create a wild western

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    Create a Wild Western Wanted Poster in

    Photoshop

    Tutorial Resources

    Texture: Wood Grain Texture 5(Design Instruct)

    Image: Wild Bunch(Wikimedia Commons)

    http://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpg
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    Texture: Concrete Texture 02(Design Instruct)

    Texture: old 0!(Design Instruct)

    Step 1: Drop in the Wooden Background

    Create a ne" document in #hotosho$ %& going to ile ' e" (CtrlCmd * )+ ,et the

    dimensions o- the can.as to !/50x!/50$x+

    Do"nload and o$en Wood Grain Texture 5in #hotosho$ $lace it into the ne" #hotosho$

    document and then scale it do"n to -it the can.as+

    http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpghttp://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpg
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    Step 2: Create the "Wanted" Poster Background

    With the 1ectangular ar3uee Tool () dra" a selection si4ed at 00x!200$x -or the

    %ackground o- the 6Wanted6 $oster+ Go to 7dit ' ill to -ill the selection "ith a %eige color

    (8-2e9c%)+

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    oom in using the oom Tool () so that "e can -ocus on the edges o- the $oster;s %ackground+

    ,"itch to the

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    =nce done hit Delete to remo.e the selected $arts o- the $oster;s %ackground+

    Go around the edges o- the $oster;s %ackground to roughen u$ all the sides+ #atience and

    ex$erimentation go a long "a& in this $rocess+

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    Create a selection around the $oster;s %ackground %& Ctrl>clickingCmd>clicking on its la&er;sthum%nail in the

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    Step : !ntensi# the Burned $dges

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    Go to ,elect ' odi-& ' Contract and contract the selection %& !0$x+

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    1emo.e the selected inner area %& $ressing Delete+

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    Deselect the selection (CtrlCmd *D)+ Du$licate the dark %ro"n la&er (CtrlCmd * )+

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    1e$eat the a%o.e $rocess one more time %ut this time use a 1adius o- 5$x -or the Gaussian Blur-ilter on the ne" la&er and set the la&er =$acit& to 20+

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    Step %: &dd the 'irst Block o Te(t

    ,et the oreground color to a dark %ro"n (82/!d!A)+ ,"itch to the Custom ,ha$e Tool ()+ $

    in the =$tions Bar under the ,ha$e dro$do"n menu choose thePoint Rightsha$e and then

    dra" it on the u$$er le-t corner o- the $oster+

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    Du$licate this sha$e (CtrlCmd * )+ Go to 7dit ' Trans-orm ' li$ Eori4ontal and $osition the

    du$licate sha$e on the u$$er right corner+

    With the Eori4ontal T&$e Tool (T) t&$e the "ord 6#1=C

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    @dd another text %lock %elo" the -irst text %lock (settings o- this ne" text %lock sho"n %elo")+

    Step ): &dd the "Wanted" Te(t

    We "ill no" %e adding the "ord 6W@T7D6 on our $oster+ Choose the Eori4ontal T&$e Tool(T) set the tool u$ so that &ou;re usingRockwell Std, Boldas the -ont and the same dark %ro"ntext color (82/!d!A) and then t&$e the "ord 6W@T7D6 %elo" the text "e added earlier+ In the

    Character #anel set Tracking to 50 (to gi.e the letters more s$ace in %et"een them) Ferticall&

    scale to !20 and Eori4ontall& scale to !50+

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    Ctrl>clickCmd>click on the 6W@T7D6 text la&er;s thum%nail to load a selection around the

    letters+ Go to ,elect ' odi-& ' 7x$and to ex$and the selection %& /$x+ Create a ne" la&er

    %elo" the text la&er and on the ne" la&er -ill the selection "ith a light %eige color (8-2e9c%)+

    Dou%le>click on the ne" la&er to access the

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    Ctrl>clickCmd>click on the text la&er;s thum%nail to load a selection around the letters+ 7x$and

    the selection %& !$x %& going to ,elect ' odi-& ' 7x$and+ Create a ne" la&er %elo" it and onthe ne"l& created la&er -ill the ex$anded selection "ith 82/!d!A+ @-ter"ards s"itch to the

    o.e Tool (F) and use &our @rro" ke&s to mo.e the la&er A$x do"n and 2$x to the right+

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    Step *: &dding +ore Te(t

    We need to add more text to our 6Wanted6 $oster+ se the -ollo"ing images as a re-erence (the

    text color used is 82/!d!A)+

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    ote that -or the 6The Wild Bunch Gang6 text &ou ha.e to set the Ferticall& scale o$tion

    di--erentl&+ irst set Ferticall& scale to 0 -or the entire text la&er+ @-ter"ards select the -irst

    letter o- each "ord and then set the Ferticall& scale o$tion to !00+

    Step ,: &dd a Photo o the Wild Bunch -ang

    I ha.e used a Wild Bunch $hoto-ound on Wikimedia Commons %ut -eel -ree to use &our

    $re-erred $hoto+ =$en the $hoto in #hotosho$ and then co$& and $aste it into our can.as+ se

    ree Trans-orm (CtrlCmd * T) to resi4e the $hoto a %it (make it smaller)+

    Go to Image ' @d?ustments ' BrightnessContrast to make tonal changes to the $hoto (settingssho"n %elo")+ @-ter"ards set the la&er;s Blend ode toMultiply+

    http://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpg
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    With the Eori4ontal T&$e Tool (T) add names o- the Wild Bunch mem%ers ?ust %elo" their

    $hoto+

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    Step .: &dd the Bount#

    an& =ld West 6Wanted6 $osters had monetar& re"ards -or the ca$ture o- the indi.iduals-eatured in the $oster+

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    Beside the dollar sign add the %ount&;s .alue (I used 6!00006)+

    Belo" the %ount&;s .alue add the "ord 617W@1D6+

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    se the same text e--ect techni3ue in ,te$ 5 to -inish u$ the text+

    Step /: &dd So0e Te(tures

    Do"nload and o$en the Concrete Texture 02texture (or &our $re-erred texture -rom the 1oughConcrete: Texture #ack-ree%ie)+ ,cale do"n the texture using ree Trans-orm (7dit ' ree

    Trans-orm) so that it -its our $oster;s dimensions+

    http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/
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    clickingCmd>clicking on thela&er;s thum%nail+

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    ake sure &ou are on the texture la&er then go to

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    Change the Blend ode o- the la&er to Overlayand =$acit& to H0+

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    =$en the old 0!texture -rom the olds: Texture #ackin #hotosho$+ Desaturate the texture %&going to Image ' @d?ustments ' Desaturate (CtrlCmd * ,hi-t * ) to remo.e the colors in the

    texture+ @-ter"ards co$& and $aste the texture into our #hotosho$ document+ sing ree

    Trans-orm (CtrlCmd * T) scale do"n the olds 0! texture to -it the $oster;s %ackground+

    http://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://designinstruct.com/free-resources/textures/folds-texture-pack/http://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://designinstruct.com/free-resources/textures/folds-texture-pack/
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    ,et the Blend ode o- the la&er toMultiplyand lo"er the =$acit& to /5+

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    Go to Image ' @d?ustments ' In.ert (CtrlCmd * I) to in.ert the colors o- the concrete texturela&er+

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    #ress CtrlCmd * < to access the

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    Change the Blend ode o- the la&er to Screenand then lo"er the =$acit& to 90+

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    Step 1: ail Do3n the Poster

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    ,et the oreground color to gra& (8A/A/A/) and the Background color to %lack (8000000)+,"itch to the Gradient Tool (G)+ In the =$tions Bar choose the 1adial Gradient o$tion and click

    on the Gradient 7ditor in order to %e a%le to set the gradient to theForeground to Background

    gradient $reset+ Click>and>drag o.er the selection to make the color gradient+

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    Dou%le>click on the nail head;s la&er to access the

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    @dd the Inner ,hado" la&er e--ect on the star+

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    Create a ne" la&er a%o.e the star la&er+ ,"itch to the Brush Tool (B) select the Chalk %rush set

    &our oreground color to "hite (8------) and then click once o.er the nail head to a$$l& &our

    %rush stroke+

    Change the Blend ode o- the la&er to Overlayand set the =$acit& to 50+

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    Grou$ the three la&ers associated "ith the nail head in a la&er grou$ called 6nails6 %& selecting

    the la&ers in the clickingControl>clicking on the la&er grou$

    and choosingDuplicate roup-rom the menu that a$$ears+ se the o.e Tool (F) to relocate

    the du$licate nail heads to each corner o- the $oster+

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    Step 11: 'inal Touches and T3eaks

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    Co$& the dro$ shado" la&er and then gi.e the co$& a Gaussian %lur o- /$x+

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    We are almost at the -inish line Go to

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    That;s it "e;re done

    Tutorial Su00ar#In this tutorial "e created a Wild West 6Wanted6 $oster using #hotosho$+ We used the

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