construction aids: augmented information delivery (convr 2011, weimar)
TRANSCRIPT
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CONVR2011, International Conference on Construction Applications of Virtual Reality, 2011
CONSTRUCTION AIDs: Augmented Information Delivery
Dermott McMeel, Dr
Architecture, University of Auckland
[email protected] http://dermottmcmeel.wordpress.com/
Robert Amor, Associate Professor
Computer Science, University of Auckland
[email protected] http://www.cs.auckland.ac.nz/~trebor/
ABSTRACT: This paper investigates the potential delivery of design information to construction sites through
smartphones and tablet computing devices. There continues to be an increase in the complexity of Building
Information Models (BIMs), which are capable of representing a variety of building aspects. This can encompass
physical models, construction models as well as thermal and energy models. Despite the wide spread adoption of
computing by architectural, engineering and construction (AEC) industries over the last thirty years, and notable
attempts to deliver information digitally (Fu et al. 2006), this sophisticated data continues to be abstracted topaper drawings for information transfer. In this paper we review test cases in data delivery that appropriate the
good enough methodology found in contemporary computing culture. Augmented Reality (AR) tools are used as
a vehicle to deliver information, which provides insights into the resistances and opportunities that AR and mobile
computing might present within design and construction. In this project we adopt the good enough doctrine that
resonates with contemporary digital media. Using AR techniques (GPS, LLC tags, markers etc.) we rethink the
delivery of information direct to location through smartphones and handheld tablets. Our project chooses not to
replicate sophisticated BIM functionality such as collision detection, 4D time management or programmatic
interrelations that has been explored elsewhere, for example in Plume and Mitchells A Multi-Disciplinary
Design Studio using a Shared IFC Building Model (2005). Rather, following suppositions from the good enough
phenomenon, it potentially supports the provision of good enough information to a critical mass of participants.
It interrogates notions of information densification and localised delivery, which are shifting the contemporary
landscape of consumer computing. Finally it presents observational evidence that points to opportunities and
resistance that AR may offer within design and construction.
KEYWORDS: Augmented Reality, Smartphones, Mobile computing, Communication, Construction, Design,
BIM.
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