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Coruscant “An incandescent organ of life, visibly vibrating with the pulses of billions.” That’s legendary Chancellor Signet Mezzileen speaking of Coruscant, the planet he ruled for seventy years and praised as “the galaxy’s biggest little neighborhood”. Contrast that with poet Adder Ain-la’s famous denunciation of the Republic capital: “A dead metal shell of a world, Coruscant is soulless beyond salvation, so cold and empty its frozen carcass must be reheated with solar mirrors.” Neither commentary is right or wrong. Coruscant is the type of world that can be both spectacular and frightening, where indigents are sheltered in the shadow of restaurants selling food at ten thousand credits per plate. One thing it will never be is predictable… or dull. From space, “the jewel of the Core Worlds” can almost be mistaken for an artificial construct. Where other worlds have forests and grasslands, Coruscant has factories, skyscrapers and aquifers. Every scrap of surface area, except for the tiny polar ice caps and Western Sea, has been smothered by a dense layer of urbanization. In many places, this layer is covered by another layer, then another and another, creating canyons the plunge vertically for kilometers. Even the Manarai mountain range, surely the planet’s most distinctive features in eons past, is now a mere swelling in the omnipresent cityscape, dusted in snow. Orbital traffic encloses the planet like electrons around a nucleus, delivering food and supplies, ambassadors and tourists. Magnetic guidance lines organize atmospheric traffic into rows on a rigid grid. Landing platforms hovering among the traffic lanes accommodate the few private starships that are permitted to break orbit. Airbuses and air taxis ferry Coruscant’s citizens, while cargo transfer passes through freight tunnels underground. Pipelines suck water from the polar ice caps and the excessive ocean water of the Western Sea are purified and store it into reservoirs. It is possible, and even expected, for many people to live their entire lives kilometers removed from the unpleasantness of the depths. Everything they need is a short walk or a flitter ride away, and the politicians for whom Coruscant is a second home have made sure the planet is never lacking in luxury.

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Coruscant

“An incandescent organ of life,

visibly vibrating with the pulses of

billions.” That’s legendary

Chancellor Signet Mezzileen

speaking of Coruscant, the planet

he ruled for seventy years and

praised as “the galaxy’s biggest

little neighborhood”. Contrast that

with poet Adder Ain-la’s famous

denunciation of the Republic

capital: “A dead metal shell of a

world, Coruscant is soulless beyond

salvation, so cold and empty its

frozen carcass must be reheated

with solar mirrors.”

Neither commentary is right or

wrong. Coruscant is the type of

world that can be both spectacular and frightening, where indigents are sheltered in the shadow of

restaurants selling food at ten thousand credits per plate. One thing it will never be is predictable… or

dull.

From space, “the jewel of the Core Worlds” can almost be mistaken for an artificial construct. Where

other worlds have forests and grasslands, Coruscant has factories, skyscrapers and aquifers. Every scrap

of surface area, except for the tiny polar ice caps and Western Sea, has been smothered by a dense layer

of urbanization. In many places, this layer is covered by another layer, then another and another,

creating canyons the plunge vertically for kilometers. Even the Manarai mountain range, surely the

planet’s most distinctive features in eons past, is now a mere swelling in the omnipresent cityscape,

dusted in snow.

Orbital traffic encloses the planet like electrons around a nucleus, delivering food and supplies,

ambassadors and tourists. Magnetic guidance lines organize atmospheric traffic into rows on a rigid grid.

Landing platforms hovering among the traffic lanes accommodate the few private starships that are

permitted to break orbit. Airbuses and air taxis ferry Coruscant’s citizens, while cargo transfer passes

through freight tunnels underground. Pipelines suck water from the polar ice caps and the excessive

ocean water of the Western Sea are purified and store it into reservoirs.

It is possible, and even expected, for many people to live their entire lives kilometers removed from the

unpleasantness of the depths. Everything they need is a short walk or a flitter ride away, and the

politicians for whom Coruscant is a second home have made sure the planet is never lacking in luxury.

Locations: Imperial City

Imperial Palace

The colossal building of the Imperial Palace dominated the skyline of Imperial City, was once the Jedi

Temple. It currently houses Emperor Kem as Kem’s palace. The palace could house tens of thousands of

individuals. Most of the interiors remain the same, but the Jedi Statues or any Jedi relic was removed

and destroyed. The Jedi Statues that once stood outside where replace with other statues honoring

Imperial heroes.

Atop the blocky dormitory slab, is where the Imperial Gardens is located as well the five spires – one in

the center and one at each corner – reached for the vault of Coruscant’s crowded sky. The four

surrounding towers, where transformed into defensive turrets to defend the palace from either an air or

ground attack. The central tower held the famous Jedi Council Chamber, where the twelve members of

the ruling Jedi Council convened, was transformed into Emperor’s Throne room and personal office of

the Emperor, where he receive any audience. On the top of the center tower above the Emperor’s

Throne room is located a shield generator that involves all the Imperial palace grounds.

The archive of the Jedi Temple was transformed into two centers. One is the Imperial Information

Center, which contained everything from ancient hyperspace maps to the plans of sensitive information,

from the First Death Star to the Tarkin’s Legacy plans. The second is divided into a slicing and decoding

center and a communication center, where send to and receive from the rest of the galaxy information

and communications.

The Senate Chamber

The Senate Chamber was another of Coruscant’s striking edifices. Fronted by impressionistic statues, the

chamber was built many levels above the site of the original Senate Hall. The Senate Rotunda contained

1,024 floating platforms, each belonging to a regional or sectorial Senator, forming a microcosm of the

civilized galaxy. Directly behind each senatorial platform, delegates could retreat to a narrow slice of

offices built to accommodate the environmental needs of each specific species. Emperor Kem uses the

Senate Chamber as a master musician uses their instruments. When the chamber is not in session. It is

open, as tourist attraction that can be visit to promote the Empire as a necessary change.

Imperial Executive Building

Situated near the Senate Chamber, this annex dome was designed to complement the Senate Chamber,

to alleviate the cramped office conditions in the Senate Chamber and all senators held an office here. It

also houses the headquarters Imperial High Command, charged with coordinating and supervising all

branches of the Imperial Military.

Galaxies Opera House

This Opera House is the favorite locale in Corsucant, thus the favorite among the Coruscant and Imperial

elite. Possibly one of the most prestigious and exclusive art houses in the Galaxy and perhaps the oldest

one, the building itself was built in a baroque design that predated the formation of the Old Republic

and included an actual orchestra pit. The Opera’s wealthiest patrons could reserve private viewing

balconies, with individual, leveled seating for all others.

Westport

Westport was the starport most commonly associated with Imperial City. Though the city had other

public spaceports – Eastport, Newport, West Championne landing field and among many others – the

bustling aerodrome of Westport enjoyed a favorable location near the Imperial Palace, the Senate

Building, Coruscant University, Coruscant Imperial Academy and the Legislative Borough.

Monument Plaza

For countless generations the bowl of Monument Plaza has encircled the summit of Umate, one of the

highest peaks in the Manarai mountain range. Tourists flock to Monument Plaza with a sense of

unsettled curiosity, scarcely believing that this is the only spot in the cityscape where one can touch the

bare rock of sacred Umate summit. The surrounding mall is more interesting than the peak itself, it

resembles a sports arena with the highest peaks in the Manarai mountain range, sitting at the center of

the playing field. Heroic statues and colorful banners decorate the grounds, while restaurants and

souvenirs shops are built into the plaza walls. The most popular spots here is the Manarai restaurant,

which one has to make reservations months in advance.

The Western Sea

Coruscant locals who frequent the Western Sea think they had traveled to a coastal resort on some

tropical planet. This is the only ocean of Coruscant that still exists, it is 1.7 Billion acres wide, with 1.4

billion acres are islands mainly covered by rainforest, where urban city and nature are in harmony. In

the middle of ocean several islands exists, where are habited by the wealthy and powerful, who have

vacation homes and predominant estates located here. The headquarters of the Cortical Stack is located

here and is designed to look like an opulent health spa called Immortalis. The one of most frequent

establishments here is the Dexter’s Diner, but the most popular spot is newly constructed Outlander

Club.

The Uscru

The Uscru (also known as Uscru Entertainment District), is alive all hours of the day, full of clubs, bars,

restaurants, with holograms that lit up the streets. It was considered the layer between the jewel city

and the Coruscant underworld. In the heart of the Uscru, is the Uscru Plaza, which is the epicenter of

nightlife, with several small bars and cantinas spread across the Plaza. The most popular spot of all is the

Snapping Septoid, after the old Outlander Club was burn down and destroyed.

The Mayor of the Uscru is a corrupt human, name Valis Crowion that makes the district infamous for its

seedy look, to be center of death stick dealers, and crime lords, because it is considered the district of

highest crime-rate areas on Coruscant. It is said that Valis Crowion, is responsible for the destruction of

old Outlander Club, due to shady business gone bad with one of Baath brothers, which directly gave a

considerable shady reputation to Valis. Young thrill-seekers and slumming nobles pack many dance

floors every evening, sampling the ready menu of alcohol, death sticks, spice and extremely gorgeous

women for prostitution. Vidscreens built into the walls broadcast all matter of galactic sports events,

from the popular Brutball to Pod racing, and gambling is encouraged at the droid-staffed sports areas.

Salter’s University

The University District is a location among the oldest institutions in the Galaxy, and was founded by

Kario Salter. The Salter’s University is named after the great discover and the creator of the Celestial

theory. Though not the most prestigious university in the galaxy, it attracts some of the Empire’s

brightest minds who not only fall in love with the idea of studying and teaching on cosmopolitan

Coruscant, but also the conditions offered to the students and teachers are by far the best in the galaxy.

It is said that this was brilliant way for Emperor Kem to get some of the most brilliant minds to work for

the emperor. With most students belonging to wealthy families, soon several merchants and

commercial entrepreneurs selling leading-edge gadgets, information brokers, outlaw techs and slicers

set their businesses here, though the price tag would probably make a miser faint.

Galactic Museum

The Galactic Museum sits at the heart of Coruscant, just one kilometer south of the Salter’s University.

For over 12,000 years it has been the galaxy’s premier repository for artifacts worth preserving. The

museum’s exhibit wings, each of which can take days to explore, include themes such as “The New

Order: the Glory of the Next Thousand Generations”, “History of Hyperdrive”, “Planetary Cultures” and

the “Fauna and Flora of the Galaxy”. One of the most important exhibits in this museum tells the story

of the Clone Wars and the betrayal of the Jedi. At the entrance of that particular wing there is a statue

of Wilhuff Tarkin. Most of the artifacts and history are images of the Empire’s propaganda machine. The

betrayal of the Jedi in the Clone Wars still causes a lot of discussion in the Coruscant’s society. With the

Holonet being very strictly controlled, the lies that are located in this wing are believed by the common

folk. Anyone who visits the Galactic Museum has his or her image captured by security cameras, making

it an unwelcome destination for anyone in trouble with the authorities.

The Invisible Sector

If possible, the Invisible Sector – called Invisec by the locals is the most dangerous location on Coruscant,

situated on the lowest levels of Coruscant. Emperor Kem has made self-styled “Queen” Joola the Hutt

leader of this region of the planet. Blaster-toting stormtroopers patrolled the border between Invisec

and the upper levels, making sure that anyone passing in or out had proper documentation. Some

citizens of Invisec are allow to live outside this sector, if they have set of skills that improve the quality of

Imperial live in Coruscant, they can be excellent culinary chefs to security guards and banking analysts.

It goes without saying that there is animosity between Invisec the upper levels, and any visiting person

to the district would attract unfriendly glares at best or a vibroblade to the ribs at worst. The district is a

breeding ground for every sort of illegal activity from forgery to black marketeering to bare-knuckled pit

fighting. Since Imperial officers seldom venture inside the Invisec to see what the aliens were doing,

Invisec became a sanctuary for guerrilla-style resistance against Imperial Rule. The Alien Combine was

one of several anti-Imperial groups that sprang up in Invisec.

The Works

Not every megablock on Courscant is filled with people. The Works (also known as the Factory District) is

a large industrial area of Coruscant, where goods were manufactured for export and for local

consumption. Despite the sheer tonnage of the factory district annual output, Coruscant’s trillion

citizens are far from self-sufficient. The Works fell on hard times during an economic recession, many

companies decided to abandon the Works, for cheap labor and off-world facilities. Prospective urban

developers released stone mites, duracrete slugs and conduit worms into the Works, in an attempt to

clear the area out so could be purchased and refurbished.

When the Clone Wars started, Chancellor Palpatine, decided with the approval of Galactic Senate to

rebuild the Works for the production to the Republic’s military efforts. When The Galactic Empire came

to power, the Works quickly became as a manufacturing center for Tie Fighters and other sort of crafts,

producing hundreds of starfighters per day, as well other military equipment from blasters to walkers.

Zhell Shipyards

Named after the human ancestors, the inhabitants of Zhell, this shipyards was built by the Empire to

serve as shipyards and a commerce center. The shipyards are in length 100 kilometers, with the heart of

the shipyards being 50 kilometers in length. The heart of shipyards harbors the central system of the

station, the bridge is situated on the top, where directs traffic and day to day routine. Underneath the

bridge is situated the offices and in the equator of this station is the rooms of either personnel workers

of the shipyards, as also large market where goods are sold and traded. In the lower levels is situated

the quarters of the crew and workers of this shipyards, as well any freighter pilots that finds a place to

rest for day. The rings around the heart of the shipyards, where the hangars are located as the repair

shops and storage areas, each ring has about 50 hangars for small cargo transporters, several dry docks

of different sizes and two access points for 5 Star Destroyers or one Super Star Destroyer. At the center

of the ring is a power reactor and powers that section of the station, which is directly connected to main

power reactor.