creating the agile organization april 2013 rich gildersleeve and jerry wright
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Creating the Agile Organization April 2013 Rich Gildersleeve and Jerry Wright. Never Stop Getting Better®. Agenda. Brief overview of DJO Global The need for speed and agility Agile/Lean characteristics, the top 8 list Agile/Lean exercise – Lean NPD Agile characteristics (continued) - PowerPoint PPT PresentationTRANSCRIPT
Creating the Agile OrganizationApril 2013Rich Gildersleeve and Jerry Wright
Never Stop Getting Better®
Agenda
• Brief overview of DJO Global• The need for speed and agility• Agile/Lean characteristics, the top 8 list• Agile/Lean exercise – Lean NPD• Agile characteristics (continued)• Exercise: Making Your NPD More Agile
DJO Global Statistics:• $1.13 Billion in Sales for 2012• Approximately 5,370 employees• Products sold in more than 80 countries• Over 140,000 units manufactured daily• More than 35,000 sellable products• More than 1 million square feet of operating space
• More than 12,000 orders shipped per day• The largest orthopedic rehabilitation
company in the world• 8th largest orthopedic company in the world• Largest privately held company in San Diego
DJO Global Locations
Vista
Tijuana Austin
Mississauga
Indianapolis
Arden Hills, Shoreview
Clear Lake
GuildfordMalmo
Sfax
Mouguerre
Herentals
Freiburg
Milan
Sydney
Ecublens
Hong Kong
Cape Town
Asheboro
Mequon
Barcelona Shanghai
Best Practice / Benchmark Operations
The Need for Speed
Every Day on the Serengeti Plain!
…It’s not the big that (b)eat the small, but the fast that (b)eat the slow.
Need for Change?
“It is not necessary to change. Survival is not mandatory.”
Dr. W. Edwards Deming
Lean/Agile Characteristics• Continuous improvement culture• Learning organization• Strategic and operational portfolio planning• Appropriate use of technologies• Metrics used to reward appropriate behaviors• Decisions made quickly • Bureaucracy minimization• Suppliers and vendors moving fast
Company Culture
Continuous Improvement CultureA continuous improvement culture is much more important than any agile or lean tool or technique we will be discussing today. Such a culture allows limitless potential to unfold. Without it, as new tools are implemented, success rates will be reduced and improved processes may regress.
Visual and interactive methodsEngagement throughout organizationWalk the talk with metricsReward appropriate behavior
What is the Culture of Your Company?Choose 3-5 key words that describe your company’s culture. Do you think it is a good culture that should be emulated by other companies? Or do you think it needs work?
Open / Accepting –OR- Closed / Confidential?Fast-paced / nimble –OR- methodical / steady?Very power-oriented –OR- independent / free?Easy to change –OR- difficult to change?Innovative / try things –OR- Keep to yourself?
Continuous Improvement• How does your company handle a business process
that is too slow, costly or error prone?• • Who points out problems that need to be fixed?
• Who fixes the problems?
Problem SolvingTRADITIONAL METHOD
Slow and UnsureAnalyze
Recommend
Decide
Implement
Change
ImplementationTeam
Employees
Management
AnalysisTeam
MO
NTH
S
AnalysisTeam
KAIZEN BLITZMSH!Analyze
Run Trials
Make Change
Implement
BlitzTeam
3 D
AYS
KAI• To break apart• To change
ZEN• Study• Make better
KAIZEN Continuous Improvement Reduce waste aggressively,
methodically and continuously Involve everyone in solutionBLITZ = Lightning Fast!
Continuous Improvement Culture
Fundamental Principle of Kaizen• Tasks that transform information and
raw materials into products that meet customer needs are value-added
• Everything else is waste and must be reduced or eliminated
• Waiting in line (queuing)• Patents• Labor routings• BOMs• Innovation• Sample production• Tooling• Post-release follow-up• Sign-offs and reviews
Value-adding or Not?• Financial analysis• Project prioritization• Customer values• Project planning• Design• Capital requests• ECOs• Testing• Design loops
Incorporating ‘Lean’ leaves more time for innovation and risk taking
What is Lead Time?
The best way to describe lead time is to press a start button when a project starts and then press the stop button when it is finally released for sale.
Lead Time is the total elapsed time that ittakes that product to make it from to idea to realization and ready for sale/shipping to customers.
Lean/Agile NPD (Reduce Lead Time)
Non Value Adding NVA
12 Months - 80%
VA
1 Month - 10%
Typical ratio of value-adding NPD activity
Decrease lead time radically by focusing first on reducing non value-adding activity!
If focus is only on reducing NPD value-add activities
Non Value Adding NVA VANVA VA
Project Lead Time12 Months960 3 15
14 Months - 93%
Updated: 05/08/12
Holistic Product Development
Customer Immersion for Market Awareness
ProductDevelopment
Sustaining Engineering
Well-receivedOfferings
Continual Post-release Learning
Strategic Portfolio Planning
Internal OfferingStrategies & Structure
Industrial Immersionfor Tech Awareness
Company Vision and Mission
TechnologyAdvancement
Updated: 05/08/12
Customer Immersion for Market Awareness
ProductDevelopment
Sustaining Engineering
Well-receivedOfferings
Continual Post-release Learning
Strategic Portfolio Planning
Internal OfferingStrategies & Structure
Industrial Immersionfor Tech Awareness
Company Vision and Mission
TechnologyAdvancement
Updated: 05/08/12
Holistic PD and Key Processes
Customer Immersion for Market Awareness
ProductDevelopment
Sustaining Engineering
Well-receivedOfferings
Continual Post-release Learning
Strategic Portfolio Planning
Internal OfferingStrategies & Structure
Industrial Immersionfor Tech Awareness
Company Vision and Mission
TechnologyAdvancement
Ethnography
LAMDA problem solving
Knowledge gaps-capture
Set-based design
Protostorming learning cycles
Customerstorming
VOC
Critical customer interests
Stage-Gate
Value stream mapping
Scrum-sprints
Technology mapping
Intellectual property
Customer Orientation
Tech
nology Leve
rage
Innovation EnhancementValue-add O
ptimiza
tion
Prototyping
Kaizen blitzes
Advanced conceptualization
Metrics
Resource KanBans
Project management
A3s, processes
Vendor and Univ partnerships
New materials and techs
Field testing
Updated: 05/08/12
Holistic PD and Key Processes
Customer Immersion for Market Awareness
ProductDevelopment
Sustaining Engineering
Well-receivedOfferings
Continual Post-release Learning
Strategic Portfolio Planning
Internal OfferingStrategies & Structure
Industrial Immersionfor Tech Awareness
Company Vision and Mission
TechnologyAdvancement
Ethnography
LAMDA problem solving
Set-based designProtostorming
learning cycles
Customerstorming
Field testing
Stage-Gate
Value stream mapping
Scrum-sprints
Technology mapping
Intellectual property
Customer Orientation
Tech
nolog
y Lev
erage
Innovation EnhancementValue-add O
ptimiza
tion
Prototyping
Kaizen blitzes
Advanced conceptualization
Metrics
Resource KanBans
Project management
A3s, processes
Knowledge gaps-capture
mature working process
newer or needs tuning
difficulties, likely need a blitz
New materials and techs
Vendor and Univ partnerships
Critical customer interests
VOC
“The only real mistake is the one from which we learn nothing.” John Powell
Learning
Learning and innovating: some ironies
No Problems here!
Test to specs!
Celebrate the discovery of
problems
Broad specs are OK to start, but don’t waste
time developing refined specs. Instead
learn first
I have the solution!
Root cause/learning,
countermeasures
Innovation enhancement
Resist jumping to conclusions, acting too soon
Uncover true root cause for lasting
change (LAMDA). Explore many options for optimal innovation
Get VOC completed so we can start design!
VOC is a journey, not a one-stop visit
Many VOC checkpoints
throughout cycle, single feature
feedback, trade-offs
Learning: Filling Knowledge Gaps
A few of the many unknowns in developing a new product• Marketing: Which features are important to our customers?, value proposition?,
volume?, pricing?• Engineering: Optimal component and/or assembly design?, manufacturing
methods? • Manufacturing: Cell design?, PM schedules?, training?, VWIs?, root cause
analysis of low FPY and/or field failures?
Some tools to facilitate learning and to fill these knowledge gaps• A3 thinking, often employing LAMDA• Set-based thinking• 5 whys• Fishbone diagrams• Problem analysis trees• Strategy canvases
What is GEMBA?
GEMBA is a Japanese word that means the actual place or where things are happening. For most of us this is where the work takes place.
The “Ohno” Circle
Taiichi Ohno was a founder of the Toyota Production System. He used the “Ohno” circle to force going to GEMBA and observing. Why is this important for R&D?
What is an A3?Crisp, objective, visual and interactive general purpose tool developed by ToyotaSo named because they fit an A3 size of paperThe processes used to develop specific A3s are as important as the A3 itselfEngender a style of…
…thinking that is rigorous and thorough…communication that focuses on hard data and vital information…problem solving that is collaborative and objective
Types of DJO A3sKnowledge captureProblem solving with LAMDAVoice of the Customer (VOC)Project ManagementVendor background and capabilitiesNew conceptsTechnology mappingAnd so much more….
COMPANY CONFIDENTIAL
31
LAMDA Problem Solving: The Cycle of Knowledge Creation
LAMDA: Look, Ask, Model, Discuss, ActGemba visits, go see!Expert input, asking “why?” and “who?”Modeling to fill knowledge gaps and uncover true root cause(s) Discussions regarding LAM phases to discuss root cause(s) and appropriate countermeasuresImplementation and follow-up check lists
Similar to PDCA: Plan, Do, Check, ActDid we visit the Gemba and talk to the many stakeholders? Did we start Doing well before understanding root cause and effectiveness of countermeasures?
Somewhat similar to DMAIC: Define, Measure, Analyze, Improve, Control
Did we quickly get to the Gemba and gather expert input?Appropriate for “simple” issues?
COMPANY CONFIDENTIAL
33
LAMDA by itself is just a nice tool, an instrument It takes a trained and proficient
user to make the tool sing…
….and a conductor, or mentor, to achieve optimal effect
Recent Knowledge Generation Example: Iceman Foam Filling
Problem solving with start to finish story telling
A3 structure with LAMDA integration clarifies thinking
Mentoring, drafts, reviews• Multiple reviews• No speculation or guessing allowed• Show what didn’t work, as well as what worked
Knowns
Distance to hole: 150 yards
Distance for irons:
6: 170 yds7: 150 yds8: 135 yds
Ask: Expert input (local pro)
Wind: In face 10mph (+10 yds)
Grain: Left to right (+5 yds)
Slope: Back to front (+20 yds)
Look: Gemba visit
Dew: Reduces slope effect by 50%
5
5
1 2
3 4 5 6
7 8 9 10 11
12 14 15
16 17
Start here
13
5: 180 yds Model: PlayBest score yet, but noticed cold morning air (+5 yds)
You visit a clubhouse one afternoon and book a tee time for early the next morning. Are you prepared for our one hole course?
Exercise #1: LAMDA problem solving
• Past problem• Name an instance where ‘solution’ was less than ideal?• Did you jump to conclusions?• Would LAMDA process have helped?
• Current problem• What difficult problem are you now facing at work?• Are there knowledge gaps?• If so, will LAMDA help you avoid the common traps?
Technical knowledge capture A3 example
New Concept A3 example
39Company Confidential
Many companies launch product or service design efforts based on whatever knowledge they already have about customer needs from questionnaires, focus groups, the opinions of marketing staff and senior engineers … and sometimes the CEO. Often this information is more opinion than data. Teams read through this existing customer information, whether it is relevant to the current project or not, then dive directly into design work. Then, the company has little or no further contact with customers until the product or service is released into the marketplace
In this model, customers are not engaged in the initial development of the ideas or prototyping efforts. The risks of this non-data-driven approach are evident. This pattern provides just one feedback cycle from the market – and it comes after all development costs have been spent and change is extremely expensive. At this juncture company officials say things like, "The customers do not understand all our features." "They treat us like a commodity." "They do not recognize the value of our differentiation." Yet the fault lies with the company, not with customers.40
Companies that have advanced their voice of the customer (VOC) methods to the next level have dozens, if not hundreds, of VOC cycles built into their development processes. They do a lot of quick back-and-forth cycles with customers throughout the design phases, incorporating detailed customer preference information in analysis of trade-off decisions.
To get a deeper understanding of customer needs, innovative companies have explored two ideas – rapid prototyping and tools for making design trade-off decisions.
41
GEMBA and VOC
For most companies, customer interaction takes place over dinner or in a meeting room between Sales and Marketing and the actual customer. When it comes to VOC where is GEMBA? What might most companies be doing incorrectly?
Key takeaway: Bad process – no customer interaction except at beginning and end of project. Little Gemba interaction. Good process – interaction with customer throughout the development cycle. Frequent Gemba visits.
VOC Tracking A3 example
43Company Confidential
Project Tracking A3 example
Interactive A3 posting boards
Innovating
Cherish your visions and your dreams as they are the children of your soul, the blueprints of your ultimate achievements.
-Napoleon Hill
Set-based Design• Moves us from thinking in instances to thinking in spaces
• Needed when there are knowledge gaps
• Convergence: long lead first, short lead last
ProtoStorming™• AKA set-based design, learning cycles etc.• Investigating more alternatives early on to optimize the ultimate
design and mitigate design loops and risk• Later design freezes now OK, and don’t hurt development cycle
times• Helps eliminate false starts as well as the product developer’s all too common
lament: “if marketing could only get the design specs correct at the beginning of the project, we could do our jobs and deliver a great product”
• DJO has used protostorming for large scope and technically challenging projects since the early 2000s.
ProtoStorming™ Details• Gather about 10-20 motivated people• Brainstorm product or issue for about two hours• Break group into three or four teams• Have each team select one or two brainstorm ideas for development,
exploring business issues as well as developing tangible prototypes• Regroup and report out after about four to eight hours of work• Plan next four to eight hours of work (plan, design, build, test, review)• Final report out• Winning ideas move into pipeline, or have accelerated concept
development phase
ProtoStorming™: Accelerating the concept development phase
• Brainstorming combined with rapid prototyping in a blitz-like atmosphere
• Small, passionate teams• Outsiders involved• More ideas investigated in a
shorter time period• Reduced dependence on design
specs• Technology helps
• User interface excellence• Venaflow Elite for DVT/PE prevention
Customerstorming™
Invention Day
Goal: Allocate time to explore new ideas, solve tangential problems, get mind off of your day jobFrequency: Full day, recurring once every monthMethod:
Idea preview at start of day for input and collaborationReport-out at end of day for tractionPosted on visual “future products” board
Exercise #2: Blitzing a NPD Process
Roles Needed (per team):• Project Manager• Design Engineer• Marketing• Manufacturing Manager• Quality Manager• Purchasing Agent• Document Control• Production Worker
Exercise Basics:• Make new product using non-
lean process (e.g. no GEMBA, VOC, learning, scrum-sprint)
• Measure lead time• Make NPD Process more agile• Make another new product• Re-measure lead time• Further improvements?• If yes, repeat one more time• Each team competes to improve
process and beat competition
Exercise #2 Take Home Notes
• Does this exercise apply, on a larger scope basis, at your company? Why?
• Where do you see this occurring at your company?• What changes could you suggest at your company?
Decision Making• “If you can’t make the right decisions quickly and
effectively, and execute those decisions consistently, your business will lose ground.”
• “A good decision executed quickly beats a brilliant decision implemented slowly.”
Paul Rogers and Marcia Blenko, Who has the D?, Harvard Business Review
Decision Due Diligence: 5 Whys Example
Problem: Puddle of oil on factory floor
• Why? Machine is leaking oil• Why? Machine has a broken gasket• Why? We bought gaskets made from a cheap material• Why? Purchasing agents are rewarded and evaluated based on
short-term savings rather than on long-term performance• Why? Our purchasing processes haven’t considered lifetime costs
Blitzing the purchasing processes will yield the best benefit, not cleaning up the oil spot or replacing a gasket
Metrics
Why Have Metrics?
• Ever go to a baseball or football game without a scoreboard?
• What’s the first thing someone arriving to the game wants to know?
• In new product development, how do you know if you are winning?
Which Measures: How Many?
• What you measure depends on your business; however, only measure what you can influence or control
• More than 7 key metrics for an organization is usually too many
• Do measure lead time on NPD projects in order to drive speed to market
Rewarding Success / Winning
• Assuming you hit your goals that you measure, how do you reward success?
• What’s important to people in regard to rewards (hint – only 14% say salary is #1)
• Most good (agile) companies use multiple means of measurement and reward to reinforce the desired behaviors
Compensation / Rewards Rank• Stability of job (21%)• Health Benefits (20%)• Work/life Balance (14%)• Salary (14%)• Financial/Retirement Benefits (11%)• Other (20%)
Source – USA Today, February 2, 2011
Other Rewards / Recognition
• Recognition by Senior Management, Peers
• Team rewards for team efforts (events, dinners, gain-sharing, etc.)
• On-the-spot bonus
• “Thank you for such a good job on project XYZ.”
Design Processes
• Gantt charts, right or left hand driven, checklists, 1920’s to present
• Stage-gate, late 1980’s to present
• Protostorming, Learning cycles, Set-based design, Knowledge driven design, 2000’s to present
R&D Process Evolution
DueDiligence
ConceptDevelopment
Detailed Design Tooling Launch
Pros• Clearer understanding of tasks and
optimum chronology• Bottle necks become more obvious• Development rhythm• Improved communications
Cons• Dependent upon high quality due diligence• System doesn’t speed up innovation
process: knowledge gaps not clearly identified and filled
• Potential for speed bumps if dogmatically implemented
• Not a clear picture of project status
Opportunity• Learning and innovation
enhancement• Decrease dependence on early due
diligence. Face it, it is detrimental to try to “spec” every detail at the front end of a project. Specs are better thought of as the documentation of learning/testing
• Speed cycle times• Improved representation of project
status
Pros and Cons of Stage-Gate
OACR & Financials FMEA
Component Dwgs Assembly drawings & BOMs
Launch PackageProduct Labels, IFUBio Eval
Report
DOC
Annex 1
Fill Knowledge Gaps
Schedule & core team
Product Development Flow Chart
Design Input vs Output
1st Article Testing
Design Knowledge
Generation Review CEA Approval
RA Requirements
Test Plan
Work Instructions
PFMEA
Fill Knowledge Gaps
Cell Setup & OQ
Manufacturing Knowledge
Generation Review Production
Release
Marketing Knowledge
Generation Review CLT Approval
KNOWLEDGE GENERATION > > >
Fill Knowledge Gaps
Fill Knowledge Gaps
DFM
Quality Knowledge
Generation ReviewSales Release
Marketing: YellowDesign: BlueManufacturing: GreenQuality: PinkRegulatory: Red
CRITICAL PATH > Final Design Development PQ Parts Pilot Build Build Inventory Tooling FAI Design Input
Preliminary Testing
Quality Plan
Exercise: Applying Lean Thinkingto Your Next Project
• Break into groups by existing agility level• Brainstorm techniques to reduce lead time on your next (or current
project)• Agree as a group on your top 5 and rank in order of importance• Choose a speaker to share your list with the other groups
Review: Lean Characteristics• Continuous improvement culture• Lean methods (e.g. A3 thinking, GEMBA, LAMDA, learning)• Decisions made quickly • Metrics used to reward appropriate behaviors• Suppliers and vendors moving fast• Strategic and operational portfolio planning• Appropriate use of technologies
For More Info:
Rich Gildersleeve, P.E.Chief Technology Officer
Senior Vice President, Global R&DDJO GLOBAL, Inc.
Jerry Wright, P.E.Senior Vice President
Lean and Enterprise Excellence DJO GLOBAL, Inc.