create a wild western
TRANSCRIPT
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Create a Wild Western Wanted Poster in
Photoshop
Tutorial Resources
Texture: Wood Grain Texture 5(Design Instruct)
Image: Wild Bunch(Wikimedia Commons)
http://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpg -
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Texture: Concrete Texture 02(Design Instruct)
Texture: old 0!(Design Instruct)
Step 1: Drop in the Wooden Background
Create a ne" document in #hotosho$ %& going to ile ' e" (CtrlCmd * )+ ,et the
dimensions o- the can.as to !/50x!/50$x+
Do"nload and o$en Wood Grain Texture 5in #hotosho$ $lace it into the ne" #hotosho$
document and then scale it do"n to -it the can.as+
http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpghttp://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://cdn.designinstruct.com/files/177-wood_grain_textures/design_instruct_wood_grain_texture_05.jpg -
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Step 2: Create the "Wanted" Poster Background
With the 1ectangular ar3uee Tool () dra" a selection si4ed at 00x!200$x -or the
%ackground o- the 6Wanted6 $oster+ Go to 7dit ' ill to -ill the selection "ith a %eige color
(8-2e9c%)+
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oom in using the oom Tool () so that "e can -ocus on the edges o- the $oster;s %ackground+
,"itch to the
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=nce done hit Delete to remo.e the selected $arts o- the $oster;s %ackground+
Go around the edges o- the $oster;s %ackground to roughen u$ all the sides+ #atience and
ex$erimentation go a long "a& in this $rocess+
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Create a selection around the $oster;s %ackground %& Ctrl>clickingCmd>clicking on its la&er;sthum%nail in the
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Step : !ntensi# the Burned $dges
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Go to ,elect ' odi-& ' Contract and contract the selection %& !0$x+
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1emo.e the selected inner area %& $ressing Delete+
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Deselect the selection (CtrlCmd *D)+ Du$licate the dark %ro"n la&er (CtrlCmd * )+
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1e$eat the a%o.e $rocess one more time %ut this time use a 1adius o- 5$x -or the Gaussian Blur-ilter on the ne" la&er and set the la&er =$acit& to 20+
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Step %: &dd the 'irst Block o Te(t
,et the oreground color to a dark %ro"n (82/!d!A)+ ,"itch to the Custom ,ha$e Tool ()+ $
in the =$tions Bar under the ,ha$e dro$do"n menu choose thePoint Rightsha$e and then
dra" it on the u$$er le-t corner o- the $oster+
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Du$licate this sha$e (CtrlCmd * )+ Go to 7dit ' Trans-orm ' li$ Eori4ontal and $osition the
du$licate sha$e on the u$$er right corner+
With the Eori4ontal T&$e Tool (T) t&$e the "ord 6#1=C
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@dd another text %lock %elo" the -irst text %lock (settings o- this ne" text %lock sho"n %elo")+
Step ): &dd the "Wanted" Te(t
We "ill no" %e adding the "ord 6W@T7D6 on our $oster+ Choose the Eori4ontal T&$e Tool(T) set the tool u$ so that &ou;re usingRockwell Std, Boldas the -ont and the same dark %ro"ntext color (82/!d!A) and then t&$e the "ord 6W@T7D6 %elo" the text "e added earlier+ In the
Character #anel set Tracking to 50 (to gi.e the letters more s$ace in %et"een them) Ferticall&
scale to !20 and Eori4ontall& scale to !50+
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Ctrl>clickCmd>click on the 6W@T7D6 text la&er;s thum%nail to load a selection around the
letters+ Go to ,elect ' odi-& ' 7x$and to ex$and the selection %& /$x+ Create a ne" la&er
%elo" the text la&er and on the ne" la&er -ill the selection "ith a light %eige color (8-2e9c%)+
Dou%le>click on the ne" la&er to access the
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Ctrl>clickCmd>click on the text la&er;s thum%nail to load a selection around the letters+ 7x$and
the selection %& !$x %& going to ,elect ' odi-& ' 7x$and+ Create a ne" la&er %elo" it and onthe ne"l& created la&er -ill the ex$anded selection "ith 82/!d!A+ @-ter"ards s"itch to the
o.e Tool (F) and use &our @rro" ke&s to mo.e the la&er A$x do"n and 2$x to the right+
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Step *: &dding +ore Te(t
We need to add more text to our 6Wanted6 $oster+ se the -ollo"ing images as a re-erence (the
text color used is 82/!d!A)+
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ote that -or the 6The Wild Bunch Gang6 text &ou ha.e to set the Ferticall& scale o$tion
di--erentl&+ irst set Ferticall& scale to 0 -or the entire text la&er+ @-ter"ards select the -irst
letter o- each "ord and then set the Ferticall& scale o$tion to !00+
Step ,: &dd a Photo o the Wild Bunch -ang
I ha.e used a Wild Bunch $hoto-ound on Wikimedia Commons %ut -eel -ree to use &our
$re-erred $hoto+ =$en the $hoto in #hotosho$ and then co$& and $aste it into our can.as+ se
ree Trans-orm (CtrlCmd * T) to resi4e the $hoto a %it (make it smaller)+
Go to Image ' @d?ustments ' BrightnessContrast to make tonal changes to the $hoto (settingssho"n %elo")+ @-ter"ards set the la&er;s Blend ode toMultiply+
http://en.wikipedia.org/wiki/File:Wildbunchlarge.jpghttp://en.wikipedia.org/wiki/File:Wildbunchlarge.jpg -
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With the Eori4ontal T&$e Tool (T) add names o- the Wild Bunch mem%ers ?ust %elo" their
$hoto+
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Step .: &dd the Bount#
an& =ld West 6Wanted6 $osters had monetar& re"ards -or the ca$ture o- the indi.iduals-eatured in the $oster+
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Beside the dollar sign add the %ount&;s .alue (I used 6!00006)+
Belo" the %ount&;s .alue add the "ord 617W@1D6+
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se the same text e--ect techni3ue in ,te$ 5 to -inish u$ the text+
Step /: &dd So0e Te(tures
Do"nload and o$en the Concrete Texture 02texture (or &our $re-erred texture -rom the 1oughConcrete: Texture #ack-ree%ie)+ ,cale do"n the texture using ree Trans-orm (7dit ' ree
Trans-orm) so that it -its our $oster;s dimensions+
http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://cdn.designinstruct.com/files/81-di_rough_concrete/concrete_textures_02.jpghttp://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/http://designinstruct.com/free-resources/textures/rough-concrete-texture-pack/ -
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clickingCmd>clicking on thela&er;s thum%nail+
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ake sure &ou are on the texture la&er then go to
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Change the Blend ode o- the la&er to Overlayand =$acit& to H0+
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=$en the old 0!texture -rom the olds: Texture #ackin #hotosho$+ Desaturate the texture %&going to Image ' @d?ustments ' Desaturate (CtrlCmd * ,hi-t * ) to remo.e the colors in the
texture+ @-ter"ards co$& and $aste the texture into our #hotosho$ document+ sing ree
Trans-orm (CtrlCmd * T) scale do"n the olds 0! texture to -it the $oster;s %ackground+
http://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://designinstruct.com/free-resources/textures/folds-texture-pack/http://cdn.designinstruct.com/files/20-folds_texture_pack/design_instruct_folds01.jpghttp://designinstruct.com/free-resources/textures/folds-texture-pack/ -
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,et the Blend ode o- the la&er toMultiplyand lo"er the =$acit& to /5+
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Go to Image ' @d?ustments ' In.ert (CtrlCmd * I) to in.ert the colors o- the concrete texturela&er+
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#ress CtrlCmd * < to access the
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Change the Blend ode o- the la&er to Screenand then lo"er the =$acit& to 90+
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Step 1: ail Do3n the Poster
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,et the oreground color to gra& (8A/A/A/) and the Background color to %lack (8000000)+,"itch to the Gradient Tool (G)+ In the =$tions Bar choose the 1adial Gradient o$tion and click
on the Gradient 7ditor in order to %e a%le to set the gradient to theForeground to Background
gradient $reset+ Click>and>drag o.er the selection to make the color gradient+
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Dou%le>click on the nail head;s la&er to access the
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@dd the Inner ,hado" la&er e--ect on the star+
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Create a ne" la&er a%o.e the star la&er+ ,"itch to the Brush Tool (B) select the Chalk %rush set
&our oreground color to "hite (8------) and then click once o.er the nail head to a$$l& &our
%rush stroke+
Change the Blend ode o- the la&er to Overlayand set the =$acit& to 50+
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Grou$ the three la&ers associated "ith the nail head in a la&er grou$ called 6nails6 %& selecting
the la&ers in the clickingControl>clicking on the la&er grou$
and choosingDuplicate roup-rom the menu that a$$ears+ se the o.e Tool (F) to relocate
the du$licate nail heads to each corner o- the $oster+
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Step 11: 'inal Touches and T3eaks
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Co$& the dro$ shado" la&er and then gi.e the co$& a Gaussian %lur o- /$x+
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We are almost at the -inish line Go to
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That;s it "e;re done
Tutorial Su00ar#In this tutorial "e created a Wild West 6Wanted6 $oster using #hotosho$+ We used the
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