crowdsourcing

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Crowdsourcing “The Rise of the Amateur” Colonia Nova Theatre, Nov 13th, 2006

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Like outsourcing, crowdsourcing is a model that depends on work being done outside the traditional company walls, but while outsourcing is typically performed by lower paid professionals, crowdsourcing relies on a combination of volunteers and low-paid amateurs who use their spare time to create content, solve problems, or even do corporate R&D.

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Page 1: Crowdsourcing

Crowdsourcing

“The Rise of the Amateur”Colonia Nova Theatre, Nov 13th, 2006

Page 2: Crowdsourcing

“The Rise of the Amateur”Like outsourcing, crowdsourcing is a model that depends on work being done outside the traditional company walls, but while outsourcing is typically performed by lower paid professionals, crowdsourcing relies on a combination of volunteers and low-paid amateurs who use their spare time to create content, solve problems, or even do corporate R&D. (source: Wikipedia)

Page 3: Crowdsourcing

Jeff Howe’s Rules of the New Labour Pool

1. The crowd is dispersed.2. The crowd has a short attention

span.3. The crowd is full of specialists.4. The crowd produces mostly crap.5. The crowd finds the best stuff.

Page 4: Crowdsourcing

Non-centralisation

• Crowdsourced labour is spread around the globe

• There is little or no hierarchy

• All work is done remotely

Page 5: Crowdsourcing

Little individual time adds up to a lot of total time

• Crowdsourcees do their work in tiny chunks, at their leisure

• Efficient break-up of the workload is required for a project to be completed

• Each “micro-chunk” might be negligible in terms of individual time (minutes to a few hours), but with thousands of collaborators, this adds up

Page 6: Crowdsourcing

The user is clever!• The principle behind crowdsourcing

is that the users of a product are often more clever/knowledgeable/professional/specialised than most of the employees of the company

• The company provides structure and overall organisation; the crowdsourcees provide the know-how

Page 7: Crowdsourcing

“90% of everything is crud”

• This rule is known as Sturgeon's Revelation and it applies to all creative work (and obviously also to crowdsourcing)

• Crowdsourcing does not increase the quality of the work produced

• A clever company will design filters to deal with all the junk and worthless work submitted

Page 8: Crowdsourcing

Let the users choose!• An effective alternative is to let the

users themselves select what works for them and what does not!

• Ratings and comments tend to point users to the things “most liked” (or sometimes even the “best” things)

• Companies can leverage on these methods to separate the wheat from the chaff

Page 9: Crowdsourcing

Outsourcing

CrowdsourcingIn-housedevelopment

Open Source

- closed- internal employees- fixed teams- inflexible management- high costs

- (usually) closed- external employees- teams can change on demand- more flexible mngmnt- less higher costs

- (usually) open but company keeps IP- no employees- no notion of a “team”- management is crucial- negligible costs

- open- no employees- directed development with team flexibility- no costs for devlpmnt

Page 10: Crowdsourcing

Questions for today

• Key features of crowdsourcing — what it is and what it isn’t

• Does this model work for every company?

• What is the cost of changing to crowdsourcing (in terms of corporate culture and financial costs)?

Page 11: Crowdsourcing

Web 2.0 and Crowdsourcing

• One could argue that all Web 2.0 sites (“the social Web”) are successful crowdsourcers — they provide the tools, the users provide all the content

• How to make money out of Web 2.0 content?

• How to pay crowdsourcees?

Page 12: Crowdsourcing

Web 3.0 and Crowdsourcing

• If the “metaverse” (Second Life?) is Web 3.0, it seems to show that it is all crowdsourcing — all users collaborate in the content production!

• SL shows a way where user-created content is profitable and has a place in the corporate business

• What is the role of the company producing the “metaverse” platform?

Page 13: Crowdsourcing

References• Jeff Howe’s blog at http://

www.crowdsourcing.com

• Wikipedia: http://en.wikipedia.org/wiki/Crowdsourcing

• Wired (and also several independent blogs)

• BusinessWeek (http://www.businessweek.com/innovate/content/jul2006/id20060713_755844.htm)

Page 14: Crowdsourcing

Thanks and acknowledgements

• To Poinky Malaprop and the Kuurian Expedition in Second Life, for organising the event

• To Jeff Howe for creating the concept and his presence here today

• To the Colonia Nova/CDS’s government for allowing this event to take place here