chris's stage craft notes
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Stage Craft Notes 2/25/14 11:04 AMDon’t forget toolsssss
Performance SpacesArena Staging- Believe it was from Cavemen. Original- start of theater as we know it. Audience is all the way around you.-Amphitheater- thrust spacing- Started with the Greeks. Outside.
Orchestra- Circle Stage, slightly elevated Skene building was behind the orchestra- became holding area for
actors Proskene- area in front of the Skene with columns
Plays- Climactic- “well made play”
o One major story lineo Certain amount of peopleo Expositiono Limited Location
Episodic- Reoccurring serial drama
I don’t understand why Bill thinks he’s so funny. He laughs almost every other sentence…But like seriously...there is NOTHING funny about what he’s saying…
Eccyclema- Platform that rolls out- showing the result of what just happened. Stage Wagon. Thanks Greeks
Dues Ex Machina- “Machine of the Gods” Precursor to modern fly system. Counterweight system. Thanks AGAIN Greeks
Periaktoi- 3 sided “Frames” where they would stretch fabric and paint it in order to convey a different location. Modern stage flat. Oh Greeks, you clever cats.
ROMANS IN DA HOUSEEEE Borrowed a lot of stuff from the Greeks Started closing out some of the performance spaces
Coliseum Theater- Vomitorium Voms- Entrance ways through the audience Romans were kinda cray with their entertainment content AKA
Hunger Games Gave us the concept of trap doors
Theater fell outta style during medieval times while praisin Yeezus became cool. They said “Down with the gays, I mean, THEATRE.”
The church realized that nobody was very educated. So they started doing biblical/morality plays- PREACHY PLAYS
Everyman is goin on a journey AKA Dora The Explorero Only “good deeds” will go on the adventure with him
Simultaneous setting- two different places on stage that depict different locations.
“Mansion”- mini proscenium on wheels that would tour. The beginning of Parade floats.
Platea- playing stage
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Scaenae Frans- elaborate proscenium, has two small side doors near the apron
Artists discover mathematical prospective by way of geometryo Can create illusion of depth in theater space
Drop and Wing Setting- illusion of depth by putting a drop in the back of the theater space making it look like that there’s more depth- also having the wings in relation
“Upstage” and “Downstage” comes from Raked staging since the actor would actually have to walk Up the stage or down.
Theaters would cut grooves in the floor Wings would have wheels in them (chariots)
o PULL AND CHARIOT SYSTEM- people would pull the pole that was attached to the chariot and the wing would exit offstage
Stock scenery- sets that were used again and again that could be used a lot for certain shows
Tragedy- King Throne Room
Elizabethan Era parallels to Italian Renaissance
England theaters- thought to have been originated from a courtyard space Looks like a thrust space
Unit Set- stationary unit, where we change location by the addition or subtraction of small pieces
Box Set- turning wings @ an angle Creation of the fourth wall
o Tendency towards realism
Traditional Proscenium Theater starts comin’ in style!
1920’s and 1930’s Sets became more abstract
Appeus in Virgina- Produced @ Drury Lane Theater Created new sound effect- taking cannon balls and rolled them up
and down on ramps; made sounds like thunder John Dennison made it
“Lime Light”- can run an electrical charge through two limes which would create a greenish tint of light- able to control light
Chapter 2Pg 7 flow chart
Money person- Producer- responsible that the money exists to make the show happen- have final artistic say
Artistic Director- they make artistic choices
Director- Comes in with a vision- guides the production with that vision
Choreographer-
Musical Director-
Playwrights/Composers- May be there if it’s a new project being developed
Dramaturge- background information for the information
Stage Managers- make sure all members of the staff are working together Take down all of the artistic blocking
Call the show
Bill you are not a comedian, stop laughing at things you say, it’s NOT even funny!!!!!
Scenic Designer- Creates the environment
Lighting Designer- Let us see what they want us to see and hide what they don’t want to be seen
Sound Designer- Create that audio environment Sound Reinforcement
Costume Designer- Dresses the Actors Make the choices of what the character is going to wear
Media Designer- Projection design
Technical Director- Execution of the set designer’s work“He makes it happen”
Prices out in budget Looks at it in time frame
Cast Actors have an Agent Casting Agents cast shows for them
Master Electrician- Responsible for getting the lights up in the air
Hang crew
Run Personel Board Operator Follow Spot
Costume Shop Manager- execution of the costume designer’s work
Crafts Artisan- put the costumes together
Run Crew- Make sure costumes are holding up during the show
Specialty Jobs Shop foreman Carpenters Welders
Stage hands- highest paying job in NY
Managing Director (parallels the artistic director)- manages financial information
Legal Director- deals with attorneys
Business Manager- book keepings
Marketing Staff
Box Office Staff
Ushers
Scenography- do multiple design elements on a production
Flat Fee- Paid X amount of money with your contract
Profit Sharing Situation- In Europe you can negotiate a certain amount of money if the show makes bank
Encourages you to do your best work ALL THE TIME
Chapter 3: Scene design as a visual art form
Composition: organization of design elements into unified statementLight- Reveals composition
Symmetrical Composition & Asymmetrical composition
Elements of Design LINE- Definition of Form. Expressive characteristic. Ability to give us
direction. Can suggest 3 dimensional form. Real line or suggested line- suggest another line. Has emotional connections.
SHAPE- form. Geometrical or a relationship of positive and negative spaces.
SCALE- Size or mass of a form. Balancing act between both sides of the stage. The actor is always the scale on stage.
o Proportion: relation to one form to another COLOR- Most emotionally connect to. Light color or pigment color.
o Hue- Name of the coloro Value- Presence of white or black in a color. Gives tints (has
white added to it) or shades (has black or opposite color added to it)
o Chroma- Purity of the color TEXTURE- Tactile sense- a feel to them. LIGHT-
o Real light- capable of revealing form.o Having it’s own design formo Simulated light in scenic design
Principles of Composition:Harmony and Contrast together create good composition.
Harmony: pleasing or congruent arrangement of scenic forms. Take scenic forms and repeat elements.Contrast: Dissimilarity of forms that give us visual interest. Variation- slight or major change in an element or major form prevents monotony (boredom)Emphasis: Focal point. Area we want visual prominence. Gradation: Transitional steps in a sequence that create emphasis and a feeling of movement in a design.
Movement: illusion of motion
Proportion: Size and scale of one object compared to another.Rhythm: patterns of repeated visual movement
Function of set design:Trying to create an environment- fulfills a purpose
Place the Action- specific or general. Creating environment for the scene.
Makes character statements visually Time and Place Establish mood- evokes emotional response from audience Reinforcing the theme- main idea of a play Staging the story
2/25/14 11:04 AM
2/25/14 11:04 AM