking for a very specific Polaroid

camera. I know there’s probably twenty or thirty different models and I looked at all of them.

This model jumped out to me as the camera I remember from 1985 while on vacation with my

family. Imagine some frozen memories contained in the photos still inside this crystal camera.”

Page 54: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z j a c k e t

2015

Rose quartz fragments, marble fragments, hydrostone

73.5 × 71 × 30.5 cm

29 × 38 × 12 inches

“I wanted to create a work in which the figure was removed from the clothing. This jacket

appears as if there is a human figure giving it shape, but the figure has been removed. This

work refers to an earlier series I’ve created which plays with architecture, and ghostly figures

interacting with it. This work is one of the most complex pieces that I have ever constructed

in the mold making process.”

Page 55: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 56: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 57: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h , g l a c i a l r o c k ,

o b s i D i a n , r o s e Q u a r t z

a n D s t e e l b a s k e t b a l l s

2014

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

109 × 125 × 25 cm

43 × 49 × 10 inches

“The basketballs are something that people recognize in terms of culture and even know what

the texture feels like. The basketball rack conveys how these objects are impossible to cast

identical twice. Looking back at objects from antiquity in a museum or archeological site

you might find fifteen different pots that are all the same size but they’re broken in different

ways and there may even be variations in the making of them. This is a contemporary version

of that presence of repetition.”

Page 58: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 59: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D c r y s t a l P a y P h o n e s

2013

Volcanic ash, crystal, shattered glass, hydrostone

61 × 69 × 18 cm

24 × 27 × 7 inches

“You can still see payphones on the corners of many major cities around the world. They’re

kind of like these contemporary relics already. For this work, I chose a classic payphone that

has been on the streets in New York City since the 1980s.”

Page 60: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 61: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

t h e D y i n g g a u l r e v i s i t e D

2015

Selenite, hydrostone

90 × 170 × 80 cm

5 7/16 × 66 15/16 × 31 1/2 inches

“This was the first figure that I made using the technique of the eroded objects. I replicated

the position of a very famous ancient Roman work called The Dying Gaul. Often when we

find figures in the museum, whether they be marble or other materials, the curators have

repositioned them back together and have filled in areas that were missing with new marble

so the sculptures feel complete. Accompanying the work, there is often a diagram depicting the

areas which they found and the areas which have been recreated. I always loved the diagrams

showing the original. My version of The Dying Gaul is an imaginary scenario of a figure which

was broken and the pieces were never completed by a conservator.”

Page 62: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 63: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 64: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

c r y s t a l l o c k s

2013

Crystal, shattered glass, hydrostone

13 × 32 × 28 cm

5 1/8 × 12 1/2 × 11 inches

“I was in Paris a number of years ago and spent the day taking photos at the famous Pont des Arts

where couples hang locks on the rails of the bridge and throw the key into the Seine. This is an

object where the thing itself has less meaning than the act of placing it there. It struck me as an

object that could contain all of this emotion and context within it. For this reason, this is a very

powerful object. It’s strange now to see that the French have decided to remove all of the locks

from the bridges because of the weight. It’s a funny metaphor that because of the weight of all

of these people’s desire and commitment they were afraid the bridge was going to collapse.”

Page 65: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 66: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s e l e n i t e t o y P h o n e

2015

Selenite, volcanic ash, hydrostone

43 × 24 × 24 cm

16 15/16 × 9 7/16 × 9 7/16 inches

“I went to Disney World for the first time in 1984. One of the first memories I have is of this phone

they had at the hotel there.”

Page 67: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 68: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z w a l k m a n

2013

Rose quartz fragments, hydrostone, sand

16.5 × 18 × 7.5 cm

6 1/2 × 7 1/8 × 3 inches

“This is the original portable music device that encapsulates the idea of the future to me.

It was such a prolific object when it was released. It has a very specific tie to a moment in time.”

Page 69: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 70: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

h o l l o w b o x e r

2015

Volcanic ash, selenite, hydrostone

124.5 × 99.1 × 30.5 cm

49 × 39 × 12 inches

“In my experiments with casting fabric, I noticed that I could create the illusion of form without

having anything behind to support it. This work implies that there is a boxing figure present

but does so only through the clothing the boxer wears.”

Page 71: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 72: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 73: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z e r o D e D v h s

2014

Rose quartz fragments, hydrostone, sand

10.5 x 18.5 x 2.5 cm

4 1/8 x 7 1/4 x 1 inches

“This VHS tape contained so many images, so many memories, so many stories. When I was

a child and I stayed home sick from school, I watched Star Wars on a VHS tape that had been

recorded off the television, complete with commercial breaks and all.”

Page 74: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s t e e l g r a F l e x c a m e r a

2013

Steel fragments, shattered glass, hydrostone

40.5 × 30.5 × 28 cm

16 × 12 × 11 inches

“The 1930s and 1940s was the classic era of the beat photography reporter and photographers.

People like Weegee were on the street everyday capturing gruesome murders and used this

Graflex camera. I am very fond of this era of photography.”

Page 75: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 76: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h , s t e e l , o b s i D i a n , g l a c i a l r o c k a n D

r o s e Q u a r t z l a P t o P s

2013

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

24 × 28 × 33 cm

9.5 × 11 × 13 inches

“These laptops changed the world. Now, they are relics of History. What is next?

All of my fictional archeological works explore this idea.”

Page 77: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 78: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D s e l e n i t e

s t a n D i n g w o m a n

2015

Selenite, volcanic ash, hydrostone

173 × 66 × 50 cm

68 1/8 × 25 31/32 × 19 11/16 inches

“I wanted to create a tension of weight with this work. You have the feeling that the figure

should not be standing up, that it should collapse. At the same time, it relates to some of the

classical sculptures I have long been fascinated with in museums.”

Page 79: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 80: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 81: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

P y r i t e c o l u m n o F F o o t b a l l s

2015

Pyrite, ground black glass, hydrostone

284.5 × 16.5 × 16.5 cm

112 × 6 1/2 × 6 1/2 inches

“Brancusi has always been a big inspiration to me. Since the first time I visited Paris as

a teenager, I remember going to the recreated studio of Brancusi. I always thought that

the way he put forms together was elegant, smart, and completely economic. There wasn’t

anything that was outside of necessity. I like to play with those ideas in my own work in

terms of display. I thought these footballs through their shape could be arranged almost like

Brancusi’s Endless Column.”

Page 82: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 83: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z F o o t b a l l h e l m e t

2015

Rose quartz, marble dust, hydrostone

29.2 × 25.4 × 33 cm

11 1/2 × 10 × 13 inches

“I had one of these football helmets lying around the studio for a couple years and recently

had spent a lot of time in the Hellenic wing at The Met. By comparing these ancient masks

of protection with contemporary helmets with a similar purpose, I’m trying to create a

relationship through time. The similarities may make the viewers feel like they are being

brought forward in time.”

Page 84: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

P y r i t e F o o t b a l l j e r s e y

2015

Pyrite, ground black glass, hydrostone

104.1 × 86.4 × 8.9 cm

41 × 34 × 3 1/2 inches

“I grew up in Miami. Dan Marino was my hero. This is his jersey cast in pyrite crystal and

obsidian. One major difference between this work and many of the others is that the fabric

is not draped on a figure form. It looks tossed on the floor, almost as if Dan did so at the end

of a game and then time altered it.”

Page 85: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 86: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h a n D s e l e n i t e t e l e v i s i o n

2015

Selenite, volcanic ash, hydrostone

25 × 35 × 25 cm

9 3/4 × 13 3/4 × 9 3/4 inches

“This television is like the black and white television I had when I was a kid. It was my

television. I remember Ronald Reagan giving a speech during dinner time and my father

complaining to this miniature Reagan in black and white. This TV, the size of it, the kind

of lack of technology in it, is key.”

Page 87: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 88: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r o s e Q u a r t z t a b l e P h o n e

2013

Rose quartz fragments, hydrostone, sand

12.5 × 12.5 × 21.5 cm

5 × 5 × 8 1/2 inches

“This was the classic telephone. It’s an object so recognizable it is like the symbol of a phone,

like the emoji telephone. As with everything else in this series, I’m looking for icons. Things

that people already know that I can then play with and manipulate.”

Page 89: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s t e e l b r o k e n F i g u r e

2015

Steel fragments, volcanic glass, hydrostone

172 × 57 × 33 cm

67 3/4 × 22 1/2 × 13 inches

“This is a work inspired by a piece I had seen at the Louvre a number of years ago, which

was a broken marble statue. I think it was an equestrian statue of Nero. The only thing you

could see left of the statue is the face and one of the arms. It’s positioned in a way that your

eye can reform the remainder of the image. This work was interesting to me because in my

studies of archeology, I’m often fascinated by how things are pieced together, how an image

of an old artifact can be composed from multiple fragments. This work that I made replicates

that idea, projecting it into the future.”

Page 90: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 91: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 92: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

g l a c i a l r o c k t i r e

2014

Glacial rock dust, marble dust, hydrostone

75 × 75 × 25 cm

29 1/2 × 29 1/2 × 9 3/4 inches

“Sometime around 2007, I was introduced to Robert Rauschenberg. During a visit to his studio,

I remember seeing a glass tire that he had there. That image has stayed with me, I always

wanted to make a work using a tire. I found my own Goodyear tire. His was cast in glass,

this one was cast in glacial rock.”

Page 93: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 94: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

m o t o c r o s s h e l m e t s

2015

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

30 × 25 × 30 cm (x5)

12 × 10 × 12 inches (x5)

“I made five of these helmets in all of the different geological materials. There was something

ancient feeling about the shape of these objects. They remind me of Roman gladiator helmets

or armor that I have seen in museums. When the style of a modern object, such as this,

references an ancient one and is presented in a geological material, it confuses time.”

Page 95: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 96: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

a s h m o v i e c a m e r a

2013

Volcanic ash, shattered glass, hydrostone

48 × 79 × 25.5 cm

19 × 31 1/8 × 10 1/32 inches

“I was interested in creating a work that solidified the idea of a frozen moment. The movie

camera is active and is the opposite of the film projector, in that it captures frozen moments in

time. This is a 35 mm Mitchell movie camera. I selected this particular camera and made sure

it was a camera that was nonfunctioning so I wouldn’t take one out of the world.”

Page 97: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 98: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

o b s i D i a n , s t e e l a n D a s h r a D i o s

2014

Volcanic ash, volcanic glass, ground glass, obsidian fragments, steel fragments, hydrostone

132 × 52 × 14 cm

52 × 20 1/2 × 5 1/2 inches

“You could write books about this single object and what it meant to people worldwide during

the 1980s and 1990s. The portability of bringing a musical environment anywhere was a cultural

phenomenon during these years. When I cast the radios, I wanted to focus on the idea of

seriality. I was thinking about Donald Judd’s work. There is an idea of repetition, yet each is

slightly different, making it impossible to cast the objects in the same way twice. The type of

erosions and the way these erosions form is something that I can’t quite control. It’s a random

aspect that happens within the actual mold.”

Page 99: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 100: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

s e l e n i t e h a n D s i n P r a y e r

2015

Selenite, pulverized marble, hydrostone

38 × 40.5 × 30.5 cm

15 × 16 × 12 inches

“The position of these hands can mean many different things across the world. I’ve often

shown works that have some relationship with religion, and when they’re shown in different

places in Europe, North America and Asia, the interpretation can be different. I like that the

meaning can be interpreted by the viewer based on their culture.”

Page 101: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 102: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

r e m e m b e r t h e F u t u r e

2015

Volcanic ash, glacial rock dust, obsidian fragments, rose quartz fragments,

steel fragments, pulverized glass, sand, crushed marble, hydrostone

274 × 457 × 457 cm

108 × 180 × 180 inches

“This piece developed out of a problem. The problem was that I wanted to recreate the massive

excavation that I had done in Miami at Locust Projects. At the CAC in Cincinnati, a Zaha Hadid

designed building, excavating the floors of the museum was not possible. Instead of cutting

a hole in the ground, I created a massive pile of the thousands of objects that were previously

shown in the floor excavation piece. Although the excavation site gave an idea of something

being uncovered, this arrangement had the opposite effect. It appeared as I thought the

objects had been disregarded as if they were the waste products of our current lives. For me,

looking at archeology, there are often things that past cultures have thrown away, and I thought

that was a curious and poignant connection to make between the past and the present.”

Page 103: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 104: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures
Page 105: Daniel arsham’s Fictional archeology · 2016. 3. 9. · What was the last flash of Graflex Camera? These are some of the questions that Daniel Arsham’s future archeologysculptures

www.perrotin.com

New York

909 Madison Avenue, NY 10021 New York

T +1 212 812 2902

[email protected]

Paris

76 rue de Turenne, 75003 Paris

T +33 1 42 16 79 79

[email protected]

Hong Kong

50 Connaught Road Central, Hong Kong

T +852 3758 2180

[email protected]

www.editions-dilecta.com

49 rue Notre-Dame de Nazareth, 75003 Paris

Distribution France, Belgique, SuisseBelles Lettres – Diffusion Distribution

25 rue du Général Leclerc, F-94270

Le Kremlin-Bicêtre

T + 33 1 45 15 19 70

F + 33 1 45 15 19 80

Distribution Europe Buchhandlung Walther König,

Ehrenstrasse 4, D-50672 Köln

T +49 221 205 96 53

F +49 221 205 96 60

Distribution UK & IrelandCornerhouse Publications

70 Oxford Street, GB-Manchester M1 5NH

T +44 161 200 15 03

F +44 161 200 15 04

[email protected]

Distribution Outside EuropeD.A.P. / Distributed Art Publishers

155 Sixth Avenue, 2nd Floor,

New York, NY 10013, USA

T +1 212 627 1999, ext. 205

F +1 212 627 9484

Fictional Archeology

© Galerie Perrotin, 2015

© Éditions Dilecta, 2015

All art copyright © Daniel Arsham

Conception and Production

Raphaël Gatel, Clémentine Dupont

Graphic Design

Antoine Pépin

Photography

Claire Dorn, Guillaume Ziccarelli, Carlos Avendaño,

Zach Balber with Ginger Photography Inc.,

Tony Walsh, Joyce Yung

Texts

Steven Matijcio, Marc Quinn

and Daniel Arsham

The artist would like to thank the gallery and his studio team

Emmanuel Perrotin, Peggy Leboeuf,

Alison Wander, Daniel Bamba, Raphaël Gatel,

Stéphanie Arsham, Nathan Abbe,

Camilo Cadena, Cesar Castro, Meghan Clohessy,

Shan Liu, Greta Llanes, Matthew Mondini,

Jade Sabatino

All rights reserved.

No part of this publication may be reproduced

or transmitted in any form or by any means,

electronic or mechanical—including

photocopying, recording or by any information

storage or retrieval system —without prior

permission in writing from the publisher.

Printed by Manufacture d’Histoires Deux-Ponts,

Grenoble, November 2015.

Dépôt légal novembre 2015

ISBN 979-10-90490-96-3