creating engaging multi-device elearning

1
CREATING ENGAGING MULTI-DEVICE ELEARNING THE NEW LEARNING AGENDA 44% WHY? LEARNERS DON'T WISH [1] TO ENGAGE WITH ONLINE LEARNING LACK OF SOMEWHERE APPROPRIATE TO STUDY UNINSPIRING CONTENT CAN'T FIND WHAT THEY NEED 45% 37% 33% WHAT CAN BE DONE? [2] PURPOSE 1 [4] MOTIVATION 2 MOTIVATION WIIFM BUILD FOR MULTI-DEVICE FREE UP THE NAVIGATION MAKE IT PURPOSEFUL, CONVERSATIONAL KEEP IT BYTE SIZE, SEARCHABLE ACTION MAPPING BY CATHY MOORE HOW? Increase widget sales [5] INTERACTIVITY 3 Engaging eLearning is a term that’s quite pervasive these days. Different devices, screen sizes, OSs, browsers, and multiple combinations of these make the creation of ‘engaging’ eLearning and its delivery quite complex. However, the need for engaging eLearning can no longer be sidelined and studies indicate so too. Creating engaging eLearning is a complex process which involves a lot of complex parameters. However, for a good start focus on the following 3 aspects. Most eLearning is created with an ultimate purpose of behaviour change and so the purpose has to be clearly established before attempting to create engaging eLearning. [3] Visit Cathy’s website for more details and examples. Motivation is crucial for any eLearning to happen. As intrinsic motivation in adults is quite uncommon, learning designers need to ensure motivation through Instructional Design. Things to focus on: Interactivity is the most misunderstood and misused term. In eLearning it is mostly used in terms of 'levels' of output where higher levels typically denote higher interactivity. However, 'INTERACTIVITY IS NOT ENGAGEMENT' Try to achieve this by focusing on meaningful interactivities. INTERACTIVITY OF THE MIND SUMMING UP In order to create an engaging learning experience, the role of instructor is optional, but the role of learner is essential. - Bernard Bull 1. http://www.slideshare.net/Lauraoverton/new-learning-agenda-talenttechnologychange 2. https://www.upsidelearning.com/blog/index.php/2016/05/04/3-key-things-to-do-for-creating-engaging-elearning-part-1/ 3. http://blog.cathy-moore.com/action-mapping-a-visual-approach-to-training-design/ 4. https://www.upsidelearning.com/blog/index.php/2016/05/19/3-key-things-to-do-for-creating-engaging-elearning-part-2/ 5. https://www.upsidelearning.com/blog/index.php/2016/05/31/3-key-things-to-do-for-creating-engaging-elearning-part-3/ References For the learners to be able to perform their roles in the best possible way, the eLearning we create has to be interesting, innovative, motivating and engaging. STORY TELLING - We remember more from stories - Are more interested and receptive VIDEOS - Videos are great on all devices - Interactive videos have great potential MEANINGFUL INTERACTIONS - Give a real scenario/context - Something to do which is closer to real job tasks - Provide elaborate feedback AN ENGAGING BOOK WITH NO INTERACTIVITY HOW? Infographic by

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Page 1: Creating Engaging Multi-device eLearning

C R E A T I N GENGAGING MULTI-DEVICE ELEARNING

THE NEW LEARNING AGENDA

44%

WHY?

LEARNERS DON'T WISH [1]TO ENGAGE WITH ONLINE LEARNING

LACK OF SOMEWHERE APPROPRIATE TO STUDY

UNINSPIRING CONTENT

CAN'T FIND WHAT THEY NEED

45% 37% 33%

WHAT CAN BE DONE?

[2]PURPOSE

1

[4]MOTIVATION

2

MOTIVATION

WIIFMBUILD FOR MULTI-DEVICE

FREE UP THE

NAVIGATION

MAKE ITPURPOSEFUL,

CONVERSATIONALKEEP IT

BYTE SIZE, SEARCHABLE

ACTION MAPPING BY CATHY MOOREHOW?

Increase widget sales

[5]INTERACTIVITY

3

Engaging eLearning is a term that’s quite pervasive these days. Different devices,

screen sizes, OSs, browsers, and multiple combinations of these make the creation of

‘engaging’ eLearning and its delivery quite complex. However, the need for engaging

eLearning can no longer be sidelined and studies indicate so too.

Creating engaging eLearning is a complex process which involves a lot of complex

parameters. However, for a good start focus on the following 3 aspects.

Most eLearning is created with an ultimate purpose of behaviour change and

so the purpose has to be clearly established before attempting to create

engaging eLearning.

[3]Visit Cathy’s website for more details and examples.

Motivation is crucial for any eLearning to happen. As intrinsic motivation in

adults is quite uncommon, learning designers need to ensure motivation

through Instructional Design.

Things to focus on:

Interactivity is the most misunderstood and misused term. In eLearning it is mostly used in

terms of 'levels' of output where higher levels typically denote higher interactivity.

However,

'INTERACTIVITY IS NOT ENGAGEMENT'

Try to achieve this by focusing on meaningful interactivities.

INTERACTIVITY OF THE MIND

SUMMING UPIn order to create an engaging learning experience, the role of

instructor is optional, but the role of learner is essential.

- Bernard Bull

1. http://www.slideshare.net/Lauraoverton/new-learning-agenda-talenttechnologychange

2. https://www.upsidelearning.com/blog/index.php/2016/05/04/3-key-things-to-do-for-creating-engaging-elearning-part-1/

3. http://blog.cathy-moore.com/action-mapping-a-visual-approach-to-training-design/

4. https://www.upsidelearning.com/blog/index.php/2016/05/19/3-key-things-to-do-for-creating-engaging-elearning-part-2/

5. https://www.upsidelearning.com/blog/index.php/2016/05/31/3-key-things-to-do-for-creating-engaging-elearning-part-3/

References

For the learners to be able to perform their roles in the best possible way, the eLearning

we create has to be interesting, innovative, motivating and engaging.

STORY TELLING- We remember more from stories

- Are more interested and receptive

VIDEOS- Videos are great on all devices

- Interactive videos have great potential

MEANINGFUL INTERACTIONS- Give a real scenario/context- Something to do which is closer to real job tasks

- Provide elaborate feedback

AN ENGAGING BOOK WITH NO INTERACTIVITY

HOW?

Infographic by