child dev lesson plan2
TRANSCRIPT
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7/31/2019 Child Dev Lesson Plan2
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TPCK Planning Tool
Lesson Title: Sexually transmitted diseases and contraceptives
Duration: 90 minutes
Audience: 10-12th
graders
Lesson Purpose/Objective: Review STD/contraceptive information for test next class
Question of the Day: Which contraceptive was new to you and why would you choose to use it or not
use it? Include at least the following: side effects, cost, and ease of use. (5 mins.)
Students will create a set of questions for a particular topic within the STD/contraceptives chapters to
enter in the jeopardy review game on the computer. These will be chosen by either first come first serve, or
by a draw out of the hat. The students will vote to select the method. Once the questions are completed, the
teacher will demonstrate how to enter them in the computer and then watch and help if needed while they
complete this task. (Other groups will put away books, and set up tables into team seats as this is done.)
(30 mins.)
Game will be played from student questions and then the second round will be played with the
teacher questions. (The students may not select from the category that they created unless that is all that is
left.) (35-45 mins.)
Once the game is over, pass out the prize to the winning team and ask everyone to write down what
they learned they need to work on to be ready for the test next class. Have the students that did not win say
what they need to work on and then give them a piece of candy. Put tables back. (10 mins.)
Supplies/Equipment Needed: Parenting Textbook, computer, projector or Smartboard,
Teacher Supplies Computer Projector or
Smartboard
http://jeopardylabs.com/
2nd
round questions,
created by teacher,
ready to go
Prizes
Student Supplies Textbooks Notes Paper
Other
Resources/Materials:
See attached: TPCK planning Tool Reference page, UDL, Marzano, Theories Breakdown, Information
Literacy Comparison
Standards Used:
Comment [H1]: In the past lesson plan,
students did not help create questions. The
teacher made. The game was also done on
laminated cards with the score kept on the
board.
Comment [H2]: Second round was not
previously done. I thought this would be a g
to be sure in-depth questions are asked tha
deduction and reasoning to complete.
Comment [H3]: I did not do a reflection
end of the game in the past.
http://jeopardylabs.com/http://jeopardylabs.com/http://jeopardylabs.com/ -
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Content Standards
Used
ISTE Standards for
Teachers and Students
21st
Century Skills
(NCREL)
Information Literacy
Standards
(AASL, AECT)
Colorado uses these
Standards
http://www.coloradost
ateplan.com/content_st
andards.htm
http://www.iste.org/sta
ndards.aspx
http://p21.org/ www.ala.org/aasl/stand
ards/
www.cde.state.co.us/ed
tech/download/st-7.pdf
N15.1.2 Analyzeexpectations andresponsibilities ofparenting.
Communication and
collaboration
RWC01.01.c - OralExpression andListening - Effectivespeaking in formaland informal settingsrequire appropriate use
of methods andaudience awareness.Use examples,illustrations, graphics,quotations, analogies,facts, and statistics tofocus and support thecontent of apresentation
N15.1.3 Analyzeconsequences ofparenting practices tothe individual, family,and society.
Research and
Information
RWC04.06.c - Researchand Reasoning - Collect,analyze, and evaluateinformation obtainedfrom multiple sources toanswer a question,propose solutions, orshare findings and
conclusions - Identifyand evaluate potentialsources of information
for accuracy, reliability,
validity, and timeliness
Digital Citizenship
Differentiation Methods:
UDL Behaviorism Cognitivism Constructivism
1. Provide options for
language and symbols
2. Provide options for
1. Teacher
demonstrates process
for jeopardy, then
students repeat
1. Students choose
information best suited
for jeopardy game by
determining what they
feel are the most
important facts.
1. Enter information
into jeopardy game
and then play game.
http://www.coloradostateplan.com/content_standards.htmhttp://www.coloradostateplan.com/content_standards.htmhttp://www.coloradostateplan.com/content_standards.htmhttp://www.coloradostateplan.com/content_standards.htmhttp://www.iste.org/standards.aspxhttp://www.iste.org/standards.aspxhttp://www.iste.org/standards.aspxhttp://p21.org/http://p21.org/http://www.ala.org/aasl/standards/http://www.ala.org/aasl/standards/http://www.ala.org/aasl/standards/http://www.cde.state.co.us/edtech/download/st-7.pdfhttp://www.cde.state.co.us/edtech/download/st-7.pdfhttp://www.cde.state.co.us/edtech/download/st-7.pdfhttp://www.cde.state.co.us/edtech/download/st-7.pdfhttp://www.cde.state.co.us/edtech/download/st-7.pdfhttp://www.ala.org/aasl/standards/http://www.ala.org/aasl/standards/http://p21.org/http://www.iste.org/standards.aspxhttp://www.iste.org/standards.aspxhttp://www.coloradostateplan.com/content_standards.htmhttp://www.coloradostateplan.com/content_standards.htmhttp://www.coloradostateplan.com/content_standards.htm -
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comprehension 2. Reinforce
knowledge with
rewardswinner
2. Answers questions
by using previous
information
2. Shows
comprehension
through answeringgame questions while
standing
Strategies Used:
Marzanos
Strategies
1. Similarities
and Differences
2. Summarizing
and Note Taking
3. Reinforcing
Effort and
Providing
Recognition
4. Homework and
Practice
Creating questions
for game
Winners and good
questions
recognized
Study for test
5. Nonlinguistic
Representations
6. Cooperative
Learning
7. Setting
Objectives and
Providing
Feedback
8. Generating and
Testing
Hypotheses
9. Questions,
Cues, and
Advance
Organizers
Work in groups to
come up with their
questions and to
play the game
Importance of
learning during the
review game is
understoodwant
to be successful on
test
Question of the
Day to start class
relating to the days
lesson
Reflection Used:
Teacher Students
Pre-reflectionuse previous information and
feelings from students to determine future path
Mid-reflectionevaluate ongoing feedback from
students
Post reflectionevaluate lesson and rewrite plan
with improvements
Use exit cards, reflection essays, discussion, Q &A,
or other method
Pre -
Mid-
Post-
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Notes:
Pre-teacher will begin class with a question of the
day that will relate to this class, but will require
reflection from the class before.
Mid-teacher will be sure the students are
understanding the questions/answers as the game
progresses by observing confused students and
explaining answers if the group that chose the
question cannot.
Post-teacher will award winning team and have
each student that did not win reflect on what they
need to work on/study for homework to be
successful on their test.
Notes:
Pre-students will reflect on what is important within
their topic as they prepare their questions for the
game
Mid-students will reflect and ask questions during
the game as they do/do not understand answers
Post-Winners will receive candy prize and losers
will get candy after telling the class what they need
to work on the most for improving their knowledge
to do well on the test next class.
Other:
After students leave, review the questions they had the most trouble with. Was it the way they were written?
Does it need to be re-taught? Was it an obscure question? Evaluate them and see if anything will need
reviewed at the beginning of next class before the test.
Comment [H4]: I did not reflect on the sanswers in the past, but I do b elieve after o
that this would be very beneficial. I have lea
how all the theories play into learning and r
that more care needs taken when planning
and in evaluating them afterwards for pros
cons.